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On June 13 2013 12:33 Maghetti wrote:Show nested quote +On June 13 2013 11:06 Gary Oak wrote: Best of 1? Seriously? Ugh, that's so incredibly disappointing. Code S quality went up by orders of magnitude when they switched away from the crappy Bo1 format. I miss GOM already. Gom has not at any point had the same bo1 system of the OSL. If they did bo1 groups all at once then it would be bad but in the OSL each player plays 1 game a week vs a known player on a known map. That is NOT random and does not increase the odds of good players losing. If it does anything it gives pro league players an advantage because it is exactly what pro league players do every week. The schedule says it will all be played in 1 day.
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On June 13 2013 12:15 StarStruck wrote:Show nested quote +On June 13 2013 12:13 movac wrote: This should be the last WCS event that OGN get's to host. Blizzard should just let GOM do it from now on and let the OSL be it's own separate event. bo1 and unknown maps is really absurd.
KeSPA must be really flexing their political power now that they've got a such a big pool of talented players. Welcome new guy to how OSLs were arranged in BW.
heh, i was gonna say this too :D
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Bo1 really? Sigh already missing my GomTV
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On June 13 2013 12:28 stuchiu wrote:Show nested quote +On June 13 2013 11:56 Scarecrow wrote:On June 13 2013 11:45 Thrillz wrote:On June 13 2013 11:31 rice_devOurer wrote:On June 13 2013 11:26 killer1nz wrote:On June 13 2013 11:24 NovemberstOrm wrote:On June 13 2013 11:21 BLinD-RawR wrote: before someone goes on a rant about Bo1 again remind yourself that OGN is a TV channel with many shows a day and they simply do not have time for 5 Bo3s a day.
it sucks but thats the way it is. if that was the case then ro16 would also be bo1. theirs actually 0 reason for it to be bo1. it's always been bo1 seems like a pretty good reason to me. the GSL of 2011 was bo1 in the ro32 Yeah, and no one wants to go back to that. Everyone agreed that when GSL moved away from bo1 that it was a good decision, and it is. Be careful saying everyone, I prefer prepared Bo1's. It makes the matches that much more intense and favours those who prepare the most. It's the opposite of the MLG/DH structure of a shit ton of generic games with little preparation. With the bigger maps and longer games these days Bo1 can work; as it did in BW and still does in proleague. I too like watching protosses die to a 2 gate proxy on their ramp. If it's a Bo1 on a 2 player map and they don't check for proxies, they deserve to lose.
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Fiddler's Green42661 Posts
Since this is bo1, I will predict some of the underdogs will try to bust their way through to ro16.
Ragnarok: Roach drop Flash or slow ling bane bust soulkey. Yugioh: Roach banelng Flash or slow ling bane bust soulkey
Flying: Random timing attack. Savage: Roach bane bust his way through Terrans
Effort: 5 hatch double spire 100 drones. Maru: Hellbat drop or die trying.
Shine: 3 hatch hydras
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Bisutopia19041 Posts
I think I'm gonna jump on the hate train and say OGN's HORRENDOUS tournament format is the reason why Bisu has never won an OSL, clearly.
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1001 YEARS KESPAJAIL22271 Posts
On June 13 2013 12:42 stuchiu wrote: Since this is bo1, I will predict some of the underdogs will try to bust their way through to ro16.
Ragnarok: Roach drop Flash or slow ling bane bust soulkey. Yugioh: Roach banelng Flash or slow ling bane bust soulkey
Flying: Random timing attack. Savage: Roach bane bust his way through Terrans
Effort: 5 hatch double spire 100 drones. Maru: Hellbat drop or die trying.
Shine: 3 hatch hydras
Flying will probably go something like Tempest Sentry Colossus. Forcefield them away and blast them with lazers pewpewpew
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On June 13 2013 12:43 BisuDagger wrote: I think I'm gonna jump on the hate train and say OGN's HORRENDOUS tournament format is the reason why Bisu has never won an OSL, clearly. nah he got OSL curse that's why he don't win it
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1001 YEARS KESPAJAIL22271 Posts
On June 13 2013 12:43 BisuDagger wrote: I think I'm gonna jump on the hate train and say OGN's HORRENDOUS tournament format is the reason why Bisu has never won an OSL, clearly.
I bet Shine wins an OSL before Bisu does, har har har helps that he's in OSL and not in Code B-isu
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Not like cheese was any less effective in BW, some managed to won SIX starleagues, including consecutive ones
How many upsets that the last OSL produce with essentially the same format? zero (Last LLWWW Flash though) One year later, with a much better game, better maps, way better players lineup, how come this edition is not supposed to be awesome?
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On June 13 2013 12:36 sitromit wrote:Show nested quote +On June 13 2013 12:33 Maghetti wrote:On June 13 2013 11:06 Gary Oak wrote: Best of 1? Seriously? Ugh, that's so incredibly disappointing. Code S quality went up by orders of magnitude when they switched away from the crappy Bo1 format. I miss GOM already. Gom has not at any point had the same bo1 system of the OSL. If they did bo1 groups all at once then it would be bad but in the OSL each player plays 1 game a week vs a known player on a known map. That is NOT random and does not increase the odds of good players losing. If it does anything it gives pro league players an advantage because it is exactly what pro league players do every week. The schedule says it will all be played in 1 day. If the whole group is played on one single day then i will agree this format is a mistake because the whole point was preparation time for each game over a week.
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On June 13 2013 11:56 Scarecrow wrote:Show nested quote +On June 13 2013 11:45 Thrillz wrote:On June 13 2013 11:31 rice_devOurer wrote:On June 13 2013 11:26 killer1nz wrote:On June 13 2013 11:24 NovemberstOrm wrote:On June 13 2013 11:21 BLinD-RawR wrote: before someone goes on a rant about Bo1 again remind yourself that OGN is a TV channel with many shows a day and they simply do not have time for 5 Bo3s a day.
it sucks but thats the way it is. if that was the case then ro16 would also be bo1. theirs actually 0 reason for it to be bo1. it's always been bo1 seems like a pretty good reason to me. the GSL of 2011 was bo1 in the ro32 Yeah, and no one wants to go back to that. Everyone agreed that when GSL moved away from bo1 that it was a good decision, and it is. Be careful saying everyone, I prefer prepared Bo1's. It makes the matches that much more intense and favours those who prepare the most. It's the opposite of the MLG/DH structure of a shit ton of generic games with little preparation. With the bigger maps and longer games these days Bo1 can work; as it did in BW and still does in proleague.
I would say testing Bo1 is worth a try ... atleast 2 years ago, but it was tried often enough and I think they found the perfect system already for sc2. In BW bo1 worked, but sc2 plays out faster and is less forgiving in the early game and the skill level isn't there to prevent straight BO wins. Not that bw was really forgiving.
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On June 13 2013 12:45 Arceus wrote: Not like cheese was any less effective in BW, some managed to won SIX starleagues, including consecutive ones
How many upsets that the last OSL produce with essentially the same format? zero (Last LLWWW Flash though) One year later, with a much better game, better maps, way better players lineup, how come this edition is not supposed to be awesome? At least the maps were normal.
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this OSL has every active champ except JD and Stork.. i bet OGN is thanking their lucky stars for that + majority kespa players + newer stars
only detractor is ZvZzzz, let's hope they get knocked out early! except effort. i want a flash vs effort finals rematch, flash wins in 3-2 comeback
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On June 13 2013 12:48 sitromit wrote:Show nested quote +On June 13 2013 12:45 Arceus wrote: Not like cheese was any less effective in BW, some managed to won SIX starleagues, including consecutive ones
How many upsets that the last OSL produce with essentially the same format? zero (Last LLWWW Flash though) One year later, with a much better game, better maps, way better players lineup, how come this edition is not supposed to be awesome? At least the maps were normal.
man you must be so wise judging the maps by looking at its thumbnails (btw maps like Lurker Ridge or Shitfinder werent so normal though)
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Bisutopia19041 Posts
On June 13 2013 12:45 lichter wrote:Show nested quote +On June 13 2013 12:43 BisuDagger wrote: I think I'm gonna jump on the hate train and say OGN's HORRENDOUS tournament format is the reason why Bisu has never won an OSL, clearly. I bet Shine wins an OSL before Bisu does, har har har helps that he's in OSL and not in Code B-isu Hey I was saying things that weren't true, not things that were hurtful.
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New maps, and Bo1 (especially in SC2)... This is going to lead to some ridiculous results
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On June 13 2013 12:57 Arceus wrote:Show nested quote +On June 13 2013 12:48 sitromit wrote:On June 13 2013 12:45 Arceus wrote: Not like cheese was any less effective in BW, some managed to won SIX starleagues, including consecutive ones
How many upsets that the last OSL produce with essentially the same format? zero (Last LLWWW Flash though) One year later, with a much better game, better maps, way better players lineup, how come this edition is not supposed to be awesome? At least the maps were normal. man you must be so wise judging the maps by looking at its thumbnails (btw maps like Lurker Ridge or Shitfinder werent so normal though) I didn't just look at their thumbnails. They're not normal maps by any stretch of the imagination. I'm not against concept maps, especially in team leagues. But having entirely untested concept maps for a bo1 for the most important tournament in the world is just bad.
This isn't even like an OSL of the past where if you get eliminated, you can always try again for the next one. Being eliminated early means you lose the chance to go to the global finals, and if you lose 1 more bo3, you could drop out of WCS altogether, meaning you lose out on Code S for the next season as well. It's a big fucking deal.
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