Patch 1.1.2 Notes - Page 92
Forum Index > SC2 General |
Ai52487963
United Kingdom136 Posts
| ||
baph
Poland30 Posts
On October 20 2010 01:36 ch4ppi wrote: In what for a world is this the result of the patch 0.o* Well a better thought post would help your statement Zerg needs to be brain damaged to let early reapers do any kind of damage. Helion harass is seriously limited. And i am just pointing out blizzard's consistent tendency of eliminating early game pressure possibilities ( rine/zealot build time nerfs, bunker nerf etc.). | ||
Rorschach
United States623 Posts
1. Voidrays no longer doing stupid damage 2. Feedbacking Thors/Corrupters - no more "free" damage due to unusable mana 3. Stalkers no longer able to blink after fungal Makes me glad I am not laddering at the moment. Kind sucks that balance will take so long especially with expansions coming out over the next few years.... Sigh Just looking forward to D3 (keeping my fingers crossed that we will get a release date at blizzcon!!!) | ||
Perscienter
957 Posts
In PvZ Protoss is nerfed. In PvT due to removement of the phoenix bug and medivac speed nerf I think it's about the same. But I still don't like many of the changes. | ||
kojinshugi
Estonia2559 Posts
| ||
Perscienter
957 Posts
| ||
Mandalor
Germany2362 Posts
Void rays getting nerfed was reasonable, but not to this degree imo. Voids are more newbie-friendly now because the advantage of having them charged up always isn't as big as it used to be. I don't think that makes a lot of sense tbh. I'd like the base damage to be weakened again and the charged up mode slightly (not as extreme as it used to be) buffed. Depot before rax makes me a little sad, although I hate cheese. It just takes away perfectly valid openings for T that weren't op, ever. Still not sure about roach range buff. I'm having lots of problems in PvZ now, but I guess that's just because I haven't adapted my build orders to the changes yet. | ||
Grack
51 Posts
On October 22 2010 18:41 Perscienter wrote: They overhauled D2 several times and destroyed several whole character builds including the unique and creative tweaker sorc. I still haven't forgiven them. lol d2 stil is most balanced (all can be tweaked with the rules) and dynamic/skill demanding pvp rpg i've ever seen pvp in wow and its clones is a joke. | ||
Perscienter
957 Posts
| ||
Grack
51 Posts
On October 22 2010 20:01 Perscienter wrote: Skill demanding? Seriosly, that game is so dumb! You just control one character with a few skills and execute simple sequences of clicks and hotkeys. Boring. That wow is worse is really not a criterion. the same applies to any fps game, yet we have games which are better suited for pvp (quakes, cs ) than others. ps. i can assure theres way more factors in d2 pvp than u just wrote. | ||
Perscienter
957 Posts
It's still not as complex as SC2. | ||
Pwere
Canada1556 Posts
On October 22 2010 18:46 Mandalor wrote: I think that what they need to do now, is throw in the 3rd level back in, but you fall back to level two every time you switch target. Level 3 could deal about 50% more damage than level 2. This would finally allow the void ray to be the unit they've always wanted it to be without being ridiculously strong in some specific instances.Void rays getting nerfed was reasonable, but not to this degree imo. Voids are more newbie-friendly now Void rays are supposed to destroy ultras, thors, BCs, buildings, etc. They can never get that role as long as they keep their full charge between targets. | ||
hugman
Sweden4644 Posts
Max Guided Arrow, get a Buriza, Cleglaw's Brace and 40 poison charms and then win. In 1.09 at least :D Piercing GA was so fun | ||
Yotta
United States270 Posts
On October 22 2010 19:00 Grack wrote: D2 pvp is nothing compared to guild wars pvp, or at least what it used to be. Farming/buying the leetest gear and running around spamming skills < GvGlol d2 stil is most balanced (all can be tweaked with the rules) and dynamic/skill demanding pvp rpg i've ever seen pvp in wow and its clones is a joke. | ||
Trollment
53 Posts
| ||
TheYango
United States47024 Posts
On October 24 2010 05:45 Trollment wrote: My thread got taken down, so again: David Kim revealed that MakaPrime caused the nerf of voidrays by sending replays and analysis Source? | ||
iEchoic
United States1776 Posts
Terrible balancing philosophy, and piss-poor job so far by Blizzard. | ||
ROOTFayth
Canada3351 Posts
On October 24 2010 05:49 iEchoic wrote: I'm still in shock that Blizzard would release a patch just a few weeks after the last patch. With drastic balance changes in it. I thought Blizzard was doing a really good job until this, but there's no way this was properly tested in such a short time. Terrible balancing philosophy, and piss-poor job so far by Blizzard. do not agree | ||
Yaotzin
South Africa4280 Posts
How to PvP in D2: Max Guided Arrow, get a Buriza, Cleglaw's Brace and 40 poison charms and then win. This is BM :0 D2 has its own set of rules about things you can't use (generally slow stuff, and poison stacking like that) since it's imba as hell. There's a fair bit of depth to it actually. | ||
QkDown
United States214 Posts
| ||
| ||