• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:08
CET 16:08
KST 00:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BW General Discussion Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1741 users

APM vs. overall skill/ladder success

Forum Index > Closed
Post a Reply
solistus
Profile Joined April 2010
United States172 Posts
February 02 2011 04:13 GMT
#1
I'm curious how much APM (and more generally, good mechanics / macro) correlates with ladder performance. Obviously, developing better APM and mechanics will make any single player do better than they did before, but what I'm really wondering is whether most players around the same ladder ranking have very similar APMs, or whether there's a big range at all skill levels.

I'm a mid-high Diamond random 1v1 player (around 2600 currently and just over a 50/50 win rate with 750-ish games played), but my APM and mechanics are very weak compared to most players at my ladder ranking from what I can tell. I make up for it with really strong game sense and knowledge of the metagame; when I get paired against a good player, most of the time they're faster with their micro, but I have a better idea of what the optimal commands for each unit actually are, so I can generate more advantage with fewer actions. Similarly, my macro tends to slip up (delayed production cycles, slight hiccups in build timing, letting money get a bit too high, etc.) a bit more than theirs, but I use good map control and solid knowledge of what the strengths and weaknesses of my and my opponent's builds are. My mechanics aren't quite as good, but frankly I'm just smarter and more knowledgeable about the game than most of my opponents, so I can win more often than not toward the top of Diamond even though my average APM is typically not much higher than 60 and even my burst APM in combat usually tops out around 100-120, which isn't even that high for an average APM at my level. I'm wondering how common this is (or the reverse, for that matter; people who don't really know the metagame and have a billion different builds to take advantage of any situation, but have a higher ladder ranking than you'd expect simply because their mechanics/apm are exceptional).

So, to open up some discussion on this, I pose the following questions:

1 How do you think your APM and mechanics compare to other players around your ladder ranking? Are you consistently much better or much worse in these areas than your evenly matched opponents on ladder?

2 How consistent do you think other players' APMs/mechanical skills are in general at your level of ladder? Is there a clear average APM and mechanical skill level with a few outliers who break the trend, or does it vary a ton from person to person? If all you knew about some player was their average APM and a couple clips of how well they macro in a mid-late game situation when nothing else is going on, do you think you could give a fairly accurate guess of where they are on the ladder?
Units don't counter units. Strategies counter strategies.
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
February 02 2011 04:21 GMT
#2
I have enough APM to deal with the situation at hand. As zerg I have about 150-160 APM and this generally deals well with the game. Sometimes, in a faster-paced game, I get up to 180 APM because that's what's necessary. As Terran I average out about 100-110 APM because I play a very macro-heavy Tank-based style and only ever need a lot of APM when doing multiple drops or dealing with muta harass. However, this being said I am high Diamond with Zerg and high Platinum with Terran so my APM may need to increase when I get farther up the ladder. For instance, I have reached an instantaneous APM of 700 when splitting a large hydra ball. There is no average APM. I have faced people in platinum with 200 APM that I have rolled, and those with 60 who legitimately shut down every single thing I did. I'm thinking of one game in particular where the guy had 60 APM and just dummied me.

APM is not something to obsess about, though. Your skill is determined by the actions that you take. Your actions are determined by your APM and knowledge. As long as you have enough APM to support your knowledge(able to do what you are trying to do) then you don't need to worry about APM.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
Twistacles
Profile Blog Joined June 2010
Canada1327 Posts
February 02 2011 04:22 GMT
#3
THE

SEARCH

FUNCTION


GOD. DAMNIT.

User was warned for this post
"If you don't give a shit which gum you buy, get stride" - Tyler
Geniuszerg
Profile Blog Joined July 2010
Canada454 Posts
February 02 2011 04:24 GMT
#4
1. In general my apm is usually higher than my opponents (mine is generally ~200), whereas my opponents are 100~. The main reason for that however is because i ladder on more than one account so my "main" is only 1800 diamond, even tho i practicew with master league ppl (prolly why i have gotten relatively higher apm than my opponents during ladder play). In general apm really makes very few differences in the game until the mid-late game. In the mid-late game, macro becomes key, as well as constantly having good unit placement and map awareness, which requires a bit more apm imo. Early game is more of build production buildings, scout, build units, but there isnt alot going on.

2. The ppl i play on ladder vary from 60-over 200 apm, so i guess there isnt a clear consistancy, and knowing some1's apm really doesnt give too much indication on skill. I can easily be beat by ppl with 60 apm, but win against ppl with 400. Apm can be helpful in a game like broodwar, since mechanics are more heavily used imo.

Apm really only helps if you do a lot of micro-oriented/ multipronged attack, if you want to increase it, try spamming abit, or just moving ur units around to get your hands used to faster speeds, but overall it really makes no difference unless you're at the top top level where 60 isnt really going to cut it.
Arisen
Profile Blog Joined October 2010
United States2382 Posts
February 02 2011 04:26 GMT
#5
As for 2, no. You can spam a shitton to boost your APM not doing a damn thing for your actual game. Yes, there is some correlation between speed and efficacy of the player at high levels, but you can literary play faster than NaDa or Jaedong, and still be D- on iCCup. Without the knowledge base, it's useless, you're doing bad stuff faster. There used to be guys on ICCup who played pretty fast, macroed fairly well, but stayed pretty much around D/C range because they just weren't playing effectively. They're different games, but the same concept applies.

I can play really fast and macro excellent as zerg, but if I'm droning while I should be pumping units, I'll never get above silver/gold. If you don't have the knowledge to combine with the good/fast mechanics, it's all useless.
"If you're not angry, you're not paying attention"
unit
Profile Blog Joined March 2009
United States2621 Posts
February 02 2011 04:26 GMT
#6
APM is far less important in SC2 than it is in SC:BW considering Automine, and unlimited building/unit selection

that being said, you only really need around 150~ apm to do everything needed, except in micro situations where your microing while macroing

APM however over time will become more important but i doubt it will ever be important to the point where someone with low apm cannot be competetive like in BW (the highest iCCup rank ive ever heard for some1 who didnt have really REALLY solid mechanics was Chill at B- (possibly B i dont remember that well) there could be others but they were really hammered by the APM needed in BW)
shakenbake
Profile Joined August 2010
United States207 Posts
February 02 2011 04:26 GMT
#7
2600 master T. 60-100 APM. most of the games i lose is not because i didnt move fast enough, its because i made a mistake. IMO 80 or so is all you really need to macro efficiently. the rest come from multitasking and micro.
_Search_
Profile Joined February 2011
Canada180 Posts
February 02 2011 04:27 GMT
#8
I'm at ~150 during battles and ~80 in between. I'm in Master.
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
February 02 2011 04:28 GMT
#9
Unfortunately apm means alot less in this game. So 330/180 in bw which for me translates into ~220 sc2 apm doesn't mean shit, 2800 master here.
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
VPC
Profile Joined May 2010
United States135 Posts
February 02 2011 04:31 GMT
#10
. . . . . .. . . . . . . . . . . ,.-‘”. . . . . . . . . .``~.,
. . . . . . . .. . . . . .,.-”. . . . . . . . . . . . . . . . . .“-.,
. . . . .. . . . . . ..,/. . . . . . . . . . . . . . . . . . . . . . . ”:,
. . . . . . . .. .,?. . . . . . . . . . . . . . . . . . . . . . . . . . .\,
. . . . . . . . . /. . . . . . . . . . . . . . . . . . . . . . . . . . . . ,}
. . . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . . ,:`^`.}
. . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . ,:”. . . ./
. . . . . . .?. . . __. . . . . . . . . . . . . . . . . . . . :`. . . ./
. . . . . . . /__.(. . .“~-,_. . . . . . . . . . . . . . ,:`. . . .. ./
. . . . . . /(_. . ”~,_. . . ..“~,_. . . . . . . . . .,:`. . . . _/
. . . .. .{.._$;_. . .”=,_. . . .“-,_. . . ,.-~-,}, .~”; /. .. .}
. . .. . .((. . .*~_. . . .”=-._. . .“;,,./`. . /” . . . ./. .. ../
. . . .. . .\`~,. . ..“~.,. . . . . . . . . ..`. . .}. . . . . . ../
. . . . . .(. ..`=-,,. . . .`. . . . . . . . . . . ..(. . . ;_,,-”
. . . . . ../.`~,. . ..`-.. . . . . . . . . . . . . . ..\. . /\
. . . . . . \`~.*-,. . . . . . . . . . . . . . . . . ..|,./.....\,__
,,_. . . . . }.>-._\. . . . . . . . . . . . . . . . . .|. . . . . . ..`=~-,
. .. `=~-,_\_. . . `\,. . . . . . . . . . . . . . . . .\
. . . . . . . . . .`=~-,,.\,. . . . . . . . . . . . . . . .\
. . . . . . . . . . . . . . . . `:,, . . . . . . . . . . . . . `\. . . . . . ..__
. . . . . . . . . . . . . . . . . . .`=-,. . . . . . . . . .,%`>--==``
. . . . . . . . . . . . . . . . . . . . _\. . . . . ._,-%. . . ..`

User was warned for this post
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
February 02 2011 04:32 GMT
#11
APM isn't super important, but hand speed is, and they are different things.

The amount of actions you do per minute isn't so important, but individal actions do need to be quite quick and precise for a lot of purposes.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
krispy
Profile Joined December 2010
United States22 Posts
February 02 2011 04:32 GMT
#12
Day 9 just did a live show about APM and the best way to use APM. Not just spamming. The technique of APM will determine the better play as long as APM is around 80-90.
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
February 02 2011 04:33 GMT
#13
im 2700 masters and i generally have around 100 apm.

its not that i cant have higher apm, when i need it i can play comfortably at around 250 but in sc2 i just dont need it =/
https://twitter.com/#!/IrisAnother
NExt
Profile Blog Joined September 2010
Australia1651 Posts
February 02 2011 04:34 GMT
#14
On February 02 2011 13:31 VPC wrote:
. . . . . .. . . . . . . . . . . ,.-‘”. . . . . . . . . .``~.,
. . . . . . . .. . . . . .,.-”. . . . . . . . . . . . . . . . . .“-.,
. . . . .. . . . . . ..,/. . . . . . . . . . . . . . . . . . . . . . . ”:,
. . . . . . . .. .,?. . . . . . . . . . . . . . . . . . . . . . . . . . .\,
. . . . . . . . . /. . . . . . . . . . . . . . . . . . . . . . . . . . . . ,}
. . . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . . ,:`^`.}
. . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . ,:”. . . ./
. . . . . . .?. . . __. . . . . . . . . . . . . . . . . . . . :`. . . ./
. . . . . . . /__.(. . .“~-,_. . . . . . . . . . . . . . ,:`. . . .. ./
. . . . . . /(_. . ”~,_. . . ..“~,_. . . . . . . . . .,:`. . . . _/
. . . .. .{.._$;_. . .”=,_. . . .“-,_. . . ,.-~-,}, .~”; /. .. .}
. . .. . .((. . .*~_. . . .”=-._. . .“;,,./`. . /” . . . ./. .. ../
. . . .. . .\`~,. . ..“~.,. . . . . . . . . ..`. . .}. . . . . . ../
. . . . . .(. ..`=-,,. . . .`. . . . . . . . . . . ..(. . . ;_,,-”
. . . . . ../.`~,. . ..`-.. . . . . . . . . . . . . . ..\. . /\
. . . . . . \`~.*-,. . . . . . . . . . . . . . . . . ..|,./.....\,__
,,_. . . . . }.>-._\. . . . . . . . . . . . . . . . . .|. . . . . . ..`=~-,
. .. `=~-,_\_. . . `\,. . . . . . . . . . . . . . . . .\
. . . . . . . . . .`=~-,,.\,. . . . . . . . . . . . . . . .\
. . . . . . . . . . . . . . . . `:,, . . . . . . . . . . . . . `\. . . . . . ..__
. . . . . . . . . . . . . . . . . . .`=-,. . . . . . . . . .,%`>--==``
. . . . . . . . . . . . . . . . . . . . _\. . . . . ._,-%. . . ..`


hopefully i dont get banned or warned for this but... this is amazing

User was temp banned for this post.
Waiting for Protoss Jesus
boesthius
Profile Blog Joined February 2008
United States11637 Posts
February 02 2011 04:35 GMT
#15
--- Nuked ---
Please log in or register to reply.
Live Events Refresh
WardiTV Korean Royale
12:00
Group Stage - Group A, Day 2
WardiTV842
TKL 247
Rex127
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 247
Rex 127
SteadfastSC 54
MindelVK 2
StarCraft: Brood War
Britney 44750
Calm 4621
Rain 4128
Horang2 1392
Bisu 1072
firebathero 446
Soma 288
Flash 275
Zeus 168
Snow 163
[ Show more ]
Hyun 93
hero 76
Rush 64
Sea.KH 53
Killer 50
Mind 46
Soulkey 45
sas.Sziky 42
Barracks 30
TY 23
Free 18
Movie 15
Shine 15
Terrorterran 13
JulyZerg 8
Bale 8
Sea 0
Dota 2
singsing2614
qojqva2417
Dendi1291
Counter-Strike
byalli348
oskar67
Super Smash Bros
Mew2King98
Other Games
B2W.Neo1367
hiko455
crisheroes431
Lowko347
RotterdaM267
Happy197
Sick131
QueenE45
Liquid`VortiX18
febbydoto7
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3430
League of Legends
• Nemesis4617
• TFBlade816
• Stunt763
Other Games
• WagamamaTV328
Upcoming Events
CranKy Ducklings
18h 52m
RSL Revival
18h 52m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
20h 52m
Cure vs Reynor
Classic vs herO
IPSL
1d 1h
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
1d 3h
BSL 21
1d 4h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 18h
RSL Revival
1d 18h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 20h
WardiTV Korean Royale
1d 20h
[ Show More ]
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
BSL: GosuLeague
6 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.