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TL Mafia XXXVI - Page 76

Forum Index > TL Mafia
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Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
February 01 2011 02:37 GMT
#1501
Alright, on the subject of clues, I talked to LSB, and he's allowed me to post this:

[7:37 PM] Kavdragon: Hey, can I ask a few questions about the clues?
[7:37 PM] LSB: Sure
[7:37 PM] Kavdragon: There's been a lot of confusion, so let me start a the basics.
[7:39 PM] Kavdragon: Clues lead to people that have killed someone.
[7:39 PM] LSB: Excluding the day one post
[7:39 PM] LSB: and the exception made in day 3
[7:39 PM] LSB: yes
[7:40 PM] Kavdragon: Clues that appear can appear anywhere. For instance, a clue could appear in the victims's description.
[7:42 PM] LSB: yes clues can appear anywhere in the day post (excluding blue text)
[7:42 PM] Kavdragon: The SK may, or may not have a clue leading to him following his kill.
[7:43 PM] LSB: SK always has a clue leading to him following his kill
[7:51 PM] Kavdragon: Right so, a better clue question, I'll ask about myself.
[7:52 PM] Kavdragon: Could Train be a clue, in like....: He went to the gym to train for something"
[7:52 PM] LSB: No comment
[7:54 PM] LSB: A tip, if you can figure out what clues I wrote, and which one Node wrote, it could be useful


The highlights:
Clues lead to people that have killed someone.
Clues can appear anywhere in the day post (excluding blue text)
SK always has a clue leading to him following his kill
I'm currently on an indefinite hiatus from TL =(
zerroth
Profile Joined April 2010
Canada173 Posts
February 01 2011 03:02 GMT
#1502
always huh? hmm maybe hes already dead
With no power, comes no responsibility.
Impervious
Profile Blog Joined March 2009
Canada4214 Posts
February 01 2011 03:12 GMT
#1503
We'll find that out through looking at the KP used at night, I guess.....

Plus, from the sound of it, one of the SK didn't submit a night action..... No guarantee on it, but it sounded like it imo.....
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
February 01 2011 03:39 GMT
#1504
On February 01 2011 11:37 Kavdragon wrote:
Alright, on the subject of clues, I talked to LSB, and he's allowed me to post this:
Show nested quote +

[7:37 PM] Kavdragon: Hey, can I ask a few questions about the clues?
[7:37 PM] LSB: Sure
[7:37 PM] Kavdragon: There's been a lot of confusion, so let me start a the basics.
[7:39 PM] Kavdragon: Clues lead to people that have killed someone.
[7:39 PM] LSB: Excluding the day one post
[7:39 PM] LSB: and the exception made in day 3
[7:39 PM] LSB: yes
[7:40 PM] Kavdragon: Clues that appear can appear anywhere. For instance, a clue could appear in the victims's description.
[7:42 PM] LSB: yes clues can appear anywhere in the day post (excluding blue text)
[7:42 PM] Kavdragon: The SK may, or may not have a clue leading to him following his kill.
[7:43 PM] LSB: SK always has a clue leading to him following his kill
[7:51 PM] Kavdragon: Right so, a better clue question, I'll ask about myself.
[7:52 PM] Kavdragon: Could Train be a clue, in like....: He went to the gym to train for something"
[7:52 PM] LSB: No comment
[7:54 PM] LSB: A tip, if you can figure out what clues I wrote, and which one Node wrote, it could be useful


The highlights:
Clues lead to people that have killed someone.
Clues can appear anywhere in the day post (excluding blue text)
SK always has a clue leading to him following his kill


Thank you so much for clarifying this it makes clue interpretation more interesting to say the least. I also suggest we go back and check for non-text part of the posts if any (pictures and such, I dont remember if there were any or not)
Moderator
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
February 01 2011 03:53 GMT
#1505
What should the census be used for?

Mafia:
      Pro:Checks to see if we hit a scum in this lynch, or if SK hit one for whatever reason.
      Con:If we have lynched a townie, and I think that it's a fair possibility, we waste a chance to check something like Blue roles, or the number of SK

SK:
      Pro: We solidify a number for mafia KP.
      Con: We don't know if Nemesis is mafia.

Blues:
      Pro: Gives me a good idea of the balance of the game.
      Con: Town gains no more info, (As I wouldn't release the number), We don't know what Nemesis is.

Checking the number of SK's seems a bit odd, but shouldn't be underestimated. Knowing the exact number would be extremely helpful, and despite LSB soft claiming that there was 1 left, I wouldn't put it past him to play mind games with people who try to read into things too far. So we just don't know.
I'm currently on an indefinite hiatus from TL =(
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
February 01 2011 03:56 GMT
#1506
I say check mafia again. Anything other than that would be pretty suspicious.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
February 01 2011 03:56 GMT
#1507
Mafia again. We get so much more from it than other checks.

Knowing if we lynched a mafia, vig killed mafia, or SK killed mafia is so important. After two continuous check of 5 mafia, we get information about bandwagon and alignments.
zerroth
Profile Joined April 2010
Canada173 Posts
February 01 2011 04:01 GMT
#1508
yeah mafia, i agree. Getting a count on mafia allows us to associate correct clue to mafia connection. If a town was lynched, the clue that connects it to the other player is still open for lynch
With no power, comes no responsibility.
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
February 01 2011 04:09 GMT
#1509
Ok, cool. I agree, but wanted to leave all options open to the town. Oh, and best double check this now. I'd hate for us to discover this too late.

Just to be sure, If i get a report saying there are 5 mafia, then one of them dies, and I check again, it will return "4 mafia", correct? It's not the total number, including the dead?
I'm currently on an indefinite hiatus from TL =(
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
February 01 2011 04:11 GMT
#1510
It would be ridiculous and extremely humorous had we misinterpreted the census power from the start
Moderator
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
February 01 2011 04:13 GMT
#1511
Census. We don't count dead people in the census. I think that is how the US do it.
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
February 01 2011 04:15 GMT
#1512
Right, it would be a much weaker power if it didn't work like that, but it's worth checking, right? I mean, if we are wrong, then....yeah. Bad stuff.
I'm currently on an indefinite hiatus from TL =(
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 01 2011 04:25 GMT
#1513
Correct, it would return 4 mafia
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
February 01 2011 04:27 GMT
#1514
Cool. With that out of the way, I'll wait a little longer for dissenting voices, then turn in the request for Mafia.
I'm currently on an indefinite hiatus from TL =(
Impervious
Profile Blog Joined March 2009
Canada4214 Posts
February 01 2011 04:34 GMT
#1515
I think we can get an idea of the KP of the mafia and how many SK there are (could be 1 or 2, possibly 0 if we got really lucky) by seeing how many people bite the dust tonight, and comparing it to the trends we've already seen in previous nights.

I don't see how knowing the number of SK being as important as knowing if we got a hit on the mafia or not - if we got it, we may be able to get a couple more in the next few days. If we wait a day to know, it may screw things up.....

At least, that's my thoughts on it.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
February 01 2011 04:53 GMT
#1516
So....No night post?
I'm currently on an indefinite hiatus from TL =(
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
February 01 2011 05:17 GMT
#1517
On February 01 2011 13:34 Impervious wrote:
I think we can get an idea of the KP of the mafia and how many SK there are (could be 1 or 2, possibly 0 if we got really lucky) by seeing how many people bite the dust tonight, and comparing it to the trends we've already seen in previous nights.

I don't see how knowing the number of SK being as important as knowing if we got a hit on the mafia or not - if we got it, we may be able to get a couple more in the next few days. If we wait a day to know, it may screw things up.....

At least, that's my thoughts on it.


I agree. I think more information is gained for us by knowing if we hit a mafia then trying to draw connections from that. Knowing the amount of SK is helpful, but it seems pretty likely based on the KP lately that it's either 1 or 0. And it's not so pertinent yet to need to know how many there are as opposed to how accurate our lynches are.
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
February 01 2011 05:23 GMT
#1518
check mafia
Node
Profile Blog Joined October 2009
United States2159 Posts
February 01 2011 05:59 GMT
#1519
Night 3

[image loading]

The poster doesn't tell you anything about anybody’s alignment. It just shows how much
you need to improve on your clue hunting.


The Sheeple went and lynched Nemesis.
The Sheeple then went back and started munching on grass.

Baaaaa Baaaaa Baaaaa.

Nemesis is dead.

Sorry the post is late, got caught up with stuff at school. Send in your night actions, because inactivity ruins games!
whole lies with a half smile
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
February 01 2011 06:12 GMT
#1520
Man town must really be doing bad if the host is taking pity on you by telling you to stop looking at a possible clue....
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
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