• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:40
CEST 05:40
KST 12:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call4[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away SC4ALL II: SC2 Player Announcement 6/8 - Maru GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
[ASL22] Ro24 Preview: Siren's Call BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Pros React To: First 'Fastest' Map in ASL History [Personal Project Share] Terran Defense v0.60
Tourneys
[ASL22] Ro24 Group D [Megathread] Daily Proleagues Toronto invitational lan 22 august Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Dating: How's your luck? US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4283 users

[M] (2) Habitation Station

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 4 5 Next All
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2013-11-25 02:31:54
April 01 2013 22:26 GMT
#1

Habitation Station
A 2 player map created using the Daelaam Ark tileset as well as a few from the Zerus tileset. After many failed attempts and countless amounts of feedback I was fortunate enough to become a finalist in TLMC3.

[image loading]

Map Info:
Bounds: 158x128
XWT: 1
Main2Main: ~52seconds
Nat2Nat: ~42sec
Ten 8m2g bases
Two 6hm2g bases
TLMC3 Finalist


Bases:
+ Show Spoiler +


Main
[image loading]

Natural
[image loading]

3rd:
[image loading]

4th:
[image loading]

Gold
[image loading]



Xel'Naga Watchtower:
+ Show Spoiler +

[image loading]


Pretty:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]



----------------------------------------------------------------------------------------------------------------

TLMC3 Replays:
+ Show Spoiler +

Many thanks to Plexa for getting all these replays together!
http://www.teamliquid.net/staff/Plexa/TLMC3/Habitation_Station.zip


Red Bull Battleground replays:
+ Show Spoiler +

All 5 games playing at RBB on Habitation Station.
http://www.mediafire.com/download/2d68hd0cd47wfcw/RBB_Habitation_Station.rar


Bomber vs Scarlett @ Red Bull Youtube VOD:
+ Show Spoiler +

One of the best games of 2013



As always, I'm still looking for any and all feedback/replays you may have!

Thanks,


Old Version:
+ Show Spoiler +

[image loading]

Habitation Station is a 2 player map created using the Daelaam Ark tileset as well as a few from the Zerus tileset. It took me a lot of attempts to finally find a mirrored 2p map layout that I enjoyed enough to actually sit down and texture/doodad it up. I hope you guys enjoy it!

[image loading]

Map Info:
Bounds: 150x126
XWT: 2
Nat2Nat: ~35sec
Available: NA, EU
Eleven 8m2g bases


Bases:
+ Show Spoiler +


Main
[image loading]

Natural
[image loading]

3rd:
[image loading]

4th:
[image loading]

5th:
[image loading]



Protoss FE:
+ Show Spoiler +

[image loading]


Xel'Naga Watchtower Locations: New
+ Show Spoiler +

Middle XWT:
[image loading]

Bottom XWT:
[image loading]



Middle: New
+ Show Spoiler +

[image loading]


Pretty: Old
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Concerns:
1) Top path (2 base all-in path!) might be too narrow and therefore too strong for terran/protoss?

2) Too many doodads? A lot of light emitting doodads could cause lag?

3) harassable third? Too hard to hold? Very few units can actually hit the mineral line, but most ranged units can deny gas.

----------------------------------------------------------------------------------------------------------------

Feel free to leave any and all feedback/replays.

Thanks,
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Fatam
Profile Joined June 2012
1986 Posts
April 01 2013 22:45 GMT
#2
Posting a real map on April fool's.. risky

Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
SidianTheBard
Profile Joined October 2010
United States2475 Posts
April 01 2013 22:53 GMT
#3
On April 02 2013 07:45 Fatam wrote:
Posting a real map on April fool's.. risky



haha.

I was thinking the same thing but I just finished it up a little while ago and didn't feel like waiting to post it. So why not...
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Qikz
Profile Blog Joined November 2009
United Kingdom12047 Posts
Last Edited: 2013-04-01 23:06:16
April 01 2013 23:05 GMT
#4
I just want to say this is quite possibly the best use of the protoss ship tileset I've actually seen, it looks lovely <3

I also love how exposed the thirds minerals are, forces you to get an army of units rather than straight workers :p

I also love all the single wide ramps, it really prevents deathballing and adds defenders advantage <3
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
April 02 2013 03:12 GMT
#5
Pretty!!!

Protoss version of Silicon Valley.
FlaShFTW
Profile Blog Joined February 2010
United States10545 Posts
April 02 2013 03:41 GMT
#6
i feel like the map is a bit too splitty. holding off 4 bases on essentially 2 chokes.

but overall nice concept and design!
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
a176
Profile Blog Joined August 2009
Canada6688 Posts
April 02 2013 03:44 GMT
#7
map seems a bit small?
starleague forever
Entirety
Profile Blog Joined April 2012
1423 Posts
April 02 2013 03:46 GMT
#8
Consider renaming it to Station Habitation - in my opinion, it flows better.
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
eTcetRa
Profile Joined November 2010
Australia822 Posts
April 02 2013 04:01 GMT
#9
Damn. Looks gorgeous.

Third should be fine as well. Harrassable = good
Retired Mapmaker™
SidianTheBard
Profile Joined October 2010
United States2475 Posts
April 02 2013 04:37 GMT
#10
@ Qikz, December & Etcetra:
Thanks!

@Flash
True, although I'm hoping with HotS bringing more harass oriented units as well as making air play stronger, that with the 3rd and 4th both having huge vulnerabilities to air harass making it not so turtley. I also think by saying there's only 2 chokes is a little far fetched, because those 2 chokes spread out across the entire map. :D

@a176
It's 150x126, so it's not thaaat small. To be honest, I'm just kind of tired of all the huge maps out there that usually always result in 4,5 or 6 base play.

@Entirety
Hmmmmmmmmmmmmmmmmmmmm...........debatable! lol (I do like that name as well though heh)
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
lorestarcraft
Profile Joined April 2011
United States1049 Posts
April 02 2013 05:09 GMT
#11
so.... beautiful....
SC2 Mapmaker
Whiplash
Profile Blog Joined October 2008
United States2929 Posts
April 02 2013 05:35 GMT
#12
Reminds me of Blitz from brood war, but great map overall; the only thing I'd do is remove the top XWT and make the natural easier for protoss to wall off.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
thezanursic
Profile Blog Joined July 2011
5500 Posts
April 02 2013 05:49 GMT
#13
One of the most beautiful maps so far!
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Fatam
Profile Joined June 2012
1986 Posts
April 02 2013 07:46 GMT
#14
It's 150x126, so it's not thaaat small. To be honest, I'm just kind of tired of all the huge maps out there that usually always result in 4,5 or 6 base play.


Yeah 150x126 is actually slightly on the large side for a 2 player map. Considering that Daybreak is considered a "large" macro map weighing in at 148x120 and CK is 124x132 lol.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
KingCorwin
Profile Joined February 2013
United States134 Posts
April 02 2013 08:17 GMT
#15
teach me how to be as awesome as you sidian
Corwin#12780
gronnelg
Profile Joined December 2010
Norway354 Posts
April 02 2013 10:13 GMT
#16
The aesthetics are great!
Seems like there's a slight lack of open places. That might be a problem, but time will tell
Lulzez || My stream: http://www.twitch.tv/gronnelg
SidianTheBard
Profile Joined October 2010
United States2475 Posts
April 02 2013 17:22 GMT
#17
@Lore, Thezanursic
Thanks!

@Whiplash
I actually never played much Melee Brood War, I was much more of a UMS player back then. So I actually never knew of Blitz, but definitely looking at it you can see it has a similarity. Pretty neat. Here's how protoss can wall off their FE, two 3x3 buildings can block off to the nexus. I'm hoping with that, as well as MSC & Photon Overcharge they should (hopefully) be alright.

Also about the XWT, I do kind of like it without one at the top, but I'm unsure if I should take it out since it can be used as an early 1 or 2 base all-in path since it's the shortest distance, so I figured having the XWT would allow you to be prepared for it better.

FE:
+ Show Spoiler +

[image loading]


@KingCorwin
Time! Gotta spend time on those aesthetics. Even if the map itself sucks, as long as it looks good people might like it! haha. In my case I hope the layout/balance doesn't suck though

@gronnelg
Agreed, one of my concerns was that it might be a little too hard for zerg. I'm hoping with ling/bling/muta becoming popular again and with all the tight chokes + air harass options it won't be too bad though. Plus baneling landmines on the single wide ramps could prove to be extremely deadly.

-------------------------------------

OP has been updated with Protoss FE and some more pretty pics...since it appears a you guys love it. :D
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
April 02 2013 17:32 GMT
#18
Want similar version but with Zergs and Terrans, aka space platform with greeny elements. As terrans it can be something like Scrapstation and Daybreak, as Zerg... can you create new tileset with infested platform?
KJSharp
Profile Joined May 2011
United States84 Posts
April 02 2013 20:02 GMT
#19
most beautiful map I've ever seen.
sunshinehero
Profile Joined April 2012
Norway89 Posts
April 02 2013 21:08 GMT
#20
It looks really really good. But I dont like that you have to FFE with nexus. Its extremely hard to hold any early roach pressure, and the nestea spine crawler pressure is almost impossible. I belive thats why Dual Site had to be removed from the gsl ladder pool?
1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 204
StarCraft: Brood War
Rain 3222
GuemChi 1933
Noble 48
Bale 37
Leta 35
Shine 16
yabsab 9
Dota 2
NeuroSwarm218
LuMiX1
League of Legends
JimRising 819
Counter-Strike
minikerr50
Other Games
summit1g10362
WinterStarcraft413
Organizations
Other Games
gamesdonequick865
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 93
• davetesta24
• IndyKCrew
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
StarCraft: Brood War
• RayReign 18
• Azhi_Dahaki13
• iopq 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21136
League of Legends
• Rush983
• Lourlo883
• Stunt156
Upcoming Events
Afreeca Starleague
6h 21m
hero vs ggaemo
Larva vs Mong
The Patches Monday
12h 21m
Afreeca Starleague
1d 6h
Soulkey vs PianO
JyJ vs sSak
GSL
1d 7h
PiGosaur Cup
1d 20h
Afreeca Starleague
2 days
Mini vs Calm
Queen vs EffOrt
Replay Cast
2 days
The PondCast
3 days
Replay Cast
3 days
IntoTheTV X SOOP
4 days
[ Show More ]
Korean StarCraft League
4 days
GSL
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-23
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.