• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:25
CEST 16:25
KST 23:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed12Weekly Cups (July 7-13): Classic continues to roll4Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Esports World Cup 2025 - Brackets Revealed Who will win EWC 2025? Weekly Cups (July 7-13): Classic continues to roll
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Starcraft in widescreen A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues Cosmonarchy Pro Showmatches CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Segway man no more. Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 2024 - 2025 Football Thread NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 796 users

Part of what it takes to be a professional team

Forum Index > SC2 General
Post a Reply
1 2 Next All
coljbass
Profile Joined June 2011
United States42 Posts
Last Edited: 2011-06-18 18:59:59
June 18 2011 18:54 GMT
#1
I posted this on the Team Reign news post and several people said it should be a spotlight thread. So I am posting it here.

Below is the original post I made. It was in response to a comment I have frequently seen on these forums in other places. Someone said "Team Reign will have no problem getting sponsors."

Hey guys, I am a long time reader but first time commenter. I am the other owner of Complexity Gaming with Jason Lake. I am Jason Bass. I usually stay in the background but sometimes I see things that require a comment. For Complexity, I handle the finances and most of the business side of things, ie sponsor acquisition and working with our existing partners/sponsors. I started in eSports with GotFrag many years ago and was the COO of that company and part owner until we sold it to MLG. From there I went to become the Director of Online Marketing at the Championship Gaming Series, where Complexity was one of the two teams purchased by the league. I left CGS about a year before it fell apart and went back to my career in the Industrial Software industry where I am the Director of Marketing for a large company. I joined up with Jason and Complexity about 3 years ago now.

I see a lot of the StarCraft community say things like what I have quoted above. For those of us that have been in eSports for the last ten years of our lives we know that it is NOT ever EASY to get new sponsors. I am not saying VT won't get them or doesn't maybe even have some lined up but to say they will easily get them is simply not true. Most sales cycles in this industry are long and you have to be fairly persistent for a long period of time before you ever get a contract. Simply making a team and having the best players on earth does not get you sponsors. If that were the case there would be TONS of self sufficient organizations out there and in actuality there are about 10-20 with any real funding.

There are several challenges people face when trying to get sponsors in eSports. First, there is usually a period of education on what eSports is and why any company should care about it. You have to show them the size, explain the demographic and explain why it matters. These are all very intangible things and most people fail to ever get a meeting because they don't accomplish this. Once you have gotten this far, you have the next hurdle in convincing the target that you are a company worthy of talking to in this demographic. There is so much more to this than simply saying we win tournaments. You need a fan base, you need business acumen(you have to speak their language), they need to be able to see that there is ROI(return on investment) at the end of the rainbow, and so many other things. Once you have jumped this hurdle, you will just now get a meeting in many cases and then the real sales cycle begins. You basically have converted a lead into an opportunity and many opportunities never close. Again you are selling something that can not be seen or touched so you are value selling. The better you are at selling the value of what you do and this means convincing someone that what you do is important to them and will generate the results they are looking for, the more money you can charge for the service. This last paragraph really just skims the surface of what all is involved and certainly does not include everything. My point is to show people that this is a complicated process and debunk the perception that teams like CompLexity, EG, SK, Fnatic, Dignitas, Liquid, etc. Don't just simply send off a letter saying hi we are great and have great players, give us money and then it just happens. It takes a lot of effort and there is so much more to it.

Even after seeing the above and how complicated it is, once you have signed the partner many times it can be even more difficult to keep them. It is not as simple as slapping a logo on a player and they are happy. There is so much that goes on behind the scenes that fans never see. Promotions, ad campaigns, viral marketing, social media, trade show activations, etc, etc. If you are not good at doing these things many times a partner will never realize the ROI and will drop the team after a short period of time.

So the point is, it is not easy to get sponsors. As this industry grows it will get easier because we become something companies can no longer overlook as fringe or experimental and we get baked into budgets. We are slowly getting there and times are changing but it will never be easy.

Sorry for the long post.

/rant
PoisedYeTi
Profile Joined November 2010
Australia167 Posts
June 18 2011 18:58 GMT
#2
Interesting read. Thanks
"Just read game like book" -WhiteRa
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
June 18 2011 19:02 GMT
#3
Yes, I do recall reading this in the other thread, definitely interesting, thanks
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
June 18 2011 19:02 GMT
#4
Haha if I ever become the CEO of a food/ gaming accessory company I'll sponsor someone <3
I just don't think people realize that gaming has so many hardcore viewers and marketing potential.
coljbass
Profile Joined June 2011
United States42 Posts
June 18 2011 19:04 GMT
#5
On June 19 2011 04:02 Chocolate wrote:
Haha if I ever become the CEO of a food/ gaming accessory company I'll sponsor someone <3
I just don't think people realize that gaming has so many hardcore viewers and marketing potential.


You are definitely right. There has been and will continue to be a huge education process to move eSports from experimental or fringe marketing to something that is part of a company's every year budget. It is happening but it has been slowly happening for over 10 years. I have certainly seen an acceleration of this in the last six months and I hope that it continues and think it will.
bigbadgreen
Profile Joined October 2010
United States142 Posts
Last Edited: 2011-06-18 19:33:45
June 18 2011 19:31 GMT
#6
Dealing with recruiting and maintaining sponsorships is a pretty tough area. You really have a lot of work to put in. In my past experiences with dealing with sponsors (non SC related) you have to be able to connect with them as well as do so much homework. It pays to research your potential sponsors to no end and show them how their marketing dollars are better spent with you.

To relate this to SC. It would be like getting a comparison of how many stream views in a month vs the companies invested amount of advertising in a magazine. You compare the mag circulation against the stream views to the sponsors target demographic. You have to show that their marketing money is better spent on you. I'm still a bit suprised we haven't seen more teams put out surveys to get some demographic data. I'm also suprised that sponsors haven't gotten more into the streaming aspect. It's pretty much non existent unless you watch tourneys, and then it's only in glimpses.

I think teams could embrace their sponsors more in the current landscape. I'm not talking getting too invasive but one or two mentions of a sponsor in a stream over a several hour session isn't a lot to ask for. A small overlay of a sponsor is another way. I also think incentives could be used a lot more. If you look at grass roots local motorsports they always have incentives that if you have a small decal on your car and win you get a kickback. The money increases as your level increases and you gain more exposure. I really don't want SC to turn into a decal filled gaming nascar. However nascar is a prime example of how to drive sponsorships in sports. It could be a way to swing more potential sponsorship dollars without making a company think they are commiting all of the money. It's also a good way to get your foot in the door and start a relationship. It's also easier for people controlling budgets to get approval for "experimental" sponsorships.

I think that Coke made a nice investment into dreamhack. In the Day 9 stream there are coke bottles up on the desk. I noticed there were 46000 viewers at one point and may have been more. everytime a game ends coke gets put out there. It's not too invasive and gets the point across. Next time I'm in the store and walk past Coke I'll be thinking they support SC and that could swing me away from a competitor purchase.

I don't know the ins and outs of the sponsor contracts that are out there now so all of this is just speculation. I wouldn't be suprised however if we start to see a lot more money being thrown at SC in the near future as well as new innovative ways of getting sponsor names out there.
coljbass
Profile Joined June 2011
United States42 Posts
June 19 2011 01:19 GMT
#7
I think Coke made a good play at Dreamhack. I truly believe most companies should be looking at eSports at this point. It is growing very fast and should not be ignored.
coLtwixz
Profile Joined May 2011
United States159 Posts
Last Edited: 2011-06-23 15:21:56
June 23 2011 15:21 GMT
#8
On June 19 2011 04:31 bigbadgreen wrote:

I'm also suprised that sponsors haven't gotten more into the streaming aspect. It's pretty much non existent unless you watch tourneys, and then it's only in glimpses.


I agree with this, streaming brings a whole new avenue that wasn't around in years past.
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
June 23 2011 15:24 GMT
#9
Coke made an excellent play, at one point Day9's stream had 100k viewers.
Vogin
Profile Blog Joined June 2011
Czech Republic926 Posts
June 23 2011 16:13 GMT
#10
On June 19 2011 04:02 Chocolate wrote:
Haha if I ever become the CEO of a food/ gaming accessory company I'll sponsor someone <3
I just don't think people realize that gaming has so many hardcore viewers and marketing potential.


They might, but they're still not so serious about it.
http://scvrush.com - Your Starcraft Home
Nerski
Profile Blog Joined November 2010
United States1095 Posts
Last Edited: 2011-06-23 16:24:25
June 23 2011 16:23 GMT
#11
Very good post and read, having dealt with sponsors for teams I ran in the past (non star 2 related) it is by far no easy task for any team to get and maintain sponsorship. The amount of hurdles you have to jump just to get some head of marketing somewhere to agree to throw you even as little as a couple hundred bucks is daunting at times.

That's not to say all that hard work isn't entirely worth it, or that there may not be fringe cases where sponsors approach teams or players where it is substantially easier. Just that for the most part it's not as simple as I wave my magic sponsor wand and they appear no matter how good or popular your team is.
Twitter: @GoForNerski /// Youtube: Youtube.com/nerskisc
seoul_kiM
Profile Blog Joined April 2011
United States545 Posts
June 23 2011 16:26 GMT
#12
I hope things are going better for you and Lake in SC2 than in CS 1.6. When are we going to see the reign of coL again in 1.6? =D

While I agree with most of the financial issues and concerns that you tackle in your thread, I was wondering if you could shed some light on the recurring problem of players and practice. Many on the TL forums believe that sponsors sometimes hinder their players from practicing by having mandatory blogs, posts, and other side requisites that are not practicing. Many forum-goers have also addressed the idea of the Koreans who have little to no side requisites at all besides practicing 8-10 hours a day and refining their skills compared to the foreigner scene who might not practice as much and might be involved with other things.
oGs.MC: Repair IMBAAAAAAAAAAa
PyreSC
Profile Joined September 2010
United States258 Posts
June 23 2011 16:27 GMT
#13
Great post man--separating the hopes from reality. If I was the CFO of a company, honestly, I would not invest in the gaming industry. It must be real rough out there.
ucsd~
Northern_iight
Profile Joined May 2011
Canada363 Posts
June 23 2011 16:33 GMT
#14
so for those who haven't switched from pepsi to coke yet... do so. Coke supports e-sports!
It's also good to buy products from teams you like and if you can leave a comment after you buy from the company, remember to tell them that a certain SC2 team or stream referred you to them. Companies reads those and certainly will take notice.
coLtwixz
Profile Joined May 2011
United States159 Posts
Last Edited: 2011-06-23 16:40:19
June 23 2011 16:36 GMT
#15
On June 24 2011 01:26 seoul_kiM wrote:
I hope things are going better for you and Lake in SC2 than in CS 1.6. When are we going to see the reign of coL again in 1.6? =D

While I agree with most of the financial issues and concerns that you tackle in your thread, I was wondering if you could shed some light on the recurring problem of players and practice. Many on the TL forums believe that sponsors sometimes hinder their players from practicing by having mandatory blogs, posts, and other side requisites that are not practicing. Many forum-goers have also addressed the idea of the Koreans who have little to no side requisites at all besides practicing 8-10 hours a day and refining their skills compared to the foreigner scene who might not practice as much and might be involved with other things.


From a players perspective, if you can't take 30 minutes to an hour out of your week to do things like that. Well then you are just lazy!

People whose crafts that are way more demanding (example) like any pro athlete, that can find the time to talk to media, do interviews, or even volunteer work. While staying to a very structured schedule of practice and in top shape (high skill level), just shows that sponsored players should be able to come up with a few spare minutes for stuff like that.

In between games, on lunch breaks, there are many ways to fit in a forum post or blog.
GenoPewPew
Profile Blog Joined August 2010
United States347 Posts
June 23 2011 16:42 GMT
#16
Also a sponsor is more willing to invest in a unit that has stayed together for a long time rather than a team that has been around for awhile but goes through 10000 roster changes
Caster for GosuGamers.Net and www.binary-gaming.org for my team!
mechavoc
Profile Joined December 2010
United States664 Posts
June 23 2011 17:07 GMT
#17
thanks for sharing this interesting.

Love hearing about the business side of esports.

seoul_kiM
Profile Blog Joined April 2011
United States545 Posts
Last Edited: 2011-06-23 17:18:39
June 23 2011 17:16 GMT
#18
On June 24 2011 01:36 coLtwixz wrote:
Show nested quote +
On June 24 2011 01:26 seoul_kiM wrote:
I hope things are going better for you and Lake in SC2 than in CS 1.6. When are we going to see the reign of coL again in 1.6? =D

While I agree with most of the financial issues and concerns that you tackle in your thread, I was wondering if you could shed some light on the recurring problem of players and practice. Many on the TL forums believe that sponsors sometimes hinder their players from practicing by having mandatory blogs, posts, and other side requisites that are not practicing. Many forum-goers have also addressed the idea of the Koreans who have little to no side requisites at all besides practicing 8-10 hours a day and refining their skills compared to the foreigner scene who might not practice as much and might be involved with other things.


From a players perspective, if you can't take 30 minutes to an hour out of your week to do things like that. Well then you are just lazy!

People whose crafts that are way more demanding (example) like any pro athlete, that can find the time to talk to media, do interviews, or even volunteer work. While staying to a very structured schedule of practice and in top shape (high skill level), just shows that sponsored players should be able to come up with a few spare minutes for stuff like that.

In between games, on lunch breaks, there are many ways to fit in a forum post or blog.


Much of what you said rings well with me but on the other side there are valid points as well. Korean teams mandate that their players practice a certain amount and do certain things to keep their play up to the top level. Does complexity not have that kind of demand or is it purely based on results and placings? I don't doubt the passion and will to win behind any professional SC2 player but why does it seem like the Koreans practice so much more? I'm sure you ladder for a couples hours every night but what keeps you from going hard (8-10 hours a day, not sure if you do this or not)? It might be too personal to ask but how long do you practice and how do you spend that time practicing? Do you think that's enough or do you just get bored or burnt out?
Pro-athletes have off seasons where most of their charity and external work gets done I believe but they do interviews and shows all the time. Do professional e-athletes have an off-season? Not really and especially in this booming game of SC2 where the tournaments/upcoming events tab is so long I have to actually scroll down.
I feel that getting good results will advance an organization's ability to obtain sponsors and other perks while socially active players that interact with the community might create a fanbase group (which could also help with sponsorships) but hinder a player's results.
oGs.MC: Repair IMBAAAAAAAAAAa
awwnuts07
Profile Blog Joined February 2011
United States621 Posts
June 23 2011 17:18 GMT
#19
Let me add my thanks for this great post. As others have already stated, it's good to have the reality separated from the fantasy. E-sports looks to have a bright future, but the pioneers are always going to have it the toughest.
I'm a noob
Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
June 23 2011 17:22 GMT
#20
It's true about sponsers and E-sports. If there are two items and I have no prior history with either, and one supports E-sports (or a sports team I support whatever) then yes as that form of advertising I will purchase the one that supports.. (generally, not 100% but more often certainly) They're providing money for the growth of your hobby, so you support them back. It's all fair, sure they're only doing it for money, but they're putting the money up in the first place to help grow things.
戦いの中に答えはある
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 460
mcanning 79
Trikslyr41
StarCraft: Brood War
Mini 1036
EffOrt 747
Stork 538
Larva 378
Zeus 246
PianO 211
ToSsGirL 159
Rush 78
Barracks 74
JulyZerg 36
[ Show more ]
sSak 35
Aegong 32
GoRush 31
Sacsri 25
scan(afreeca) 15
Shine 14
Shinee 12
IntoTheRainbow 11
Terrorterran 9
Rock 9
SilentControl 8
Hm[arnc] 7
Noble 7
Bale 7
Dota 2
Gorgc8643
singsing3005
qojqva1698
syndereN205
LuMiX1
Counter-Strike
sgares420
flusha252
oskar243
markeloff75
kRYSTAL_41
Super Smash Bros
Mew2King136
Other Games
B2W.Neo1614
hiko980
DeMusliM472
Hui .342
RotterdaM223
mouzStarbuck220
ArmadaUGS58
QueenE32
KnowMe4
Organizations
Other Games
gamesdonequick3447
StarCraft: Brood War
Kim Chul Min (afreeca) 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• poizon28 25
• Hinosc 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos910
Upcoming Events
uThermal 2v2 Circuit
1h 35m
The PondCast
19h 35m
OSC
22h 35m
WardiTV European League
1d 1h
Replay Cast
1d 9h
Epic.LAN
1d 21h
CranKy Ducklings
2 days
Epic.LAN
2 days
CSO Contender
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
[ Show More ]
Sparkling Tuna Cup
3 days
Online Event
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Esports World Cup
5 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
6 days
Liquipedia Results

Completed

CSL 17: 2025 SUMMER
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.