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On April 27 2012 04:11 MigzR wrote: Im quite new to the scene can anyone explain whats so wrong with kespa?
kespa totally isolated BW in korea from anyone foreign, most notably Blizzard itself. They crushed pretty much any other league that popped up that played BW and were brutal about doing (through legal injunctions/suits though...) and until GOM got permission from Blizzard to start their BW league there was entire monopoly with the accompanying monopolistic issues.
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kespa never killed foreign scene and sc2's foreigner scene dying, when it does, will not be because of kespa. it was and will be because of lack of foreign skills. with the huge influx of top korean players coming into sc2, it does look even more grim for foreign scene. more korean domination than before. as people have said, only way foreigners can catch up or keep up is dedication and hard practice by the majority of foreign sc2 players. as competition becomes even more difficult, i can't help but think foreigners will move on with their life without starcraft. and the stigma of "lol you want to become a progamer? good luck, might as well just give up now" will be strong in the foreign scene.
when sc2 started, there was no fierce competition, there was no need for drafts, entry tournaments like courage, no need for progamer license because there simply wasn't enough demand(players) and there was no lack of supply(tournament). but as the scene grows, there will be shit load of new talents wanting to be progamers, just like how bw scene became and there will be no choice but to have arduous paths to be a progamer, just like any other professional sports.
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For some (obvious) reason this news scares the sh** out of me....................just sayin'
2nd May we will find out if this game will revert back to being an "island game"
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I will not be able to sleep until May 3rd 0_0
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GRAND OLD AMERICA16375 Posts
On April 27 2012 04:11 MigzR wrote: Im quite new to the scene can anyone explain whats so wrong with kespa?
Don't worry about KESPA, it's more so about Blizzard that have issues.
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On April 27 2012 03:59 TBone- wrote:Show nested quote +On April 27 2012 03:10 Cokefreak wrote:On April 27 2012 03:08 Bashion wrote: Announcements of announcements are killing esports. Creating hype is killing e-sports is what you are trying to say? I actually find it to be incredibly annoying. I'd much rather just not hear of this and wait till May 2nd. That goes for all announcements of announcements.
This isn't the same as a typical online announcement where the announcement of the announcement is largely irrelevant. This is an announcement of a press conference, so they need to alert the media to cover their event. And considering the magnitude of the companies involved, this is actually worthy of the hype.
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On April 27 2012 04:14 TemujinGK wrote:Show nested quote +On April 27 2012 04:11 MigzR wrote: Im quite new to the scene can anyone explain whats so wrong with kespa? kespa totally isolated BW in korea from anyone foreign, most notably Blizzard itself. They crushed pretty much any other league that popped up that played BW and were brutal about doing (through legal injunctions/suits though...) and until GOM got permission from Blizzard to start their BW league there was entire monopoly with the accompanying monopolistic issues.
i understand kespa shutting down other tournaments but in what way did they isolate bw from foreigners?? i know they didnt want kespa players playing on non-kespa sanctioned tournaments but i dont recall them taking anything away from foreign players
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Very interested in the announcement. If the announcement entails the closing of BW, it would be interesting to see who is going to make the switch over. To see the Starcraft legends play SCII is going to be weird.
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On April 27 2012 02:41 PlosionCornu wrote: The expected response to LoL's aggressive expansion in the korean market, last ditch-all hands on deck effort.
This is make or break for korean sc2.
I feel this is actually the reason for this collaboration and most people here seem to be missing it.
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On April 27 2012 04:40 Chytilova wrote:Show nested quote +On April 27 2012 02:41 PlosionCornu wrote: The expected response to LoL's aggressive expansion in the korean market, last ditch-all hands on deck effort.
This is make or break for korean sc2. I feel this is actually the reason for this collaboration and most people here seem to be missing it.
I don't think this is a last ditch effort. Starcraft II is doing well in Korea not as good as League of Legends. Still though we will have to wait and see if League of Legends is a fad in Korea or something is there to stay for quite sometime. My personal opinion League of Legends is very boring to watch.
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On April 27 2012 04:45 Coolness53 wrote:Show nested quote +On April 27 2012 04:40 Chytilova wrote:On April 27 2012 02:41 PlosionCornu wrote: The expected response to LoL's aggressive expansion in the korean market, last ditch-all hands on deck effort.
This is make or break for korean sc2. I feel this is actually the reason for this collaboration and most people here seem to be missing it. I don't think this is a last ditch effort. Starcraft II is doing well in Korea not as good as League of Legends. Still though we will have to wait and see if League of Legends is a fad in Korea or something is there to stay for quite sometime. My personal opinion League of Legends is very boring to watch.
Dont worry, there is a plethora of people who want to see SC2 die, and will interperate anything as their prophecy coming true.
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Big time. An entire history book will be closed, while the chapter of another is written. Bittersweet day.
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On April 27 2012 04:51 Catch]22 wrote:Show nested quote +On April 27 2012 04:45 Coolness53 wrote:On April 27 2012 04:40 Chytilova wrote:On April 27 2012 02:41 PlosionCornu wrote: The expected response to LoL's aggressive expansion in the korean market, last ditch-all hands on deck effort.
This is make or break for korean sc2. I feel this is actually the reason for this collaboration and most people here seem to be missing it. I don't think this is a last ditch effort. Starcraft II is doing well in Korea not as good as League of Legends. Still though we will have to wait and see if League of Legends is a fad in Korea or something is there to stay for quite sometime. My personal opinion League of Legends is very boring to watch. Dont worry, there is a plethora of people who want to see SC2 die, and will interperate anything as their prophecy coming true.
I am not worried. I love watching SCII .
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Damn. This is going to be Crazy!
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On April 27 2012 04:40 Chytilova wrote:Show nested quote +On April 27 2012 02:41 PlosionCornu wrote: The expected response to LoL's aggressive expansion in the korean market, last ditch-all hands on deck effort.
This is make or break for korean sc2. I feel this is actually the reason for this collaboration and most people here seem to be missing it.
Not so much LoL, just SC2 not being popular in Korea. It wasn't popular even before LoL became the new big thing, this is just an effort to try and keep Korea as the mecca of eSports.
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On April 27 2012 04:15 jinorazi wrote: kespa never killed foreign scene and sc2's foreigner scene dying, when it does, will not be because of kespa. it was and will be because of lack of foreign skills. with the huge influx of top korean players coming into sc2, it does look even more grim for foreign scene. more korean domination than before. as people have said, only way foreigners can catch up or keep up is dedication and hard practice by the majority of foreign sc2 players. as competition becomes even more difficult, i can't help but think foreigners will move on with their life without starcraft. and the stigma of "lol you want to become a progamer? good luck, might as well just give up now" will be strong in the foreign scene.
when sc2 started, there was no fierce competition, there was no need for drafts, entry tournaments like courage, no need for progamer license because there simply wasn't enough demand(players) and there was no lack of supply(tournament). but as the scene grows, there will be shit load of new talents wanting to be progamers, just like how bw scene became and there will be no choice but to have arduous paths to be a progamer, just like any other professional sports.
On what grounds are you claiming that the foreign Starcraft II scene is dying? MLG is getting ridiculously large investments, and even leagues like NASL, that seemed to be on the lower end of quality when they started are having no trouble finding more than enough sponsors to operate.
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On April 27 2012 04:22 jinorazi wrote:Show nested quote +On April 27 2012 04:14 TemujinGK wrote:On April 27 2012 04:11 MigzR wrote: Im quite new to the scene can anyone explain whats so wrong with kespa? kespa totally isolated BW in korea from anyone foreign, most notably Blizzard itself. They crushed pretty much any other league that popped up that played BW and were brutal about doing (through legal injunctions/suits though...) and until GOM got permission from Blizzard to start their BW league there was entire monopoly with the accompanying monopolistic issues. i understand kespa shutting down other tournaments but in what way did they isolate bw from foreigners?? i know they didnt want kespa players playing on non-kespa sanctioned tournaments but i dont recall them taking anything away from foreign players
Kespa never isolate BW foreigners. Its just that foreigners can not compete with the koreans. and iirc Kespa did not crush other league. Only half the teams were willing to play in GOM classic season 4.
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On April 27 2012 04:14 TemujinGK wrote:Show nested quote +On April 27 2012 04:11 MigzR wrote: Im quite new to the scene can anyone explain whats so wrong with kespa? kespa totally isolated BW in korea from anyone foreign, most notably Blizzard itself. They crushed pretty much any other league that popped up that played BW and were brutal about doing (through legal injunctions/suits though...) and until GOM got permission from Blizzard to start their BW league there was entire monopoly with the accompanying monopolistic issues.
Are you insane? they isolated BW from anyone Foreign? How did IdrA then found his way to CJ Entus? CJ Entus had at least 100's of players on the same or better level then IdrA was back then( He was a simple B Teamer). BW scene didn't exist, compared to how big it was in Korea. Few thousands people spread across all nations on this planet wasn't enough.
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On April 27 2012 05:10 TestSubject893 wrote:Show nested quote +On April 27 2012 04:15 jinorazi wrote: kespa never killed foreign scene and sc2's foreigner scene dying, when it does, will not be because of kespa. it was and will be because of lack of foreign skills. with the huge influx of top korean players coming into sc2, it does look even more grim for foreign scene. more korean domination than before. as people have said, only way foreigners can catch up or keep up is dedication and hard practice by the majority of foreign sc2 players. as competition becomes even more difficult, i can't help but think foreigners will move on with their life without starcraft. and the stigma of "lol you want to become a progamer? good luck, might as well just give up now" will be strong in the foreign scene.
when sc2 started, there was no fierce competition, there was no need for drafts, entry tournaments like courage, no need for progamer license because there simply wasn't enough demand(players) and there was no lack of supply(tournament). but as the scene grows, there will be shit load of new talents wanting to be progamers, just like how bw scene became and there will be no choice but to have arduous paths to be a progamer, just like any other professional sports. On what grounds are you claiming that the foreign Starcraft II scene is dying? MLG is getting ridiculously large investments, and even leagues like NASL, that seemed to be on the lower end of quality when they started are having no trouble finding more than enough sponsors to operate.
similar to bw? giyom, elky, smuft, idra, and others which i cannot name cus i cant remember, they all came and gone and later only koreans were left in the scene....and slowly bw scene died outside of korea, perhaps even before that...there wasn't one to begine with imo. (only mania level, like tl.net pre-sc2) korean domination seems inevitable in sc2 (korean domination is going now, it'll get worse with top talents from bw join in) and people might move on to different games. i'm talking far future, not right now. i'm saying sc2 will probably die outside of korea first IF foreigners can't compete/keep up.
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