City Hunter's Starcraft II Kingston Comp #2
City Hunter in conjunction with Kingston Technolgy and Xeria Gaming is proud to announce the 2nd in a series of Starcraft II comps 'City Hunter's Starcraft II Kingston Comp #2 will take place on the 20th of November and featuresome amazing prizes
****UPDATE*****
City Hunter is proud to announce a new partnership with the Australian Cyber League (ACL) to bring you the 1st of their local qualifiers, City Hunter's SCII Kingston Comp will be your 1st opportunity to earn points to the national Final, Vanz and the ACL admin team are busy finalizing the details of this "point system" and hope to have in finalized by end of next week. Due to this merger to competition will now be open to 48 people!
Who are ACL?
ACL is the only national console league with a Pro Circuit that runs LAN competition in all majority cities across Australia. We run LAN competitions for Halo: Reach, Black Ops, Fifa 12 and assorted fighting games with huge cash prizes. We also run Online Competitions for Halo Reach, Black Ops and Fifa 11 as well as frequent 'Weekend Warriors' competition providing a variety and more fun with our game types and competitions. We have just adopted our first ever PC title in Starcraft 2 for 2012!
Detailed Schedule
Event Date: 20/11/2011
Event Time: 10:00am to Late
Event Location: A Section City Hunter Burwood
Level 1, 154-156 Burwood Rd, Burwood NSW 2134
Format: 8 Groups of 4 Round Robin top player from each group will proceed to the Double Elimination final[/b]
NOTE- all matches are Best of 3
Competition Rules
Show Rules
+ Show Spoiler +
General Rules
Server
· All games must be played on the SEA/AUS Battle.net server.
· All warm up games on the tournament computers must be played on SEA/AUS Battle.net server.
Equipment
· Each player is allowed to bringing your own equipment (keyboard & mouse). Equipment provided on site is a computer and a monitor.
· No macro functions on keyboards/mice are allowed to be used in any tournament
games.
Game Preparations
· When scheduled, an administrator will tell the player which computer to use.
· Every player will only get 10 minutes to warm up by the computer. Once this time has
passed the player must be ready to start playing the tournament match. If a player
arrives late his warm up time will be shortened until the start time of the tournament
match.
Timekeeping
· Every player has to be at the tournament area at least 15 minutes before the scheduled start of the warm up period.
· The starting time of any tournament match is not flexible, if a player only arrives to the
tournament area five minutes before the tournament match is supposed to start, the
player will not get more than five minutes to warm up.
· Should a player be late (less than 10 minutes) for the start of a tournament match, the
player will forfeit the first game of the match.
· Should the player be more than 10 minutes late for the start of a tournament match,
the player will forfeit the match.
· The players are allowed a 5 minute break between the games in a tournament match.
· Administrators reserve the right to change these timings if circumstances require it.
Disconnects and computer failure
· If a game is interrupted by a computer failure and the game is heavily favoured to the
extent that the game would definitely have been won by one player an administrator
may rule the game in favour of said player. Should the game be too close to call, it will
be replayed.
· If a game disconnects for another reason and the game is heavily favoured to the extent
that the game would definitely have been won by one player an administrator may rule
the game in favour of said player. Should the game be too close to call, it will be
replayed.
Complaints
· If a player wants to make a complaint about a game result, the player has to tell the
administrator assigned to the match, before the next match starts.
· If a player wants to object a game result ruled by an administrator, this has to take place
before the next game.
Replays
· After every game, both players must save the replay of the game.
· All replays need to be sent in to tournament administrator after the match is finished.
· Official tournament replay packages will be made, until they are published, no replays
from the tournament are allowed to be shared with the public.
Maps
· The tournament map pool includes the following maps:
- MLG Metalopolis
- IPL4 Antiga Shipyard
- ESL The Shattered Temple
- Tal’Darim Altar LE
- Shakuras Plateau
- GSL Dual Sight
- GSL Terminus SE
Every tournament game will be played on maps from the tournament map pool only. The player starting the map picking process will be decided through an administrators coin flip each game loser choose the next map
Punishments
· Should a player purposely attempt to sabotage the games, another player or an
administrator in any way, the player will be disqualified.
· Bad behaviour towards other players, administrators or the audience may result in a
disqualification.
In game rules
Chatting
· No excessive chatting is allowed in the game. If the need to chat occurs the players must
be straight to the point and polite. Ideally the only chat in each game will be at start up
and when a player surrenders the game.
· No chat is ever permitted from a player to an outside party during a tournament match,
or from an outside party to the player, unless the outside party is an administrator.
· Typing "GG" in the game means that the player surrenders, and the
opponent wins. After it is typed the player must leave the game immediately.
Game settings
· Each game must be played in Faster mode.
· Every player must set their online status to Busy.
· Every player must turn off notifications.
· Every player must use full screen.
Bugs and Misuse
· No abuse of bugs is allowed in any tournament match.
· No player is allowed to look at the opposite player at any time during a tournament
match.
Pausing
· If a player must pause the game due to technical difficulties the player must if possible
tell the opponent about this before pausing. After pausing the player must let an
administrator know.
· If a game is paused without a reasonable explanation such as a technical difficulty the
game might result in a forfeit.
Racepicking
· Each player signs up to the tournament with one set race. If a player wants to change
the race before a match, an administrator must be notified, and the new race must be
played throughout the whole match. The administrator must be told at least 30 minutes
before scheduled match start, or as soon as the previous match ends.
· The administrator will then tell the opponent.
· As soon as a player joins or creates a game he is to choose his playing race.
Draws and stalemates
· If a player deliberately plays for a stalemate, administrators hold the right to decide the
outcome of the game.
· If there is a natural stalemate the game will be replayed.
Prizes
Prizes:
1st.$200 JBHIFI GIFT CARD+ $100 City Hunter Shop Credit + TTesports Dasher Mouspad, $50 CASH, 1 Signed Copy of "Search for the Avatar"
2nd.$100 JBHIFI GIFT CARD + $50 City Hunter Shop Credit + TTesports Dasher Mouspad, $25 CASH, 1 Signed Copy of "Search for the Avatar"
3rd.$50 JBHIFI GIFT CARD + $25 City Hunter Shop Credit+ TTesports Dasher Mouspad,, 1 Signed Copy of "Search for the Avatar"
Lucky draw prizes
6x 4G SSD/micro SSD card
3x 8G USB
Registration: Rego is now open you can rego 1 of two ways
Instore- register at any City Hunter store
Online- buy 2 "$5 rego tickets here: http://www.morefun.com.au/Product.aspx?Cid=55&Id=434 then email / PM your sc2 info and your invoice number for referencing :D
Admission Price:
$10 per person
Questions? feedback? etc leave comment below ill try and reply asap ^_^
Update 8/11/2011
Hey Guys
Also Wanted to make a quick announcement, today I was contacted by the Author N Y Saleh, he is a writer of Young Adult Fiction and he and he's 3 sons love SCII, Anyway he has graciously donated the follow to the prize pool!
1st- $50 CASH, 1 Signed Copy of "Search for the Avatar"
2nd- $25 CASH, 1 Signed Copy of "Search for the Avatar"
3rd- 1 Signed Copy of "Search for the Avatar"
QUICK SYNOPSIS: It was a dark night, the ancient pyramids of Giza only just visible in the light of the sprawling city of Cairo. Suddenly black storm clouds appeared, and the light of the city seemed to just get swallowed up. There was a flash of lightning and Zak, a recently orphaned young boy, appeared deep within a secret chamber of Khufu's pyramid. Zak and his apparent aunt and uncle have come from the planet Terrah to seek safety, a life free from further tragedy... but Zak will not be so lucky. He is hunted all the way to a farm in remote New South Wales where he lives until the age of 14.
Here, Zak is loved and yet alone, powerful and yet helpless, intelligent and yet ignorant, wanting to give friendship and yet without friends. What good is there in safety if there is no life? Soon Zak must choose as his life is thrown into confusion as death follows him. But who is responsible and why? There are no bad guys, no good guys and the only person Zak truly trusted confesses to the most unimaginable crime Zak could have conceived.
And everything revolves around one word, an ancient word, a word that predates computers by thousands of years... Avatar.
Join Zak as his preconceptions are shattered and he must assume nothing as he uncovers a system of suffering and manipulation beyond anything he dared imagine. Can good people deliberately commit evil acts so good can result?
Further details are available on the website www.searchfortheavatar.com