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[R] High level BGH replays

Forum Index > BW General
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1 2 3 4 5 Next All
gokai
Profile Blog Joined August 2004
United States812 Posts
December 26 2005 12:47 GMT
#1
Since my friend and I only play BGH, I was wondering if there are any high level bgh replays. We play only 3v3, so those will be very helpful, but 2v2 are fine too. Since I want to improve my terran, there must be a terran in the replay.

P.S.
Are there any good terran strategy and build orders for bgh 3v3?
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22259 Posts
December 26 2005 13:18 GMT
#2
You're in the wrong place buddy.
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
omgbnetsux
Profile Blog Joined April 2004
United States3749 Posts
December 26 2005 13:35 GMT
#3
High level... BGH? Aren't those mutually exclusive?
useLess
Profile Blog Joined January 2004
United States4781 Posts
December 26 2005 13:37 GMT
#4
You can find some decent 3v3 Hunters on that YaoYaun place, but 99% of those replays consist of mainly Toss vs Toss, with the occasional Zerg or Terran to mix it up. Even progamers in these sort of showmatches go all-out Toss.
Moonlight Shadow
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2005-12-26 13:41:23
December 26 2005 13:38 GMT
#5
Wrong forum man.

Try
http://www.starcraftdream.com/
http://www.bgh4ever.com/

Mind you BGH/fastest community not organized - and I hope they never do organize themselves.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
miNi
Profile Blog Joined October 2005
Korea (South)2010 Posts
December 26 2005 13:44 GMT
#6
i've played 3v3 for a long time, and for a terran, the best thing to do is:
7 depot
8 barrack
another barrack when u have the money,
then u just go from there.
um.. u have to make a bunker if u suspect rushes, eg if there are zergs

just mass mnm, with some tanks.
eventually, u have to take control of middle, make turrets everywhere and mass tanks, and mnm
Zymurgy
Profile Joined December 2003
United States370 Posts
December 26 2005 14:50 GMT
#7
On December 26 2005 22:38 Physician wrote:

Mind you BGH/fastest community not organized - and I hope they never do organize themselves.


You should refer to your sig before you post...remember bw is a game and if people have fun playing bgh why would you hope they don't get an organized community if that is what makes the game fun for them?
GTR
Profile Blog Joined September 2004
51574 Posts
December 26 2005 14:59 GMT
#8
On December 26 2005 23:50 Zymurgy wrote:
Show nested quote +
On December 26 2005 22:38 Physician wrote:

Mind you BGH/fastest community not organized - and I hope they never do organize themselves.


You should refer to your sig before you post...remember bw is a game and if people have fun playing bgh why would you hope they don't get an organized community if that is what makes the game fun for them?


bgh is kinda disrepected in our teamlqiuid community, so what the hell are you talking about
Commentator
Zymurgy
Profile Joined December 2003
United States370 Posts
December 26 2005 15:03 GMT
#9
On December 26 2005 23:59 GTR-2-Go wrote:
Show nested quote +
On December 26 2005 23:50 Zymurgy wrote:
On December 26 2005 22:38 Physician wrote:

Mind you BGH/fastest community not organized - and I hope they never do organize themselves.


You should refer to your sig before you post...remember bw is a game and if people have fun playing bgh why would you hope they don't get an organized community if that is what makes the game fun for them?


bgh is kinda disrepected in our teamlqiuid community, so what the hell are you talking about


where did i mention tl.net? I was mentioning how he said he hopes they never get an organized community and why he would wish that since it has little affect on us anyways...i didn't say tl.net was the best place to post this kind of thing since obviously it is not.
GTR
Profile Blog Joined September 2004
51574 Posts
December 26 2005 15:08 GMT
#10
On December 27 2005 00:03 Zymurgy wrote:
Show nested quote +
On December 26 2005 23:59 GTR-2-Go wrote:
On December 26 2005 23:50 Zymurgy wrote:
On December 26 2005 22:38 Physician wrote:

Mind you BGH/fastest community not organized - and I hope they never do organize themselves.


You should refer to your sig before you post...remember bw is a game and if people have fun playing bgh why would you hope they don't get an organized community if that is what makes the game fun for them?


bgh is kinda disrepected in our teamlqiuid community, so what the hell are you talking about


where did i mention tl.net? I was mentioning how he said he hopes they never get an organized community and why he would wish that since it has little affect on us anyways...i didn't say tl.net was the best place to post this kind of thing since obviously it is not.


Yes, but in probably 75% of the brood war community, they all hate all them cheesy rigged no skilled maps. I kind of agree with Entropy on this topic, because BGH and Fastest and all them stuff require no skill, thus hurting the game with no named losers thinking they are good and stuff.

What I'm trying to say is, I hate the FPM/BGH communities because they are attracting people to the darkside instead of the good 'non-money map' side.
Commentator
Point88
Profile Joined July 2005
50 Posts
December 26 2005 15:23 GMT
#11
Yeah, but I think that if the money mappers and the BGH players all one day decided to quit, the death of our beloved Starcraft would probably come about much, much faster - and that's a thing that neither side wants. Just let them play in their world, and we can play in ours.
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22259 Posts
Last Edited: 2005-12-26 15:32:30
December 26 2005 15:27 GMT
#12
10 page+ BGH haters vs supporters, gogo.

(Entropy is right though, that would be bad for the long term... the mere fact that BGH is pretty much recreational only [which contradicts the original poster's request] is evident in the fact that there IS NO real organized BGH community... and just by nature of the game type, there never will be ^_^ so there is really nothing to argue about.... but I know you guys will argue anyways).
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
Chris307
Profile Joined June 2004
3095 Posts
December 26 2005 15:30 GMT
#13
Money maps require as much skill as non-money. I think what money maps require along those lines though, is geared more towards clicking fast, and operating the keyboard fast... whereas, with non-money maps, it's more about intellect and finesse.

I think it's obvious which one makes better television.
PUSH DICE CUP BACK AND I SHOOT CRAP
Person514cs
Profile Blog Joined September 2004
1004 Posts
December 26 2005 15:31 GMT
#14
I think BGH is very different from fastest. Fastest is all about build and move attack. Bgh require decent amount of timing and team work. We all know that BGH is not for 1v1. But bgh 3v3 is a good place to improve your timing and apm. It's a good place to learn the game if not the only place now days. Only other way is to watch replay and copy their build in single player mode, that's way too boring for anyone.
Peace and love, for ever.
Chris307
Profile Joined June 2004
3095 Posts
December 26 2005 15:44 GMT
#15
Money maps hold more appeal for the casual player, though.

I think this is because on money maps, it's a lot easier to feel competitive and skilled. That feeling of being good at something and being competitive is a lot more accessible on money maps, and especially in team games. Anybody can create a ton of units on a money map, and obviously anybody can win team games on money maps by having their weight be pulled by better players.

This concept also explains the massive popularity of Counterstrike. There are FPS games where projectiles will only go where you tell them to and nothing is random, but people don't want that. They want the 5-foot radius spray of bullets you get in Counterstrike. It allows more people to feel like winners, because anybody can get some kills, and anybody can be on a winning team.
PUSH DICE CUP BACK AND I SHOOT CRAP
Chris307
Profile Joined June 2004
3095 Posts
December 26 2005 15:45 GMT
#16
On December 27 2005 00:31 Person514cs wrote:
I think BGH is very different from fastest. Fastest is all about build and move attack. Bgh require decent amount of timing and team work. We all know that BGH is not for 1v1. But bgh 3v3 is a good place to improve your timing and apm. It's a good place to learn the game if not the only place now days. Only other way is to watch replay and copy their build in single player mode, that's way too boring for anyone.


I think it's best not to speak of what you don't know.
PUSH DICE CUP BACK AND I SHOOT CRAP
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
December 26 2005 15:51 GMT
#17
On December 27 2005 00:44 Chris307 wrote:
Money maps hold more appeal for the casual player, though.

I think this is because on money maps, it's a lot easier to feel competitive and skilled. That feeling of being good at something and being competitive is a lot more accessible on money maps, and especially in team games. Anybody can create a ton of units on a money map, and obviously anybody can win team games on money maps by having their weight be pulled by better players.

This concept also explains the massive popularity of Counterstrike. There are FPS games where projectiles will only go where you tell them to and nothing is random, but people don't want that. They want the 5-foot radius spray of bullets you get in Counterstrike. It allows more people to feel like winners, because anybody can get some kills, and anybody can be on a winning team.


Summarize: Newbie friendly.
Moderator<:3-/-<
useLess
Profile Blog Joined January 2004
United States4781 Posts
December 26 2005 15:56 GMT
#18
Summary: BGH love casual player long time.
Moonlight Shadow
azndng
Profile Joined July 2004
United States344 Posts
December 26 2005 16:17 GMT
#19
you have to admit that there are good BGH'ers and good non-money players. its a seperate genre of game play. apples and oranges. and the main reason i find bgh appealing, because u can 3v3 if you have a lot of friends online. its just a fun way to play. rather than competiting hardcore in 1v1's and non money maps. on the occassion, you do meet some gay bgh'ers that mass d and do in base tech (carrier/bc..) but over all, there are stil STRATEGIES to be learned in bgh much like strats in wcg/wgt/pgt/pro maps.

miNi: not to diss your BO.. but that shit would get raped in bgh. 7 depot is earlier than on non money maps. BGH BO's are 100% same as non-money map BO's for first 2-4 minutes.

fpm is on their own. the idea of not making 50 miners is appealing to them. its almost like WC... you don't need that many miners. so you worry about game play rather then mining and shit. that's why most people dont' like bgh/non money.

tfeign
Profile Joined June 2004
United States2980 Posts
Last Edited: 2005-12-26 16:58:07
December 26 2005 16:44 GMT
#20
On December 27 2005 00:30 Chris307 wrote:
Money maps require as much skill as non-money.


That's such a bullshit statement. I've honestly played money map more than I played non money in my Starcraft career. To go from a D level player to a B level player on non money is about 10 times harder (and 10 is not an exaggerated number) than it is to go from a D level fastest/money player to a B level fastest/money player.

On my 3rd year of playing money, I can honestly claim that I could beat 99.9% of any money player. There's less than a handful amount of players I know of that had outplayed me on BGH.

In my 3rd year of playing non money, I am still far behind a B level player.

If demand is high enough, I may write up a guide to playing BGH someday. But seriously, the learning curve and time required until mastery is just not even comparable between a money and nonmoney map. Everything from strategy, micro, macro, decision-making, speed, creativity, and execution on a money map completely pales in comparision to a non money map.
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