World of Warcraft: Cataclysm Expansion Discussion - Page 10
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Shade692003
Canada702 Posts
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NSGrendel
United Kingdom235 Posts
On August 26 2009 04:19 HuskyTheHusky wrote: Enjoy leveling up and re-gearing again. Lets see... how many tiers are there now? 8? Plus the third expansion.... soooooo: 1) leveling to max level 4 times, check 2) Gearing up 8 times + 3 expansions = around 11 times, check 3) Reusing all the same old content with new skins, check. I am really glad I dont play WoW anymore. I cant believe people are excited about this expansion, but then again I got sick of grinding nonstop just to be equal to what I was before a long time ago. A lot of people are still into having to re-climb the tier ladder over and over. Saved me some typing. | ||
Judicator
United States7270 Posts
On August 26 2009 04:19 HuskyTheHusky wrote: Enjoy leveling up and re-gearing again. Lets see... how many tiers are there now? 8? Plus the third expansion.... soooooo: 1) leveling to max level 4 times, check 2) Gearing up 8 times + 3 expansions = around 11 times, check 3) Reusing all the same old content with new skins, check. I am really glad I dont play WoW anymore. I cant believe people are excited about this expansion, but then again I got sick of grinding nonstop just to be equal to what I was before a long time ago. A lot of people are still into having to re-climb the tier ladder over and over. To be fair, gearing up isn't anywhere near as hard it was for the first two, especially vanilla. People complaining about grinding have no clue what grinding was. Hello AQ world event. | ||
AyJay
1515 Posts
On August 26 2009 04:19 HuskyTheHusky wrote: Enjoy leveling up and re-gearing again. Lets see... how many tiers are there now? 8? Plus the third expansion.... soooooo: 1) leveling to max level 4 times, check 2) Gearing up 8 times + 3 expansions = around 11 times, check 3) Reusing all the same old content with new skins, check. I am really glad I dont play WoW anymore. I cant believe people are excited about this expansion, but then again I got sick of grinding nonstop just to be equal to what I was before a long time ago. A lot of people are still into having to re-climb the tier ladder over and over. I know this is old post, but I wanted to comment on it: 1) That's how MMO's work and I think WoW does pretty good job. 2) Gearing is part of WoW gameplay 3) I wouldn't call reusing. Yes it is to some extent, but Cataclysm got a lot of new content (And whole new 1-60 level zones ... FOR FREE!) Also there are people that play Broodwar for 10 years and aren't bored yet. Why? Gameplay. It just happens that WoW needs to refresh that gameplay time to time because it's MMO. On November 03 2010 04:58 Judicator wrote: People complaining about grinding have no clue what grinding was. Hello AQ world event. Hello asian MMO's :D | ||
blizzind
United States642 Posts
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Chesner
Iceland817 Posts
On November 03 2010 11:21 blizzind wrote: It seems like for all of BC and WOTLK, druids and locks have been the dominant arena classes. WLD in BC and wizard cleaves in WOTLK. That being said, i'm going lock or druid in cata. Is tauren and their warstomp still going to be best for horde resto druids? You can't go wrong with hot tauren female druid. | ||
Velr
Switzerland10419 Posts
Yeah... If you don't like to play WoW you better don't play WoW... Seriously, all this points are pretty retarded and make about no sense? Classic --> TBC = new level cap, new zones, new dungeons/raids, new Talents/Spells and new/stronger gear. TBC --> Wotlk = new level cap, new zones, new dungeons/raids, new Talents/Spells and new/stronger gear. Wotlk --> Cata = new level cap, new zones (they are basically new), new dungeons/raids, new Talents/Spells and new/stronger gear. What do you expect from an expansion? It sounds like you would like to get "less" new content to not have your beloved gear "reset". | ||
Mavkar
Germany592 Posts
So I will definitely start again when Cata hits. Just need to find a guild and make my head straigt in terms of faction switch etc. and whos gonna be my main. | ||
papaz
Sweden4149 Posts
How they didn't follow up on Isle of Quel Danas in WoTLK is beyond me. | ||
NSGrendel
United Kingdom235 Posts
On November 03 2010 18:45 Velr wrote: Yeah... If you don't like to play WoW you better don't play WoW... Seriously, all this points are pretty retarded and make about no sense? Classic --> TBC = new level cap, new zones, new dungeons/raids, new Talents/Spells and new/stronger gear. TBC --> Wotlk = new level cap, new zones, new dungeons/raids, new Talents/Spells and new/stronger gear. Wotlk --> Cata = new level cap, new zones (they are basically new), new dungeons/raids, new Talents/Spells and new/stronger gear. What do you expect from an expansion? It sounds like you would like to get "less" new content to not have your beloved gear "reset". Your post only appears to illustrate your familiarity with the grind a level style MMO. People still fly Frigates in EVE Online, even with bank accounts in the tens of bullions and skill points approaching 100m. It is possible to expand the content available and depth of a game (glyphs, Arena, Wintergrasp, jewelcrafting, UI improvements, Wave style/timed encounters like CoS, more/varied item stats, achievements with meaningful rewards) without simply re-hashing content. The problem with WoW (and numerous MMOs) is that most of the game just boils down to collecting stuff. This is fine if that's what you like to do, but if you like a little more depth or player driven content, then it's pretty weak. Add to this the increasing emphasis on accessibility through simplification and you get a game that's lost its lustre for Type A gaming personalities (to reference Snow Crash). | ||
Deadlyhazard
United States1177 Posts
On November 03 2010 20:34 papaz wrote: When there is open world PvP like Isle of Quel Danas in TBC I will be back. until then, no thank you. How they didn't follow up on Isle of Quel Danas in WoTLK is beyond me. Pretty sure they said PvP in WoW is just a small side attraction. They don't actually care about it. | ||
NSGrendel
United Kingdom235 Posts
On November 04 2010 04:30 Deadlyhazard wrote: Pretty sure they said PvP in WoW is just a small side attraction. They don't actually care about it. I get the general impression they use it as a promotional tool. New players are all about the PVE, so that's where the focus lies, from what I've gleaned. Got to keep Bobby Coke Tic in the Bolivian marching powder. | ||
Pufftrees
2449 Posts
Expect to play some amazing new battlegrounds like Arathi Basin and Warsong Gulch, as well as going into the BlackWing Descent to fight Nefarion and even get a shot at ragnaros again! I've been a guild master of a successful raiding guild for 5 years now... and I really truly hope I don't play cataclysm. Sadly wow has sucked so many in theres no way out... this expansion just seems like a pile of shit though. I have the beta for 2 months now and I can't even force myself to play it or care. To those still giving their life to wow, i feel for you... I hope I can get out but it's hard to quit when a guild is behind you for all those years. | ||
bakaorochizz
Canada69 Posts
ran into a guild called Team Liquid and wasnt sure if its you guys or coincidence | ||
Tsagacity
United States2124 Posts
On November 04 2010 04:45 Pufftrees wrote:Expect to play some amazing new battlegrounds like Arathi Basin and Warsong Gulch, as well as going into the BlackWing Descent to fight Nefarion and even get a shot at ragnaros again! At least the fights will actually be different. Same boss doesn't bother me that much as long as it's actually it's own unique fight. Also, at least there are some true raids prepared with unique bosses. WOTLK on the other hand was a completely recycled instance with all the exact same fights. Nothing new at all. That was the only raid available for several months. Other than that you had two random dragon encounters in onyxia-style raids. I played wotlk for two weeks and cleared all the content. PvP was broken at the time too. So then I quit for ~6 months. Cata looks wayyyy better than wotlk so far at least. I assume pvp will still be broken at the start though (at least they don't have a new class to balance). On November 04 2010 04:45 Pufftrees wrote:Expect to play some amazing new battlegrounds like Arathi Basin and Warsong Gulch Oddly enough, AB and WSG are my favorites. I dislike EoTS and Strand is freaking awful. I hate vehicle PvP. Vehicles are slow and boring, and not fun to kill T.TAB and WSG are enough for me Terrain/gametypes don't matter much in comparison to fun classes imo. DoTA is played on the exact same map every time and people still enjoy that right? To be fair, gearing up isn't anywhere near as hard it was for the first two, especially vanilla. Yep. You can get to 80 and have full epics now in half the time it took the average player to reach 60 in vanilla. Honestly it's probably too easy now. Oh well. I just play it like any other normal game now, usually do an hour of BGs with my brother if we're bored or something.People complaining about grinding have no clue what grinding was. Hello AQ world event. | ||
kcaz
Canada387 Posts
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DeltruS
Canada2214 Posts
On November 03 2010 20:34 papaz wrote: When there is open world PvP like Isle of Quel Danas in TBC I will be back. until then, no thank you. How they didn't follow up on Isle of Quel Danas in WoTLK is beyond me. Tol'barad is designed to be a fusion between wintergrasp and the isle of quel'danas. | ||
SubPointOA
United States183 Posts
Honestly IMO if you play both games, it's kind of hard to maintain a social life, and if you do maintain it, it's a waste of your money | ||
Arckan
243 Posts
On November 05 2010 14:52 SubPointOA wrote: They're both Blizzard games, pretty solid connection right there. Also, WoW stems from an RTS, which is the same genre as SC/SC2.I didn't know serious StarCraft players played WoW =O Honestly IMO if you play both games, it's kind of hard to maintain a social life, and if you do maintain it, it's a waste of your money Anyone have some opinions regarding the current difficulty of heroic dungeons at 85? | ||
Ryndika
1489 Posts
On December 12 2010 10:50 Arckan wrote: They're both Blizzard games, pretty solid connection right there. Also, WoW stems from an RTS, which is the same genre as SC/SC2. Anyone have some opinions regarding the current difficulty of heroic dungeons at 85? Cata dungeons are as hard as vanilla ones back in first days. Wiping in one boss for 10m and when u finally kill it its very satisfaying with ur grp. Concepts and mechanics pretty good what I've seen so far. Honestly IMO if you play both games, it's kind of hard to maintain a social life, and if you do maintain it, it's a waste of your money You have no idea what you are talking about. If one lifestyle fits for you - another one can fit for someone else. I play both + other games too, spending alot time infront of my computer but still i keep active contacts with 7different IRL people + ofc school + meetings (movies, bowling etc). It's not waste of money aslong as i keep paying because I want to and I can enjoy the games. Any paladins in here? I don't like any of the 4.0 changes to my paladin. Holy or Ret. Although as I am a vanilla player (release day baby!) I know that for some reason Blizzard likes to channel their badness into paladins and then fix them a patch or two later. I definitely like the way the pull holy, ret and prot trees. I've played paladin seriously from tbc d1 and before that i had some alts. It's not so much spamming with few spells as holy and ret is quite challenging too now (if any spec is). Dont know what more to add.. 85 ability is quite nice - fitting all roles well. | ||
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