Which 9 pool build is best for:
ZvT
ZvP
ZvZ
2v2
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GrandInquisitor
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New York City13113 Posts
Which 9 pool build is best for: ZvT ZvP ZvZ 2v2 | ||
[GiTM]-Ace
United States4935 Posts
ZvT - 9 pool 9 ovy. I dunno pretty standard 9 pool. I use this into FE then I usually 3 hatch ZvP - 9 ovy 9 pool ( I don't even know if this is a legit 9 pool) Same as 1st tho I FE @ 11 then usually make 3rd CC at 2nd expo ZvZ - 9 pool 8 drone 9 gas 8 ovy 9 drone then 3 drones mining gas till 100 for speed or lair 2v2 - I don't 2v2 but I usually do the ZvZ 9 pool build in 2v2 when I do it. Depending on what race my partner is. | ||
Bond(i2)
Canada926 Posts
ZvP - same -or- 9 pool 8 drone 9 gas 8 lord 8 drone, works best vs FE or tech ZvZ - 9 pool 8 drone 9 gas 8 lord 8 drone, up speed then pull 1 drone and get lair at 100 gas works best on 3 player maps or maps with ascending ramp (reverse LT or requiem). -or- You can 9 pool 9 lord extract trick 9 drone 13 hat @ expo. (works best on 4 player maps such as luna) 2v2 - definately 9 pool 8 drone 9 gas 8 lord 8 drone because you get speed super quick and are able to gain map control for you and your partner, thus allowing your partner to either tech or rush with you. Its most ideal vs any matchup except dual z. dual z will either overrun u with lings or gain a big economic advantage. | ||
Leath
Canada1724 Posts
I often do 9 pool 8 drone 9 gas 8 drone 9 ol make 12 lings and research ling speed transfer drones to minerals, or 1 hatch tech to mutas (usually zvz, zvp, zvt) or lurker (zvp, zvt sometimes depending on the situation) | ||
Infundibulum
United States2552 Posts
9 pool 9 extractor trick 10/9 overlord 10/17 6 lings 14 or 15 hatch at expo then drone, extractor, drone, 3rd hatch (if P fe'd) it is especially strong if protoss fe's and you have easy 3rd gas | ||
tKd_
United States2916 Posts
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CharlieMurphy
United States22895 Posts
Bloodbath for example I would do this: ZvT 9pool, 8drone, 9gas, 8drone, 9lord - gather 200 gas and back to minerals (burrow/speed). ZvP 9pool, 8drone, 9gas, 8drone, 9lord - gather 100 gas (speed only). ZvZ 9pool, 8drone, 9lord - Hatch before gas. PS- With the first 2 builds the overlord pops either right after the pool or a second or 2 later (depends on mineral positions and you ofc ![]() | ||
Bond(i2)
Canada926 Posts
On September 07 2007 04:52 CharlieMurphy wrote: PS- With the first 2 builds the overlord pops either right after the pool or a second or 2 later (depends on mineral positions and you ofc ![]() thats why u 8 lord before the drone | ||
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Chill
Calgary25980 Posts
vZ - 9 speed [9 pool 9 extractor 8 overlord] vP - 9 speed vT - 9 normal [9 pool 9 extractor 9 overlord; cancel extractor] Those are all builds intended to either do damage or gain map control. 9 ovie 9 pool is more of an expansion build and is viable in all three matchups. You need speed against Zerg because they're going to have more Zerglings and you need some advantage to be able to punish them. You need speed against Protoss because slow Zerglings die quickly to Probe/Zealot (this is debatable, I think 9 normal is viable against Protoss as well). You don't want speed against Terran because you'll delay your expansion too much and will die to the eventual MnM pressure in early midgame. | ||
Myrmidon
United States9452 Posts
If you count 9 ov 9 pool as a 9 pool, then I'd use that ZvP. Pretty much everyone's been saying the same thing about vT being gasless is better and vZ getting gas is better, which I think is right. Uh, 2v2 I should think 9 pool 9 gas 8 lord speed is generally the best on a map and with races where some 9 pool build is a viable option. 9 pool speed is great for early map control, forcing both opponents to build defense against a possible 2v1 scenario for example. | ||
axel
France385 Posts
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QuanticHawk
United States32056 Posts
On September 07 2007 22:03 Chill wrote: In general: vZ - 9 speed [9 pool 9 extractor 8 overlord] vP - 9 speed vT - 9 normal [9 pool 9 extractor 9 overlord; cancel extractor] Those are all builds intended to either do damage or gain map control. 9 ovie 9 pool is more of an expansion build and is viable in all three matchups. You need speed against Zerg because they're going to have more Zerglings and you need some advantage to be able to punish them. You need speed against Protoss because slow Zerglings die quickly to Probe/Zealot (this is debatable, I think 9 normal is viable against Protoss as well). You don't want speed against Terran because you'll delay your expansion too much and will die to the eventual MnM pressure in early midgame. I always thought that there's no benefit to 9pooling in zvp if you don't speed? It's not like you gota worry bout mnm knocking down your door. | ||
Mortality
United States4790 Posts
Actually, for ZvP, 9ol->pool is surprisingly underrated. It's better at dealing with rushes than a 12 pool, but gives better economy than a straight 9. You can find an example rep in the 2006 WCG Korea qualifiers... I think it was Chojja vs Stork on Paranoid, but I'd have to check my rep archive to be sure. I had already started experimenting with it before I saw that rep and after it, I redoubled my efforts to experiment with it. The key is that the toss can't rush or cheese so effectively, but if they go macro, then you can pressure or even all-in pound them with your earlier lings. The biggest weakness I think is against Protoss tech since your earlier lings sacrifice econ and once he gets tech up, he'll start being able to control the flow of the game. For ZvP, you DO want speed if you 9 pool. Simply put, you need to have the ability to dance around those zealots and speed is the easiest way of doing that. Without speed, the damage you can do is very minimal. There are circumstances where I'd advise against it, but in all of those circumstances I think I would rather 9ol->pool anyway (giving me better econ and making me able to afford speed at no huge loss). In ZvT it's a little more tricky. You really need to crank up the pressure right away and do some cheesey game play. Actually though, I'd say speed can be beneficial here too, especially if you go 1 base for a bit. If you expand, then often you don't bother with speed since it will just slow you down. | ||
Mortality
United States4790 Posts
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BalloonFight
United States2007 Posts
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goldenkrnboi
United States3104 Posts
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Superiorwolf
United States5509 Posts
On May 14 2008 10:29 goldenkrnboi wrote: for zvz, how viable is saving up 250 minerals and doing gas and pool at the same time? lings won't come out that much later than regular 9pool, and you get speedlings much quicker than if you did standard 9 pool. Uhh...? Why wouldn't you just get pool with 200 and get gas immediately after with the next 50 minerals that comes in. You get speedling the same time as making both simultaneously and earlier lings -_- Why would you save up money instead of using it right away? Basically getting both at the same time when you have 250 is the same as getting pool at 200 then gas next 50 except you'll have a later pool -_- | ||
Juicyfruit
Canada5484 Posts
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YoUr_KiLLeR
United States3420 Posts
On May 14 2008 10:29 goldenkrnboi wrote: for zvz, how viable is saving up 250 minerals and doing gas and pool at the same time? lings won't come out that much later than regular 9pool, and you get speedlings much quicker than if you did standard 9 pool. hm..i dont think having 9 drones mine 250 minerals is significantly faster than building your pool and waiting for 8 drones to mine another 50. | ||
LxRogue
United States1415 Posts
A build progamers are doing kinda often now in ZvZ is 13 pool 12 gas which makes more sense because you have a strong economy to get a 2nd hatch and tech at the same time. | ||
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