TL Mafia XXXI
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Amber[LighT]
United States5078 Posts
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Amber[LighT]
United States5078 Posts
oh yah i predict the future... deal with it | ||
Amber[LighT]
United States5078 Posts
On October 02 2010 08:18 kingjames01 wrote: Well, I definitely can make time for at least an hour each day since I'm really enthusiastic about trying out this game. =) The day cycles are going to be 48 hours in length so that will give me plenty of opportunity to stay current with the progress of the game. you definitely shouldn't require more than an hour per day to read everything to make an informed decision. Just don't use the "I'm inactive card" when analysis is done against you | ||
Amber[LighT]
United States5078 Posts
We should work on figuring out how we want to go about voting on Day 1. We can: -Randomly Pick -Pick an Inactive -Pick an Active I think of these three we should just go for a random pick. It seems that every time we choose an inactive the game just gets caught in a battle between 2 town groups, which never have mafia in them anyway! It also might be a good idea to first design a plan (or 2 or 3) for how we want the blues to act over the next few days. We will want to keep our Detectives out of sight until day 2. Sadly I don't think outing them is the best option, so it's going to really be up to them to be really good at concealing themselves tonight. The same thing should apply to our vigilantes. Pretty much our night 1 decisions need to be for the medics only. It's really hard to point out the people who should be saved, or how many people will be saved, so we should really let them use their best judgment while giving them a list of people to protect. I'm going to state this now: I am going to be against role claiming, and I don't want to end up ruining the spirit of the game by doing this (as I feel it does). | ||
Amber[LighT]
United States5078 Posts
On October 04 2010 18:58 Protactinium wrote: Oh, and Detectives, you are not sleuths in this game. You are suicide cops. There is no passing your knowledge on. If you strike gold, er, red, shout out. Don't keep it to yourself, since if you die you take your findings to the grave. Shout out the name of the Mafia, then the names of those you have cleared. If everything goes correctly and Mafia are out for revenge, you should die bloodied and lacerated at night. But at least you'll have done your job. Detectives, beware the Godfather. It doesn't deny in the Original Post that he can assume the mantle of the Village Idiot, which would make him close to unkillable, disregarding the Vigilante. More thoughts on this later, but if you are a Private Eye and you find the Town Fool, be wary if/when you choose to spill your secret findings to the world. Oh, and lastly, lynch an inactive. If they are town-aligned, they're not going to be contributing anyway. Might as well get them out of the game to save some trouble later on, since with a lack of Behavior Analysts reds shouldn't be expected to be caught day 1 anyway. . No. No. AND No. Detectives should not feel that they need to out themselves upon finding someone out. Their abilities are _REALLY_ powerful in this game and we need them to be cautious and analytical in their findings. There is a reason they can't act until NIGHT 2. The one major reason NO Detective should out themselves is because of the miller role. There's no way to sift through posts to gather a reading on a player that could be green/blue and come up red on a check. This is like a reverse sanity check for the Detective. What's going to happen when a DT outs themselves claiming they found a red and then we lynch a blue/green?! Guess who's on the chopping block the next day? That's 2 DAY cycles we miss hitting mafia because of useless knowledge. Their abilities should be used to gather a town circle. Trust the players you check, and take risks in others you think are secure. Do not fear the Godfather. The chances of checking him are very slim. Regardless, his role only buys the mafia a day and he is in the same bucket as the millers. They will need extra attention. DT's once again: Trust your checks. We can go back and find out who's siphoning information out of your circles later. They can be caught, but it's up to you to play smart. If you think you checked someone and the check doesn't match up, then try to get the town to discuss it WITHOUT outing yourself. You're going to just accuse another player anyway, and we (the town) will try to protect you. Lynching an inactive is almost a guarantee at lynching a pro-town role. If they don't want to participate and play like crap, then fine. But they need to vote pro-town at the very least. Don't lynch someone who can make the difference... Most townies play with this stupid passive role as though they should just be quiet. NO. If you are a townie start speaking up! Your job is to look through posting etiquette and weed out "bad" posts. Be careful of traps, like this gem: Derp typical OpZ day1 post. Don't expect much more from him until Day 2, just a guess. | ||
Amber[LighT]
United States5078 Posts
+ Show Spoiler + On October 04 2010 17:52 Pandain wrote: Alright I have high hopes for this game, lots of interesting roles(even for mafia). I'd like to offer my thoughts on some of them and what I think they would want to do, just common advice i suppose. Medic: Protect people who you think are going to get hit(duh.You would be pretty dumb if you didn't.) This can include active pro town-seeming people, people you think are blue, people you think are going to be hit, or just decide your own path and be a rebel. DT: Protect who you have a suspicion of, including but not limited to 1.People acting out of character 2.Lurking people Veteran or Bulletproof: Try to soak up hits, but don't be too obvious. Under NO even remotely normal circumstances should any of these claim, as then the mafia will just stray away from shooting them. The only time they should claim is if they got hit Then we got the two town KP roles, both very interesting in this game. Let's go over them. Mad Hatter This role is very dangerous. In the hands of a good player, it can win the game, in the hands of a bad(or just bad luck) it can lose the game. For example, in Bill Murray's game Citizen,zeks, and sinquity managed to stall mafia by revealing they had a mad hatter, and had bombs on mafia. However, just as it seemed we were about to win Xelin the suicide bomber came in and killed 5 people, and zeks had a bomb on infun meaning another one died. MH has to be very careful with your bombs, but always place one(as we can get more info/chance) and the fact you can always move it. Vigilante The most interesting role for me. Now it says he CAN use it starting night two, but should we have him? I say starting night two we make a vote/tally of who to kill as an "additional lynch." And if we're really not sure, we don't even have to use him. In fact, he might just ignore us or not even exist. However, I'm hoping the town consensus will convince him unless he has a REALLY good read on someone. But more importantly, he will help us solve the Village Idiot Conundrum. That is, how do we know if a sucipious/scum looking person will not have been the VI the whole time! If we're stuck on that problem , we can use the vigilante to safely remove him. More devilishly, we can not lynch him and say we're going to lynch him next night, so if he's not mafia they will have to make a choice whether to risk having the VI lynched. Then we can even waste a kp, in addition to the possible fact he may have lived because he actually IS mafia. But that's just getting into theory now, let's go back to what we can do now. Basically, we're at the part where Amber}Light says we are, where we can do one of three things. 1. Lynch an inactive 2.Randomly pick someone (PS KingJames you go to a random number generator on a website or w/e) 3.Lynch a suspicious person In two options(#1 and 3), the village idiot plays a large role in our decision. How do we know a sucipsious/inactive person isn't simply playing that role so then they will get lynched? The thing is, we don't. We'll have to use our best logic. I am against #2 on the basis of pure statistics. Assuming we have all blue roles, there is a greater chance of lynching a blue than a mafia. I like lynching inactives for a number of reasons 1.Usually are never blues(almost always townies) 2.Forces people to get talking 3.Provides us with more info(via the result of #2) Now let me say this: I might not lynch an inactive person. But if I don't push it, I will push you getting vigi'd. I want at least 2 good posts from everyone by the end of the day. As of right now I would hope to see your opinion on what to do today at the very least. Also I'm going to agree with Pandain for the time being. We need to understand how people play. Everyone should post or at least make an attempt to post. Try to use your strengths to figuring out mafia players. It's hard with a blank canvas, so think of a creative way to get the mafia to jump out. I'm in favor of use a random number generator to out someone. The person should then make a convincing claim so we can at least have something to work from. I was going to suggest a PM tactic for the Day 1 lynch, but this is a NO PM GAME. So this could get tricky :/ | ||
Amber[LighT]
United States5078 Posts
others you think are not secure. It's early t.t | ||
Amber[LighT]
United States5078 Posts
On October 05 2010 14:05 Crisis_ wrote: How nice of you to vote for me. Glad to know that your vote will be a waste, since: 1. I am participating in active discussion to try to help town and give advice to the DT, I wouldn't be doing this if I were scum. 2. There are better candidates to be lynched, i.e. inactives. I would highly suggest being careful about how you analyze for the rest of the game. You're in for a full-on assault from Opz now. Shitlisted!!! So half the town just isn't aware of the game going on right now? We need the other 12+ players to contribute... | ||
Amber[LighT]
United States5078 Posts
On October 06 2010 00:48 meeple wrote: Well... I won't discourage your posting, since anything is useful at this point... but the DT can't even act until Night 2... so if you are attempting to aid the blue roles in making decisions, try the medic On that note... not only cops but I think protective roles should read up on http://mafiascum.net/wiki/index.php?title=JEEP's_Tells_for_Finding_the_Cop like Infund suggested... just to mess with the red's heads a little more... please don't be obvious about tells but just keep them in mind. Of that list... the only ones that strike me as odd are JeeJee and Xelin, since I think they're usually around. Perhaps because of the late start, BrownBear should send them little nudges through PM's that the games started? True we should probably work on making sure that the medic is set up. It wouldn't surprise me if an inactive is the medic since it makes no sense for active players to risk getting killed while at the same time providing the town with insight. That should be done by the townies (who a bunch are still snoozing!!!!!). The top 5 on that list will probably speak by the end of the day. Due to past mafia experience they always maintain a low presence and will erupt come tomorrow as though this massive amount of information will be gathered by tomorrow. I'm interested to hear about why we should lynch certain people though. I mean the current active town can just hang out and start spitting out names of inactive players but you should be defending your right to stay alive through this lynch.... I'm still on the fence as to how this vote should go, but we need to have a decent plan going into day 2 as well for how voting procedure should take place. This could happen tomorrow when the other players decide to finally become active. | ||
Amber[LighT]
United States5078 Posts
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Amber[LighT]
United States5078 Posts
Bill Murray should never be taken seriously. He's obviously playing irrationally trying to get people to lynch someone on a name-basis. RE-READ PAGES 15-17 and keep him on your radar! | ||
Amber[LighT]
United States5078 Posts
Now I also notice that BM is praising his lynch on the VI. You dumb bro? That was supposed to be game over. You managed to fuck the game up within 24 hours, and now you continue hacking away at players fishing for roles, like you always do. Luckily this is a non-PM game so you can't harass us like the last time, so I guess your only outlet is this thread. SERIOUSLY STOP THE SPAM. Just gonna say this if we just lynched BM on Day 1 like I subtly suggested this would have never happened: 1. VI wouldn't have been killed. 2. BC/OPZ/DrH wouldn't be on the chopping block 3. Thread would be about 4 pages less and more read-able and less frustrating. 4. Xelin wouldn't stick his head out (what is this all about?) To be honest I don't even think any of the 5 people I've listed are mafia, it's just inner-town squabbles. You gotta remember that not everyone got a "townie PM" anyway so lynching based upon Artanis/BB's noun choices is laughable. And If that happens I'm gonna pretty much stop playing because that's just nonsense (and it will be the 2nd time in a row in this game we've allowed noise to clutter up the voting thread.) | ||
Amber[LighT]
United States5078 Posts
On October 08 2010 05:04 Bill Murray wrote: Yet another blatant misrepresentation of factual information your mafia "game" is build upon weak lies Your town game is great, but your mafia play is terrible. I don't see how other people can't see through it. Protactinium/Flamewheel was acting EXACTLY like he does as mafia. I lynched him for acting like he does as mafia. It's easy to act like mafia when you are fucking anti-town. I really think you are giving yourself way too much credit for what you did. He wasn't acting like he was mafia, he was acting like an idiot, and you bought it. | ||
Amber[LighT]
United States5078 Posts
On October 08 2010 07:21 LSB wrote: We both agree that if Bill Murray is mafia, there is no difference in the plan. The point of disagreement is what the mafia would do. Okay, I have no idea how you're approaching the problem. But I think we aren't on the same page. I'll just explain it again. Think of incentives from the Mafia's point of view. Assume we are following through with our plan. It's Night 2. Mafia knows that Bill Murray isn't one of them. They either have two options 1) Kill Bill Murray, if Bill Murray is a townie, its business as usually. If Bill Murray is VI they adverted disaster 2) Don't Kill Bill Murray, if Bill Murray is townie, nothing really happens as the town will just double lynch. If Bill Murrary is VI, the town would lynch Bill Murrary, thinking that Bill Murrary is red. Mafia will find that option 1 is preferable. Option 2 they have a chance of loosing. Option 1 they kill someone that doesn't reveal to the town much information about the mafia. As for the Town. It's Day 3. From our incentive analysis, we realize that if Bill Murrary was green/VI, mafia would have killed him. So if Bill Murrary is green, we wake up with his death post. If Bill Murrary was red, Mafia wouldn't have killed him. So we know that he is red. So we lynch him and we take out a mafia. What this plan does is exploit the fact that the mafia knows whether or not Bill Murray is red Mafia basically knows Bill Murray's role. We don't. So we force the mafia to reveal this information. I agree with this 100%. This will give us a better answer then having a vigilante kill him. Mafia will want to make sure that he's taken out if they even think he's the village idiot. It doesn't guarantee that there's a possibility of ignoring the thread and going for someone else, but it would seem highly likely for them to halt losing altogether. (would be so embarrassing for town and mafia to have 2 VI's lynched) Killing BM today should be out of the question, and though I don't really want Xelin to be lynched he hasn't contributed and doesn't even want to explain or defend his position. Hopefully at the least he will flip a townie, mafia if we're really lucky, but I doubt it. | ||
Amber[LighT]
United States5078 Posts
On October 08 2010 08:53 DoctorHelvetica wrote: Do you really feel Xelin is the strongest candidate for tonights lynch? He has a tenuous connection with Bill Murray and BB implied he might have a blue/red role. If BM is mafia then I'd say Xelin probably is as well but I don't want to risk lynching a blue until we have more information on BM if that makes sense. If Xelin is blue he should be doing a really shitty job at defending himself. He needs to do more especially if he knows how valuable his role is, if he is indeed blue. If he's green then it's less likely he will fight for his life, perhaps even less than if he were mafia. This passive behavior isn't right though. Xelin doesn't play like this. | ||
Amber[LighT]
United States5078 Posts
you see what I did? | ||
Amber[LighT]
United States5078 Posts
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Amber[LighT]
United States5078 Posts
Like what the hell happened yesterday? The day seemed pretty cut and dry. Vote Xelin and then see if mafia touches BM. Was this plan not sound? Then someone suggested a double lynch. I wasn't keen on the idea of doing this, and I vocally said going for a double lynch so early was a terrible idea. So now we didn't lynch Xelin, but instead went for someone who wasn't even being discussed until the last 12 hours of the day (since I checked frequently up until then). What seems to be the plan? Where does Xelin sit on the list? BM? Did we just forget about them. There is one thing I want to raise as suspicion, and everyone should consider this: On October 10 2010 14:05 ~OpZ~ wrote: I took a hit last night. I'm HIGHLY suspicious of this since we can't really check. Not only do I find it fishy that he would say this, but it's also weird that we would have 2 veterans with the possibility of a bulletproof in this game. It would seem that in a game this small it's more likely that only one person would fulfill each role, at the most. It makes no sense to stack roles like Veterans in this game, since our last veteran that died obviously had no clue how to use his role. However I will say that I am not suspcious of Opz because if he is a Veteran, he used the role very well, and his posts should be looked at to see who he targeted, if there's any relevant posts. But I want everyone to mull over this. Our friend, BC, used the same tactic in another mafia game and it ruined the town for about 2 days because we didn't act! http://www.teamliquid.net/forum/viewmessage.php?topic_id=133561¤tpage=81#1610 Cliffs: BC claimed to be protected by a medic on Night 2. We played along and didn't act upon this claim. He then went on to completely obliterate the town in the subsequent days in BM's game. Is Opz lying? Well if you want to be sure we can lynch him. He isn't really useful anymore if he's already been hit once. He has been playing the fence throughout the whole game. Usually he pushes players against a wall more frequently, and he wasn't doing this in an aggressive way this time. For the second lynch, you guys can figure it out. You wanted 2, now start investigating. I'm going to just vote for Xelin again since the double lynch plan was more sound with Xelin dying yesterday and BM dying today. | ||
Amber[LighT]
United States5078 Posts
On October 10 2010 23:41 LSB wrote: Vet? Or Bulletproof? Or doc? We'll find that out by tomorrow. Anyways its a dumb idea for mafia to claim to be hit. If a person is poisoned tomorrow, we can easily lynch OpZ Basically we know that OpZ is blue. Unless of course doc protected him, but I don't know if he gets notification Read above. It's definitely possible especially when the mafia has such a good control over the game, and they do right now. | ||
Amber[LighT]
United States5078 Posts
I'm putting my votes on Xelin and Opz, not because I want them to be lynched, but because I don't want to be modkilled. I expressed my frustration over the double lynch and I'm not going to throw more townies under a bus, as some magic invisible hand has been doing this game. It's actually ridiculous how in THREE day cycles the discussion has literally spun from valid and sound choices to these obscure call-out votes. I sense a lot of sheep in this game, and if you're listening to the loud mouth players you're already losing the game for us. | ||
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