• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:26
CET 21:26
KST 05:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.173Evil Geniuses - shutting down17ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League89
StarCraft 2
General
Weekly Cups (October 19-25): Clem triples first in 5.0.17 REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid? Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
SCHNAIL now supports Remastered Starcraft player cRuZa Passed away. BW General Discussion [BW] Looking for Clan Thread! [ASL22] Finals Preview: Sweet Victory!
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8664 users

(M) custom map : Knight to king 5

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2010-12-10 23:34:14
November 10 2010 02:57 GMT
#1
bou
http://www.teamliquid.net/mirror/smilies/random-big.gif
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
November 10 2010 03:34 GMT
#2
before you go any further, you need to make the map symmetrical for the sake of balance.
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2010-11-10 08:57:20
November 10 2010 08:38 GMT
#3
On November 10 2010 12:34 Chairman Ray wrote:
before you go any further, you need to make the map symmetrical for the sake of balance.


i respectfully disagree that maps should all be totally mirrored

the difference is really negligible and can be tweaked after thorough testing
http://www.teamliquid.net/mirror/smilies/random-big.gif
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 10 2010 08:42 GMT
#4
On November 10 2010 17:38 baskerville wrote:
Show nested quote +
On November 10 2010 12:34 Chairman Ray wrote:
before you go any further, you need to make the map symmetrical for the sake of balance.


i respectfully disagree that maps should all be totally mirrored

the difference is really negligible

Can you mathematically calculate every potential advantage that one spawn can have and then mirror that level of advantage everywhere? Or is one player spawning in free-win mode fair?
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51706 Posts
November 10 2010 08:45 GMT
#5
Umm are these maps that you made meant for competitive play?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2010-11-10 09:48:15
November 10 2010 08:56 GMT
#6
On November 10 2010 17:42 prodiG wrote:
Show nested quote +
On November 10 2010 17:38 baskerville wrote:
On November 10 2010 12:34 Chairman Ray wrote:
before you go any further, you need to make the map symmetrical for the sake of balance.


i respectfully disagree that maps should all be totally mirrored

the difference is really negligible

Can you mathematically calculate every potential advantage that one spawn can have and then mirror that level of advantage everywhere? Or is one player spawning in free-win mode fair?


which player would that be?

i have whims no grand scheme
the maps are always works in progress until the map maker gets bored and starts another...

i'm experiencing with division of the playable area
http://www.teamliquid.net/mirror/smilies/random-big.gif
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 09:00 GMT
#7
On November 10 2010 17:45 BLinD-RawR wrote:
Umm are these maps that you made meant for competitive play?


it'd be awfully suprising that i'd lay a perfect "competitive map" right out of the gate
no?

hopefully one or two will meet "standards"
for now, i'm grinning the maps
http://www.teamliquid.net/mirror/smilies/random-big.gif
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51706 Posts
Last Edited: 2010-11-10 09:37:39
November 10 2010 09:35 GMT
#8
On November 10 2010 18:00 baskerville wrote:
Show nested quote +
On November 10 2010 17:45 BLinD-RawR wrote:
Umm are these maps that you made meant for competitive play?


it'd be awfully suprising that i'd lay a perfect "competitive map" right out of the gate
no?

hopefully one or two will meet "standards"
for now, i'm grinning the maps


there is no such thing as a perfect competitive map.

You have not answered my question,are these maps meant for competitive purposes?

You don't seem to take criticism well judging from your other map's threads.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 09:47 GMT
#9
On November 10 2010 18:35 BLinD-RawR wrote:
Show nested quote +
On November 10 2010 18:00 baskerville wrote:
On November 10 2010 17:45 BLinD-RawR wrote:
Umm are these maps that you made meant for competitive play?


it'd be awfully suprising that i'd lay a perfect "competitive map" right out of the gate
no?

hopefully one or two will meet "standards"
for now, i'm grinning the maps


there is no such thing as a perfect competitive map.

You have not answered my question,are these maps meant for competitive purposes.


sooory

i should have answered, it's just i have such a sweet answer

the maps i do are downloadable when tested vs cp or other
they are accessible, that is my only goal

as for competitive, let's have your 2 cent on what that encompasses
for me i agree "there is no such thing as a perfect competitive map."
and

i thrive to please, please my player friends, the 3v3 neub, the scbw crowd ... anyone really

and i'd rather start out with "feeling or flavor with no real technical objective in mind " maps
to get to naturally refined ORIGINAL maps as i pile them up

in short : they are downloadable, what people do with them is up to them
(just remember to credit the creator of said map and don't leave your bag in the station cause we will not be liable if you got it snatched while you were reading this post)

gogogo
http://www.teamliquid.net/mirror/smilies/random-big.gif
Kanil
Profile Joined April 2010
United States1713 Posts
November 10 2010 09:53 GMT
#10
Where's the "9 player FFA!" vote in the poll?
I used to have an Oz icon over here ---->
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 09:56 GMT
#11
On November 10 2010 18:53 Kanil wrote:
Where's the "9 player FFA!" vote in the poll?


i thought tl trolls would jump on me and tickle me to death until i died zats why its not there

if you want, ask and i'll add it
http://www.teamliquid.net/mirror/smilies/random-big.gif
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51706 Posts
Last Edited: 2010-11-10 10:02:01
November 10 2010 09:58 GMT
#12
On November 10 2010 18:47 baskerville wrote:
Show nested quote +
On November 10 2010 18:35 BLinD-RawR wrote:
On November 10 2010 18:00 baskerville wrote:
On November 10 2010 17:45 BLinD-RawR wrote:
Umm are these maps that you made meant for competitive play?


it'd be awfully suprising that i'd lay a perfect "competitive map" right out of the gate
no?

hopefully one or two will meet "standards"
for now, i'm grinning the maps


there is no such thing as a perfect competitive map.

You have not answered my question,are these maps meant for competitive purposes.


i thrive to please, please my player friends, the 3v3 neub, the scbw crowd ... anyone really



As much as it is a good idea,I doubt that you can satisfy all three sets of people there unless you make a map thats better than BGH,but its a challenge you can take as motivation.

lol 9 player FFA
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 10:05 GMT
#13
On November 10 2010 18:58 BLinD-RawR wrote:

As much as it is a good idea,I doubt that you can satisfy all three sets of people there unless you make a map thats better than BGH,but its a challenge you can take as motivation.

lol 9 player FFA


3v3 then?
one on an island and the other two on ground
i suspect i'll go for 1v1 (my favorite) on a 6 start locations (including island)

in any case it's at a planning stage, bases must be resized and reshaped
http://www.teamliquid.net/mirror/smilies/random-big.gif
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 10:15 GMT
#14
On November 10 2010 18:35 BLinD-RawR wrote:

You don't seem to take criticism well judging from your other map's threads.


i listen and process every line that's a start

i prefer making maps and tinkering with concepts not result

keep the comments coming
keep insight functionality reaping

and i'll keep grinning new maps until i get capped
then we'll see

i'm more or less expecting
one of you guys to actually discuss mapmaking (this is the map thread)
i got a few insightful posters which i'm thankful for
and hope i see viewers pile up (or not)

i'm even up for orders
but we'll order to go, i don't like been served on

to finish:
don't mistake cynicism for hostility, i make maps, love and play the game (not enough for comfort) and don't take shit zats all
http://www.teamliquid.net/mirror/smilies/random-big.gif
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51706 Posts
Last Edited: 2010-11-10 13:35:44
November 10 2010 13:32 GMT
#15
On November 10 2010 19:15 baskerville wrote:
Show nested quote +
On November 10 2010 18:35 BLinD-RawR wrote:

You don't seem to take criticism well judging from your other map's threads.


i listen and process every line that's a start

i prefer making maps and tinkering with concepts not result

keep the comments coming
keep insight functionality reaping

and i'll keep grinning new maps until i get capped
then we'll see

i'm more or less expecting
one of you guys to actually discuss mapmaking (this is the map thread)
i got a few insightful posters which i'm thankful for
and hope i see viewers pile up (or not)

i'm even up for orders
but we'll order to go, i don't like been served on

to finish:
don't mistake cynicism for hostility, i make maps, love and play the game (not enough for comfort) and don't take shit zats all


What I mean is that you make a whole bunch of maps expecting people to like it and when they point out the problems you just reveal a new map with the same problems,you don't seem to be learning from your "mistakes"(double quoted because you believe there are none).I understand you don't really like standard maps(by this i mean standard custom maps like iCCup maps not blizzard maps) but there is a good reason why they are played more.

People here are not posting in your thread to say that your maps are "bad"(I don't think they are) just to discourage you.They are giving criticism because they want you to be a better mapper.

if they didn't they wouldn't even post here.

P.S

Learn the Quote and Edit function on the forums.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 13:56 GMT
#16
"they want you to be a better mapper."

lol
http://www.teamliquid.net/mirror/smilies/random-big.gif
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 14:00 GMT
#17
On November 10 2010 18:53 Kanil wrote:
Where's the "9 player FFA!" vote in the poll?


it would be both a 1v1 with 9 spawn location and a free for all 9 player map
http://www.teamliquid.net/mirror/smilies/random-big.gif
Chriamon
Profile Joined April 2010
United States886 Posts
November 10 2010 14:03 GMT
#18
Look man, you've been churning out map after map, and tbh, none of these maps look even remotely finished. You need to put more work into your maps before you release them. Take a look at some maps like, say prodiG's. When you see his maps, they look like they are actually finished, and like a lot of work went into them. Your maps all look like you made a first draft in like 20-30 minutes and then posted that first draft, and then any critisism you get you always just say "play the map before you comment about it." That is just dumb. Why do you expect people to play maps that look like garbage, when there are plenty of maps out there that look like they actually took some work to make.
http://us.battle.net/sc2/en/profile/274906/1/Blaze/
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 14:07 GMT
#19
On November 10 2010 22:32 BLinD-RawR wrote:you believe there are none
(flaws in said maps)
...
Learn the Quote and Edit function on the forums.


that's not what i think
come to think of it that's not what i said either

as for learning i'm too ... to care
please teach me if it bothers you that much



...

no really you guys have got me all wrong

i don't lash out ... for anything or anyone ...
perhaps a tad blunt and precise as to what i think, and that is so not tl like



http://www.teamliquid.net/mirror/smilies/random-big.gif
baskerville
Profile Blog Joined April 2010
541 Posts
November 10 2010 14:20 GMT
#20
On November 10 2010 23:03 Chriamon wrote: ...maps that look like garbage...


thanks
http://www.teamliquid.net/mirror/smilies/random-big.gif
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 564
JuggernautJason1
StarCraft: Brood War
Shuttle 715
BeSt 390
Leta 118
Dewaltoss 113
ProTech110
Sexy 37
Dota 2
Gorgc19004
qojqva1639
420jenkins250
BananaSlamJamma75
LuMiX1
League of Legends
JimRising 326
Heroes of the Storm
Liquid`Hasu594
Trikslyr65
Other Games
Grubby2996
Beastyqt602
FrodaN555
C9.Mang0113
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 65
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• 80smullet 25
• FirePhoenix11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3174
• WagamamaTV459
League of Legends
• Jankos3688
• Nemesis3378
• TFBlade652
Other Games
• imaqtpie683
• Shiphtur435
Upcoming Events
OSC
2h 34m
KCM Race Survival
13h 34m
IntoTheTV X SOOP
14h 34m
SHIN vs GuMiho
Clem vs Classic
OSC
1d 1h
WardiTV Invitational
1d 15h
GSL
1d 15h
Epic.LAN
1d 16h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Epic.LAN
2 days
[ Show More ]
AI Arena Tournament
2 days
Yamato Cup
3 days
Map Test Tournament
4 days
WardiTV Weekly
4 days
Replay Cast
5 days
Rogue vs Classic
Patches Events
5 days
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-27
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.