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your Country52797 Posts
Not a lot of places I would want to engage, maxed, with a zerg army except outside the nat. Textures are sort of strange...
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I love the look of this map, very unique.
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Looks cool, though I have concerns for the potential ease of setting up a contain outside of someones natural...
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Counter-attacking styles are going to be fun! Can we get some in-game shots?
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woah i really like the colour scheme and overall aesthetics.
my concern is that the ramps to the 9/3 and the 6/12 o'clock bases are too tight, which causes all sorts of difficulty for zerg, both assaulting and defending
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Screens from testgames:
+ Show Spoiler +
edit: added spoiler tag, text (pushed the post button instead of preview) xD
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Wow that looks awesome in-game
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oh man those in game screenshots really show how much the texures make this map feel smaller.
Cool stuff though, if a bit disorientating. I like how the middle expansions are setup.
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Looks sick and very different from what we normally see theme-wise, good job. The forth might be a bit too easy to take though, maybe put some more ramps at the outer sides.
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Well, I never played Polaris in BW so I can't comment on how well this reflects that map. But it looks f'in awesome. I love the color scheme and the textures.
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That texture work is awesome, and I like the 9001 too. :p
Sweet looking map.
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I really like the textures of the map. They're slightly reminiscent of Halo for me, which is a good thing because I always loved Halo's scenery--especially the space ships.
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It looks like an Aim map from CS to me, really like it
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What is this uploaded on/how can I find it? I searched for it (on NA) and couldn't find it TT
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United States10148 Posts
ITS OVER 9000!!! ok joking aside, i love this map. I didn't look at the influence before looking at this map and was astounded by the similarities.
the only problem i have with this is the chokes everywhere. i love the base layouts and everything, just not the corridors. if you could widen them a little, that would be lots of help to zerg.
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Unique texture 
I can't see any doodads?
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Gonna try out this map today.
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This map looks amazing!!! The texture looks incredible!
Edit: Played a few games on it and have to adjust what I said before. The yellow is way too bright. It makes it really hard to see your structures. There are a lot of bits that are just way too bright. It is really distracting. Maybe you should change it to a different time of day (less light) or change the colours. As cool as it looks as a map on pictures, in game it's actually quite strenuous. The terrain is amazing though. Seemed very balanced and had room for a lot of tactical play.
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