I'll play better this time guys, i promise.
Surprisingly Normal Mini Mafia III
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Varpulis
United States2517 Posts
I'll play better this time guys, i promise. | ||
Varpulis
United States2517 Posts
On June 03 2011 06:18 prplhz wrote: /in Hi I just died in PTP because apparently I played terrible ![]() I just hope this game will move a bit slower. This game has 12 players instead of 30 and is a more standard setup. I'd be surprised if it breaks 50 pages, just because there's less to discuss and argue about and less people to discuss and argue with. | ||
Varpulis
United States2517 Posts
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Varpulis
United States2517 Posts
+ Show Spoiler + jk. gl hf everybody | ||
Varpulis
United States2517 Posts
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Varpulis
United States2517 Posts
On June 04 2011 11:13 prplhz wrote: Good evening Baller daypost. So a lot of fresh faces here today and a couple familiar ones too. I am going to bed right now. Would be nice if everybody could say hi so we don't have to wait until 1 hour before deadline before seeing you guys. Also this is gonna be a first but .. Are you going to post a list of different setups like you did for SNMMII or are we left in the dark about that? More roles on list, many many more variations. I'm going to guess no. This is a more complex setup. What do you guys think should be a good policy for lurkers? Pressure day 1, or make a note for later while we scumhunt? I've found that day 1 scumhunting is often very hit and miss, and finding a scummy player day 1 is rare. The earlier we weed out the inactive players, the better off we'll be, I think. I've seen too many games that start off great for town but wimper and die once the active townies are all dead, and all we've got left is lurkers and scum. I'd like to avoid this, If possible. | ||
Varpulis
United States2517 Posts
On June 04 2011 11:18 Varpulis wrote: More roles on list, many many more variations. I'm going to guess no. This is a more complex setup. What do you guys think should be a good policy for lurkers? Pressure day 1, or make a note for later while we scumhunt? I've found that day 1 scumhunting is often very hit and miss, and finding an actual mafia member day 1 is rare. The earlier we weed out the inactive players, the better off we'll be, I think. I've seen too many games that start off great for town but wimper and die once the active townies are all dead, and all we've got left is lurkers and scum. I'd like to avoid this, If possible. EBWOP | ||
Varpulis
United States2517 Posts
At this point, I'm tending to agree. I'm currently planning on putting some pressure on the lurkers early on, then focusing on who's actually scummy when there's more to analyze. | ||
Varpulis
United States2517 Posts
We don't get any of that information if we lynch a lurker with only 2 posts in the thread. | ||
Varpulis
United States2517 Posts
On June 04 2011 13:58 sinani206 wrote: Varpulis, why did you change your mind so quickly after Hesmyrr posted? I didn't, really. I'd like to eliminate lurkers before we get into the late game so that town doesn't die a painful death like in SNMM II. I was asking you guys the best way you thought to go about that. Hesmyrr's argument made the most sense to me. If we can't get a reasonable read on scum, lynching a lurker is probably the way to go. I'm just being optimistic, i guess, that we'll have a scum read by the end of day 1, and some discussion about it that we could go back and analyze later. On June 04 2011 18:23 Palmar wrote: Here we go. If you're a Veteran you should claim now. The mafia doesn't have anything to frame or set up our cop, so all we have to do is to check you on night1 and we have a confirmed veteran townie, along with a lot of useful information. The mafia would have to use two nights if they wanted to get rid of him, and it doesn't even provide a target for the roleblocker to stop. If we only have one claim for a veteran we don't even need to waste a cop night action on the guy. If he looks scummy we can always just lynch him later on. Main thing is that we get a ton of information from a veteran claim. no. don't claim veteran. We'd like the veterans to absorb mafia night kills. A claimed veteran doesn't really do that. He won't be confirmed anyways unless the cop claims, and we'd eventually wind up with a dead cop. how exactly does vet claiming give us tons of information? | ||
Varpulis
United States2517 Posts
Don't make long posts that don't need to be so long. It just makes it more difficult to figure out what you're saying, and makes it seem like you're just posing fluff. | ||
Varpulis
United States2517 Posts
On June 05 2011 01:20 Mataza wrote: LOL. OriginalName, read. I said EXAMPLE, because I wanted to explain how scumhunting works to someone who has no clue. I could have said Palmar dies and then I get suspicious. Seriously read plz. yet your example made no sense whatsoever, and is almost entirely WifoM. That's not how scumhunting works. What hesmyrr is doing is how scumhunting works. Analyzing posting and content, not blindly looking at who died and who was talking about them. That can lead you to scum, but does not help identify them. The argument "he died so she is suspicious" is terrible. ##vote mataza step it up. | ||
Varpulis
United States2517 Posts
Back to the lurkers! This is stefftasiq's only post this game. He was sleeping when the day post came, I get that, but he hasn't posted again since. He says that mataza playing differently is "interesting" and that sinani's "have not posted" list (which he was on) could be a way to divert attention from sinani. It's a bad post with very little content. ##unvote mataza ##vote stefftastiq | ||
Varpulis
United States2517 Posts
If you're trying to tunnel Mataza, it isn't really working. You've posted no reasons, yet stated with almost every post that he's scum. I'd rather you contribute meaningfully than tunnel blindly, thanks. | ||
Varpulis
United States2517 Posts
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Varpulis
United States2517 Posts
On June 05 2011 10:21 prplhz wrote: Okay I'm gonna see if I can do two things at the same time and get both a lurker and a scum. sinani206 The guy has had 7 posts so far one "hi" post, two posts listing inactive people, two math posts, one posts where he says he's rather lynch lurkers over the scummiest player and then one single post that has any content at all; one where he asks Varpulis if he didn't change his mind rather fast. 7 posts, no content at all. This is a guy desperately trying to be active while desperately not trying to attract any attention at all. This is scum. ##Vote sinani206 Not damning evidence by any means. At least he's sharing his opinion and his reasons why. Does seem a bit sheepy though. Not sure how you came to the conclusion "this is scum" with that analysis. Frankly, there's not enough information on the table to properly identify scum, i think. You could say that half the players in this game are trying to be active without content. It seems to me that you really wanted to find somebody scummy, so you picked a person and figured out how is posts could be interpreted as scummy. Lynching an inactive is good and all, but it's better to lynch the one in that group that's the least active, rather than one that's just posting fluff. We can leave them for later. | ||
Varpulis
United States2517 Posts
Currently i'm suspicious of Palmar. -he made a bad plan early on, then tried to shrug it off as a discussion starter -he's blindly tunneling Mataza. -Random unexplained OMGUS vote on Youngminii -absolutely zero contribution, barring the He needs to prove to us that he's on our side by making posts that say more than On June 04 2011 20:40 Palmar wrote: you're scum. On June 04 2011 23:43 Palmar wrote: I'm in favor of lynching you. On June 05 2011 05:55 Palmar wrote: Also, Mataza is scum. On June 05 2011 07:07 Palmar wrote: Not changing my vote though, cause Mataza is scum. | ||
Varpulis
United States2517 Posts
How about you go through the thread, and pick one person that you think is most likely to be scum. Look for stuff that stands out, something that just doesn't seem right, any deliberate flaws in logic, and so on. | ||
Varpulis
United States2517 Posts
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Varpulis
United States2517 Posts
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