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Haven & Hearth - Liquidia community village

Forum Index > General Games
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plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
Last Edited: 2011-02-05 11:36:26
January 21 2011 17:06 GMT
#1
This thread will from now on function as a collection of Team Liquid-originated villages in Haven & Hearth. If you have a village and would like contact with other Team Liquid-communities or simply advertise your village, PM the OP to be added to the list. In the PM, I'd suggest you adding your village name, character name, as well as a short description and contact information (although PMing here on TL would be most common I imagine).

Team Liquid villages

Village Name - Cosmic Fusion
Leader - In-game: Mayuuu / TL-ID: MaYuu
+ Show Spoiler [Village Map] +
[image loading]

Notes: The red crosses on the map are our next expansion plans. Also the red dot are our mine, for those who seek to work with metal

We are friendly folk and does not seek war any time soon. We are also looking for trades and always strive to get higher Q on all our things. We've established a small farm and also some tree planting. Fish and clay are also near. so unlimited food source right outside our door.

+ Show Spoiler [Old OP] +
We have an IRC channel on quakenet - #Liquidia. Join us there for any questions or just to idle.

In this thread - discuss anything and everything related to the Liquidia community. But first, a small introduction.

What is Haven & Hearth?

Haven & Hearth is a free 2d sandbox MMO with full PVP and permadeath. Check out the other thread here on the forum to enlighten yourself. Alternatively, check out their homepage.

What is Liquidia?

Liquidia is the project name of the first Team Liquid community village in Haven & Hearth. It's placed on a protective ridge with easy access to nearby fields, meadows, mudflats, swamps and a river. About 30 active hearthfires populate the community currently, making it a very lively place. New houses and claims are popping up on a daily basis, and the village's lack of organized cityplanning makes it a charming, if chaotic, settlement.

[image loading]
Yes, the village map looks like a scifi laser rifle.

What is the village's future plan?

None has been discussed yet, which is part of what has prompted this thread. In theory, we could develop towards a peaceful community or an agressive raiding outpost or anything in between depending on peoples' wishes. Know though that any and all hostile actions performed by members of the village will be trackable to the village, and we may all pay for the acts of a few! Because of this, it's advisable that you be very moderate in any thieving or killing of player characters as long as you live in the village, at the very least untill we've decided our future.

Who governs Liquidia? Who's our diplomat? Who's our marshal?

So far, there's no real leadership or any powerstructure. My hearthfire has been used to gather people here, and my Lawspeaking marks the village center, but as I personally have no desires on micromanaging people, I would rather have another competent member take leadership, or just skip it altogether - as long as the community feeling is strong and people are happy to help each others, a solid leadership will not be needed at this stage of the game.

A diplomat should be appointed though, preferably someone who's eloquent and familiar with the game and its politics. This guy should deal with all communication with communities outside the village, and also deal with all accusations of thieving or muder from the outside towards our members.

I reckon we could need a marshal, to keep track of our combative members and be responsible for internal crime handling or external threats such as thieves or raiders. A marshal's main role should be to administer the combative part of the game, such as offensive and defensive actions, as well as keeping the village safe.

Please discuss what you feel would work best for village administration.


Do you have any rules?


We do have basic guidelines.
- Don't steal stuff from other Liquidians - leave peoples' baskets and chests alone even outside claims
- If you find tools outside (wagons, plows etc), ask before taking it. If nobody is around, be sure to return it to its place after use
- Don't agitate our neighbours
- Only pave and plow what land you need - don't make huge stoneflats

Aside from that, 'No claim - fair game'.

How can I join Liquidia?

With our between 30 and 50 members currently, the community is growing faster than it has food to support - because of this, invites are currently limited untill food issues are resolved. If you are nice, friendly and dedicated, feel free to send a private message to myself though, as anyone who seems like a great addition is always welcome.

Thank you, and see you in world4!

pawsome / Meowcakes.

Current taken positions

Lawspeaker - pawsome
Chieftain - Zelus

Specialization Poll

If you are a member of Liquidia, please vote each week in the specialization poll to help the rest of the town see what the town's up to. If you decide to change specializations from one week to another, just change your vote for the following week.

A new poll will be added every week.

+ Show Spoiler [Specialization description] +

Mason - Clay-based profession, making pottery and building stone objects plus bricks and brick objects such as roads and walls.
Skill suggestion: Pottery, Masonry, Stoneworking.

Ranger - Combat-based profession, doubling as hunters for leather / killing menacing creatures, as well as warriors to protect us and be agressive during hostilities.
Skill suggestion: Combat-based skills depending on your preference (Unarmed, Marksman, Sword, Axe) and PVP Skills (Rage etc).

Peasant - Farming-focused profession, needing high perception to gather berries and weeds for seeds, as well as cooking skills to utilize the profession.
Skill suggestion: Farming skills (Farming etc), herbalism skills (Herbalism, Plant Lore), applicable cooking skills (Cooking, Baking etc), Beer making, Wine making.

Carpenter - Wood-based profession, who can provide us with all wood-crafted objects.
Skill suggestion: Lumberjacking, Carpenter, Wheelmaking, Boat building

Blacksmith - Metal-based profession, to make metal tools, armor and weapon as needed. Also needs to be able to support itself with metal through mining.
Skill suggestion: Metal working, Locks & Bolts, Mining

Beastmaster - hunting and animalkeeping as specialization, this character needs combat skills to survive the taming process (i think?) as well as the right animal care skills.
Skill suggestion: Hunting, applicable combat skills, Animal Husbandry, Cooking, Sausage making

Clothier - a combination of tailoring and leatherworking. Since leathergathering is pretty heavily combat-based, and clothmaking requires linen and silk, this focus somewhat depends on other people.
Skill suggestion: Cloth Making, Bee keeping, Sericulture, Leather Working


+ Show Spoiler [Specialization poll - Week 1] +
Poll: Character specialization

Ranger (7)
 
32%

Peasant (5)
 
23%

No specialization (3)
 
14%

Mason (2)
 
9%

Clothier (2)
 
9%

Carpenter (1)
 
5%

Blacksmith (1)
 
5%

Beastmaster (1)
 
5%

Other (0)
 
0%

22 total votes

Your vote: Character specialization

(Vote): Mason
(Vote): Ranger
(Vote): Peasant
(Vote): Carpenter
(Vote): Blacksmith
(Vote): Beastmaster
(Vote): Clothier
(Vote): No specialization
(Vote): Other


Savior broke my heart ;_; || twitch.tv/onnings
Levistus
Profile Joined December 2009
1134 Posts
January 21 2011 17:30 GMT
#2
guys! up your defenses. make some brawlers. seriously. you need fighters.
hey man just curious
Zhou
Profile Joined February 2009
United States832 Posts
January 21 2011 17:53 GMT
#3
Hmm... Is there a way to pick worlds or something?
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
January 21 2011 18:03 GMT
#4
No, world4 is just the world after the third reset. The three other worlds are done with, this one is about a week old.
Savior broke my heart ;_; || twitch.tv/onnings
Durak
Profile Blog Joined January 2008
Canada3684 Posts
January 21 2011 18:04 GMT
#5
I'd be all for setting up some defenses but I don't even know how combat works yet. I got raped by a boar and by ants. Also, I don't know where our mine is so I can't do any smithing.
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
January 21 2011 18:06 GMT
#6
We should worry about getting pallisades first. We'll need a ton of leather for that, so we'll need some hunters to gather those.

Of course, having pallisades will only keep the enemy out. They can camp us indefinately. We really should get some combat specialists as well.
Savior broke my heart ;_; || twitch.tv/onnings
travito
Profile Joined March 2010
Canada88 Posts
January 21 2011 18:16 GMT
#7
Hey, this is herbalT. My cousin and I have the timber house on the far west side of the village. I was wondering if you have a need for a scout or explorer? Yesterday I decided to just start walking west to see what I could find, so I am still out in the wild. I can hearth back and start over but this time keep track of other villages or settlements around us, which there are a few that are nearby. If this is a job that is necessary I would be glad to do it, and if it is not necessary let me know what else I acn do to help the village. Thanks.
Khalum
Profile Joined September 2010
Austria831 Posts
January 21 2011 18:19 GMT
#8
I vote for a Liquidia IRC channel. Other than that, I hope we're not doomed! I just got my claim a few hrs ago..
Durak
Profile Blog Joined January 2008
Canada3684 Posts
January 21 2011 18:40 GMT
#9
I second the IRC channel. That'd help communication a lot. Also, we could go on TS3 if anyone uses it.

I'm trying to go combat monkey incase people attack us. Is there a mine anywhere or how can I get weapons?
Dojobear
Profile Joined January 2011
Canada42 Posts
January 21 2011 18:50 GMT
#10
An alternate means of communication (IRC/TS3) would be great.

Currently jointly working on my Farming + Marksmanship skills. I'll be fishing from time to time and will be storing excess food in a publically accessible building on the west end of the village (it's a log cabin next to a Timber House); should have two chairs and a runestone in front) for anyone that is hungry.

@Durak: The stone axe is a weapon. Swords and pick axes require metals which are out of our reach at the moment. You could also go the Unarmed route, or Marksmanship. For the latter, a bow is probably the easiest weapon to craft; two branches + two strings. Stone arrows can be replicated quickly, but you will need a quiver (4 leather) to hunt effectively (each arrow takes two(!) inventory spaces; quivers allow you to hold 40 arrows)

@Any newbies: If you're going to start building a log cabin or house or somesuch, see if you can track me down; I'd be happy to help you build a cart to help speed up the process (trust me, hauling ass one log at a time is not going to be fun). I go by the same username in-game as I do on these forums.

For those interested in combat, there's a brief guide here:
http://www.havenandhearth.com/forum/viewtopic.php?f=2&t=6518
Hittegods
Profile Joined April 2007
Stockholm4641 Posts
January 21 2011 18:56 GMT
#11
Also, don't make my mistake and build your house directly in an intersection, sorry about that =_=
I'm biGGaveli in game btw.
This neo violence, pure self defiance
Chaosu
Profile Joined October 2005
Poland404 Posts
January 21 2011 19:03 GMT
#12
As someone pointed in another topic, no more wood cutting around village, go deep inside forest, it's already hard enough to get a campfire.
Please be patient.
killanator
Profile Blog Joined January 2008
United States549 Posts
January 21 2011 19:05 GMT
#13
Hey, i live in LiquidTreats but our town just got completely raped. Am I allowed to move to Liquidia?
DJ, put it back on!
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
January 21 2011 19:30 GMT
#14
We are rebuilding kill.

Give us some time :-p

Won't piss off any angry Russians or their GF's this time
MaYuu
Profile Blog Joined April 2008
Sweden516 Posts
January 21 2011 19:45 GMT
#15
I tried this game. But when i get in i have no idea where to start or what to do. I have no idea where i am or if i should build up a small camp or something. If anyone could do some guiding it would be awesome. My ingame nick is Foojin
ehh`?
Usagi
Profile Blog Joined August 2010
Spain1647 Posts
January 21 2011 19:51 GMT
#16
I feel like trying this out, will aim to become the best warrior of all times and serve the good ol farmers for food =0
I think I will lurk around the town untill I can get admited :p
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
January 21 2011 20:12 GMT
#17
gonna try this out now cause it looks pretty awesome
Risgryn
Profile Joined December 2010
Sweden21 Posts
January 21 2011 21:20 GMT
#18
I found some good hunting grounds. It's north of the leaf lands. Just keep going north until you come to yellow looking.
There's lots of bulls, I found atleast 3 foxes and reseanlty I found chickens and 2 rabbits.
garbanzo
Profile Joined October 2009
United States4046 Posts
Last Edited: 2011-01-21 23:15:49
January 21 2011 21:25 GMT
#19
I'm currently building my cabin west of the village, just before the swamp.

Come say hi! My name is Sulanti in game.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
ECHOZs
Profile Blog Joined August 2010
United States499 Posts
January 21 2011 21:26 GMT
#20
im definitely going to be giving this a try ive been looking for a sandbox mmo and its free. Im logging on now
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