• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:55
CEST 02:55
KST 09:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 237ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
BSL Season 22 Full Overview & Conclusion5BSL Season 22 Full Overview & Conclusion5Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
Serral wins Maestros of the Game 2 Most successful SC2 players of Q2 2026 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event GSL CK #5 Race War HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22 Full Overview & Conclusion ASL 22 Proposed Map Pool Starcraft vs Retro Category on Twitch
Tourneys
[ASL22] Wildcard Qualifier [Megathread] Daily Proleagues IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Summer Games Done Quick 2026! General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4781 users

how do you detect a changeling in tvz

Forum Index > Closed
Post a Reply
1 2 3 Next All
nyc863
Profile Blog Joined January 2011
200 Posts
March 31 2011 00:07 GMT
#1
Ok, so I see an overseer poke in and (from the replay) he has dropped a changeling which has morphed to a marine and is set to follow my marines, so a time-limited spy.

If I suspect this in game, but am not sure, how do I quickly find where he is?
BossPlaya
Profile Joined September 2010
United States141 Posts
March 31 2011 00:09 GMT
#2
Scan or build a turret/raven?

User was warned for this post
Paid tha cost to be The Boss.
NoisyNinja
Profile Joined February 2011
United States991 Posts
March 31 2011 00:09 GMT
#3
Either you see it come in somewhere or if you see marines not following your orders, click on them, and it will say Changeling, at which point, you should kill it. If you see a marine where you didn't put one, kill him if it's a changeling. Look for the guy that doesn't belong.
NoisyNinja
Profile Joined February 2011
United States991 Posts
March 31 2011 00:10 GMT
#4
On March 31 2011 09:09 BossPlaya wrote:
Scan or build a turret/raven?


Scans/detection don't do shit vs. a changeling. They just make you waste a scan/resources.
Wilder
Profile Joined May 2010
United Kingdom33 Posts
March 31 2011 00:12 GMT
#5
That's the annoying thing about changlings, if you don't notice one getting in, chances are you wont realise it's there until it's timer runs out.
gg F10 n
Aequos
Profile Joined October 2010
Canada606 Posts
March 31 2011 00:15 GMT
#6
What I usually do, if I suspect a changeling, is select my units and type /dance. The ones that don't dance are changlings, and are killed on sight. However, this has led to unfortunate moments where I've mistaken which one was the changeling...
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
nyc863
Profile Blog Joined January 2011
200 Posts
March 31 2011 00:16 GMT
#7
yeah turret raven ghost - no effect.

On March 31 2011 09:09 NoisyNinja wrote:
Either you see it come in somewhere or if you see marines not following your orders, click on them, and it will say Changeling, at which point, you should kill it. If you see a marine where you didn't put one, kill him if it's a changeling. Look for the guy that doesn't belong.


I've had this before, if he orders a changeling to stand @ a position it just stands there and ignores commands. Kind of obvious the second time this ever happens what is going on. First time I thought the game was bugged, lol.

But if I have a group of marines and changeling has been set to follow, I'm still unsure how to fast find it. What order can I give to pick him out without clicking each marine in turn and ordering them to move. Seems impossible?
NoisyNinja
Profile Joined February 2011
United States991 Posts
March 31 2011 00:17 GMT
#8
On March 31 2011 09:12 Wilder wrote:
That's the annoying thing about changlings, if you don't notice one getting in, chances are you wont realise it's there until it's timer runs out.


Seeing as everyone else gets a rather free and not really noticeable/easy to stop scouting option, Zerg got a little bit of love.

Terran: Scan-noticeable, but impossible to stop.
Protoss: Observer-not that easy to notice if you aren't looking for it, but detection in the right place at the right time can stop it.
Zerg: Ovy sac-noticeable and easy to stop. Snipe the ovy and you just stopped it. Changeling-hard to get in vs. players with a god-like map sense, but once they are in, hard to stop.
Jeffbelittle
Profile Joined August 2010
United States468 Posts
March 31 2011 00:17 GMT
#9
Select all your units by double clicking. Any units not high lighted are indeed changelings.
NoisyNinja
Profile Joined February 2011
United States991 Posts
March 31 2011 00:19 GMT
#10
On March 31 2011 09:16 nyc863 wrote:
yeah turret raven ghost - no effect.

Show nested quote +
On March 31 2011 09:09 NoisyNinja wrote:
Either you see it come in somewhere or if you see marines not following your orders, click on them, and it will say Changeling, at which point, you should kill it. If you see a marine where you didn't put one, kill him if it's a changeling. Look for the guy that doesn't belong.


I've had this before, if he orders a changeling to stand @ a position it just stands there and ignores commands. Kind of obvious the second time this ever happens what is going on. First time I thought the game was bugged, lol.

But if I have a group of marines and changeling has been set to follow, I'm still unsure how to fast find it. What order can I give to pick him out without clicking each marine in turn and ordering them to move. Seems impossible?


Well, you really can't, unless this method (I haven't tested it yet) works:

Move your marines by control clicking them. Look for the guy who isn't highlighted (has green circle around them or some colored circle). Click on him. Now check if he is real or fake.
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
March 31 2011 00:21 GMT
#11
If you select all the marines and tell them to move, if there's a changeling in there I believe that there will be a message saying "unit cannot be controlled" or something to the like in red text.

If not, I guess you could do the /dance thing. One suggestion I have is to shoot the suspect with only one marine. If you're right, the changeling only has 5 hp and dies from the first shot. If you're wrong, you're only down a couple hitpoints on one marine.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
March 31 2011 00:21 GMT
#12
On March 31 2011 09:15 Aequos wrote:
What I usually do, if I suspect a changeling, is select my units and type /dance. The ones that don't dance are changlings, and are killed on sight. However, this has led to unfortunate moments where I've mistaken which one was the changeling...


Zerg player - "Ah there's all his marines..."
Terran - "/dance"
Zerg player - "......" *attacks*
Yargh
NoisyNinja
Profile Joined February 2011
United States991 Posts
March 31 2011 00:27 GMT
#13
On March 31 2011 09:21 MonsieurGrimm wrote:
If you select all the marines and tell them to move, if there's a changeling in there I believe that there will be a message saying "unit cannot be controlled" or something to the like in red text.

If not, I guess you could do the /dance thing. One suggestion I have is to shoot the suspect with only one marine. If you're right, the changeling only has 5 hp and dies from the first shot. If you're wrong, you're only down a couple hitpoints on one marine.


I never really got the "/dance" thing. How you do it? Type in "/dance"?
nyc863
Profile Blog Joined January 2011
200 Posts
March 31 2011 00:29 GMT
#14
the /dance thing works but that is a bit of typing..

moving all the marines doesn't help if the changeling is set to follow. He will follow. I'll have to look at the highlight circles to see if one is missing.

I found another method, you box the army then do a fast N/S/E/W move click (or even E/W/E/W), the unit that does not turn to face each click direction is the changeling.
Authweight
Profile Joined May 2010
United States304 Posts
March 31 2011 00:30 GMT
#15
Umm you should never accidentally kill a marine, or even shoot at it, thinking its a changeling.

1: Changelings, when selected, are called changelings
2: Changelings can be killed by a simple right click, no need to use the attack command
NoisyNinja
Profile Joined February 2011
United States991 Posts
March 31 2011 00:30 GMT
#16
On March 31 2011 09:29 nyc863 wrote:
the /dance thing works but that is a bit of typing..

moving all the marines doesn't help if the changeling is set to follow. He will follow. I'll have to look at the highlight circles to see if one is missing.

I found another method, you box the army then do a fast N/S/E/W move click (or even E/W/E/W), the unit that does not turn to face each click direction is the changeling.


Tell me the /dance thing. I want to know how to do it so spotting changelings is easier.
CodECleaR
Profile Joined November 2010
United States395 Posts
March 31 2011 00:34 GMT
#17
On March 31 2011 09:15 Aequos wrote:
What I usually do, if I suspect a changeling, is select my units and type /dance. The ones that don't dance are changlings, and are killed on sight. However, this has led to unfortunate moments where I've mistaken which one was the changeling...


Most epic way to detect a changeling.
Most.
Epic.
How do you beat a terran who's hardcore turtling off 3 base? Flip him on his back and walk away."
Aequos
Profile Joined October 2010
Canada606 Posts
March 31 2011 00:34 GMT
#18
On March 31 2011 09:30 NoisyNinja wrote:
Show nested quote +
On March 31 2011 09:29 nyc863 wrote:
the /dance thing works but that is a bit of typing..

moving all the marines doesn't help if the changeling is set to follow. He will follow. I'll have to look at the highlight circles to see if one is missing.

I found another method, you box the army then do a fast N/S/E/W move click (or even E/W/E/W), the unit that does not turn to face each click direction is the changeling.


Tell me the /dance thing. I want to know how to do it so spotting changelings is easier.


I'm pretty sure you just type /dance in chat with your marines selected. Instead of popping up as a message, it'll make them dance. It's a holdover from WoW.
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
Tazerenix
Profile Joined December 2010
Australia340 Posts
March 31 2011 00:53 GMT
#19
MKP found an amazing way of doing it in the WC Team League.

Clump your marines, kill a few, cross fingers hoping they are changelings. Continue Playing

On a More serious note: I think the /dance is the best method of finding changelings.
iChau
Profile Joined December 2010
United States1210 Posts
March 31 2011 00:57 GMT
#20
I always glance at the minimap, and as soon as I see a dot I just right-click on the unit.

This is PvZ, and it's the same thing as TvZ because against ling/baneling zerg can afford overseers better than roach/hydra so I go zealot/sentry.

Just glance at a minimap. There's NO reason for a marine to be walking towards your army when you had it stationary.
us.battle.net/sc2/en/profile/1688911/1/SaniShahin/ | http://teamenvy.net/
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft300
SpeCial 197
ViBE197
WinterStarcraft160
ProTech122
Ketroc 40
StarCraft: Brood War
NaDa 46
League of Legends
JimRising 277
Counter-Strike
summit1g10387
m0e_tv411
minikerr60
Other Games
tarik_tv3650
RotterdaM230
UpATreeSC61
Organizations
Other Games
gamesdonequick41455
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 105
• EnkiAlexander 67
• davetesta16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21065
Upcoming Events
RSL Revival
8h 5m
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
9h 5m
IPSL
15h 5m
Bonyth vs Hawk
GSL
1d 10h
Replay Cast
1d 23h
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
[ Show More ]
CrankTV Team League
5 days
Replay Cast
5 days
RSL Revival
6 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
6 days
Liquipedia Results

Completed

ASL Season 22: Wild Card Qualifier
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.