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Greetings,
I'm the developer responsible for the overlay being used for WCS Europe. The design is based off of the ReSkin design that was provided by Blizzard all bug fixing and modifications are my own.
With permission from my company I have provided the Interface as an OpenSource project on GitHub I only ask you treat her gently . Please read the Change Log for questions, and if you use a monitor aside from 1920x1080 with an aspect ratio of 16 : 9 there will be some visual problems and cutoffs as a result. Something to fix in the future.
Enjoy.
https://github.com/TurtleEntertainment/sc2interface
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nice. can you integrate that gameheart zoom out somehow? im really missing it :/
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Zoomout would be nice, but its a nice little overlay!
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You can't do zoomout with the interface hooks that Blizzard provides. You have to hack it into a custom map to have zoomout.
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Sick, thanks for sharing! I don't need it, but I know a lot of people are really grateful for this, and will use it a lot, plus it looks amazing.
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On May 15 2013 20:46 derElbe wrote: Zoomout would be nice, but its a nice little overlay!
Zoomout would be nice. I agree.
On May 15 2013 20:50 SinCitta wrote: You can't do zoomout with the interface hooks that Blizzard provides. You have to hack it into a custom map to have zoomout.
+1
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Some Screenshots would be nice ! Otherwise good job
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Blizzard doesn't let you tweak a lot to the interface except changing pictures and the position of elements. You can't have a map score or add infos to the victory screen for example.
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cool stuff, thanks for sharing too!
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I have no idea why people like the gameheart zoom-out. It's such a bad feature for SC2. In SC2 units have long been clumped together and all the units in a 200/200 max army can already be seen in one single screen. It's not BW where a maxed army spread across 3 screens, so zoom-out may be good for BW. But certainlly not SC2, it makes the already smaller army look even more smaller. Default is fine.
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The one thing keeping me from using this (or anything based on the reskin) is that you don't see queued units.
edit: fwiw, these do look much better than the reskin (size of leaderboards etc) so GJ :D (and thanks for sharing)
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On May 16 2013 02:19 larse wrote: I have no idea why people like the gameheart zoom-out. It's such a bad feature for SC2. In SC2 units have long been clumped together and all the units in a 200/200 max army can already be seen in one single screen. It's not BW where a maxed army spread across 3 screens, so zoom-out may be good for BW. But certainlly not SC2, it makes the already smaller army look even more smaller. Default is fine. I disagree. I really like the zoomout for when there is a multi-pronged attack to be able to see the entire battle happening.
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Hi! I love the overlay! What about showing the Production at the bottom next to the Map instead of the Upper right
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On May 16 2013 02:11 chuky500 wrote: Blizzard doesn't let you tweak a lot to the interface except changing pictures and the position of elements. You can't have a map score or add infos to the victory screen for example.
Actually I did include a map score feature. It's not able to detect or transfer any information game to game, but through some hotkeys you can show a nice little map score. Kind of like a fighting game.
Bo3 -> Shift+S Bo5-> Ctrl+Shift+5 Bo7-> Ctrl+Shift+7 (Add Score based on how many games won) Ctrl +1/2/3/4 and Shift+1/2/3/4
On May 16 2013 02:22 y0su wrote: The one thing keeping me from using this (or anything based on the reskin) is that you don't see queued units.
edit: fwiw, these do look much better than the reskin (size of leaderboards etc) so GJ :D (and thanks for sharing)
Glad you are liking it. showing queued units is something that bothers me a little to seeing 4 or 5 probes queued early game can be indicative of a fast nexus expansion, but you'd never know that with this UI (until you see no gateway at 10 or 13)
Not sure how to incorporate it nicely now though, trying to change the info panel a bit.
On May 16 2013 03:22 Knuesel wrote: Hi! I love the overlay! What about showing the Production at the bottom next to the Map instead of the Upper right
Upper Left you mean? ^^?
The next iteration 'should' include some design changes. I'd like to play with the info box a little bit and try and align the elements around the screen a little better. Everything feels really disjointed, but convincing people to look at it differently is always a challenge. To give a real world example hipmunk.com is one of the greatest examples of how rearranging elements in a page creates a monumentally better experience (in this case) of buying plane tickets. Cut down on cutter and show what matters. That is my goal .
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good job man! we met last week at eps finals. keep up the good work!
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First of all thank you very much for sharing this! I've just started work on a custom UI for a tourney we'll be holding this summer, and your version made for a great starting point. One thing I was wondering: Did you tweak the player name panel as well, or is the WCS overlay added during production?
Looking though the code, I found that the player stats panel basically consists of a SWF file for the background and several frames to display player info, races, stats, etc. I was just wondering if you ever got around to fiddle with this?
Thanks again!
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Can we have a look at what the overlay looks like now? I could not see an example photo thanks,
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On May 20 2013 00:48 Insoleet wrote: How do we install it ? It goes in User/My Documents/StarCraft II/Interfaces
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