• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:42
CET 05:42
KST 13:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Weekly Cups (Nov 3-9): Clem Conquers in Canada0SC: Evo Complete - Ranked Ladder OPEN ALPHA2StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4
StarCraft 2
General
Mech is the composition that needs teleportation t Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 3-9): Clem Conquers in Canada RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1668 users

BOs: The Importance of Build Orders

Forum Index > Brood War Strategy
Post a Reply
1 2 Next All
ShadowMaster
Profile Joined September 2004
United States238 Posts
Last Edited: 2004-10-29 06:38:51
October 29 2004 06:36 GMT
#1
This old post is unavailable due to an encoding issue. Please contact an admin if you would like this post restored for historical reasons.
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
October 29 2004 06:47 GMT
#2
I've been telling people to do what you summarized in 2 for years... GJ, I totally agree.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
MPXMX
Profile Joined December 2002
Canada4309 Posts
October 29 2004 09:37 GMT
#3
I think this year's WCG has shown how important build orders are. I'm sure the vast majority of the top 32 practiced their builds for the specific maps countless times. It can be seen as their macro and timing were exceptional at all times, nothing like what they display in online tourneys. And it's obviously wrong to say that they never try their best online, WCG is simply something they specifically practiced a lot for, something they had hopes for

The importance of build order depends on how much you can scout, however the higher the skill level is the further into the "psi" players are able to follow build orders. (and they do). I think players of the highest tier have build orders worked out until 10 minutes or so into the game, slightly situational of course. If your macro is excellent and you know exactly what you are aiming for every step of the way and how to adapt to what you find out about your opponent's intentions, just a build order is essential to the game in a competitive environments.

Recall oov's comment about the restarted game (vs nada?) ; he said they knew each other's build orders but did them again anyway because they practiced them so much. But, for a simple player, it is too time consuming to learn a build order that well when he doesn't even have a firm grasp of game theory. The build order beyond the opening is just another of the things that separates average players from good ones
RuGbUg
Profile Joined June 2003
United States2347 Posts
October 29 2004 09:53 GMT
#4
pvz is very dependent on your build order and how you play it.

and yes in the same way toss can control the zerg's build order very strongly
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
ShadowMaster
Profile Joined September 2004
United States238 Posts
October 29 2004 11:56 GMT
#5
On October 29 2004 18:37 MPXMX wrote:
I think this year's WCG has shown how important build orders are. I'm sure the vast majority of the top 32 practiced their builds for the specific maps countless times. It can be seen as their macro and timing were exceptional at all times, nothing like what they display in online tourneys. And it's obviously wrong to say that they never try their best online, WCG is simply something they specifically practiced a lot for, something they had hopes for

The importance of build order depends on how much you can scout, however the higher the skill level is the further into the "psi" players are able to follow build orders. (and they do). I think players of the highest tier have build orders worked out until 10 minutes or so into the game, slightly situational of course. If your macro is excellent and you know exactly what you are aiming for every step of the way and how to adapt to what you find out about your opponent's intentions, just a build order is essential to the game in a competitive environments.

Recall oov's comment about the restarted game (vs nada?) ; he said they knew each other's build orders but did them again anyway because they practiced them so much. But, for a simple player, it is too time consuming to learn a build order that well when he doesn't even have a firm grasp of game theory. The build order beyond the opening is just another of the things that separates average players from good ones


Thanks for an excellent post. I wonder if you're right about them knowing the BOs that deep; personally, I think that sounds a little extreme. The game isn't old enough for that yet.
Nal_Testie
Profile Joined April 2004
Canada1257 Posts
October 29 2004 12:04 GMT
#6
A bunch of little things amount to one big thing.
Everything matters.
Everything.
The fact that we have flamethrowers means at some point someone said to himself - Gee I sure would like to set those people on fire over there but im just not close enough to get the job done, if only I had something that would throw the flame on them
AznSkillz88
Profile Joined July 2003
52 Posts
October 29 2004 12:04 GMT
#7
well they have to train and practice for hours to prepare for a certain matchup on a certain map. and they train for a lot of hours before their actual game so i think that they would know the timing. they would only have to know how to react to what their opponent does. and this game is pretty old compared to other games
Blue(o.O)Berry
IA-Taiyoushin
Profile Joined October 2004
United States33 Posts
October 29 2004 12:25 GMT
#8
On October 29 2004 21:04 Nal_Testie wrote:
A bunch of little things amount to one big thing.
Everything matters.
Everything.


so true. in ZvZ, most of the time the winner is the one who makes the least mistakes during the game.
AMD_STorM
Profile Joined July 2004
China50 Posts
October 29 2004 12:27 GMT
#9
can show some pics?
I love Sinky, I love STAR, I love Boxer
RuGbUg
Profile Joined June 2003
United States2347 Posts
October 29 2004 13:40 GMT
#10
On October 29 2004 21:04 Nal_Testie wrote:
A bunch of little things amount to one big thing.
Everything matters.
Everything.
just because you think you're badass doesn't mean you gotta start getting all chuck norris on us. do you think it matters if i jammed d-d-d-d-d for my very first drone?
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
NeverTheEndlessWiz
Profile Joined November 2003
Singapore827 Posts
October 29 2004 13:50 GMT
#11
to me (as a terran player), a build order is fixed with minor changes to suit the game
e.g
TvZ 2 rax academy ->fact -> port -> ebay
if lurker add fact addon, 4 tanks and 1 dropship
if muta add sc fac, 2 vessels and irradiate

its like you make the same buildings (base) but make diff units out of them (specific)
Retired Brood War player / WCG SG Top 8 for 2002, 2003, 2004, retired, then made minor comeback to Top 8 at 2008. 2009 = bleh xD
pheered.user
Profile Joined March 2003
United States2603 Posts
October 29 2004 14:46 GMT
#12
On October 29 2004 22:40 RuGbUg wrote:
Show nested quote +
On October 29 2004 21:04 Nal_Testie wrote:
A bunch of little things amount to one big thing.
Everything matters.
Everything.
just because you think you're badass doesn't mean you gotta start getting all chuck norris on us. do you think it matters if i jammed d-d-d-d-d for my very first drone?


i was thinking the same thing but chuck norris kicks my idea in the ass :O
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
PtL)ZerG
Profile Joined October 2004
64 Posts
October 29 2004 15:25 GMT
#13
cooooool !
Just one Of those PatheicGamers
ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
October 29 2004 16:08 GMT
#14
Impressive post Shadow. However, I think zerg/terran is a lot more controllable than classic play has led us to belive. Just take a look at all July vs oov games, esp the ones from the bo5 in last OSL. July refused to play defensively and oov suddenly realized his whole knowledge of tvz was reduced to nothing when facing a totally different opponent.

And to answer your post. I've been playing this game a long time, and its prequel as well. I don't think memorizing build orders is worth anything in general play. You can pretty much feel when you should build stuff anyway. For example, if I see a VOD with a cool strat I can pretty much duplicate the strat later after trying it a game or 3.

What is more important is a game plan. Knowing what you want to do, how you want to kill that pesky opponent, what grades to get for later use.

ModeratorFather of bunnies
RuGbUg
Profile Joined June 2003
United States2347 Posts
October 29 2004 16:31 GMT
#15
i was gonna argue some more just for arguments sake but TKWL is so hot
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
j-man
Profile Joined August 2004
United States153 Posts
October 29 2004 17:42 GMT
#16
i think the most important aspect of knowing build orders is being able to relate them to strategies or intended strategies. For example in a TvP you see the toss put down 2 gates, cycore w/range and a healthy supply of pylons you expect that he wants to mass up some units before moving on to higher tech or expanding. Or probably the easiest example, if you scout a zerg with 1 hatch a very early -soon to be completed pool and 3 larva sitting around, you can damn well expect to find lings on your doorstep in the near future. Likewise you need to know what builds work best to support the strategies that you are going for.

In that regard i think it is much more important to know the strategies and effects of different build orders than simply knowing what to build and when to build it.

Fignuts!
zero89
Profile Joined September 2004
United States295 Posts
October 30 2004 01:23 GMT
#17
hmm im a newbie at sc
can anyone explain me what is "opening"?
Cause everything is nothing, and emptiness is in everything. Cause reality is really just a fuct up dream...
Yarertz
Profile Joined February 2003
Djibouti1891 Posts
October 30 2004 02:12 GMT
#18
OMG you dont know what is opening?;/
StarCraft : 26.IX.2001 - 8.XII.2004 (1167 days) R.I.P [`]
ShadowMaster
Profile Joined September 2004
United States238 Posts
October 30 2004 02:52 GMT
#19
On October 30 2004 10:23 zero89 wrote:
hmm im a newbie at sc
can anyone explain me what is "opening"?


In general, I define the opening as that phase of the game before both players have expansions.
IntoTheWow
Profile Blog Joined May 2004
is awesome32277 Posts
October 30 2004 02:57 GMT
#20
It would be your starting building choice and how soon or late you choose to do them.

example:

You can make Barracks as a terran at 10 supply or go fast expo at 14 supply and a barrack later on.

It depends in the choice your opponent had. And thats the main importance of scouting.
Moderator<:3-/-<
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 186
StarCraft: Brood War
Britney 26437
Shuttle 905
Tasteless 49
Noble 31
Icarus 7
Dota 2
NeuroSwarm84
Super Smash Bros
hungrybox451
Other Games
summit1g12675
JimRising 586
ViBE127
C9.Mang0111
Organizations
Other Games
gamesdonequick1045
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH54
• davetesta25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1476
• Stunt335
Upcoming Events
WardiTV Korean Royale
7h 19m
OSC
12h 19m
Replay Cast
18h 19m
Replay Cast
1d 4h
Kung Fu Cup
1d 7h
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
1d 18h
The PondCast
2 days
RSL Revival
2 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
2 days
WardiTV Korean Royale
2 days
[ Show More ]
PiGosaur Monday
2 days
RSL Revival
3 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
4 days
BSL 21
4 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
BSL 21
5 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.