I feel as though some people might be underestimating the firepower of group H.
OSL Ro32 groups + format - Page 34
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KingofGods
Canada1218 Posts
I feel as though some people might be underestimating the firepower of group H. | ||
FrostedMiniWheats
United States30730 Posts
On June 14 2013 12:47 usethis2 wrote: It hurts my eyes to see Symbol in code S. Good I hope he blinds you. Guy gets no credit despite consistently making it far and putting our impressive games. | ||
GolemMadness
Canada11044 Posts
On June 14 2013 12:03 Emzeeshady wrote: Now your exaggerating. Obviously it won't be completely random and every game won't necessarily be a cheese. There will probably be more randomness and cheesing though. Even if the games don't turn out to be coin flippy or cheesy I still think that it is very unforgiving to be possibly eliminated after just two loses. I don't want to see my favourite players eliminated because they had 2 games where they didn't play their best and I doubt anyone else does either. Not to say this will make the entire RO32 crap. I am sure it will be great, I just think it would be better with a different format. Not exaggerating at all. Some people have literally said that it's now completely random who'll make it through. What about last MLG? Not only was it lose 3 games and you're out, but you only played one person, so if you had a bad match up (Minigun vs Life?) you were just out right away. What about code A? If you lose two games then you're out, and if it's in the Ro48, then you have to go through the prelims, where again if you lose two games then you're out. It's just the way some things are, and it's the way the OSL has always been. Nobody ever complained about it during Brood War, but since people are used to something different in Starcraft 2, they all freak out about it with absolutely no rationale beyond "It didn't work in 2011" and "The last OSL was bad". | ||
XtreMe_au
Australia412 Posts
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Sinedd
Poland7052 Posts
It was Rain right ? I dont remember that well.. | ||
GolemMadness
Canada11044 Posts
On June 14 2013 15:30 Sinedd wrote: wait a second.. so who won the last OSL ? It was Rain right ? I dont remember that well.. Yes, it was Rain. | ||
XtreMe_au
Australia412 Posts
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Arceus
Vietnam8332 Posts
It's said to reduce players' burden. Fuck | ||
juicyjames
United States3815 Posts
On June 14 2013 16:19 Arceus wrote: look like Round of 32 will feature on three maps: Bel'Shir Vestige, Newkirk Remix & Whirlwind It's said to reduce players' burden. Fuck What? So I'm guessing the opening map will be Bel'Shir Vestige, the loser's/winner's match will be Newkirk, and the final match will be on Whirlwind? | ||
Fjodorov
5007 Posts
From a entertainment perspective I do agree that bo1 makes for more excitement per game and more on the line. It can also produce some cool carefully tailored builds and a chance for a underdog to break through. One of the best things about bo1 is that the show will not last 5 hours, because honestly its not reasonable to have 5 hour show 3-4 days a week. As a spectator and a big fan of e-sports I love watching sc2 but in the future we have to come up with a system that allows for a fair tournament structure for the players and reasonable hours for the spectators. | ||
Ragnarork
France9034 Posts
On June 14 2013 12:47 usethis2 wrote: It hurts my eyes to see Symbol in code S. Yeah, being amongst the few zerg that even took games from INnoVatioN is completely irrelevant. Guy must be bad as hell. Seriously... On June 14 2013 16:26 juicyjames wrote: What? So I'm guessing the opening map will be Bel'Shir Vestige, the loser's/winner's match will be Newkirk, and the final match will be on Whirlwind? Uh ? How so, it is Bo1... | ||
NicksonReyes
Philippines4431 Posts
1 <Bel'Shir> 2 3 <Bel'Shir> 4 Winner of match 1 <Newkirk> Winner of match 2 Loser of match 1 <Newkirk> Loser of match 2 Loser of winner's match <Whirlwind> Winner of loser's match ??? | ||
BLinD-RawR
ALLEYCAT BLUES49035 Posts
On June 14 2013 17:20 Ragnarork wrote: Yeah, being amongst the few zerg that even took games from INnoVatioN is completely irrelevant. Guy must be bad as hell. Seriously... Uh ? How so, it is Bo1... What I think he means Soulkey <Crux Bel'Shir Vestige SE> YugiOh Flash <Crux Bel'Shir Vestige SE> RagnaroK Winner/Loser match: Newkirk Remix Consolidation: Crux Whirlwind | ||
ACrow
Germany6583 Posts
On June 14 2013 14:55 GolemMadness wrote: Not exaggerating at all. Some people have literally said that it's now completely random who'll make it through. What about last MLG? Not only was it lose 3 games and you're out, but you only played one person, so if you had a bad match up (Minigun vs Life?) you were just out right away. What about code A? If you lose two games then you're out, and if it's in the Ro48, then you have to go through the prelims, where again if you lose two games then you're out. It's just the way some things are, and it's the way the OSL has always been. Nobody ever complained about it during Brood War, but since people are used to something different in Starcraft 2, they all freak out about it with absolutely no rationale beyond "It didn't work in 2011" and "The last OSL was bad". You complain about people who exaggerate and then go on to say the bolded sentence yourself. Hypocrisy much? Especially since your only argument is "it's always been like this in BW". The rationale, as has been many times stated, is that a sequence of Bo1 makes the more skilled player somewhat more vulnerable to allins/cheese. Of course most of the time the more skilled player will make it through, but Bo1 definitely increases the chances for a cheeser to get through or a lesser player upsetting a championship candidate too easily. That wouldn't be too bad if it was just for some nostalgic Starleague, but this replaces basically the GSL S3, so of course we hold it to a higher standard than if it just was an OSL. You also have to consider that this acts as a qualifier for the next season of WCS, so their messup potentially affects the next season too. That's why a lot of us are upset at this and express their concerns... | ||
Ragnarork
France9034 Posts
On June 14 2013 17:31 BLinD-RawR wrote: What I think he means Soulkey <Crux Bel'Shir Vestige SE> YugiOh Flash <Crux Bel'Shir Vestige SE> RagnaroK Winner/Loser match: Newkirk Remix Consolidation: Crux Whirlwind Oh snap, right. Brain isn't fully functional this morning... /doh | ||
Veldril
Thailand1817 Posts
On June 14 2013 17:31 ACrow wrote: You complain about people who exaggerate and then go on to say the bolded sentence yourself. Hypocrisy much? Especially since your only argument is "it's always been like this in BW", lol. The rationale, as has been many times stated, is that a sequence of Bo1 makes the more skilled player somewhat more vulnerable to allins/cheese. Of course most of the time the more skilled player will make it through, but Bo1 greatly increases the chances for a cheeser to get through or a lesser player upsetting a championship candidate too easily. That wouldn't be too bad if it was just for some nostalgic Starleague, but this replaces basically the GSL S3, so of course we hold it to a higher standard than if it just was an OSL. You also have to consider that this acts as a qualifier for the next season of WCS, so their messup potentially affects the next season too. That's why a lot of us are upset at this and express their concerns... Well since you are a German, let me quote this "The strong one doesn't win, the one that wins is strong". Sure the BO1 might make game more prone to cheese or all-in but everyone is under the same condition, with the same amount of time to prepare for the group and series. If cheese/all-in would be more prominent in this kind of format, then a player who know how to prepare both reading the build and the counter of each build more would win. And that itself is also a skill. So the player who wins deserve it regardless of whether it is BO1 or BO3. It's just different, which is not bad and make things fresher. | ||
corumjhaelen
France6884 Posts
On June 14 2013 17:31 ACrow wrote: You complain about people who exaggerate and then go on to say the bolded sentence yourself. Hypocrisy much? Especially since your only argument is "it's always been like this in BW", lol. The rationale, as has been many times stated, is that a sequence of Bo1 makes the more skilled player somewhat more vulnerable to allins/cheese. Of course most of the time the more skilled player will make it through, but Bo1 greatly increases the chances for a cheeser to get through or a lesser player upsetting a championship candidate too easily. That wouldn't be too bad if it was just for some nostalgic Starleague, but this replaces basically the GSL S3, so of course we hold it to a higher standard than if it just was an OSL. You also have to consider that this acts as a qualifier for the next season of WCS, so their messup potentially affects the next season too. That's why a lot of us are upset at this and express their concerns... Replace greatly by slightly, and then we could start talking about rationality... | ||
Arceus
Vietnam8332 Posts
On June 14 2013 17:31 BLinD-RawR wrote: What I think he means Soulkey <Crux Bel'Shir Vestige SE> YugiOh Flash <Crux Bel'Shir Vestige SE> RagnaroK Winner/Loser match: Newkirk Remix Consolidation: Crux Whirlwind Probably that. Maybe people complain about not enough time to prepare for Gwanghalli/Anaconda. While 3-map OSL is not strange, I'd love to see at least one new map They will be added in later rounds though | ||
yrt123
Singapore1246 Posts
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opterown
Australia54649 Posts
On June 14 2013 16:26 juicyjames wrote: What? So I'm guessing the opening map will be Bel'Shir Vestige, the loser's/winner's match will be Newkirk, and the final match will be on Whirlwind? Group A Soulkey <Gwanghalli Beach> YugiOh Flash <Anaconda> RagnaroK Winner/Loser match: Crux Bel'Shir Vestige SE Consolidation: Crux Whirlwind Group B INnoVation <Gwanghalli Beach> Savage Flying <Anaconda> Bbyong Winner/Loser match: Akilon Wastes Consolidation: Crux Whirlwind Group C sOs <Gwanghalli Beach> EffOrt soO <Anaconda> Maru Winner/Loser match: Star Station Consolidation: Crux Whirlwind Group D Symbol <Gwanghalli Beach> Trap Shine <Anaconda> Curious Winner/Loser match: Newkirk Redevelopment District Consolidation: Crux Whirlwind Group E: KangHo <Gwanghalli Beach> JangBi Life <Anaconda> FanTaSy Winner/Loser match: Crux Bel'Shir Vestige SE Consolidation: Crux Whirlwind Group F: RorO <Gwanghalli Beach> First Leenock <Anaconda> hyvaa Winner/Loser match: Akilon Wastes Consolidation: Crux Whirlwind Group G: PartinG <Gwanghalli Beach> YongHwa Squirtle <Anaconda> SuperNova Winner/Loser match: Star Station Consolidation: Crux Whirlwind Group H: Bomber <Gwanghalli Beach> Hurricane Rain <Anaconda> KeeN Winner/Loser match: Newkirk Redevelopment District Consolidation: Crux Whirlwind wait what about this? | ||
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