• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:16
CEST 06:16
KST 13:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy14ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research7Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Behind the scenes footage of ASL21 Group E BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Build Order Practice Maps Pros React To: SoulKey vs Ample
Tourneys
[ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM [ASL21] Ro24 Group E [ASL21] Ro24 Group D
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11101 users

Catch me! New worker AI

Forum Index > BW General
Post a Reply
1 2 Next All
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2006-12-16 05:00:01
December 16 2006 04:36 GMT
#1
Catch Me! New worker AI

A small development at the the BW AI Project: A new combination between UMS triggers and new AI script can create an new AI worker behavior, that is uncanny and annoying to human opponents, i.e. us.

Imagine a computer that sends a worker out to scout, and while at it, it starts to harass you by hitting your workers or buildings. Imagine then you try and get that annoying worker, and to your amazement, the worker runs away while you chase it, but what is worse, its reaction time is that of a machine, flawless, you never get to kill it and what is worse if you hurt it it enough, it will go back to mining and send a replacement.
Imagine you quit chasing and back does the computer worker come almost like he had a brain of his own. Imagine too that you ignore it, and instead of harassing you it opts to build a refinery on your dam gas geyser.

Stuff of dreams? It is a reality. Soon to come from the Brood War AI Project. The rise of the machines, slowly but surely, until a new class of computer AI is forged, like none of you have ever seen. Deathknight, has brought some of his UMS and modding skills and joined the Brood War AI project. The result the above computer worker AI. This is of course the very start of behavior modification of our favorite units so that they act more human like and of course improve the computers over all AI strength.

If you are interested in joining or learning more about StarCraft AI, come visit this very humble forum (temporary). You might just be surprised at what is going on in there. Some screen shots and short movie to follow.

Source
http://z8.invisionfree.com/BroodWarAi/index.php?showforum=17

Pics & Screen Shots
+ Show Spoiler +
Comp worker vs building
[image loading]


Comp worker scouting
[image loading]


Comp worker vs probe
[image loading]


Comp worker damaged switch
[image loading]


Comp worker runs
[image loading]


Comp worker comes back
[image loading]


Comp worker runs again
[image loading]


Comp worker comes back for more
[image loading]


And it runs again..
[image loading]


Close call
[image loading]


Drawing you out
[image loading]


Steals your geyser!
[image loading]
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
NubainMuscle
Profile Joined June 2005
South Africa423 Posts
December 16 2006 04:40 GMT
#2
Will the computer probe know how to manner pylon Entropy?
or how about a pylon block on a Terran factory-addon, forcing them to lift in which case the probe can try to interfere with the factory's new landing.

Very interesting development nonetheless! Thank you for the update.
http://sc.gosugamers.net/bilder/members/9801.jpg
Physician *
Profile Blog Joined January 2004
United States4146 Posts
December 16 2006 04:47 GMT
#3
If this can be done.. the sky is the limit ~ the technique requires a lot of work, but it is a nice solution to the crappy computer micro, that is until we figure out how to tweak the unit AI's directly. The draw back of this technique is that it is map dependent (i.e. it not only needs tweaking of the ai script, but it needs a specially tailored ums map). There is another approach being tested, without having to modify the AI directly, which works like those "macro" command programs.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Zeto
Profile Joined January 2005
United States2290 Posts
December 16 2006 04:48 GMT
#4
This is exactly what I was hoping BW AI scripting would evolve to in time. Maybe some day you'll find a way to do this same thing for every unit (I know it's not possible now but hey maybe you'll find a way to hack into the bw files). I just keep imagining the possibilities of the computer macroing perfectly while also microing units as perfectly as the coder can design them.

Keep up the good work!
hay hay mayé, todos los negros tomamos maté!
Locked
Profile Joined September 2004
United States4182 Posts
December 16 2006 04:58 GMT
#5
i would rather have them just DEFEND from harassment haha -_-

it's a very cool development though
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
AmorVincitOmnia
Profile Joined March 2005
Kenya3846 Posts
December 16 2006 05:02 GMT
#6
this will make train rides alot more enjoyable me thinks.
r.i.p. Bud Shank May 27, 1926 - April 2, 2009
Pressure
Profile Blog Joined October 2006
7326 Posts
December 16 2006 05:06 GMT
#7
i think human control would be better
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
December 16 2006 05:06 GMT
#8
OMG that would be sexy Entropy. Pure sexy.
Do your best, God will do the rest.
Vin{MBL}
Profile Blog Joined September 2006
5185 Posts
December 16 2006 05:14 GMT
#9
this seems nice ^_^
Empyrean
Profile Blog Joined September 2004
17053 Posts
December 16 2006 05:20 GMT
#10
Very very nice development in the AI!

Looking forward to more
Moderator
We Are Here
Profile Blog Joined October 2006
Australia1810 Posts
December 16 2006 05:29 GMT
#11
cool new smart AI
He who turns those around him into allies, possesses the most terrifying ability in the world.
sOnagi[3.33]
Profile Joined November 2006
Korea (South)886 Posts
December 16 2006 05:35 GMT
#12
it would be good for early game practice, i think
서지훈, XellOs[yG]: the Perfect Terran...이성은, FireBatHero: braQ Terran.
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
December 16 2006 05:44 GMT
#13
I wonder if there is any way it can control whether to build a refinery/extractor/assim based on the targets race?

I dont think it would be a good idea for an ai probe to steal zerg gas....

maybe detect if buildings are present (if player 1 brings one barracks to anywhere), and decide to steal gas based on that build?
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
SCNewb
Profile Joined June 2006
Canada2210 Posts
Last Edited: 2006-12-16 05:46:22
December 16 2006 05:46 GMT
#14
seems pretty nice......cool stuff
Huge iloveOov fan
davidgurt
Profile Joined September 2006
United States1355 Posts
December 16 2006 05:47 GMT
#15
As much as they've developed the program, I still don't like it. I have trouble running it with the latest patch, and the builds just aren't up to par. I liked the original patch (about half a year ago) since it was a lot better in my opinion.
There's crashing?
nitram
Profile Blog Joined September 2004
Canada5412 Posts
December 16 2006 05:52 GMT
#16
Sounds pretty good. It might provide good build order and early development training for a normal player.
These sites might be of more use than a StarCraft site, where the majority of posters look on WCIII as the dense misformed fetus produced during Blizzards latest miscarrige.
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
December 16 2006 06:14 GMT
#17
6-scout though? it seems a bit early :o
ㅋㄲㅈㅁ
DarK]N[exuS
Profile Joined April 2006
China1441 Posts
December 16 2006 06:25 GMT
#18
Make it so that when you attack one of their mining workers with one of your scout scvs they don't pull all their workers off and chase you around forever
Where joy exists despair will always beckon.
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
December 16 2006 07:32 GMT
#19
I made a simple AI once, that basicly performed a 2 gate goon build.

Then by triggering the map I got it to perform decent goon micro, like when scvs or marines are close to goons they back off, then attack again, so it looks like a human is doing it. When tanks were close they tried to move towards it and then attack; it was pretty cool.

So basicly if you have enough time, I think it won't be to hard to get an AI to perform some different micro-tasks too:D

Good luck-.-
Enter a Uh
mK.))
Profile Joined October 2006
United States80 Posts
December 16 2006 07:33 GMT
#20
cool, looking foward to it.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #66
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft451
RuFF_SC2 214
PattyMac 49
StarCraft: Brood War
GuemChi 5942
Leta 354
Larva 83
-ZergGirl 79
scan(afreeca) 47
Noble 17
ZergMaN 15
Icarus 7
Dota 2
NeuroSwarm125
League of Legends
JimRising 728
Counter-Strike
Stewie2K645
Super Smash Bros
C9.Mang0640
Liquid`Ken12
Other Games
summit1g8601
PiGStarcraft154
Maynarde90
Moletrap2
Organizations
Other Games
gamesdonequick1208
BasetradeTV39
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH80
• Hupsaiya 62
• EnkiAlexander 60
• practicex 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1155
• Stunt453
Upcoming Events
The PondCast
5h 44m
OSC
19h 44m
RSL Revival
1d 5h
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
1d 19h
RSL Revival
2 days
Maru vs MaxPax
BSL
2 days
RSL Revival
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
Afreeca Starleague
4 days
[ Show More ]
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-03-31
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
CSL Season 20: Qualifier 2
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.