ALLEYCAT BLUES49496 Posts
Kimoleon's Live TranslationsThere will be spoilers so open with care+ Show Spoiler +On May 04 2013 20:08 Kimoleon wrote:Game 3 Killer vs Zelot live translation. Happy Blindrawr? + Show Spoiler [Live translate] + You can feel that the mechanics of Killer > Zelot This game Killer's not using 9overpool, wow 12 hatch, this is a problem too. Last game they played a similar game but one drone made an advantage ZELOT 12 hatch, best build. Killer chose main two hatch.
Why this was used during late end of brood war was because to reach to early rushes. both overlords maybe tricking each other out.
lair tech going up, after using up your zerglings the muta timing comes out. you can see this situation and see Zelot is in a good spot How can he take advantage, when Zelot takes his 2nd gas he will be in a great spot Killer speedling done, Zelot needs to make zerglings too. They're all being seen. Zelot knows if he survives this attack, it's so hard to break this with sim city. those zerglings out, acting like he's pulling out. he's going in! They have it, when Zelot is gathering larva, this feels like easy block for Zelot. There is no reason to waste zerglings like that, a waste of lings for killer. Such a big waste. Ahhhhhh ZELOT MUTAS COUNT, HE'S NOT CONTROLLING He only has 2 mutas, can't control against cause not 1 shotting. Zelot needs to use zerglings, send lings and defend with mutas.
Killer is in the tough spot now, he can't waste lings. Even with a late 2 gas, he needs to shoot for this spot, OHHHH GREAT ATTACK, NICE CONTROL ZELOT Zelot needs to make drones now. Even if he has a natural it's not saturated. He can only produce mutas at a certain rate. That difference from Killer, his judgment to make spores and workers making the gas availability useless.
Zelot needs to drone up and defend. Killer without a natural he needs to attack. Ohhhhh these scourges, they're sticking well. Why the hatchery is not closer, is to make Zelot choose between the two. That secret ninja base, going in once again. Killer's not coming out, and if he gets gas at 11 is the spot he wants to be in. if Zelot made drones at the proper time and defended. This is anyone's game now. going to kill drones again. wow this kind of secret spore colony, ZELOT can't even attack the main. This needed to come out of Zelot, but his low drone count he can't do it. Zerglings going to 11, taking care of that. Zelot has no spores at his main. Ah muta battle, both players need to focus. The 2nd gas advantage showing. no upgrades for both so far. AHHH ZELOT As time goes on, Zelot can catch up in drones. Nice muta attacking to kill drones, pool down. killer can't gather mutas because of no gas. wow impressive hold control. this is why ZvZ, the drone making timing is important. Making his easy game into a harder game. busting chamber, zelot should've hit upgrades faster with faster 2 gas. when killer gets 1 more spore in front of lair, his main will be safe. Zelot under pressure from resources, he has no choice but make mutas and pressure. this is hard to predict, it feels like this situation can be reversed. Look at that drone difference! SO MUCH MINS FOR KILLER this has gone too far.
Zelot used his poor resources for more mutas, yet Killer droned up safely. Look at all those drones wow. can't go in because of spores. you can say Killer has the advantage now. Zelot can't make zerglings anymore to reinforce. 11 is running so full. Zelot with 0 upgrades with 1 armor from Killer, Zelot needed to either drone up or allin. Killer now has 3 hatch, drones, can match Zelot easily. with no upgrades he can think of so many things.
upgrade difference is so big, and muta differences, hitting a threshold of mutas he can take out scourges easily. this kind of game can destroy the player's mentality. killer taking 2 bases at once, showing the limit of his resource play. still no upgrades for Zelot. zelot while defending, he doesn't even have spores. mutas are going in! too much to defend! no turning back!!!!!! Zelot even if he reached the round of 8, this is the end, GEEEEEGEEEEEEEEEE
On May 04 2013 20:17 Kimoleon wrote:Killer vs ZeLot post match interview. + Show Spoiler [Open~] +
Mod kimoleon: hello killer, interview with killer, it's been a while huh Mod kimoleon: q - zvz, against zelot, you won 3-0, I heard you practiced a lot, how did you practice Mod kimoleon: killer - I don't know him well, his style, I heard he was agressive, and it was surprising, at game 2-3 I figured him out and ended well
Mod kimoleon: q - zelot's build in 1st game was interesting, when did you feel to pull your forces back? what did you think?
Mod kimoleon: killer - his hill zerglings were too passive, it was either lings hiding or proxy hatch, and it was
Mod kimoleon: q - you won with nice management play, you've entered the ro4, your goal? » killer - in the 7th ssl and now in the 8th ssl I've reached it, I will do my best to reach the finals again
» q - person you want to thank? Mod kimoleon: killer - I want to thank the fans cheering and here for the offline, all the organizers, my two hyungs thx for helping me. » interview finish~
On May 04 2013 20:44 Kimoleon wrote:Live translation. Tyson vs Hiya- Set 1: Map Neo Wind and Cloud+ Show Spoiler [click~] + The game has started, the yellow terran is Hiya, he plays with his mouth open a bit to concentrate. Because he needs oxygen, looking out for his style. the more he focues the bigger his mouth gets. 1 o clock red protoss Tyson. Alsot remind of Joyo, but we don't call him that, Do-Beast.
First scout is very important for Hiya. Wow it goes to cross map. Even if it's not 2 fact, and it's a 1 fact expo. Ah Zelot watching the rest of the games, from player to viewer. He has he prepare, Hiya can use a FD style (marine/vulture/tank) Terran needs to attack, SCV Pull, Cheese rush GO!
If bunker completes it's the best for Hiya. Zealot coming out, distracting with scv. with 1 zealot and 2 goons being made, THIS RUSH Bunker needs to be made. the problem is, it's too hard to block without probes. the difference is, even if the nexus dies and probes are saved, tyson has a chance.
He can just give the nexus away, Hiya can't be satisfied with just the nexus. the best solution is hitting and pulling back and making CC is the best.
The reason why protoss is not being damaged, toss has more workers. and terran's tech is so behind. hiya trying to live with repair. Hiya can't end the game with 1 factory. with nice mines, WOWOWOWOW SICK MINE PLACEMENT, unable to micro it Why it's good for protoss, his reaver timing he can pressure but losing goons like that, it's the worst situation.
Observer will be coming out, pulling out but, WOW sick control by Tyson. because of this pattern, to try and contain with 1 factory is bad. now Tyson needs to make nexus and get his reaver.
That's why you double nexus, for this very reason. Oh? Adun going up for Tyson. Tyson thinks he doesn't need to do a reaver timing, just going for faster arbiters.
Terran has no choice but defend. checking terran's tech tree with obs. stargate/temp archives going up with observers pumping out watching for his moves, in the realms of timing, the reason I mentioned reavers is make the terran hesitate when moving out. 5 o clock pylon being created.
This is a timing attack, no armory for Hiya. Hiya knows that he can't take it late game. This is a timing but, arbiters will come out fast, this is why Tyson needed to go reaver! To block this timing he needed reaver while expanding to 3rd. Hiya likes this style of play. Timing is great for terran.
Nice vulture micro there. The reason he can't handle this, is he needs arbiter + speedlots. Hiya pumping out everything he can without upgrades. Without speedlots, TYSON CAN'T WIN wow Hiya, his control is sick Tyson needs to prevent turrets. even with arbiters, right now zealot/dragoon army is important. ahh zealots are melting. that kind of army cutting off is nice for tyson one turret complete barely. with no economic damage, tyson has that point left. zealot speed finished, if this is blocked Hiya has no future. tyson has so many gateways, he needs to pull dragoons and battle efficiently. with 1 stasis and 1 round of zealots, he can defend this well. wow this harass by Hiya is nice. why is arbiter there, since it can't hit.. it's like a rubber hammer. TYSON WHY WASTE UNITS LIKE THIS
GEEEEEGEEEEEEEEEEE
On May 04 2013 21:00 Kimoleon wrote:Live translation. Tyson vs Hiya - set 2 on Fighting Spirit+ Show Spoiler [click~] + game has started 11 o clock Hiya terran, 5 o clock Tyson protoss.
Hiya must feel frustrated losing the 1st game
When Hiya was the ace for Hwaseung OZ, instead of army vs army battle strengths like flash or fantasy, instead of macro he focused more on micro control.
Also ForGG was like this.
going normal play this time, 1 gate gas for tyson. Wow Tyson good search luck. if tyson feels 1 fact double coming, at a 1 gate state going double is better, if tyson wants to go mid game.
two gate for tyson, oh? if hiya goes FD, he wants to just swallow up his army looking at mid game later, that is bad build. going a 2 gate build, it's not an offensive 2 gate but a defensive one, this might be bad for tyson. with this confirmation, hiya can just expand, OHHHHHHHHHHH TWO FACT if tyson makes nexus two fact timing is there, but situational wise Tyson can block this. SCV didn't check the natural
with dragoons already made, to block this he needs mines. if they are offensively used mines Hiya can be in big trouble.
Oh no natural? tech is going up, 5 tank rush. Hiya should be defensive, this is too aggressive.
the reason he's still going, calculating the mine power of vultures, if it was just siege mode Hiya wouldn't attack.
DTS coming out, mines need to be laid immediately.
mien timing is a bit slow! this can blow up in hiya's army. just pushed back.
in this spot while defending easy, also terran lost a tank with later natural. looking at it Protoss got a huge win.
tyson should just keep dts alive and drop later. this is a tough spot for Hiya. There is no timing for Hiya Ahh no command center? Hiya is allin with academy. He believes he has no way to catch up with natural, so he's allin.
When 4 gateways run for protoss, 2 fact army will be easily blocked. with 2 scan energy, terran wants to end the game. leapfrogging turrets need to be made
Hiya attacking in an unpredictable situation is Hiya's style as well.
To block this, dragoons + shuttle need to come out, tyson thinking to block this easily. Tyson battled well. If this is blocked, terran has no answer.
Hiya should've went defensive against a tech protoss, but he didn't. Right now Hiya has no hope. the bus has already left.
Even if tanks will come out only 2 will come out, this is despair for the terran. Now the natural is going up, looking for opening but vultures are denied easy.
Ahhh... this is depressing, just go up and attack, wow hill miss chance. But it's over, GEEEEEEGEEEEEEEEEEEEEEEEEEEE
Thanks for the comments ^^, I'm an okay typer hehe still can't get everything they say. On May 04 2013 21:18 Kimoleon wrote:Live translation. Tyson vs Hiya - set 3 on Andromeda+ Show Spoiler [click~] +Tyson red protoss 1, Hiya yellow terran 7 The catching up player will have the advantage, the momentum. Hiya's head is not big as you think, to the viewers  Do you have any unit that looks like you guys? Carrier - I think Lee Seung Won looks like a zergling, for me I'm a carrier.... sorry. Some viewers mention you look very old? (at Lee Seung Won) LSW: nonono I'm look fine. Sonic though wears some really childish socks  Hiya doing something different from the earlier games. Rax double. Wow tyson fighting hiya fighting, it seems like those fans look like the players they root for. suddenly their faces look disgusted! fast reaver for Tyson, pylon for vision. With those kind of things Hiya has to predict Tyson's build. Like previous games Tyson used dark templars, Hiya doesn't know what kind of strategy Tyson will use, either fast reaver fast dt or something else. Hiya needs to build tech up and defend everything. 2 goons moving down the map. Hiya building the engineering bay is also thinking about DTS, blocking the attack with only 1 fact is troublesome if Tyson didn't make DTS. With this protoss pressure, Protoss need to do huge damage. Kill tanks or scv genocide. By following up with natural nexus, needs to go triple nexus right away. Tyson needs to focus. Siege mode is slightly late, AHHHHHH BUNKER REPAIR REPAIR. TANK TANK TANK CAREFUL. HIYA NEEDS TO DEFEND, WOW. Oh behind tank, this kind of situation Tyson needed to get tanks. Tyson needed to either choose 1 or the other. Protoss needs to do more dmg! He can blow up those supply depots too. OH RIGHT THERE, DAEBAK. The marine took the hit for them. Using the tank firing delay well right there. If this is the amount of damage, Hiya blocked it well. Reaver still alive, and Toss is getting a 3rd. Tyson's past good play, his gateway timings are excellent. Well known for good gateway timings. WOWOW NICE SCARAB. Like you mentioned, that early tech investment, Tyson has prepared for the later game with those nexuses. Two shuttle reavers, HIYA CAN'T MOVE OUT RIGHT NOW! Tysons getting 2 reaver judgment was too good. Tyson would never expect this. THIS IS INTERESTING FOR BOTH PARTIES. 2 Reavers blow these supplies up, now Hiya has to kill the natural. The trade is still good for Protoss. with 3 zealots, needs to drop zealots on top and cleanup with reavers in the back. Until those 2 nexuses fall, Tyson needs to pull them out. Where are the zealots?!?! When those 2 nexuses fall, Tyson's reavers become useless. THIS IS HIYA, THIS UNPREDICTABLE TIMING AND WINNING, so many turrest, but falling, gotta block this, AHHHHHHHHHHHHHH ALL DYING EVERYTHING This was outside Tyson's prediction, you normally stay inside. With two command and ending with 2 FACTORIES?! We mention time attacker ForGG, but THIS IS HIYA! GEEEEGEEEEEEEEEEEEEEEEE On May 04 2013 21:49 Kimoleon wrote:Live translation. Tyson vs Hiya - set 4 on Pamir Plateau + Show Spoiler [click~] +Tyson red protoss 11 , Hiya terran yellow 5 Tyson should focus on late game, very safe against Hiya at the moment. Against Hiya who uses peculiar timings, the safest plan is the way to win. Tyson 1 gate gas, normal. Instead of overdoing it, he will probably play standard. It is up to Hiya in this game. Tyson probably needs to do only harass. >reversal is the best >Hiya let's finish this. Even borrowed another phone to make the signs  The mind games here, two gates this time but last game it was DTS. Tyson is not proxying so it looks like he will expand. The mind games. Very interesting pylon, making Hiya think of maybe a proxy from last game. Getting addon laying mines, Hiya needs command center. Tyson 4 goons, will this work? NONONO PULL BACK. Unsiege? The strength of hill. 2 Tanks, wowowowo Tyson fail. More army is sent though. Why are the players like this today?!?! Crazy situations are being made, he can't battle scvs, they're battle robots you know. Tyson seems angry from his games, this was very unfavorable position, a serious loss. He needs to make more dragoons again, that gas is going to delay robo. Very aggressive play. Tyson thinking of triple again after that triple, but HIYA TIMING, once again. Hiya's timing looks great today, Tyson definitely needs reaver to defend. In a situation where Terran is gathering more than the Protoss, terrible. Higher tech units, ribos/ht/arbiter it will be hard to defend this timing. (Lee Seung Won's Mic was on and off, fixed) Hiya is coming out. When Hiya has 5 tanks, he always comes out and attack. These dragoons are precious since he lost a few earlier. Let's see 4 gateways, Tyson expecting this kind of attack. With the reaver together. Zealots are falling well, mine drag mine drag! 2 dragoons are wowowowo, focus firing in the back. But it's 3 fact 1 addon, so Hiya's tanks will come out very slow. Reaver micro focus time for Tyson. before more tanks take position. Dragoons needs to diffuse the front mines and prepare the bust. When Hiya gets more tanks, reavers won't do anything. 6 factory. If he really did triple, Tyson's choice... Terran is too poor, if Tyson blocks protoss will win. Playing solid is the key to victory. The secondary hit... Templar Archives already up, gotta survive until 2nd army, WOW THIS MINE SURROUDN MIEN MIEN MINE DAEBAKKKKKKK These dragoons could've been SAVED! could've bought timing slow microing back and forth. 7 dragoons death. WOWOWOW DT! Gotta reduce tanks, tanks only. Tyson's defense is better than earlier games. Instead of noticing Hiya's style, Tyson only focused on his game but now he has adjusted. There is no time for Hiya, he needs to gogogogo. drop again! Reaver focus tanks! Pulling terran army in this spot, this is a win already for Tyson. When speedlots gather, this kind fo rush is easily defended. Tyson knows Hiya's weakness. ONE GAS TANKS, TYSON SO GREAT. The biggets difference, tyson needs to keep 12 alive, when vultures aren't defending! Wow this move is KEY. Pulling reavers, needs to defend! In a pressuring situation it's okay to harass, but Hiya is too foward. 2 SHUTTLE, DEFEND THIS! ARBITER HAS ARRIVED ZEALOT STICKING TO TANKS, THE FINAL BATTLE. Both played great tactics, NO OBSERVER, TYSON CAN'T BLOCK The final protoss, such a hard situation, HIYA HAS NO SCVS, how do you play into the midgame like this?! Both players showing an entertaining game. vulture tanks moving up again. If Tyson kept 12 o clock alive, this would be safe. Hiya is the expert of contain, if this is continued... both players mining out... Toss will mine out first. Grabbing position like that. Protoss has no bases but he's not coming out, just scout and play accordingly. Tyson is suffocating. this is the best game of 8th SSL. REAVER DIED, STASIS FIELD HOLY WOAH OMGGGG The probes go to 3rd, and take care of this army, Tyson can win. Hiya has no vultures!!!!!!!!!! SCAN?????????? SCAN? The problem is, 20sec or 30sec, Tyson asdl;fkjasldf ARBITER IS KING, I MENTIONED ARBITER WAS RUBBER HAMMER, BUT 2 HAMMERS HURT, THEY ARE THE KINGS OF THE CENTER, IS HE EARNING THE TITLE OF THE FINAL PROTOSS?!?!?! THE FINAL TEST FOR TYSON. Wow so impressive from both players. Hiya going allin, he scouted 9 but as soon as he saw... THIS IS DOOM, HE LOST HIS CONCENTRATION, HIYAAAAAAA. STASIS FIELD PERFECT!!!!!!!!!! 9 o clock is insurance, look at that GOLD MINE. It's like finding an OIL WELL UNDER YOUR HOUSE, I'VE BECOME A RICH MAN. Digging... finding a gold nugget, go pick up a lotto ticket, the winner. The final SOUL FILLED RUSH, wow look at his serious face. STASIS FIELD READY, passing the final door of hell. STASIS FIELDDDDDDDDDDDDD DAEBAK. Hiya's battle was great, but this is the appearance of the FINAL PROTOSS! He is pulling his army! running his 12 o clock and not attacking, defending all game, giving Hiya another chance to attack. 3 arbiter already. But this kind of battle Hiya needs to play in 5th game, ARBITER IS KING, not rubber hammers anymore! Vultures coming into 12, but clocking. this is the main army. GEEGEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE I think I'll go to snipe3, come watch  On May 04 2013 22:28 Kimoleon wrote:Live translation. Tyson vs Hiya - set 5 on New Heartbreak Ridge + Show Spoiler [click~] + » 5 4 3 2 1 StaRt!
» Live translation. Tyson vs Hiya - set 5 on New Heartbreak Ridge » 9 o clock yellow terran Hiya, his serious face » 4 o clock protoss, Tyson » on ssl » tyson looks serious Mod kimoleon: he used up all his energy, instead of late game he wants to do an early game allin » lol » secret going in » GAS RUSH GAS RUSH » one strategy blocked, good judgment » annoying the scvs, wow moving shot scvs » scv chasing, in terran's standpoint it's very annoying » rax going up, the normal move is natural cc » playing the way your opponent wants to is annoying » probe has to stay alive, threaten a 2nd gas rush » a very nice map to use strategic moves, like proxy robo » gas going up, with his own eyes and backing out » 1 gate cybernetics core for Tyson, slightly late gas for Hiya » commentators seemed to pour your soul into this more than the players hehe » LSW: was thinking, carrier - recharging » OOHHH THIS PLAYER OH, he's going natural nexus » can't commentate like this Mod kimoleon: going safe play now, unpredictable 5th game » similar to the last game Mod kimoleon: hehehe, I'm used to it Mod kimoleon: ho eub? synergy Mod kimoleon: scv scout, very nice » at this timing no nexus, gotta be a tech strat » following nexus like this, it's a bad situation for protoss, his plan is ruined » some kinds of crazy tactics like elevator goons, building bunker in main for that » this is so bad for protoss » still hiya invested more in defending than normal, still protoss is behind » the difference to recover from this economy difference.. is reaver harass or dt Mod kimoleon: looking at the past game, hiya's aggressive play is unpredictable Mod kimoleon: Hiya didn't make factories fast but.. he can attack with just 2 facts » (past history talking about 5 tank rush as oh-deng rush (oh man fish cake soup?)) Mod kimoleon: tyson needs to buy time for the 3rd to be saturated » Hiya knows the observer, and making the factory out of sight » dragoons are gathering, before speedlots complete, tyson can't block this with just arbiter » tyson NEEDS shuttle Mod kimoleon: dragoons needs to delay this! » make him siege and unsiege » the best play at this moment, is reducing vulture numbers » macro vs macro » tyson had 8 gates, if terran can't finish with this terran has lost » this hill positioning is key » AHH MINE SPLASH » if that is exposed, the 3rd is insurance for protoss » needs to wait for some speedlots to complete » dragoons are being pulled in AHH » tyson is lacking zealots, he needs one more round » VULTURES HURRY » SPEEDLOTS AHHHHHHHH » They're hugging tanks well but » one zealot, FOCUS » TYSON NEEDS TO FOCUS TANKS » he was macroing and didn't micro! » the best situation for toss is having a group of dragoons left, tyson didn't focus enough » tyson needed to give up on those 3 tanks uphill and focus on the forces downhill » to break that kind of position, he needed 2-3 shuttles » now he can't block this even if it's coming! » OH?!?! MINE DRAG » THAT ONE TANK » reinforcement battles, Hiya lost some unneeded tanks » unnecessary* Mod kimoleon: terran's standpoint, he can just macro up, the difference from last game... tyson's composition was high quality » fighting with just basic units, he can't defend long Mod kimoleon: what is he making? » SCOUT?!?!?!?! » WHAT!?!?!??!? Mod kimoleon: there is too much army... to kill with scout Mod kimoleon: that scout, can't do much in this spot » different from last game, hiya even has a 3rd » scout has nothing to hit Mod kimoleon: when scout was introduced in original, they were kings of the sky » they became kings of the sky, into useless plane » ahhh.. Tyson... is his energy depleted » there is only pincer attack for tyson » the final engagement Mod kimoleon: that 5 o clock hidden base can change the flow » the perfect engagement needs to happen for tyson, arbiter freeze, zealots mine drag » MINE MIN EMINE » not enough mine drag » tank's firepower is too strong! » is Hiya entering the semis?!?! Mod kimoleon: tyson needed to wait patiently until arbiters...... but » ahhhh that reinforcement trainnnnn » the train into the round of 4 » rubber hammers have no strength » GEEEEEEEGEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Post match: Winner's interview 2nd match+ Show Spoiler [Hiya vs Tyson] + » q. for creating sick games today, there's time attacker nickname for ForGG, today you've shown great timings today, was it the concept today? » hiya - i planned for up terran, but I heard tyson prepared strats for up terran, but tyson kept making mistakes... I planned up terran, 1st game went weird with me winning with timing, I used timing after that, his macro made it tough » q. how did you feel in game 4? » hiya - that map I came in thinking I lost already, I saw his build, tyson's dragoon mistake, I tried pushing with my facts, but his macro was unbelievable, we both had 2 bases but he keeps pulling out units with good shuttle usage, too bad it was cross position » q. cross position will be made today, who do you want to meet? » hiya - by.hero » q. reason? » hiya - to meet killer sonic would cry, if I meet ssak I might lose, because byhero is the easiest choice hehe » q. confident in tvz now? » hiya - I've confident tvz tvt, but tvp i'm not confident at... losing in bad form, that's why I feel confident in tvz » q. tyvm
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