For those in support of Dynamic Unit Movement, I think we should do some testing of our own so that we can provide actual evidence of our claims (and disclaims) rather than "theorycrafting" the implications that dynamic movements will have on every aspect of the game. Basically what I mean is go through the scientific process of testing this modification against all the claimed benefits and detriments that might come with it.
Link to Petition
I have summarized many of the claims within the article "Dynamic Unit Movements, Your Thoughts?" below (note a couple of these may be my own additions):
Dynamic Unit Movement will lead to (all else equal):
- an increase or decrease in micro needed in battles (there are claims on both sides)
- a less dynamic Baneling vs Marine relationship
- "Dragoon Dancing" by units (namely stalkers?)
- an indirect nerf all AOE attacks and spells (which would justify a buff to damage and radius)
- a nerf to Protoss in general
- Marines will decrease in effectiveness against mass zerglings
- Melee units in general will perform better.
- Games will require larger maps
- The game will need to be modified so players can see more of the battle on their main screen b/c battles will be larger.
- Spectator value will improve
- Will result in longer battles
- Will result in many separate battles taking place
- Will result in armies getting backed up at ramps
- Reduce the effectiveness of forcefields
- Charge will be stronger, zealots in general will become stronger vs Terran
- Hellions are gonna suck
If there are things you think that should be added to the list, post them and I'll add them in when I can.
Since we have a petition on this would there be people interested in collaborating on pre-testing the effects of this change so that we can assemble a report to submit to blizzard?