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Newbie Mini Mafia XXIII

Forum Index > TL Mafia
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Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 03 2012 17:06 GMT
#68
/in
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 04 2012 08:50 GMT
#95
I just wish there would be clues this game. I think my profile could be super sexy for clues =(
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 06 2012 00:50 GMT
#124
On August 06 2012 09:11 Golbat wrote:
Show nested quote +
On August 06 2012 08:50 Dandel Ion wrote:
On August 06 2012 08:41 Hapahauli wrote:
Welcome Dandel Ion! Good to see you in the threat so soon =)

A couple of things regarding your post:

On August 06 2012 08:28 Dandel Ion wrote:
Policy talk:
Blindly lynching lurkers is probably just as bad as blindly lynching active people. If scum divides roles properly they will try to have ~2 posting actively and maybe 1 trying to lay low.
Also, it's a huge tell if a lurker starts getting really active later in the game, so scum lurkers are not my primary concern right now.


I don't consider sudden activty later in the game a "huge-tell" - can you explain this to me?

If somebody lurks all game and suddely gets really active when scum is in a dicey position, randomly bandwagons on somebody out of nowhere/etc. I would consider that extremely suspicious.
Getting cred as an "active townie" after not contributing for days is pretty hard, I'd imagine.
I have never played mafia before (forum or otherwise), so sure my opionions might be absolute BS, but right now, I don't feel threatened.

And why would you feel threatened?
On August 06 2012 08:41 Hapahauli wrote:
I do not agree with not lynching players just by merit of being active. But since it is highly unlikely that we find a big scumslip on day 1 (though one may hope), I would be fine with getting rid of a lurker day 1. I would also be okay with a no-lynch on day 1, since the chances of correctly lynching without information is 25%, so basically it's a crapshoot. But I'll understand if I find few supporters for that idea... Just putting it out there.


No-lynching Day 1 is a terrible terrible idea. Even in the event of a mislynch, town gains so much information from the voting process that even a lynch with "poor odds" is beneficial. Furthermore, I believe town has a higher than 25% chance of lynching mafia if we don't bandwagon on an active/controversial poster (this is where most of the mislynches come from in the recent games I've seen). A no-lynch gives mafia a free night-kill while keeping the town in the dark.

But with scum being able to coordinate themselves, I'd imagine it's very easy for them to force a bandwagon on a townie, no?

Well, that's the point of the lynch. If a bandwagon forms on a player who afterwards flips green, the bandwagon formers, (as well as people who hopped on late with no reason) are under huge scrutiny and suspicion. It's one of the best ways to catch mafia early imo. At the very least, we get good discussion and that can set us up for future lynches as well.


Yep. Encouraging lots of activity is the best way to play the game--what most people don't realize is that a town that is busy accusing each other and a town that is totally quiet both have about equal chances of drawing mislynches early in the game, but a town that is busy accusing each other makes it much harder for scum to hide. And once scum start accusing, they either have to bus or push mislynches, either of which is hard to pull off, and gives scum a greater chance of making a mistake.
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 06 2012 01:12 GMT
#128
On August 06 2012 09:13 Hapahauli wrote:
@ Golbat: Welcome!

@ Dandel Ion: I disagree to a certain extent - not all scum will suddenly become active and incriminate themselves to bandwagon a player. Many scum in newbie games are comortable staying out of the thread and never being active. I do not believe that the "sudden activity read" it is an excuse to not be concerned with "scum lurkers" early in the game, and we should smoke-'em out as early as possible.

Show nested quote +
On August 06 2012 08:50 Dandel Ion wrote:
...
On August 06 2012 08:41 Hapahauli wrote:
I do not agree with not lynching players just by merit of being active. But since it is highly unlikely that we find a big scumslip on day 1 (though one may hope), I would be fine with getting rid of a lurker day 1. I would also be okay with a no-lynch on day 1, since the chances of correctly lynching without information is 25%, so basically it's a crapshoot. But I'll understand if I find few supporters for that idea... Just putting it out there.


No-lynching Day 1 is a terrible terrible idea. Even in the event of a mislynch, town gains so much information from the voting process that even a lynch with "poor odds" is beneficial. Furthermore, I believe town has a higher than 25% chance of lynching mafia if we don't bandwagon on an active/controversial poster (this is where most of the mislynches come from in the recent games I've seen). A no-lynch gives mafia a free night-kill while keeping the town in the dark.

But with scum being able to coordinate themselves, I'd imagine it's very easy for them to force a bandwagon on a townie, no?


I think you over-estimate the power of mafia. Mafia only have 3 votes as opposed to town's 9 votes. Furthermore, if Mafia violently forces a bandwagon, it reveals their hand and makes them easy lynches in subsequent days.


I was reading through the OP and host said that we would know which roles are in the game, but not the number of roles. I'm not sure how Hapahauli knows there are only 3 scum in the game.

Also, why is Promethelax so quiet? In the last game I played him, he racked up 10 posts in the first six hours of the game.
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 06 2012 01:15 GMT
#130
On August 06 2012 10:12 Shady Sands wrote:
Show nested quote +
On August 06 2012 09:13 Hapahauli wrote:
@ Golbat: Welcome!

@ Dandel Ion: I disagree to a certain extent - not all scum will suddenly become active and incriminate themselves to bandwagon a player. Many scum in newbie games are comortable staying out of the thread and never being active. I do not believe that the "sudden activity read" it is an excuse to not be concerned with "scum lurkers" early in the game, and we should smoke-'em out as early as possible.

On August 06 2012 08:50 Dandel Ion wrote:
...
On August 06 2012 08:41 Hapahauli wrote:
I do not agree with not lynching players just by merit of being active. But since it is highly unlikely that we find a big scumslip on day 1 (though one may hope), I would be fine with getting rid of a lurker day 1. I would also be okay with a no-lynch on day 1, since the chances of correctly lynching without information is 25%, so basically it's a crapshoot. But I'll understand if I find few supporters for that idea... Just putting it out there.


No-lynching Day 1 is a terrible terrible idea. Even in the event of a mislynch, town gains so much information from the voting process that even a lynch with "poor odds" is beneficial. Furthermore, I believe town has a higher than 25% chance of lynching mafia if we don't bandwagon on an active/controversial poster (this is where most of the mislynches come from in the recent games I've seen). A no-lynch gives mafia a free night-kill while keeping the town in the dark.

But with scum being able to coordinate themselves, I'd imagine it's very easy for them to force a bandwagon on a townie, no?


I think you over-estimate the power of mafia. Mafia only have 3 votes as opposed to town's 9 votes. Furthermore, if Mafia violently forces a bandwagon, it reveals their hand and makes them easy lynches in subsequent days.


I was reading through the OP and host said that we would know which roles are in the game, but not the number of roles. I'm not sure how Hapahauli knows there are only 3 scum in the game.

Also, why is Promethelax so quiet? In the last game I played him, he racked up 10 posts in the first six hours of the game.


EBWOP: Just read that there are 3 scum players left and 9 town players left. Sorry about that, my mistake.
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 06 2012 01:59 GMT
#140
On August 06 2012 10:54 iamperfection wrote:
Sup everybody

I have come around in my thinking from previous games and agree that lynching lurkers is a good policy to have. When the town is inactive or loses its active players it is very easy for the scum to start leading the town. In my first game my scum buddies were able to dominate the conversation. In my last game that son of a bitch hapa cost me my perfection and i have been in mourning ever since.

Its redemption time

Show nested quote +
On August 06 2012 10:12 Shady Sands wrote:
Also, why is Promethelax so quiet? In the last game I played him, he racked up 10 posts in the first six hours of the game.


Alright lets not go accusing people of lurking in the first 2 or so hours into the game. We have 48 hours and while i want to see activity its important to remember this is forum mafia there will be times people can be active and not active.

Show nested quote +
On August 06 2012 10:24 Lvdr wrote:
I guess I misunderstood. I thought golbat was a mafia that got lynched d1.

I'm really just trying to get some opinions going.

You can easily go back and see the results of that game. takes 2 seconds and now people are going to start questioning your effort
http://www.teamliquid.net/forum/viewmessage.php?topic_id=353315


Speaking of previous games i would like to know how yourharry is going to aproach this game. If we are going to get your logic that makes no sense where your "sure" sombody is town or mafia i say we lynch you know before your logic festers and contaminates the town. One of the reason i lynched calgar in my previous game is because he actually used your logic in his own defense. Unforgivable in my view.

Your thoughts?



I'm not accusing Prome of lurking, I'm just saying that his behavior this game doesn't match up with his behavior last game (when he flipped green) and his behavior in XIX (when he was scum).

On August 06 2012 10:28 Golbat wrote:
Show nested quote +
On August 06 2012 10:12 Shady Sands wrote:
On August 06 2012 09:13 Hapahauli wrote:
@ Golbat: Welcome!

@ Dandel Ion: I disagree to a certain extent - not all scum will suddenly become active and incriminate themselves to bandwagon a player. Many scum in newbie games are comortable staying out of the thread and never being active. I do not believe that the "sudden activity read" it is an excuse to not be concerned with "scum lurkers" early in the game, and we should smoke-'em out as early as possible.

On August 06 2012 08:50 Dandel Ion wrote:
...
On August 06 2012 08:41 Hapahauli wrote:
I do not agree with not lynching players just by merit of being active. But since it is highly unlikely that we find a big scumslip on day 1 (though one may hope), I would be fine with getting rid of a lurker day 1. I would also be okay with a no-lynch on day 1, since the chances of correctly lynching without information is 25%, so basically it's a crapshoot. But I'll understand if I find few supporters for that idea... Just putting it out there.


No-lynching Day 1 is a terrible terrible idea. Even in the event of a mislynch, town gains so much information from the voting process that even a lynch with "poor odds" is beneficial. Furthermore, I believe town has a higher than 25% chance of lynching mafia if we don't bandwagon on an active/controversial poster (this is where most of the mislynches come from in the recent games I've seen). A no-lynch gives mafia a free night-kill while keeping the town in the dark.

But with scum being able to coordinate themselves, I'd imagine it's very easy for them to force a bandwagon on a townie, no?


I think you over-estimate the power of mafia. Mafia only have 3 votes as opposed to town's 9 votes. Furthermore, if Mafia violently forces a bandwagon, it reveals their hand and makes them easy lynches in subsequent days.


I was reading through the OP and host said that we would know which roles are in the game, but not the number of roles. I'm not sure how Hapahauli knows there are only 3 scum in the game.

Also, why is Promethelax so quiet? In the last game I played him, he racked up 10 posts in the first six hours of the game.


Promethelax might be trying to be quieter than last game, because those 10 posts in six hours were a big part of getting him lynched, were they not?

I should probably be doing the same, but posting is just so much DAMN FUN.


That's exactly my point. In XIX Prome was scum and led discussions actively from D1. In XXII Prome was town and posted a ton of fluff, and posted a bunch of weak cases. In XXIII, Prome is not posting. Weird
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 06 2012 05:24 GMT
#151
On August 06 2012 11:31 Lvdr wrote:
Show nested quote +
On August 06 2012 11:19 Golbat wrote:
On August 06 2012 10:54 Lvdr wrote:
Hapahauli was very eager to be suspicious of me based on my ignorance of prior events.

Could be mafia sowing confusion.


I'm suspicious of you as well, because it's pretty common to be suspicious of someone who tries to start discussion using obviously false information. Because that could also be mafia sowing confusion.



Throw out my first statement, it was clearly misinformed and not useful.

As I am somewhat of an unknown quantity let me explain that if my accusations seem random, its because they pretty much are (at this point). It seems that d1 is the time to try to get people on record so that you can have a body of evidence to work off of in the future.

Overeager townie apologizes.


Yeah, overeagerness on D1 can be pretty bad, especially in a newbie game. In XXII a confirmed townie ended up getting the Vigi lynched because the Vigi didn't know how to properly defend himself against accusations without looking even more scummy in the process.

We need everyone to at least have made a post in here before any serious hunting can begin. Otherwise we're giving up too much edge to scum, who can just lurk and wait for town to WIFOM and OMGUS each other to death.
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 06 2012 05:24 GMT
#152
And with that, I'm off to bed. See you all tomorrow during lunch.
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 06 2012 17:39 GMT
#200
On August 07 2012 02:30 Lvdr wrote:
Synyster seems to fit the 'post just enough' mafia profile. His defenses have involved a lot of passive accusing against his attackers.


What I don't get about Synyster is why he'd have to make posts justifying his own behavior, when we're not even halfway through Day 1. But then the excuses about "caution" could just be a convenient excuse for continued passive accusations.
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 01:15 GMT
#251
Synystyr looks scummy to me. Here's why:

I believe that not lynching players simply because they are active is a good way to go about things. You could be scum using that as an excuse to cover up. While I do see the benefit in lynching a lurker versus an active player, I do not believe this should be the sole reasoning on how we lynch someone.


What is he trying to say here? We should avoid lynching active players? Or do scum already know that they should be active? Or is there a benefit? Or isn't there? Is the wine in front of me?

On August 07 2012 01:21 Synystyr wrote:
@Hapa

Don't be so quick to vote me after one post I was merely implying that activity is not indicative of alignment and shouldn't be taken into account in a case, yet.

@Dandel

My read on Golbat is that he's neutral leaning scum. Scum like to cause discord amongst the town, and there's really no need for attacks on reading comprehension without a good reason. He's just trying to stir shit up. He wants to lynch lurkers as well, which may be the start of a defense to as why he shouldn't be lynched d1.


Here, he doesn't say very much at all. First off, policy lynching lurkers is not because activity indicates alignment, it's because when town can lurk, then scum gets a free ride to lurk, too. Policy lynches are designed as punishment to "dry up the pond" for scumfish to swim around in.

Second, when he says that scum like to cause discord amongst the town, it's almost like he's painting anyone who comes out with an early case as a potential scum. Why would a town want to do that? Town benefits from discussion and active scumhunting, even to the point of arguments, if necessary.

On August 07 2012 01:37 Synystyr wrote:
I'm just being cautious. Golbat hasn't been too productive as far as I can tell, which isn't a town move, so I'm leaning scum. It's still early so I'm not pushing for anything yet though.


Scum have to look like they're trying to catch scum, without committing to anything. Here, Synystyr does that, as well as basically priming Golbat for a lynch, without having to commit himself. This is anti-town play at best.

On August 07 2012 03:43 Synystyr wrote:
Show nested quote +
On August 07 2012 01:43 Hapahauli wrote:
On August 07 2012 01:41 Dandel Ion wrote:
On August 07 2012 01:28 Hapahauli wrote:
On August 07 2012 01:21 Synystyr wrote:
@Hapa

Don't be so quick to vote me after one post I was merely implying that activity is not indicative of alignment and shouldn't be taken into account in a case, yet.

@Dandel

My read on Golbat is that he's neutral leaning scum. Scum like to cause discord amongst the town, and there's really no need for attacks on reading comprehension without a good reason. He's just trying to stir shit up. He wants to lynch lurkers as well, which may be the start of a defense to as why he shouldn't be lynched d1.


I didn't vote you yet Synystyr, just an FOS is all. But what's with the passive finger-pointing? In the first post, you mention that "I could be active scum" trying to clear myself - what's the townie motive behind that?

Secondly, that reasoning on Golbat is terribad: he's trying to stir shit up and focus on lurkers (good townie behavior), and therefore he's setting up to defend himself and therefore he's scum?! Yeah ok buddy.

Well you could be scum. I don't think it's bad to point out that, just because something looks towny, it can't be scum-motivated too.
He did not actually attack you, or even imply to direct his post towards you. It seemed to me like he was talking more in general. Yet you're getting pretty defensive, pretty fast.

Synystyr, now that you're here, post some more plox.


I agree, from your perspective I could be mafia. However, I'm calling attention as to how Synyster decides to cast suspicion. His post literally says nothing, and it reads as a passive fingerpoint to me. As for my "defensiveness," I don't make any effort to defend myself - I'm simply pointing out scummy behavior, and this one just so happens to involve my name.


On the contrary, I feel quite safe going with my instinct that you are a townie. You ask all the right questions and cast good suspicion over everyone. I really do mean it when I say I'm just being cautious. You never know what could happen.


Scum try to buddy other players very aggressively in the early parts of the game. This is a classic scumslip.

On August 07 2012 08:41 Synystyr wrote:
Let me assure you guys that I am indeed town! I apologize for the number of "fluff" posts that you guys say I am making. There is simply not much to go off this early in the game. I would move for a lurker policy lynch at this point in the game over any other active players unless they make me suspicious.

Golbat says he has some cases to post, so I'd like to hear what he has to say.


Wait a second: earlier Synystyr says that "activity is not indicative of alignment"; now, when people pressure him, he argues for a lurker policy lynch. This is the biggest slip in the thread so far.

In conclusion: town doesn't have to act like they're scumhunting without actually committing. Town doesn't have to try and buddy other players. Town doesn't have to self-consciously apologize for fluff posts and then immediately contradict their own post from 2 pages ago. There is no reason to do any of this... unless he's scum.

## Vote Synystyr
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 02:59 GMT
#277
On August 07 2012 11:51 Lvdr wrote:
I will still observe them (just like everyone) but Synyster and iamperfection are the ones I am confident enough to FOS.

Golbat is average suspicion, and YH is inscrutable.

Right now (and I reserve the right to change my mind when more posts are made) I think iamperfection would give us more information. If he flips red, YH looks much less suspicious. Hard to believe he would bus YH that hard D1.

Synyster is still a good lynch because of the cases brought so far. Unfortunately, because he has said basically nothing, the connections would be less obvious. Voting trends are always useful though.


Not sure that going for "lynch to reveal information" is a good idea. I pushed that line in XXII, and both my targets ended up flipping town (one ended up flipping Vig, as Golbat can attest to.)

If Synystyr seems scummier, he's probably the better lynch target.
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 17:09 GMT
#303
On August 08 2012 02:00 Hapahauli wrote:
Why I believe Promethelax is a better lynch than Synyster and iamperfection

Synystyr - while he has been suspicious, the suspicion on him so far has been too easy. It's been coming together without any resistance from scum or Synystyr himself. I doubt mafia would sit back and watch one of their own burn with so little resistance. WIFOM, yes, but that's my feeling.

iamperfection - His play has been suspicious, but my confirmation bias may have gotten the best of me when I questioned him. I just can't see mafia deciding to policy-lynch YourHarry from day 1. It seems absurd in my eyes, and I want to see more from iamperfection before I make a decision.


The reason why it's felt so easy to lynch Synystyr is because he hasn't been defending himself. I haven't seen a single case or single defense out of him since the train on him started, which is anti-town play. Given how guilty Syn looks and Syn's inactivity, we could just as easily say that scum was bussing him.
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 17:36 GMT
#316
/in

=(
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 17:36 GMT
#317
Are we going to see a full list of roles from the last game or not?
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 17:39 GMT
#321
On August 08 2012 02:37 Hapahauli wrote:
@mkfuba - you scumslipped harrrrrrd here:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=355874&currentpage=15#300

@ Shady - if Synyster didn't flip red, you would've looked awful from the case you pushed

@ YourHarry - you just blew my mind lol


Lol I guess so, although the case was strong and logical.

Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 17:50 GMT
#337
The whole scum strategy was to push Syn and Prom as lynches, and hopefully get Prom to wagon Syn hard, so we could set Prom up as the D2 mislynch.
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 17:55 GMT
#343
D1, one of the quieter players. Likely Golbat or Sideni. Wanted to nail a blue, and also keep fostering mistrust between the active townies.

D2, we were planning on having YH claim Cop, and then depending on whether there was a cop, either Nightkill the real Cop or Nightkill no one (to make it seem like YH was the Cop and he got Medic'd).
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 07 2012 19:46 GMT
#368
So what's the plan going forward? Are we going to get a new set of role PMs and keep using this thread, or are we going to post in a new thread?
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 09 2012 20:34 GMT
#490
On August 10 2012 05:28 Dandel Ion wrote:
Show nested quote +
On August 10 2012 04:51 Promethelax wrote:
I am suspicious of Dandel's play thus far:
He started by skating over the policy discussion, which is fair since we all just started a game together. He also suggests a silly policy lynch and doesn't give us a read or an opinion.

Okay, first post. Just had to post. Whatever.

But almost 24 hours later he comes back into the thread to say:
On August 10 2012 04:07 Dandel Ion wrote:
On August 10 2012 04:01 Lvdr wrote:
I was writing a breakdown of Yh's town claim... then I read that it got retracted. So much for that.

Given that the claim was retracted and YH (according to him) didn't know his alignment when he made the claim we cannot really draw any conclusions based on it. Any argument would be a WIFOM from YH's point of view, but even YH didn't know what his alignment was.

That's assuming he said the truth.
And you should never just assume that.


which is basic advice to a newb that we could all give. He hasn't given the thread anything and was so excited before hand. (Look at all of his posts between game 23a and 23b, I am forced to think that something changed and so his excitement died down, I read this as a scum tell and will be watching Dandel closely.

Just to clarify this shit, "basic advice to a newb" is the point of this. It's called "Newbie Mafia", you know? I'd like for you to point out the exact syllable that's "scummy" about it.
Yeah, I'm lurking so far, I know I know. But so are goodkarma and Axero, Sideni (again) and Shady Sands (not even a single post since the start)
I'd like to know the reason why I'm so far above them, because I'm pretty sure you don't have one.

Between YourHarry being YourHarry, mkfuba attacking YourHarry for being YourHarry, Lvdr being lvdr, mkfuba attacking lvdr for being lvdr, and the new people doing blanket statements about policy, I was yet unable to find anything I felt I could post on. That's my reason.


You hit the nail right on the head there. I just finished reading through the thread. There's not one case that I can build that isn't completely WIFOM-y.
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 09 2012 20:40 GMT
#492
On August 10 2012 05:37 iamperfection wrote:
Do you think we should still policy lynch yourharry?


No. Policy lynching a player because he was playing as a bad townie two games ago is no substitute for actual scumhunting. When town is only 1 mislynch away from LYLO, we'll be regretting it, hard.
Что?
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