Shinhan Proleague 2010/2011 - Team Liquid Coverage
In This Issue
R6 Week 3 Recap
Why Shanghai? Why Not Shanghai?
An opinion piece on
SPL's grand finals venue
The High Ground
GOTW: Bisu vs. RorO
R6 Week 4 Previews
A Gift
No, not midichlorians.
But something for you, dear reader
R6 Week 3 Recap
Why Shanghai? Why Not Shanghai?
An opinion piece on
SPL's grand finals venue
The High Ground
GOTW: Bisu vs. RorO
R6 Week 4 Previews
A Gift
No, not midichlorians.
But something for you, dear reader
Not so long ago, in a country far far away...
Week III
PROLEAGUE STRIKES BACK
It is a dark time for Brood War fans. Although the GSL Super Tournament has ended, the GSTL has driven BW forces from their hidden base and pursued them across the galaxy.
Evading the dreaded SC2 Starfleet, a group of freedom fighters led by riptide have established a new secret base on the remote molten world of Char.
The evil lord Milkis, obsessed with finding young riptide, has dispatched thousands of remote probes into the far reaches of space....
riptide is off fighting the Dark Side of Starcraft at the far reaches of the galaxy this week, so you're stuck with me, Hawaiian Pig, protector of prettier side of the SPL News Team. Once again, this week's Proleague update arrives just in time for the start of play, so be sure to tune in and join us in watching KT vs Fox and Khan vs MBC.
Naturally, we wouldn't send one of our most skilled BW Knights out to take on the forces of evil alone. The young padawan, mustaju, is also away this week, joining riptide in the good fight. Filling in for him is the ever capable harem who provides us with this week's preview. And, as always, our guest writer Kiante gives us a thorough look at last week's games in this issue's recap. The force is strong in this one...
It cost us a hefty price, but the nefarious bounty hunter, IntoTheWow, has dropped by to provide us with some valuable reconnaissance on one of most pivotal battles of the past week: Bisu vs. RorO. Swing by The High Ground to see what he's learned. I'm told RorO has been watching SC2... and has picked up some ruthless Nydus tactics.
Our diplomatic ambassador, Spica, has returned from the senate with news of the Proleague Grand Finals. The murmurs of dissent with regard to moving the venue from Korea to Shanghai, China has had even the Emperor of KeSPA a little unnerved. Loyalist reporter Nam Yoon Sung sheds light on why this move is actually a good one that will benefit everyone and grow the empire. Go check that out.
Or, of course, if you're the kind of person who watches the Star Wars trilogy in chronological order, you can just scroll on down and check out the recap for last week's games.
May the ESPORTS be with you.
KT Rolster 4 > 2 STX SouL
BarrackS < Icarus > Bogus
Flash < La Mancha > Shuttle
Stats < Neo Beltway > Last
Crazy-Hydra < Alternative > Calm
HoeJJa < New Bloody Ridge > Kal
Tempest < New Empire of the Sun > Classic
With Flash’s MSL curse coming to fruition last week KT had a really hard time of it, convincingly giving up their #2 spot to CJ with some really poor 1-4 performances. This set seemed to be going in a very similar direction with KT going down 0-2 with another disappointing Flash defeat. This time however, KT’s lesser lauded members decided to stand up and be counted, turning things around and winning 4 games in a row to close out a 4-2 victory over a hapless STX, with Kal and Calm failing once again to win when their team really needs them too.
The real highlights of this match were Shuttle vs Flash and Hoejja vs Kal. As much as I have been ragging on Flash, Shuttle played a really good game. It takes balls of steel to take Flash to a macro game on purpose and some serious skill to beat him in it. Shuttle utilized the power of the mighty carrier to disarm the ultimate weapon and take the win. Kal vs Hoejja was a tad more one sided but Hoejja showed a really cool build which included 3 hatch before pool, a fake hydra bust and transitioning into making a lot of stuff with a lot of drones in a sick display of what could only be described as neo sauron.
Hwaseung OZ 4 > 3 MBCGame HERO
Jaedong < Circuit Breaker > ZerG[kaL]
HiyA < New Empire of the Sun > Tyson
Anytime < New Bloody Ridge > Jaehoon
Killer < La Mancha > Sang
Sky < Neo Beltway > Sea
PerfectMan < Neo Aztec > HyuN
Jaedong < Icarus > Sea
Jaedong < Circuit Breaker > ZerG[kaL]
HiyA < New Empire of the Sun > Tyson
Anytime < New Bloody Ridge > Jaehoon
Killer < La Mancha > Sang
Sky < Neo Beltway > Sea
PerfectMan < Neo Aztec > HyuN
Jaedong < Icarus > Sea
While Flash was lamenting in his slump, Jaedong’s win over him last week has seemingly lifted the dong out of his own slump. Jaedong came out first, as is a common sight in an Oz match and he came out to layeth the smack down. This set signaled to everyone that the Dong is back, and his first victim was the poor rookie, Zerg[kal] and then later he came out to seal victory against Sea.
The highlight of this match however was Perfectman vs Hyun. As is standard for MBC these days Hyun came out to snipe a protoss on neo Aztec with what was probably the intention of doing his
Woongjin Stars 4 > 0 Samsung KHAN
Flying < La Mancha > Reality
Neo.G_Soulkey < Alternative > By.hOpe
ZerO < Neo Aztec > Juni
Light < Neo Beltway > Stork
There really isn’t much to say about this match. Woongjin zergs are pretty good at ZvZ these days (yes we can say that about Zero now) and they easily stomped over an impotent Khan lineup. The only game of note was Light vs Stork. We all know how good (read:bad) Light is in TvP and getting matched up against a PvT master like Stork it was no surprise he resorted to cheese. While Stork was going for a blind 2 base carrier build designed to help abuse the map layout to outmaneuver a mech based army, Light dropped 6 rax and went for a marine/medic timing attack. I think any other player would’ve died instantly at this point in the game, and so all credit should go to stork for hanging on for so long. But careful reaver control and 2 carriers can only take you so far and when cloaked wraiths destroyed his carriers he was forced to gg, sealing a 4-0 victory for Stars.
WeMade FOX 4 > 1 Air Force ACE
herO[jOin] < Circuit Breaker > M18M
BaBy < New Empire of the Sun > firebathero
Mind < New Bloody Ridge > Orion
Wooki < La Mancha > ggaemo
RorO < Neo Beltway > Iris
herO[jOin] < Circuit Breaker > M18M
BaBy < New Empire of the Sun > firebathero
Mind < New Bloody Ridge > Orion
Wooki < La Mancha > ggaemo
RorO < Neo Beltway > Iris
Coming off a disappointing loss to CJ last week, Fox were fired up and ready to take down ace, and that they did with a convincing 4-1 victory over the last placed team. While Fox’s ace, Baby, got taken down in an exciting game by a determined FireBatHero, the experience of senior players like mind and roro, combined with the enthusiasm of fresh faced rookie, Wooki, and sometimes-B-teamer hero[join], Fox was able to comfortably get over the line. Ace’s performance was littered with errors, which while understandable considering their practice conditions, are always disappointing to see.
The highlight here was the Wooki vs Ggaemo game. They played a tense and exciting PvZ, kind of similar to a scrappy boxing match. Their play wasn’t particularly refined, but they just kept on slugging each other until Ggaemo was down for the count.
CJ Entus 4 > 2 KT Rolster
Hydra < Icarus > Flash
BByong < La Mancha > Action
Snow < Neo Beltway > Stats
Movie < Alternative > Crazy-Hydra
Horang2 < New Bloody Ridge > HoeJJa
Leta < New Empire of the Sun > Tempest
Coming off their form from last week, I think everyone expected CJ to beat KT, and they did with a somewhat comfortable 4-2 victory. Once again Flash continued his post-title slump with a disappointing loss to Hydra. I think Flash’s loss speaks more to how terrans are approaching icarus. We all know that icarus has some fairly imbalanced positions, and 2 hatch muta is really strong, but it seems like there is reluctance to stray from the regular bio based strategies. I think fantasy and Leta’s example should really be followed more often and 2 port should be the standard on icarus, because watching Flash vs Hydra you really get a sense of the feeling of helplessness that terrans feel when faced against this extreme mutalisk rush.
Moving on to the actual match, the games overall were of fairly good quality, with Stats and Snow playing an entertaining PvP that had Stats triumphing with only his natural still mining. The other highlight was Hoejja, who once again gave the viewers a fun filled ZvP experience. Opening with a over pool gas, he blocked probe scouting with a hold position drone in the recently narrowed choke to the main on Bloody Ridge, forcing Horang2 to bring two probes to get a scout in and see Hoejja going 1 base lair. Preventing extra scouting with speedlings, Hoejja rushed mutalisks off 2 hatcheries at an insane speed, starting his mutalisks before Horang2’s stargate even finished. Horang2 was helpless before the power of Hoejja’s mutalisks and took massive damage. Hoejja smartly followed up by expanding and using hydra’s, timed perfectly just before storm to finish the job.
MBCGame HERO 1 < 4 SKT Telecom T1
Sea < New Empire of the Sun > Fantasy
Tyson < Neo Aztec > Bisu
Jaehoon < La Mancha > n.Die_soO
Shark < Circuit Breaker > BeSt[HyO]
HyuN < Alternative > s2
Sea < New Empire of the Sun > Fantasy
Tyson < Neo Aztec > Bisu
Jaehoon < La Mancha > n.Die_soO
Shark < Circuit Breaker > BeSt[HyO]
HyuN < Alternative > s2
SKT have been marching on really strong this round and this match was no exception. While Fantasy is having a little trouble, the rest of the deep SKT lineup has been doing its job and today it was the classic combination of the two headline protoss’ and the SKT zergs who cleaned up MBC. The standout game was Jaehoon vs Soo. While it is an unlikely candidate for such an honor, but they both played extremely well. Soo came out with an interesting play taking his third in the close location to his natural instead of taking another natural, and then using lurkers to allow him to get to hive tech relatively unmolested. The game stretched out until every base on the map was taken, but eventually the power of Soo’s hive tech was too much and jaehoon was left without any mining bases and his army was cleaned up by lurkers, plague and swarm. All credit to Soo for once again playing exceptional ZvP just like he did against Kal last week.
The other game of note was Shark’s final game as a player. He was sent out against Best on circuit breaker, and while he was obviously out of practice, his 3 base hydralisk play was almost enough to take a win, but Best was able to hold out and take the match in the end.
Air Force ACE 4 > 3 STX SouL
firebathero < Neo Beltway > Last
Canata < Icarus > Bogus
Peace < Alternative > Modesty
PianO < Neo Aztec > Kal
Iris < Circuit Breaker > Shuttle
ggaemo < New Bloody Ridge > hyvaa
firebathero < New Empire of the Sun > Kal
Yay! Ace won a match! This was probably one of the most exciting sets of the week. While it started off slow, with two relatively boring TVT’s(lol, canata) and a ZvZ, the hype got ramped up once Ace was 3-0 down. I think earlier on in the season this would be the point when Ace would lie down and lose 4-0, but on this day Ace stood up and came back to win 4-3. While the most exciting game of the day was the Ace match, the best game was Iris vs Shuttle. Shuttle, fresh off a win over Flash earlier in the week was sent out on Circuit breaker and ran into the Beserker. After Iris managed to get himself into some sticky situations with Shuttle getting some huge stases, Iris managed to win the game with a combination of aggressive pushing and excellent harassment with a minimum of units.
Hwaseung OZ 1 < 4 Woongjin Stars
Jaedong < Circuit Breaker > Really
HiyA < New Empire of the Sun > free
sHy < New Bloody Ridge > Neo.G_Soulkey
PerfectMan < La Mancha > Light
Anytime < Neo Beltway > ZerO
Jaedong < Circuit Breaker > Really
HiyA < New Empire of the Sun > free
sHy < New Bloody Ridge > Neo.G_Soulkey
PerfectMan < La Mancha > Light
Anytime < Neo Beltway > ZerO
Once again Jaedong came out with a new fire in his eyes and destroyed Really. Jaedong’s ZvT has been really solid lately and this was no exception, and Really never seemed to stand a chance in the path of Jaedong’s wrath. However, on this day the rest of the Oz lineup couldn’t bring the same fire to their games and as a result the ship went down in flames with Stars rocking Jaedong Oz 4-1. The Woongjin lineup is starting to look really polished as we head towards the end of the season, spear-headed by their Zerg overlords Zero and Soulkey. It’s also good to see Light achieving wins in TvP specifically, with a solid win over Perfectman.
The game of the day however was Zero vs Anytime, for sheer hilarity value. Anytime opened up with a proxy 2 gate in the mineral only third base on Beltway while Zero opened 12 hatch. Moreover, Zero mis-scouted and didn’t see Anytime’s base and wasn’t aware of the proxy until there were three zealots attacking his natural. After losing his hatchery he then managed to quite bizzarely win the game by simply making some mutalisks. There really isn’t an excuse I can give for anytime in this game. He killed the hatchery really early on and then let lings into his main, crippling his economy which allowed Zero’s mutalisks to be so effective. If he’d just retreated, defended and expanded he'd probably have had a really good chance of winning, but sacrificed that by being overly greedy with his zealots and not teching quickly enough.
CJ Entus 2 < 4 Samsung KHAN
Movie < Alternative > Brave
Snow < Neo Beltway > Stork
Horang2 < Circuit Breaker > JangBi
Hydra < New Bloody Ridge > Juni
BByong < Icarus > Reality
Leta < La Mancha > Grape
Now I’m pretty sure nobody saw this coming. Khan had no right to beat CJ like this based on past performances, but beat them they did. Interesting statistic: since Horang2’s February loss to Bisu, he has only been beaten in PvP by Khan protoss. This time it was Jangbi taking down the PvP beast in an impressive display of skill. Combined with Jangbi’s entrance into the OSL, maybe this can be his launching pad to a Starleague run this season. Game of the day award went to Leta vs Grape. Leta opened up with a 2 base vulture drop strategy while grape opened up reavers. While Leta’s harassment was relatively unsuccessful due to Grape’s excellent base setup walling the vultures away from the probes, grapes reaver managed to do a ton of damage before it got taken out by a wraith, successfully impeding Leta’s economy significantly. While leta managed to defend the followup bust with the use of scv’s, the damage was done and grape easily rolled to victory.
WeMade FOX 3 < 4 SK Telecom T1
herO[jOin] < New Bloody Ridge > BeSt[HyO]
RorO < Circuit Breaker > Bisu
Mind < New Empire of the Sun > Fantasy
Major < Icarus > s2
BaBy < Neo Aztec > By.Sun
Wooki < Alternative > n.Die_soO
Wooki < La Mancha > Bisu
herO[jOin] < New Bloody Ridge > BeSt[HyO]
RorO < Circuit Breaker > Bisu
Mind < New Empire of the Sun > Fantasy
Major < Icarus > s2
BaBy < Neo Aztec > By.Sun
Wooki < Alternative > n.Die_soO
Wooki < La Mancha > Bisu
Of all the day’s I had to have an exam, it was during this set of matches. Woe is me. But what a joy they were to watch later on (thanks to moktira for his speedy uploads!). Who would’ve thought it would be Wemade Fox of all teams to push SKT to the brink like this.
SKT tried to open the set strong, probably hoping for a quick 4-0 victory, however the combination of Bisu, Best and Fantasy was thwarted successfully and SKT found themselves in the unfamiliar position of 0-3 down and only lesser players left to go out. However, the SKT zergs and By.Sun(or should I say, Rain. What’s next, Thunder?) managed to get SKT out of trouble so that Bisu could redeem himself in the ace match.
It seems like Wemade Fox’s coach has been taking some lessons from January(read: Trolluary) and I think the face palm of all Fox fans was almost audible worldwide when Wooki was sent out for the ace match. The two games of note here were Fantasy vs Mind and Bisu vs Roro. While Bisu vs Roro was notable for being totally amazing, with Roro playing an extremely dynamic style to overcome the PvZ master himself, Fantasy and Mind managed to play a game that can only be described as mind boggling. So let us try and decipher what happened.
Fantasy opened with a proxy 8 rax, while Mind opened rax-gas before depot. Obviously there is a new show on called “who cheeses wins” and mind and Fantasy were trying to out-do each other. As expected, proxy rax’s don’t fare so well when the opponent doesn’t 14cc, however mind decided to let Fantasy make a bunker right in front of his own barracks, and then proxied his own factory outside his main. While Mind did a fairly poor job of defending his wall, his vultures rocked up to Fantasy’s base and I think this was the point in the game where fantasy just wanted to cry. However it wasn’t over yet. Mind let his rax and depot die while he was furiously microing his vultures, and both players ended up lifting their command centers. However at the end of the day, Mind managed to save 5 scv’s, while Fantasy was left with 2 marines in a bunker and his own factory which was landed outside his base which Mind then discovered……..well you get the idea. I think this was the kind of game you wouldn’t want to face your coach after. The decisions made by both players were so horrendous, I was kind of hoping kespa would stop the match and award both players a loss, but when the dust settled Mind was mining and Fantasy wasn’t and he was forced to tap out.
On DES, there are opinion pieces that its reporters sometimes write up on various issues and events. One reporter, Nam Yoon Sung in particular, writes up a lot of them, including many articles analyzing players and making predictions and such. I thought that his opinion piece on the Proleague finals held in Shanghai instead of the iconic Gwangahnri beach this year was a good read and would be a good piece to share with the TL BW community. Whether or not you agree with him, read on and have some food for thought!
On the 9th, after KeSPA announced that the Shinhan Proleague 10-11 season finals were going to be held in Shanghai, China, there was wide opposition and protest from the netizens’ public opinion. They pointed out that it was an unreasonable decision.
Fans of eSports complained, “For the last 7 years, the Proleague finals have always been held in Pusan Gwangahnri Beach, which has been established as the holy land for eSports, so why are they being held in China instead of our country?”
Their complaints are being voiced as the opinion that the fans have been continuously cheering on and supporting 10 progaming teams season after season, and if the most important championship finals are being held overseas, then aren’t the fans that have been supporting their teams over the course of a year being made into fools? There are quite a considerable amount of fans who take days off in order to go directly support their favorite teams at live stadiums, but if the finals are held in China, then their opinions of their efforts coming to naught should also be listened carefully to.
There are also opinions of, “There are also no instances of major leagues and tournaments that have longer histories than eSports such as the NBA holding finals overseas. Even though we do not know whether if that’s the same case with season opening games or event matches, crucial matches such as the championship finals not even being held in one’s own country is nonsense.”
The fans are entitled to their opinions. For 7 years, the Proleague finals have been held in the summer at Pusan Gwangahnri that it has been nailed in firmly as a fundamental tradition to keep on having the finals there, and to the fans, the announcement that the finals would be held in China was like a bolt out of the blue for them. They were only able to have feelings of loss. It is also correct to point out that holding the championship finals in China is quite unreasonable. Fans preparing for the finals together all during that time along with having a thorough ending also has great significance.
For the eSports industry, there are various reasons to the background as to why the Proleague finals are being held in Shanghai, China. One of them is that there are limits to Korea’s geographical location and the resources it has. eSports has been finding more content and has been growing for 10 years, but the truth is that it has been encountering limits with its rather small market scale.
With 2 broadcasting channels and 10 progaming teams, there are bound to be many times where they face obstacles. The truth is that before the 10-11 season opened, by seeing the disbandment of 2 progaming teams, officials started having doubts whether the growth of the cultural content of eSports had any real value at all as an industry. In 2006, the progaming teams joined together with corporations at the time when there was a rush for organizations to establish themselves, and the officials were not just trying to aim for the effectiveness of publicity. They wanted more than 100,000,000 won (approximately $9,240 or €6500) invested in funds every 10 years along with a foundation that would be made to be able to continue to bring in substantial profits.
However, that goal wasn’t to be the case. The operation of the progaming teams was continuing to go into deficit and substantial profits failing to reach less than half of the amount invested was the status quo.
Seeing the situation, the truth is that the eSports administration along with the progaming teams’ officials wanted to exploit a new marketplace. In reality, if we look at the data collected from last September’s Korean Air OSL Season 2 finals that was held in China, the Chinese marketplace’s interest in eSports compared to Korea was substantially bigger. Starcraft does have less popularity than Warcraft 3 there, but on the day of the finals, the audience that arrived there was not that small. Due to the Chinese government’s policies, they authorized that the permitted space could not accommodate many fans, and thus in reality only around 1000~2000 people were allowed to enter, but there were many fans whose disappointment was appeased by standing around the venue.
Not only the fans, but the Chinese broadcasting media also became diversified and the desire for eSports content increased. OGN’s broadcast of the OSL finals together with Shanghai media group’s SITV’s broadcast received hot responses. There was a glimpse of the possibility of discovering a new market. In fact, after the OSL finals had ended in China, it was confirmed that there was an increase in demand for OGN content in China along with an increase in the number of viewers from China watching the OGN broadcast in real time.
In the case of the OSL continuing on to Proleague having a huge success in China, marketing eSports content to China is of course, a chance for Korea and China to have cultural exchanges with each other and preparation for opportunities to be able to extend eSports.
Along with the 10 progaming teams participating in Proleague, with the exception of Air Force ACE, most of their sponsoring companies have targets to develop their business in China. CJ Group’s food and broadcasting divisions are operating in China for the time being, and STX is attracted by the idea of spreading their business to Chinese shipyards and is currently continuing their business relations with China. SK Telecom along with Hwaseung let us know that they are currently working towards trying to enter the Chinese market with their communication and clothing goods branches.
eSports may look like a small industry, but from the standpoint of the operation of the progaming teams’ companies, there is no mistaking that there is an opportunity for eSports to exceed Korea and be able to raise the level of brand recognition in China.
The attraction of holding the Proleague finals in Shanghai this time, whether it is the intention of Shinhan Bank or to guarantee Korean Air to be the sponsor next period, OGN’s aim to boost their organization has raised some questions, but since the Chinese marketplace is very similar to Korea’s situation, there is no changing the truth that it is an area that has much interest in eSports and that there is a chance to be able to expand eSports’s infrastructure there.
After KeSPA announced title sponsor Shinhan Bank’s intention to hold the Proleague finals in Shanghai and permission was received, OGN and MBCGame were not able to hold the finals in their locations and received a presentation instead, and the station with higher marks, OGN, was chosen as the broadcasting station in charge of managing the Proleague finals.
There was a possibility for the less experienced station MBCGame to assert that the decision was a drawback against them, but MBCGame was already aiming at the Chinese eSports market for the next term, and in order to develop their various projects there, they were in a situation where they were moving as quickly as possible to carry them out.
OGN, by purchasing CJ Media; with what they had been able to gather with CJ Group, they were able to promote plans of developing the Chinese market multilaterally and received responsibility for supervising over the Proleague finals in Shanghai.
For fans that had wanted the finals to be held in Gwangahnri, the feelings of loss that they are bound to have are plenty of empathy, sympathy, and suppression. The disappointment of realizing that the players they had continuously supported and cheered on during a whole year will only be able to be seen on screen has also hit home.
However, an understanding is needed that a new venture and trial for eSports is necessary in this crucial period. 2011 is a point in time where a new image for the next 10 years must be painted. During the last 10 years in Korea, not only the individual leagues, but Proleague has also been running smoothly and refining its foundation. With this process, without the fans’ interest and love, it would have been difficult for eSports's contents to take root.
By improving its foundation to a certain extent in Korea, the Proleague finals held in China is not a trial for its fans to disregard and ignore it; acceptance is required as part of an effort to jump to a bigger stage. If the 2011 finals in Shanghai turns out to be a success, the finals will not be continuously held in Shanghai every year. It is a trial to test the waters for the sake of market development in China, and if that opportunity is seized, then the finals can be held in Korea again on a much larger scale. In order to take the first step to a bigger stage and further develop the market in China, the possibility of having a larger, grander scale and impact is the explanation from KeSPA and its officials as to why the Proleague finals were chosen to be held overseas this year.
In order for KeSPA to satisfy the domestic fans, they should make more stages for the Proleague finals and create an environment where many fans are able to watch the finals in China at the actual spot where it takes place as much as possible.
The Proleague finals to be held in China is not an incomprehensible decision made by the policy makers; understanding needs to take place that it is a trial in order for eSports to take a step towards growth. In this case, with the results of eSports continuing to grow and achieving genuine growth, it could exceed Korea and mark the beginning of a new era where eSports is consumed by the world as a cultural product of Korea.
-Nam Yoon Sung, DES
Source: http://esports.dailygame.co.kr/news/read.php?id=45395
Fans of eSports complained, “For the last 7 years, the Proleague finals have always been held in Pusan Gwangahnri Beach, which has been established as the holy land for eSports, so why are they being held in China instead of our country?”
Their complaints are being voiced as the opinion that the fans have been continuously cheering on and supporting 10 progaming teams season after season, and if the most important championship finals are being held overseas, then aren’t the fans that have been supporting their teams over the course of a year being made into fools? There are quite a considerable amount of fans who take days off in order to go directly support their favorite teams at live stadiums, but if the finals are held in China, then their opinions of their efforts coming to naught should also be listened carefully to.
There are also opinions of, “There are also no instances of major leagues and tournaments that have longer histories than eSports such as the NBA holding finals overseas. Even though we do not know whether if that’s the same case with season opening games or event matches, crucial matches such as the championship finals not even being held in one’s own country is nonsense.”
The fans are entitled to their opinions. For 7 years, the Proleague finals have been held in the summer at Pusan Gwangahnri that it has been nailed in firmly as a fundamental tradition to keep on having the finals there, and to the fans, the announcement that the finals would be held in China was like a bolt out of the blue for them. They were only able to have feelings of loss. It is also correct to point out that holding the championship finals in China is quite unreasonable. Fans preparing for the finals together all during that time along with having a thorough ending also has great significance.
For the eSports industry, there are various reasons to the background as to why the Proleague finals are being held in Shanghai, China. One of them is that there are limits to Korea’s geographical location and the resources it has. eSports has been finding more content and has been growing for 10 years, but the truth is that it has been encountering limits with its rather small market scale.
With 2 broadcasting channels and 10 progaming teams, there are bound to be many times where they face obstacles. The truth is that before the 10-11 season opened, by seeing the disbandment of 2 progaming teams, officials started having doubts whether the growth of the cultural content of eSports had any real value at all as an industry. In 2006, the progaming teams joined together with corporations at the time when there was a rush for organizations to establish themselves, and the officials were not just trying to aim for the effectiveness of publicity. They wanted more than 100,000,000 won (approximately $9,240 or €6500) invested in funds every 10 years along with a foundation that would be made to be able to continue to bring in substantial profits.
However, that goal wasn’t to be the case. The operation of the progaming teams was continuing to go into deficit and substantial profits failing to reach less than half of the amount invested was the status quo.
Seeing the situation, the truth is that the eSports administration along with the progaming teams’ officials wanted to exploit a new marketplace. In reality, if we look at the data collected from last September’s Korean Air OSL Season 2 finals that was held in China, the Chinese marketplace’s interest in eSports compared to Korea was substantially bigger. Starcraft does have less popularity than Warcraft 3 there, but on the day of the finals, the audience that arrived there was not that small. Due to the Chinese government’s policies, they authorized that the permitted space could not accommodate many fans, and thus in reality only around 1000~2000 people were allowed to enter, but there were many fans whose disappointment was appeased by standing around the venue.
Not only the fans, but the Chinese broadcasting media also became diversified and the desire for eSports content increased. OGN’s broadcast of the OSL finals together with Shanghai media group’s SITV’s broadcast received hot responses. There was a glimpse of the possibility of discovering a new market. In fact, after the OSL finals had ended in China, it was confirmed that there was an increase in demand for OGN content in China along with an increase in the number of viewers from China watching the OGN broadcast in real time.
In the case of the OSL continuing on to Proleague having a huge success in China, marketing eSports content to China is of course, a chance for Korea and China to have cultural exchanges with each other and preparation for opportunities to be able to extend eSports.
Along with the 10 progaming teams participating in Proleague, with the exception of Air Force ACE, most of their sponsoring companies have targets to develop their business in China. CJ Group’s food and broadcasting divisions are operating in China for the time being, and STX is attracted by the idea of spreading their business to Chinese shipyards and is currently continuing their business relations with China. SK Telecom along with Hwaseung let us know that they are currently working towards trying to enter the Chinese market with their communication and clothing goods branches.
eSports may look like a small industry, but from the standpoint of the operation of the progaming teams’ companies, there is no mistaking that there is an opportunity for eSports to exceed Korea and be able to raise the level of brand recognition in China.
The attraction of holding the Proleague finals in Shanghai this time, whether it is the intention of Shinhan Bank or to guarantee Korean Air to be the sponsor next period, OGN’s aim to boost their organization has raised some questions, but since the Chinese marketplace is very similar to Korea’s situation, there is no changing the truth that it is an area that has much interest in eSports and that there is a chance to be able to expand eSports’s infrastructure there.
After KeSPA announced title sponsor Shinhan Bank’s intention to hold the Proleague finals in Shanghai and permission was received, OGN and MBCGame were not able to hold the finals in their locations and received a presentation instead, and the station with higher marks, OGN, was chosen as the broadcasting station in charge of managing the Proleague finals.
There was a possibility for the less experienced station MBCGame to assert that the decision was a drawback against them, but MBCGame was already aiming at the Chinese eSports market for the next term, and in order to develop their various projects there, they were in a situation where they were moving as quickly as possible to carry them out.
OGN, by purchasing CJ Media; with what they had been able to gather with CJ Group, they were able to promote plans of developing the Chinese market multilaterally and received responsibility for supervising over the Proleague finals in Shanghai.
For fans that had wanted the finals to be held in Gwangahnri, the feelings of loss that they are bound to have are plenty of empathy, sympathy, and suppression. The disappointment of realizing that the players they had continuously supported and cheered on during a whole year will only be able to be seen on screen has also hit home.
However, an understanding is needed that a new venture and trial for eSports is necessary in this crucial period. 2011 is a point in time where a new image for the next 10 years must be painted. During the last 10 years in Korea, not only the individual leagues, but Proleague has also been running smoothly and refining its foundation. With this process, without the fans’ interest and love, it would have been difficult for eSports's contents to take root.
By improving its foundation to a certain extent in Korea, the Proleague finals held in China is not a trial for its fans to disregard and ignore it; acceptance is required as part of an effort to jump to a bigger stage. If the 2011 finals in Shanghai turns out to be a success, the finals will not be continuously held in Shanghai every year. It is a trial to test the waters for the sake of market development in China, and if that opportunity is seized, then the finals can be held in Korea again on a much larger scale. In order to take the first step to a bigger stage and further develop the market in China, the possibility of having a larger, grander scale and impact is the explanation from KeSPA and its officials as to why the Proleague finals were chosen to be held overseas this year.
In order for KeSPA to satisfy the domestic fans, they should make more stages for the Proleague finals and create an environment where many fans are able to watch the finals in China at the actual spot where it takes place as much as possible.
The Proleague finals to be held in China is not an incomprehensible decision made by the policy makers; understanding needs to take place that it is a trial in order for eSports to take a step towards growth. In this case, with the results of eSports continuing to grow and achieving genuine growth, it could exceed Korea and mark the beginning of a new era where eSports is consumed by the world as a cultural product of Korea.
-Nam Yoon Sung, DES
Source: http://esports.dailygame.co.kr/news/read.php?id=45395
Things look grim for RorO. Though Circuit Breaker is a decent ZvP map, It's Bisu's best match up and T1's Protoss is currently 7-0 over him.
RorO get's to be the brown Zerg, spawning bottom right, while Bisu is wearing a French Blue-coated Protoss uniform at the top left corner. Cross positions at Circuit Breaker, sound the macro alarm, captain!
Bisu opts for forge expand, while RorO goes for overpool and gets an extractor while double expanding.
Not much happens until Bisu decides to put some pressure with his first Zealot. The Zealot forces a Drone pull, but get's quickly nullified by some Zerglings. Lacking that Zealot in the front wall, RorO pulls a Zergling run by.
It even caught the observer off-guard. I had to rewind the game 10 times to get this shitty screenshot
Spire is done for RorO and as he starts the catch-me-if-you-can game at Bisu's base, he sees a Stargate blinking and a Templar Archives warping in. Why not do it again?
This one was a little easier
RorO kills the lonely Zealot inside Bisu's base and now has six Zerglings against one Zealot and some warping cannons. Bisu shows some good crisis management and loses nothing. Two cannons were forced. Zerglings did get harmed in the process.
Two more hatchies are laid down, one at each natural (bottom right and top right) with some sunkens. The turtling game begins.
Bisu has map control but it's worth nothing as he decides to amass a Zealot army. RorO is happy to drone up, lay a 4th base at the 1 o'clock expansion while making nothing but Hydras. RorO is now on four working bases, while Bisu is still on two. The clock is ticking for Kim Taek Yong.
Bisu engages at RorO's nat and loses half of his army. It works as a diversion until his third is up. Lurkers are on the field and RorO decides it's a good time to put some pressure on.
Bisu holds his position at his third, kills some Hydras, but get's obs sniped and is forced to run back to his cannon. While this happens Bisu loses all his five corsairs.
Bisu has switched now to Dragoon and High Templars, And starts a potentially game ending push against RorO's third, but an observer snipe forces it to stop. Another observer comes and gets sniped as well. As we see no reinforcements from RorO we start wondering if he's alive, his third is under heavy siege and he only has some lurkers left.
Uh oh.
As the observer shows a flock of Mutalisks, we fear no more for our fellow Zerg's life. The newly built Mutas with the help of some Hydras attack Bisu's building 4th base at 12 o'clock. Bisu decides he can hold and doesn't cancel the Nexus.
doesn't cancel the Nexus.
Bisu still has a very scary army walking around, while all RorO has is some lurkers and about 7 sunkens in his third, and even less in his natural. Luckily for RorO, Bisu decides to go for his third.
A newly built Nydus allows RorO to reinforce his third as all his Sunkens die. Reinforcements arrive and clean up. Bisu again trades an army for an expansion, as his fourth goes up.
A storm drop at 1 o'clock kills 10 drones in exchange for a shuttle and two Templars. Bisu has now taken 9 o'clock and has 3 mining bases to RorO's four.
Bisu marches forward to RorO's building 5th base. RorO can't directly engage since Bisu's army is gas heavy. goes for a counter on Bisu's third with pure ling. RorO loses his hatch and Bisu loses cannons and about 8 probes but keeps his nexus.
A series of lurker drops keep Bisu distracted from directly engaging. As he sees defiler on the map, he knows where the game is going now and warps another Robotics Bay and gets some Reavers out.
As soon as 6 o'clock is taken, it sieged by Reavers. Dark Swarm holds long enough for a pincer attack to happen. Bisu trades his gas heavy army for a newly built hatchery.
Then, the unexpected:
I don't think there's any minerals there RorO
Bisu engages a still building hatchery at 5 o'clock and gets pincered by RorO. When he loses his army I check my video player to see if I didn't rewind the VOD by mistake.
I never though I would say this, but Hydralisks reinforce the proxy hatchery getting attacked by a Zealot. Drones join the battle.
Please re-read the last sentence to see how weird it sounds
Oh Wow.
Bisu engages on the 5 o'clock base again, near the ramp and gets pincered. RorO is happy third time is not a charm. The hatchery does go down though, and a shuttle with two Reavers makes it out of the fray. Together they will fly, and look for adventures. After some skirmishes they collect together 47 kills and
Bisu is now on a weird spot. He has killed most of RorO's army, he killed a lot of drones with Reavers and Templar drops, but ultimately has no place to expand because the bottom left expansion was taken and reinforced by RorO with a proxy hatchery and a nydus.
The next five minutes of the game seem to be taken out of a weird UMS micro map. Bisu has the bottom left base's natural, while RorO holds the main. Bisu is reinforcing via ground and RorO via Nydus. Reavers are dropped, storms go off, plagues land over lots of units, scourge suicide into nothing.
The moment one of the defenses falls, it's game. Bisu knows RorO has the advantage with the Nydus and attacks it...
Twice:
Bisu's Nexus gets taken down and rebuilt. He pushes up the ramp because RorO lost some of his army killing that Nexus.
"It's over
God, why did I put RorO in my anti-team...
As the road to Gwanganri gets narrower and narrower, the race for the final few playoff spots becomes even closer. Playoff spots could very well be decided this week as there are a number of very important games this week. Spectators better have their Kleenex ready because tears will flow when this week ends. Whether for good or bad, I can not say but the feelings brought on by this coming week will validate to ourselves just why we continue to watch this amazing game. Get the popcorn out because the end of this race hasn't climaxed and oh what a satisfying climax it will be. Ooooh yeahhh.
Want to hear an interesting fact? Flash has lost his last 5 proleague games. Flash has a bad wrist. On the hand attached to his bad wrist, he has 5 fingers. Clearly, this is a sign that the worst is all beyond him and his PL losing stream will finally end. However, for Flash's sake, I hope that KT benches him. There is no reason for him to play when playoff spot is secured and his health is way more important. Now, discounting Flash, there still remains possibility of some amazing games. Hopefully, we also get the Wemade that was up 3-0 vs T1 after crushing Bisu, Best and Fantasy and not the Wemade that ends up losing to T1 zergs. (KT zergs?) Baby also better bring a second layering of rainbow socks just to ensure that he doesn't lose them again too. This is also a huge must win for Wemade as any more losses from now on can mean playoff elimination.
Samsung just came off a huge upset win against CJ that no one expected. CJ fans may blame the loss on Horang2 not eating his Frosted Flakes and Hydra's cyborg eye going rusty and needing to be oiled but Khan finally showed some hunger and playoff desire. They clearly want to go to the playoffs but do they have enough left in them? To make matters worse, I'm sure every Khan fan and Stork himself remembers the last time that these two met. You know that people are still butthurt over what Hyun did to Stork that day but it got the result done. However, MBC's chances of making the playoffs at this point seem slim to none so it's much better for the coaching staff to give the rookies actual TV experience. This is more of a long-term plan in hopes that they will crush when next season comes around. It's not like Khan has ever been adverse to strange lineup decisions though. Never.
CJ may have just been upset by Khan but the real story is how STX lost to Ace. They were up 3-0 and yet still managed to lose. Soon after, FBH was seen hugging his own mother. STX can not afford any more losses at this point as they currently remain out of contention for the playoffs. This does not bode well when they are playing a team who has almost managed to crush everyone that they meet. Trolluary's beauty clearly rendered her team immune to the TigerToss train. When this night ends, we'll see a sad, bleating cheep and the end of the longest party ever in Estonia.
Oh no. The fanboys are coming. The fanboys are coming. The
Ace has no chance of making the playoffs but it doesn't mean that they are just going to roll over and be placemats. Don't take ACE seriously and you can lose just like that. Woongjin also has a history of losing games just like this so Ace winning here really wouldn't be much of an upset. Zero and Soulkey are also pretty likely to potentially not get zvt with how Terran focused Ace is lately. However, speaking of Ace zerg line, Peace always has some kind of dirty cheese planned and Military Dong is no pushover.
Must-win does not even begin to describe this game. Wemade losing here basically gets to say byebye to playoffs while a Samsung loss is the last thing that Khan fans need right now. Stork's form has been almost non-existent lately but Jangbi really has been picked up the slack. It's almost like Khan Protoss is like Highlander and Jangbi is finally "The One" yet again. Khan's zerg line is nothing to praise either and Wemade's depth has gotten even stronger with the rise of Wooki. Of course, Shine can be seen slithering in the shadows waiting to strike for when the Dinotoss least expects it. Meanwhile, posters in the LR thread will proclaim statements like, "BAN ME IM DONE WITH BW" while pretending to flip their middle finger up upon seeing a smug and victorious Shine standing over a fallen bird.
Another of the must win games that could very well decide just who makes it into the playoffs. For fans of zvp and zvz, this is the match to watch. Any other matchups is clearly bogus and we are constantly going to see only zergs and protoss. One interesting note about this matchup is that JD and Bogus recently met in the ODT where they played on Neo Bloody Ridge, the same map that the ace match is on. What does this mean? Probably some kind of cheese/proxy. It's not like Bogus is adverse to proxying either. Just ask Bisu.
Hopefully, KT is still benching Flash here as him playing would just be nonsensical and stupid. Him playing could very easily mean future damage to himself and a loss to someone like Jaehoon. It also would be really nice to see a MBC victory based on their young blood to give them confidence going into next season. They really haven't had a good year in any regards but seeing them win over a playoff team with players like Tiny, Lazy, Sang, and Check would be the perfect sign that MBC will be a force to be reckoned with next season.
Last time these two played, T1 just narrowly beat Ace and since then, Ace has gotten better and better. Ace is going to fight tooth and nail this game and it's going to be awesome. What Ace lacks in starpower, they make up for in scrappiness. Another interesting thing is that this will be Canata's first game vs T1 since going to Ace. Games vs his former t1 teammates could be interesting although only Canata is able to turn nukes vs protoss into a dull and boring game. However, his ability to fail at cheesing zergs and with how t1 zergs are known for their zvt, we could be in for a barrel of laughs and hyuks. Unfortunately for Ace, the ace map is Neo Aztec and the chances of one of their terrans beating a t1 protoss there in tvp is highly unlikely.
The real winner of this match is the fans. No matter the winner, an entertaining winner's interview is guaranteed. It also would be nice to see Stars win this match just to ensure that they are in the playoffs. However, they need to stop choking in important matches. Who do they think they are, STX? Anyways, Zero vs Horang2 could be pretty cool as well as Light vs any CJ Protoss as Light's tvp has improved a lot since going to Stars. It would also be interesting to see Light vs Hydra but only if Light doesn't have Woongjin Terran syndrome like his previous two games vs the One-eyed wonder. Soulkey and Leta have also had some interesting history so another chance to see them play would be awesome. For example, remember when Soulkey got crushed by 1rax double CC into 3port wraith into standard game? Anything can happen when these two players and when these two teams meet.
So that's it for this week.
Or is it?
Nope.
I loved that Bisu/RorO photoshop so much I made it into a wallpaper. Happy Proleague Day.
Oh? It isn't your Proleague Day?
Well enjoy it anyway.
Click to embiggen:
This Proleague update was brought to you by Team Liquid's PL 2010-11 coverage team. Special thanks to Harem, IntoTheWow, Spica, and Kiante for providing us with features for this update. A big thanks to riptide and mustaju for defending the galaxy from the Dark Side this week, you can expect them to return victorious soon enough.