Sleeper Cell Mafia
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Impervious
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Impervious
Canada4191 Posts
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Impervious
Canada4191 Posts
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Impervious
Canada4191 Posts
On April 25 2011 07:38 GMarshal wrote: Bread-crumbing already huh? LYNCH HIM! Too bad I noticed "I got a strange role" is a five word phrase! trying to communicate with your buddies... ##Vote: tnkted Honestly, I'm not sure what to think at this point. A phrase like that indicates he's not a normal citizen, however, I'm not sure what he actually is. I mean, I can't see a single reason why any role would say that..... It gives away that you have a role..... | ||
Impervious
Canada4191 Posts
On April 25 2011 07:47 tnkted wrote: It makes perfect sense once you see the role. I might actually claim pretty early this game. Debating the merits of it. The problem is that if you claim as a townie, you're dead by tomorrow..... Unless there's some kind of role that's not listed in the OP that would prevent you from dying..... Which would be weird..... | ||
Impervious
Canada4191 Posts
I think in this setup; the sleeper agents would want the game to go on as long as possible. This would allow more communication, as well as the ability to only kill non-agent positions (rather than mislynch). Once they've identified each other, this will quickly change, however. Then again, the longer the game goes on, the more likely it is that the intelligence analyst can identify the reds and then claim who they all are. The downside is that they need to claim and give the town their info before they die..... I'm not sure how this is going to play out, but it's going to require a different play style than a conventional mafia game. I'm not sure who will benefit more from a shorter game, and who will benefit more from a longer game. Also, I'd be looking for any unusual word choices/phrases that a player could use to help identify themselves to/complete a clue they left the sleeper agents. Unfortunately, we probably won't know what the clues will really mean, but it could lead us to the cell leader, or a red faking as the cell leader to take pressure off the leader. That all being said, I think we need to at least pressure people during the day. While it would suck to pressure a blue role, it's more likely that we'd pressure a red role, which could lead us to an early advantage through a good lynch. And anyone who is lurking will not be an asset to the town, so they're definitely good choices to pressure, if we don't have a lead on anyone else. I know there was something else I thought of earlier, but I didn't write it down, and I didn't post it cause iGrok told us to stop posting until the game started -_- | ||
Impervious
Canada4191 Posts
On April 25 2011 12:27 GGQ wrote: In my experience, a short game means a mafia sweep with no losses while a longer game means at least a few mafia get killed. So I don't think the mafia wants the game to go on as long as possible at all. While I agree that traditional mafia games that are short are usually sweeps, it really helps when you know for sure who your allies are..... This isn't a normal mafia game..... | ||
Impervious
Canada4191 Posts
I think we should talk about the pros and cons of of double-checking anyone who gets the result of "insufficient analysis", to make it easier on the DT. The pros of double checking are that you are more sure of the result. The cons are that you could be checking someone else instead, therefore checking more people. I really think the cons outweigh the pros in this case. Thoughts? | ||
Impervious
Canada4191 Posts
On April 25 2011 22:43 Ace wrote: Even if you double checked someone and got "Incomplete Analysis" it's a waste of time. If you get it once and you checked the person because you assumed they were scum it's better to come out with it and play the odds that they are CL and not that you hit the 25% chance you rolled the wrong result. Also there may be other roles not listed in the OP that have this same effect. Whether they are good or bad you won't know so you could end up wasting another day of your check to get you no further than your first check. Just roll with the odds on this one. That's pretty exactly what I was thinking. I just wanted to make sure I'm not alone on this one. | ||
Impervious
Canada4191 Posts
On April 25 2011 22:39 GMarshal wrote: I like that question, I'll take the first shot at answering it. Now, I'm assuming one person is receiving the message. 1.) Ace- "I'm the pardoner from XXXVIII": with a veteran player like Ace I would be trying to get as much information to him as possible, information is power and even with only a little bit of it I'm sure he could get stuff done 2.) Mr. Wiggles - " mafia will post 'serial killer' " or some other breadcrumb that would allow me to reveal myself to him and then the rest of the team. I might think of a more clever breadcrumb than that, and if it were clever enough I might use it for ace instead. 3.) why- same as for wiggles, as a veteran player both of them are people I could count on to work it into their regular posts without worrying too much about them messing up. Nothing against you, but I haven't played or checked out a game where why has played. I would have put you in the 3rd spot. | ||
Impervious
Canada4191 Posts
On April 25 2011 22:47 GMarshal wrote: I think the DT should just push for a lynch on the target 75% chance of having the cell leader is worth the gamble of accidentally getting a town player lynched, IMO. Sure it might suck for the town player getting the shit end of the stick, but hey, we die for the greater glory and all that. I also think this is usless discussion that allows scum to blend in, I'm sure the mafia is content to debate this to death, rather than worrying about us sabotaging their cutesy plans. Still I want to see what you guys awnser to Ace's question Actually, you're wrong with the "75%" thing. There's a 1/15 chance that the cell leader will be checked tonight (based on pure percentages). There's a 14/15 chance that a non cell leader will be checked tonight (also based on pure percentages). If the cell leader is checked, it will show up as insufficient analysis. If a non cell leader is checked, it'll show up as insufficient analysis in 25% of the checks. Ultimately, this means that a result of insufficient analysis tonight leads to a 22.2% chance of actually being the cell leader..... IT IS NOT 75%. However, lynching them is still the best move. Assuming 4 sleeper cells and the cell leader, out of a total of 15 people who could be checked, it adds up to about a 50% chance of hitting a red by lynching anyone who gets "insufficient analysis" tonight. When you add in factors like intentionally checking scummy players (increasing your chance of checking the right people), then this is by far the best choice. | ||
Impervious
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Impervious
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On April 26 2011 05:36 GMarshal wrote: God dammit, I figured out what sand was getting at. He is right, it can be done, the whole mafia team can be informed of who the other members are, in my method they won't find out who the GF is but they *will* know who the entire team is. I *think* its doable in five words too, assuming the team consists of five members or less. Assume that by night 3 the whole mafia team will be aware of the other members are. Time to work on lynching people I guess. Mr.Wiggles, have you figured out why my vote is on you yet? It is doable in 5 words..... Regardless of how many members are on the team..... | ||
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Impervious
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Impervious
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On April 26 2011 07:52 Mr. Wiggles wrote: Also, keep in mind there's a 20 character limit, that's why I'm curious as to how you would let them know the entirety of the team in one message. Don't tell me though, in case the GF doesn't know either. :p Ask me in 3 days. I have a general method for it, so it'll be pretty difficult to catch onto it, even if the cell leader is doing it..... | ||
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Impervious
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On April 26 2011 08:06 Ace wrote: Happy Birthday Wiggles. Impervious can you list your 3 players? I did. On April 25 2011 22:46 Impervious wrote: Nothing against you, but I haven't played or checked out a game where why has played. I would have put you in the 3rd spot. | ||
Impervious
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On April 26 2011 08:14 Kenpachi wrote: oh ya. do you guys think its funny how Mafia may vote the most protown role to kill which may force Sleeper Cell People to not contribute as much? It's not funny, its smart play by them. | ||
Impervious
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Btw, in case you guys are watching how people behave/how often they post - I have an exam on Wednesday, and I'm in the middle of moving from one place to another, so my posting may be erratic, without actually being caused by any game changing information that I may come across..... | ||
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