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On June 23 2009 13:44 Dyno. wrote:Sorry if this has already been posted, but I found a hidden image in the battle report. It occurs at the beginning of the Blizzard logo animation, in the 190th frame of the video; or about 6 seconds in. Link to full-size: http://img197.imageshack.us/img197/7831/secretframe.jpgLooks like an SC2 staff party maybe? Found it completely by accident when I paused the video. There's more than just that one. And yes that's been known since around the first BR (not sure when exactly it was found).
EDIT: This was from BR2:
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Yeah I was going to check the past BRs for it, but I realized I already deleted the old ones and was too lazy to dl them again, haha.
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Ah cool. This eases my mind. I was spamming pause at the beginning to try to catch it (I actually managed to catch it in BR2).
Kind of lame that it's the same They should have included a beta date imo!
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Yeah I was hoping there was a hidden beta date in that screenshot haha... though knowing Blizzard is probably hiding in plain site somewhere anyway.
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I love it when he says "look at the zerg swarm across the map" as 2 zerglings hop towards the watchtower
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On June 23 2009 17:42 ViruX wrote: I love it when he says "look at the zerg swarm across the map" as 2 zerglings hop towards the watchtower
Haha, I laughed when he said that too. The game was more interesting than the others, but the commentating was a bit awkward at times.
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Sweden33719 Posts
That picture has been around since the very first SC2 announcement video.
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I found this image on the sc2armory homepage. This shows the parts of the map that werent used in this matchup.
I just found it interesting
Edit: It also shows the imbalances is the map. The base on the left looks smaller as well as having the minerals closer to a ledge which would allow for easier air harassment.
This is why mirroring maps is important
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On June 24 2009 01:27 HuskyTheHusky wrote:I found this image on the sc2armory homepage. This shows the parts of the map that werent used in this matchup. I just found it interesting Edit: It also shows the imbalances is the map. The base on the left looks smaller as well as having the minerals closer to a ledge which would allow for easier air harassment. This is why mirroring maps is important
Paranoid Android? Or maybe I'm just remembering the map completely wrong.
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On June 24 2009 01:27 HuskyTheHusky wrote:I found this image on the sc2armory homepage. This shows the parts of the map that werent used in this matchup. I just found it interesting Edit: It also shows the imbalances is the map. The base on the left looks smaller as well as having the minerals closer to a ledge which would allow for easier air harassment. This is why mirroring maps is important
i agree but thx 4 da pic looks real cool
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On June 24 2009 01:52 Adeny wrote:
Paranoid Android? Or maybe I'm just remembering the map completely wrong.
Ya that's the map where the inspiration from this one is from, or just randomly have many many similar features.
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On June 24 2009 01:27 HuskyTheHusky wrote:I found this image on the sc2armory homepage. This shows the parts of the map that werent used in this matchup. I just found it interesting Edit: It also shows the imbalances is the map. The base on the left looks smaller as well as having the minerals closer to a ledge which would allow for easier air harassment. This is why mirroring maps is important
But i liked the map anyway. I liked all 3 of the BR. If this details you put prove to be really game changing, they are easy to correct
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shit looked kinda staged to me...
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I'm laughing at the troll suggestion about autocast on blink. After maximum 10 minutes in the game with protoss I'll just 1a and win.
I don't see what is so cool about the goldfish. I liked zerg's hatchery eye more and it's gone but what the hell, it's just a portrait that noone looks at while playing. Voices are much more important, I hope they don't give ballerinas female voices because that would make protoss too tough to play.
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On June 24 2009 01:27 HuskyTheHusky wrote:I found this image on the sc2armory homepage. This shows the parts of the map that werent used in this matchup. I just found it interesting Edit: It also shows the imbalances is the map. The base on the left looks smaller as well as having the minerals closer to a ledge which would allow for easier air harassment. This is why mirroring maps is important
wow this map looks so cute. Look at that :o face
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On June 24 2009 02:50 gameguard wrote:Show nested quote +On June 24 2009 01:27 HuskyTheHusky wrote:I found this image on the sc2armory homepage. This shows the parts of the map that werent used in this matchup. I just found it interesting Edit: It also shows the imbalances is the map. The base on the left looks smaller as well as having the minerals closer to a ledge which would allow for easier air harassment. This is why mirroring maps is important wow this map looks so cute. Look at that :o face
lol... now i'm going to see that in my mind everytime i look at this map...
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On June 24 2009 02:50 gameguard wrote:Show nested quote +On June 24 2009 01:27 HuskyTheHusky wrote:I found this image on the sc2armory homepage. This shows the parts of the map that werent used in this matchup. I just found it interesting Edit: It also shows the imbalances is the map. The base on the left looks smaller as well as having the minerals closer to a ledge which would allow for easier air harassment. This is why mirroring maps is important wow this map looks so cute. Look at that :o face
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On June 24 2009 01:27 HuskyTheHusky wrote:I found this image on the sc2armory homepage. This shows the parts of the map that werent used in this matchup. I just found it interesting Edit: It also shows the imbalances is the map. The base on the left looks smaller as well as having the minerals closer to a ledge which would allow for easier air harassment. This is why mirroring maps is important Well it's a step up from the original hunters
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Was I the only one annoyed at the lack of detectors being used in the battle reports? In Battle report 3 we see:
Roaches being burrowed to prevent losses Queens + Drones being burrowed Banelings destroying a ton of zealots Banelings destroying the nullifiers in the following attack Burrowed infestors parasiting an immortal and Burrowed infestors parasiting two collosi
I don't usually second guess players who are better than me by far, but it seems as if it would have been a lot cheaper to get a couple of observors. Perhaps its my lack of experience in seeing why he didn't create any, so can anyone weigh in about their disappointment/perhaps why David Kim did not make any obs?
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He had robotic facility, I think the reason he didn't get obs is because he *WANTED* the zerg player to show some burrow tricks and harasses. Otherwise it would be just a rape, David Kim is SC2 bonjwa.
I think it was a somewhat staged game, but best BR anyways.
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