Do ultralisks have a use?
Are infestors or ultralisks useful in ZvZ?
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SiarX
18 Posts
Do ultralisks have a use? | ||
prosatan
Romania7062 Posts
Usually the ZvZ games end before ultralisk, so I don't think they are usefull in pro / top amateur games. | ||
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Ivory Coast854 Posts
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SiarX
18 Posts
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aokces
United States309 Posts
Ultralisks are tanky, especially vs marines. But need zergling support to do dps, they're great in open areas but in chokepoints they will just run around and get slaughtered by splash damage. Great late game option if you have the 4 gases to support them. https://liquipedia.net/starcraft/Ultralisk Plagued marines vs Irradiated Ultralisks are also hilarious. | ||
SiarX
18 Posts
On December 28 2021 04:14 aokces wrote: Plague absolutely wrecks in any matchup and has great casting range too, Absolutely decimates Bio Balls, clumped mech, air, everything protoss that's not archons. it just requires a lot of dedicated to micro to have ur defilers around, protected, and full of mana. Ultralisks are tanky, especially vs marines. But need zergling support to do dps, they're great in open areas but in chokepoints they will just run around and get slaughtered by splash damage. Great late game option if you have the 4 gases to support them. https://liquipedia.net/starcraft/Ultralisk Plagued marines vs Irradiated Ultralisks are also hilarious. I know but I was talking about ZvZ | ||
Jealous
9974 Posts
Add yet another "Yes" to your growing list of "Does x unit get used?" threads. | ||
prosatan
Romania7062 Posts
Jaedong vs Yellow on Match Point - the best ZvZ ever ! + Show Spoiler + Zero vs Type-B on Match Point - with an analysis made by Day9: + Show Spoiler + Part 2 of the game Zero vs Great - casted by Moletrap + Show Spoiler + s2.pRo vs Gambler - 45 min long ZvZ (game casted by Falcon Paladin) + Show Spoiler + Cheers | ||
Akio
Finland1824 Posts
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SerpentFlame
408 Posts
The cost of going Queens Nest -> Hive -> Defilers Mound -> Plague -> Consume -> Defiler is 100+150+100+200+100+150 = 800 gas. That's 8 mutalisks of gas. One issue is that this move doesn't pay for itself until you get all of the above, meaning you're fighting at a gas/mutalisk deficit for a long time. ZvZ often gets decided by mutalisk fights of 4-20 mutalisks, so being down 8 mutalisks is a LOT. It does happen in rare occasions, as shown in the above games. But there's a reason it's rare. As far as I can tell, defilers only become viable in games where mutalisk escalation gets really crazy (> 40 mutalisks flying around, this is what happens in the YellOw vs Jaedong game above) and thus 800 gas isn't that much of an investment, or else one player has a good spread of spore colonies and chooses to rush fast hive (which can be countered by the other player aggressively expanding). | ||
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