• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:13
CET 00:13
KST 08:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION3Crank Gathers Season 2: SC II Pro Teams12
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
SC4ALL $6,000 Open LAN in Philadelphia $3,500 WardiTV Korean Royale S4 Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest Kirktown Chat Brawl #9 $50 8:30PM EST
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[BSL21] RO32 Group Stage SnOw on 'Experimental' Nonstandard Maps in ASL [ASL20] Ask the mapmakers — Drop your questions Ladder Map Matchup Stats SnOw's ASL S20 Finals Review
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
How to stay on top of macro? Current Meta PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Dating: How's your luck? Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Big Reveal
Peanutsc
Challenge: Maths isn't all…
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1540 users

Has BW turned into a macro game?

Forum Index > BW General
Post a Reply
1 2 3 Next All
Kaotu
Profile Blog Joined October 2004
United States986 Posts
January 23 2006 04:34 GMT
#1
OK, this was inspired by 1) FA's reflective thread about zerg, and more importantly 2) watching some very new replays and some old, 'classic' replays.

In your opinion, has BW become what so many people without a real grasp of the game have called it: a mass unit game? Has dependence on a stable economy replaced reliance on micro and timing? I'm debating it in my mind. It seems to me that thanks partly to nada but moreso to the oov generation of terran, predictable macro builds are becoming the norm. Of course on the pro level we can see variety, but then again, I would venture to say that on the pro level too macro fights have become significantly more common.

Perhaps it is merely the games I have recently watched/played, but I am somewhat saddened by the rise of predictability across the board and the huge economy battles. Some people like it. How about you? Do you agree with my analysis? Do you like the rise of macro (if you agree that there has been such a rise?)
rel
Profile Blog Joined January 2005
Guam3521 Posts
Last Edited: 2006-01-23 04:39:52
January 23 2006 04:39 GMT
#2
yes bw has turn into a very common style id like to call boring, with a few rare players. Maybe its just me, but watching terran's mass for 20 min till there 200/200 3/3 tvp is pretty boring, PvP has always been pretty macro intensive, Todays TvT looks less micro intensive too, its pretty much like the TvP's Mass up enough tanks to defend a new expo, intill you expo enough and hi 200/200 then slowely take over there expansions...
I'll tank push my way into her heart. ☮♥&$!
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
January 23 2006 04:39 GMT
#3
The reason you think this is because of the huge influx (spelling?) of FE for p/t. Namely with maps like Luna this has become familiarized and common. From there i would contend that p's and t's try to do that on alot of the other maps and it works out ok (some not so much ie P on Rush Hour = they bitch about it being a z map cause they forgot how to play outside of FE). I dont think its become fully a macro game, nobody will go anywhere STILL solely on macro. You have to have control of the stuff you make. YES this game features more macro now that P/T's think they have to get an expo as fast as the zerg does.
Fayth[pG]
Profile Joined March 2004
Canada1093 Posts
January 23 2006 04:40 GMT
#4
Much harder to get at a top level nowadays because of that, everyone knows how to play safe with good macro. Was more fun when Terrans were easy to beat, just going dt drop, then pump units off 1 expand with 7 gates, i would win all the time, now everyone plays safe, Testiish, bleh
oOa
CreationZealot
Profile Joined May 2005
72 Posts
January 23 2006 04:44 GMT
#5
.... yes
imo is very boring when players wait 200/200
when im in bnet i prefer to quit when players only expand and wait ... very booring
old school was very interesting a lot of micro and funny matches
i am CreationZealot
Liquid`Drone
Profile Joined September 2002
Norway28704 Posts
January 23 2006 04:49 GMT
#6
timing is just as important as before. in fact most really good players just have so good timing that their builds are timed to counter everything. or at least that's how it goes for terrans. toss still needs to alter their play.

zvt is fun as hell though because it's possible to play a non-macro style of play there. problem is just that one tiny micro mistake can cost you the game then.. but then again, that's part of why bw is so cool, tiny details can decide the outcome.

but yeah, pvt and tvp are sooooooooo much less fun now than before, which is mostly caused by the maps. I feel zvt/tvz have evolved in a positive way though, even if you play more of a macro style zvt it's still very cool because there's a lot of micro involved even then. (for example with mutas as zerg or m&m vs lurk as terran)

zvp is more balanced than before and I like how that has developed. although I don't really like how every map has 2 ways to leave your base so lurker containment becomes void, as it is no longer overpowered anyway. (due to protoss players improving. )
Moderator
RiSE
Profile Joined April 2004
United States3182 Posts
January 23 2006 04:51 GMT
#7
The old ways of playing are less effective, it's not like people today have inferior micro than before, they just learned to effectively get alot of units and spend better.
heavy hand upon the land, feel it's weight inside you
inkblot
Profile Joined December 2004
United States1250 Posts
January 23 2006 04:54 GMT
#8
I like to play a macro game myself, but I agree that games with alot of harrass, drops, and micro are usually more entertaining. PvT is maybe the exception, but PvT just isn't exciting to watch at all IMO. I've been playing War3 lately, and I've found that I now enjoy War3 replays more than BW games. It feels like there is more creativity and less win-by-execution than BW, which in turns makes many BW players think it's easy.

I agree with control, Luna hugely popularized fast expansions for P/T. After a few months of all Luna, P/T players now play macro games everywhere unless it is strictly impossible. Just an example of the metagame changing, which is bound to happen over time, even though many feel BW has nearly reached strategic perfection.
Raidern
Profile Joined February 2005
Brazil3811 Posts
January 23 2006 04:58 GMT
#9
On January 23 2006 13:40 Fayth[pG] wrote:
Was more fun when Terrans were easy to beat, just going dt drop, then pump units off 1 expand with 7 gates, i would win all the time, now everyone plays safe, Testiish, bleh


yeah, when Terrans were easy to beat you were considered one of the best players of the world, picked as a favourite in every WCG since 2001.
For the Swarm!
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
January 23 2006 04:59 GMT
#10
I thought about that too. Games were cooler before. But I think it's more of a trend.

If you look at ygclan replays for a period of time ...lets say ~~6 months for example, you see pretty much the same type of games...like lately. FD Terran toss, FE tvZ...and the game goes on pretty much the same. And if you look like a year ago everyone played differently, but all did the same thing. maybe it's mostly because those replays on ygclan etc are practicegames and those semi-pros or whatever they are, are just trying to improve their general gameplayu, not winning by/revealing cool strats.

Also the pro-level is a LOT higher then korean semi-pros, or "top foregners" which is very clear if you watched the blizzcon games etc.,.
Korean pros just played a lot more microintense and ..more perfect, not any mad macro games.

Well playing "perfect" would obviosly involve more micro, since a "perfect" player can do that at the same time as macroing.
Enter a Uh
Sadist
Profile Blog Joined October 2002
United States7290 Posts
January 23 2006 05:02 GMT
#11
bw isnt fun anymore with terran.

If it wasnt so old id play another race = ) (zerg)

i dont like doing predictable builds everygame, fact port is worthless tvp now on most maps, aswell as alot of tvt builds being non viable unless they are used in a specific situation because of maps. Its pretty much all vulture/fast exp nowadays with the occasional fact port/2 port wraith. removing cliffs from maps i believe has greatly hindered the variety of play and caused much more games to involve fast expoing and such.
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Chris307
Profile Joined June 2004
3095 Posts
January 23 2006 05:36 GMT
#12
BW hasn't turned into a macro game, people have just gotten a lot better at macro.

Instead of microing smaller groups of units, we see people microing huge armies more. Strong micro is still nothing short of vital, and people will have to learn how to enjoy micro on the macro scale as opposed to it being as simple as one handful of units against another handful.

I do think maps like Luna and Nostalgia strongly encourage (basically force) one specific style of play with absolutely no deviation, though, and that definitely gets boring. You could probably find a few pro TvP on Luna replays that looked identical down to starting locations and timing and unit counts and everything.
PUSH DICE CUP BACK AND I SHOOT CRAP
CruiseR
Profile Joined November 2004
Poland4014 Posts
January 23 2006 05:41 GMT
#13
I agree.
It can be seen in modern TvP's.
But i prefer Micro style (most of my tvps are 10-20minutes long;o) - like 1 exp then mass harrass -> go
maareek
Profile Blog Joined November 2004
United States2042 Posts
January 23 2006 05:47 GMT
#14
Well I definitely think that it now strongly emphasizes safe macro builds. But that's what the maps everybody uses now force you into more or less. You have to play the maps as much as anything else in a game so on something like luna you just simply can't play much else.

That's part of the reason I'm starting to tire of the game. PvT is almost the safe thing every game to me now, it's grown tedious. But legitimately a terran player just can't use a lot of old openings on these new maps.

IMO, what has happened recently is that BW has been "dumbed down" to an extent. PvT on luna (or basically any new map) you can do the same build every single freaking game and be fine. A lot of elements of the game have been removed, making it far easier for lower level players to perform. Hell, I've always hated LT and now I look at playing on it as a welcome change.

Obviously these maps are great for pro's to use, and I like most of them alot but it's quite annoying how almost all of the maps are made from basically the same mold. A lot of it has been done in the name of balance I understand, but I it's sucked a lot of fun out of a matchup I always loved the most.

PvZ I really don't notice it becoming that much different. Z still has plenty of things to do on all maps so the spice is still there. ZvP I do notice a lot more P's going fast expand (even on rush hour wtfh) but then again I remember lots of P's liked to do it on nost too. Bad P's think they have to fe so you're fine because they are bad and most likely would fe whether the maps were good for it or not. Good P's will mix it up so you're still fine.
FrozenArbiter: Obless PvT master
red.venom
Profile Joined October 2002
United States4651 Posts
January 23 2006 05:50 GMT
#15
Everyones macro is so strong now that although its not a macro game, you cant capitilize on mistakes or a player being wide open for a minute as much. Particularly vs T, who always seem to have a backup defense setup quickly.

And the macro maps that are popular right now dont help. I think ZvT is pretty boring to play now since T just fast expands nearly every game.
Broom
CrownRoyal
Profile Blog Joined November 2005
Vatican City State1872 Posts
January 23 2006 06:10 GMT
#16
the only matchup that is seriously fucked up is tvp, I'm fucking sick of playing this bullshit 200/200 take half the map than attack style terran's. In fact as soon as that started becoming a trend i started 5 zealot rushing everyone becuase i hate that boring shit. I did it so much (and was very successful with it) that I actually suck ass at pvt now, fuck you whoever made luna you killed my pvt.
You're pretty when I'm drunk.
ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
January 23 2006 06:14 GMT
#17
A lot of people say things I agree with, esp. Sadist. Part of the reason I'm not playing anymore is the lack of crativity among players and a lot of maps are just .. bad. Luna is the worst map introduced to bw since blizzard released BGH.
ModeratorFather of bunnies
uiCk
Profile Blog Joined December 2002
Canada1925 Posts
January 23 2006 06:16 GMT
#18
UMS is the only way to go in 2006
I can no longer sit back and allow Communist infiltration, Communist indoctrination, Communist subversion and the international Communist conspiracy to sap and impurify all of our precious bodily fluids
Ghin
Profile Blog Joined January 2005
United States2391 Posts
January 23 2006 06:16 GMT
#19
On January 23 2006 15:14 ToKoreaWithLove wrote:
A lot of people say things I agree with, esp. Sadist. Part of the reason I'm not playing anymore is the lack of crativity among players and a lot of maps are just .. bad. Luna is the worst map introduced to bw since blizzard released BGH.

Exactly. Luna is what makes it boring.
Legalize drugs and murder.
intrigue
Profile Blog Joined November 2005
Washington, D.C9934 Posts
January 23 2006 06:26 GMT
#20
i agree with chris307. the macro aspect of starcraft was existent back in the day, but just sorely undeveloped. maybe we can expect another aspect that people haven't considered at all to come about.
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
WardiTV Mondays #57
CranKy Ducklings31
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ROOTCatZ 281
SpeCial 40
StarCraft: Brood War
NaDa 64
Dota 2
monkeys_forever270
syndereN259
Counter-Strike
fl0m909
PGG 116
Super Smash Bros
PPMD43
Heroes of the Storm
Liquid`Hasu507
Other Games
tarik_tv4694
Grubby2676
FrodaN578
shahzam525
summit1g158
Maynarde146
ToD144
ArmadaUGS119
Fuzer 110
C9.Mang082
UpATreeSC63
Organizations
Counter-Strike
PGL267
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• kabyraGe 234
• Hupsaiya 78
• musti20045 38
• davetesta21
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Eskiya23 22
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2869
Other Games
• imaqtpie1405
• WagamamaTV489
Upcoming Events
Sparkling Tuna Cup
10h 48m
WardiTV Korean Royale
12h 48m
LAN Event
15h 48m
Replay Cast
1d 9h
WardiTV Korean Royale
1d 12h
LAN Event
1d 15h
OSC
1d 23h
The PondCast
2 days
LAN Event
2 days
Replay Cast
2 days
[ Show More ]
LAN Event
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
WardiTV Korean Royale
4 days
LAN Event
4 days
IPSL
4 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
4 days
Sparkling Tuna Cup
5 days
WardiTV Korean Royale
5 days
LAN Event
5 days
IPSL
5 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.