DreamHack Atlanta: Main Event - Page 14
Forum Index > StarCraft 2 Tournaments |
Elentos
55454 Posts
| ||
Fanatic-Templar
Canada5811 Posts
| ||
Elentos
55454 Posts
On November 21 2022 04:57 Fanatic-Templar wrote: Hero had some real trouble dealing with the Widow Mines this game. He needed a 3rd robo to have one for observers | ||
Fanatic-Templar
Canada5811 Posts
| ||
Charoisaur
Germany15617 Posts
On November 21 2022 04:27 Nakajin wrote: When was the last time we had a tvt final at an offline international event btw? I honestly can't recal anything since like, MMA-jjakji at Dreamhack in 2014. TY vs Inno, GSL vs the World? | ||
Poaktree
165 Posts
| ||
Poopi
France12482 Posts
Jokes aside, herO mixed up great plays and weird decisions, reminds me of Zest throws into Cure bases after an excellent macro setup, but this time it’s excellent tactics | ||
Fanatic-Templar
Canada5811 Posts
| ||
TheLordofAwesome
Korea (South)2490 Posts
On November 21 2022 04:59 Fanatic-Templar wrote: This game really illustrated why the Disruptor is my favourite new unit in StarCraft 2 though. Really punishes mistakes hard for either player. Are you kidding? it's the worst new unit in SC2. No "units are under attack" notification, no time to react if you aren't looking at the right place, just instant death in an area almost as large as a storm. No unit in SC1 worked like that for good reason. | ||
Fanatic-Templar
Canada5811 Posts
On November 21 2022 05:01 TheLordofAwesome wrote: Are you kidding? it's the worst new unit in SC2. No "units are under attack" notification, no time to react if you aren't looking at the right place, just instant death in an area almost as large as a storm. No unit in SC1 worked like that for good reason. Spider Mines worked like that in SC1. And came three free with a 75 mineral basic unit. | ||
QOGQOG
817 Posts
On November 21 2022 05:01 TheLordofAwesome wrote: Are you kidding? it's the worst new unit in SC2. No "units are under attack" notification, no time to react if you aren't looking at the right place, just instant death in an area almost as large as a storm. No unit in SC1 worked like that for good reason. It's a version of Mines and Banes that requires some amount of skill and investment. It's not my favorite, but it's far from the worst unit. | ||
Elentos
55454 Posts
I mean if you wanna get all technical GSL isn't region-locked The last premier TvT final outside of Asia was Bomber vs Cure so it's safe to say it's been a hot second. | ||
TheLordofAwesome
Korea (South)2490 Posts
On November 21 2022 05:02 Fanatic-Templar wrote: Spider Mines worked like that in SC1. And came three free with a 75 mineral basic unit. Mines don't 1hit nearly as many units as disruptors do. | ||
Vindicare605
United States15731 Posts
On November 21 2022 05:02 Fanatic-Templar wrote: Spider Mines worked like that in SC1. And came three free with a 75 mineral basic unit. Spider Mines couldn't wipe out as much supply as Disrupter novas can. Their splash damage is so much smaller, and units in SC1 didn't clump up as tight. | ||
Elentos
55454 Posts
| ||
VladSlymor
72 Posts
| ||
Die4Ever
United States17440 Posts
| ||
Poaktree
165 Posts
| ||
TheLordofAwesome
Korea (South)2490 Posts
| ||
Elentos
55454 Posts
| ||
| ||