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Don't worry mates. NaDa is going to break the curse and going go at least to the semi-finals.
He faced against "Anti-Nada" players. Oov, who is always successful against Nada and Much who is 4-0 against Nada.
Win against Dongrae (and OOv won't let his buddy down) and I don't see why he wouldn't on the top FOUR out of six in the wild card.
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On December 27 2006 01:57 One Page Memory wrote: not out yet 3rd place finishers has a chance to qualify, since there are 6 groups 6x2 = 12 6 3rd place finishers plays for 4 spots oh yeah, i really forgot this...c'mon NADA you've got to go hanbang now...
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ok, nada is not out yet, he needs to at least stay in 3rd place for the wild car. here is the rule:
These 6 seeds are important for the first stage of the OSL. Those 6 seeds each pick a respective player who picks in turn picks another respective player, and in turn picks another respective player. That gets us 6 groups of 4. Cool. This stage is called the Group of 24 Stage (24 강). These 6 groups play a round robin. (A round robin group means everybody plays everybody once.) After necessary tiebreakers, each group has a 1st place, 2nd place, 3rd place, and 4th place. The players who got 1st place and 2nd place in their group get to skip stage 2 which only involves the 3rd places from each group. The 4th place of each group ends his/her OSL run and gets sent to ODT.
The second stage involves all the 3rd places from each group. This stage is called the Wildcard Round. The third stage has 16 spots but only 12 advanced from the Group Stage. That means the 6 players in the Wildcard Round are fighting for the 4 remaining spots. The 6 players are split into two groups of three. These groups do another round robin. The top two of each group take their spots in Stage 3, the last place of each group is sent to ODT
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PoP once you've some free time could you add much[gm] to progamizer please ?
thx ^^
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is it a wise move to use so many scvs to attack gate? he should be able to use 3 or 4 scvs with 1 or 2 machines to hold ramp, no?
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On December 27 2006 02:02 exihea wrote: is it a wise move to use so many scvs to attack gate? he should be able to use 3 or 4 scvs with 1 or 2 machines to hold ramp, no?
or just block the ramp old style with barak and suplay :D
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it was definately not wise T_T
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If he had destroyed the gateway before the zealot (that is like 2 secs earlier) the amount of SCVs would have been justified.. but as it was now he not only lost a lot of mining time but 4-5 SCV as well...
Much did some really nice stalling on the ramp with his probe (like stalled 8 SCV with 1 probe for 1 sec) giving him that seconds he needed..
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On December 27 2006 02:02 Lukeeze[zR] wrote: PoP once you've some free time could you add much[gm] to progamizer please ?
Ah yeah sure. Done.
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On December 27 2006 01:59 ShcShc wrote: Much who is 4-0 against Nada.
Qualifier for the MSL was 2-1 for Much, so it's not 4-0.
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This Sea.Up guy has been amazing so far. Proxy factory into 2 port wraiths in his first OSL game? Raping the shit out of a well known ZvT user in the process? Man.
Looking forward to what he can pull vs FBH.
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game started fbh vs upmagic
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maybe he should kill the pyon instead, then use 3/4 marines with all scvs to rush back
On December 27 2006 02:05 Adamthegreat wrote: If he had destroyed the gateway before the zealot (that is like 2 secs earlier) the amount of SCVs would have been justified.. but as it was now he not only lost a lot of mining time but 4-5 SCV as well...
Much did some really nice stalling on the ramp with his probe (like stalled 8 SCV with 1 probe for 1 sec) giving him that seconds he needed..
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upmagic 2 barrack going to cheese fbh 14cc
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2 rax vs fe
we will see how fast up finds his opponent
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if he scouts right place he might win this early, impressiv by up again? :D
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