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karazax
United States3737 Posts
Latest news: | ||
Slydie
1862 Posts
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Ej_
47656 Posts
On April 06 2016 21:43 Slydie wrote: Is team Liquid getting a new tank? I saw someone was trying out for them... I think bkb would be the safest bet, but nothing confirmed yet. | ||
SC2Toastie
Netherlands5725 Posts
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EsportsJohn
United States4883 Posts
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Valiver
Caldeum1976 Posts
http://www.teamblaze.gg/news/2016/4/6/bige-parts-ways-with-team-blaze | ||
karazax
United States3737 Posts
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karazax
United States3737 Posts
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karazax
United States3737 Posts
New roster is: Erho, Tomster, Kaeyoh, Goku, Zixz Interesting they let Srey go because he was allegedly too abrasive with team mates and then pick up Erho who was just let go from Naventic for the same reason. | ||
EsportsJohn
United States4883 Posts
On April 10 2016 21:58 karazax wrote: https://twitter.com/Tempo_Storm/status/718997331102851072 New roster is: Erho, Tomster, Kaeyoh, Goku, Zixz Interesting they let Srey go because he was allegedly too abrasive with team mates and then pick up Erho who was just let go from Naventic for the same reason. Once a soloQ star, always a soloQ star. In any case, I think the roster is better for it. Erho and Tomster are good players, should bring a lot to the table. Also, I believe Erho when he says that he works really hard to avoid being toxic. I think he's a pretty positive person overall, just a bit emotional at times. | ||
karazax
United States3737 Posts
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Furinax
Netherlands75 Posts
We are pleased to announce that @EquinoxPLS will be joining the Gust or Bust family as our 5th and final member! https://twitter.com/gustorbust/status/719250928331673600 | ||
Valiver
Caldeum1976 Posts
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MotherFox
United States1529 Posts
On April 10 2016 21:58 karazax wrote: Interesting they let Srey go because he was allegedly too abrasive with team mates and then pick up Erho who was just let go from Naventic for the same reason. Zoia dropping the blame on Srey reminds me of my own career. When I first started in management I used to blame bad employees for bad situations. But the longer I continued on with that tack, the more I realized that the message that gets across to future employers was that I failed in my job as a manager. As if all they thought was, "Oh, you couldn't deal with the situation and turn things around for a positive outcome." Firing people is an important tool, but hiring the right people in the first place is too. And converting bad situations into working solutions is also preferable. Basically letting people go should be a last resort only. Now Tempo has gone through two iterations of toxic team infighting, and the common denominator is something in the organization itself, not the individuals who have been let go. They might have contributed, but the longer this goes on the less likely it's the people cast aside who are the root problem. All that said, hopefully with this iteration they've fixed the problem. | ||
Deleted User 101379
4849 Posts
From the outside it looks like teams try to solve toxicity by "stop it or else", which rarely works. I really wonder if any team ever tried to work on the root of the problem together, maybe even got a psychologist involved. Psychological difficulties like poor anger management are very hard to fix, but once you get to the root of the problem they can be controlled and you end up with a more stable roster. | ||
EsportsJohn
United States4883 Posts
I did a long rant about this on Twitter, but it just seems like a lot of orgs, (particularly NA, sorry), really have no clue what they're doing business-wise, and it's really obvious from observation which organizations have potential and which ones will crash and burn (for instance: Stellar Lotus, Murloc Geniuses, King of Blades, GFE, eLevate (to a much lesser degree), and potentially Naventic). | ||
MotherFox
United States1529 Posts
On April 12 2016 15:37 Morfildur wrote: ESports managers are usually very young with little previous management experience, so it's not surprising when they don't get the people aspect right. From the outside it looks like teams try to solve toxicity by "stop it or else", which rarely works. I really wonder if any team ever tried to work on the root of the problem together, maybe even got a psychologist involved. Psychological difficulties like poor anger management are very hard to fix, but once you get to the root of the problem they can be controlled and you end up with a more stable roster. The only example I know offhand of a sports psychologist being hired for this kind of thing was for Iidra in sc2? But he posted laster saying that the psychologist they hired was confused at why a video game would be considered a sport, so it sounded like it wasn't that helpful. All this said, I do think people have a capacity to learn from their errors. I just hope that whoever is calling the shots at Tempo with regard to managing the players' attitudes learns from their mistakes, and doesn't just go along thinking they got rotten luck with negative attitudes several times in a row. The longer you are not proactive about this kind of thing, the longer it will go on. ALSO, Zoia's reasoning that "it wouldn't make sense to have a contract for 2 months, so we just didn't pay the players" sounds suupppper sketchy to me. If waiting for the contract renewal period was important enough to not pay players, then it should be important enough for the players to not play games for the org while they are not being paid. Even if this kind of thing is standard in the pro-scene, I'd be up in arms about it as a player. Not getting paid for time doing your profession is really dumb. | ||
karazax
United States3737 Posts
I do think that western teams default to the all star team mentality of this guy is really talented so we will ignore any red flags with personality, anger or commitment issues. By commitment I mean for example Dreadnought said some team members would be like pulling teeth to get them to watch a replay and go over mistakes. They would point to one lost team fight and say they already know why they lost and they didn't need to watch it again, when there are a thousand other events that put you in that position. Some players don't want to do the "boring work" of film study or just practicing specific mechanics over and over In other news, Gale Force eSports adds Roflcopter, AkaFace, & Michael Udall to team for upcoming summer qualifiers. | ||
EsportsJohn
United States4883 Posts
On April 13 2016 00:42 MotherFox wrote: The only example I know offhand of a sports psychologist being hired for this kind of thing was for Iidra in sc2? But he posted laster saying that the psychologist they hired was confused at why a video game would be considered a sport, so it sounded like it wasn't that helpful. All this said, I do think people have a capacity to learn from their errors. I just hope that whoever is calling the shots at Tempo with regard to managing the players' attitudes learns from their mistakes, and doesn't just go along thinking they got rotten luck with negative attitudes several times in a row. The longer you are not proactive about this kind of thing, the longer it will go on. ALSO, Zoia's reasoning that "it wouldn't make sense to have a contract for 2 months, so we just didn't pay the players" sounds suupppper sketchy to me. If waiting for the contract renewal period was important enough to not pay players, then it should be important enough for the players to not play games for the org while they are not being paid. Even if this kind of thing is standard in the pro-scene, I'd be up in arms about it as a player. Not getting paid for time doing your profession is really dumb. Sports Psychologists have been used by many professional teams in different esports. Probably the most notable recent one is Liquid`Hungrybox's (SSB:M player) coach, who helped him to push through a lot of performance issues and win a bunch of stuff recently. As far as not being paid or under contract: It's a pretty common thing to accept that you won't get paid initially in esports—that you're somehow not naturally entitled to money for your services—and that's largely because there hasn't been a ton of money in this field to date (though this is becoming less and less of a reality as esports grows as an industry). To some degree, I think that mentality creeps over in player's minds, especially in Heroes where there is little to no infrastructure; the offer of being sponsored by some company or team is far too enticing, even if the organization has little to no credibility or real professional hierarchy. On the subject of Tempo Storm, I think they just need to go back to the drawing board. Their original roster was inherited as a super team, and it's clear that the people in charge of looking for new players don't have a great eye for talent. Nothing against Goku, Srey, and Zixz, but they were all subpar compared to the level Tempo should be representing. Srey's attitude always worried me when he originally called out several members of other teams as "egos" while projecting his own in the process, but I suppose Tempo expected him to learn from the experience and becoming a true leader on the team. | ||
Valiver
Caldeum1976 Posts
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