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Blizzard might have deleted these notes because they are fake and do not want rumors to be flying around.
- Ground Units of type Psionic now have vision in the air plane. This means a queen can see up a cliff??
- 250 mm Cannons may now be used on friendly and neutral structures and units. This is prob the most suspicious. Dumping energy in case of feedback is nice, but somehow I doubt blizzard will implement something like this =/
- Chronoboost cooldown increased from 0 to 20 seconds. This I don't think is real as well. A common usage of dual chronoboost is to boost a stalker and warpgate at the same time when your cybernetic core is built. I think this interferes with how protoss spends chronoboost too much.
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So now we cant save chronoboost right?
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On September 16 2010 20:55 Ghad wrote:Show nested quote +On September 16 2010 20:53 Sapphire.lux wrote: The overlord changes are ridiculous i think, legit maphack.
I call fake, fake, fake.
Thats just retarded. You still get out a stalker at like 15 supply or thereabouts, after that zerg will still have to sacrifice overlords to scout your whole main. lol calm down. One stalker/ marine will not kill a turbo overlord. Apart from a bunch of Vikings or a ton of marines/turrets (wich come late ish in the game) nothing will stop (not from scounting, from eventualy killing it) the dear turbo Ove.
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On September 16 2010 21:00 Jakalo wrote: Imagine spawning on close psotions in Lost Temple (or similar), would be too much of an advantage for zerg, imo.
We still only have like 33% chance to send the first ovie to the correct spot on LT or KR on first attempt. Wouldn't change much.
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On September 16 2010 20:52 Baha wrote: Good patch, but they didn't touch roaches or hydras, so I hope everything is being nerfed.
Actually, with the biggest problem of hydralisks being that they're so slow off of creep, the change to allow overlords to spawn creep while moving would actually be very helpful here, in that you could have a bunch of overlords moving with the hydralisks to allow them to travel faster.
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The build time decrease of 40 to 30 seconds of planatary fortress seems like evidence of it being real to me. No one complains about the fortress taking too long to build and someone making a fake would have no reason to include this, however, blizzards reasons may be less obvious to us.
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On September 16 2010 18:23 Sisko wrote: General - Ground Units of type Psionic now have vision in the air plane.
so queens can now see up cliffs? this may balance LT by itself.
Wow I didnt think of that. If these notes are true I'd love to test that.
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On September 16 2010 21:01 Sprajt wrote:Show nested quote +On September 16 2010 20:56 ensis wrote: the chronoboost cooldown is garbage. sometimes it was really strategely usefull to save some chronoboost. lets say you switched to 3 gate carrier in lategame. you saved up 16 boosts from 4 nexus and then constantly chronoboosted.
assuming that the patchnotes are legit, you will still be able to do this after the patch
How?
I'm calling (and praying) this is fake. Some don't make sense like the carriers starting with 4 interceptors. If I have to re learn every BO cause CB is all fucked up I might go in a very dark corner and cry.
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On September 16 2010 20:57 Tabbris wrote: also does anyone else think that "Nydus Worms can now be cancelled and refunded while building" is ridiculously op. another sigh that its a fake No it's not op at all. You'll still have the build cooldown, you'll just save some minerals.
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Sounds fake.
Some announced changes, some things which seem like they could be legit and some really stupid stuff.
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People do understand that these notes are fake, right?
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wow the mule cooldown's going to be huge. also, im loving the overlord speed upgrade, solves both zerg's scouting inability and creeping.
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On September 16 2010 21:02 Hikari wrote: - Ground Units of type Psionic now have vision in the air plane. This means a queen can see up a cliff??
Maybe they will be able to attack while in a transport? Who knows, who knows...
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On September 16 2010 21:04 iCCup.Diamond wrote:Show nested quote +On September 16 2010 21:01 Sprajt wrote:On September 16 2010 20:56 ensis wrote: the chronoboost cooldown is garbage. sometimes it was really strategely usefull to save some chronoboost. lets say you switched to 3 gate carrier in lategame. you saved up 16 boosts from 4 nexus and then constantly chronoboosted.
assuming that the patchnotes are legit, you will still be able to do this after the patch How?
If you have four nexuses you will still be able to chronoboost three buildings at the same time, no?
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I'm calling fake on the CB and MULE cooldowns for sure. we wait and see how it turns out
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On September 16 2010 20:28 me_viet wrote:Show nested quote +On September 16 2010 20:03 101TFP wrote:On September 16 2010 18:10 bleen wrote:
- 250 mm Cannons may now be used on friendly and neutral structures and units.
finally i can accidentally shoot my own units with it. been waiting for that. Lol would u rather shoot your own marine? or risk getting 200damage from feedback? As it is, Thors can't empty their manapool in any way other than shooting enemies. There's not gonna always be Ultralisks or Archon around. Just EMP your own units.
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Chronoboost CD wouldnt make sense....I just remembered that Protoss cant use the energy elsewhere. Giving a nexus only energy for 2-3 Boosts would have the the effects ure asking for
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General - Ground Units of type Psionic now have vision in the air plane.
What does this mean? Did caster units not have the ability to see air units before?
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Looks like a fake. Way too many changes, way too drastic. Blizzard has never done that, especially in retail games.
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everything is okay besides canceling of nydus, this can be abusive i guess
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