• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:09
CEST 13:09
KST 20:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War875.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 ESL Pro Tour for SC2 discontinued Weekly Cups (October 5-11): Farewell to 5.0.16 StarCraft open world shooter announced at BlizzCon [Old] StarCraft 3 Reportedly in Development
Tourneys
$3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
BW General Discussion Rollback Netcode in Brood War BSL23 Confirmations Starts on New BSL Portal ASL22 General Discussion Sagi.gg Launcher Released
Tourneys
ASL 22 Finals [ASL22] Semifinal B [Megathread] Daily Proleagues [ASL22] Semifinal A
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Pari Match India Guide to Website Navigation Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14008 users

[G] kcdc's PvT - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
kcdc
Profile Blog Joined April 2010
United States2311 Posts
March 10 2012 17:25 GMT
#41
On March 10 2012 16:50 SidewinderSC2 wrote:
Isn't this Reversible Jacket with a little more detailed information?

I love that build BTW, just wondering what your comments are on this thread and Reversible Jacket.


I touched on this in the guide. Basically, Reversible Jacket was supposed to be a fun style where you had a really cool multi-pronged timing attack, but it had weaknesses. This build is what you get if you take that fun Reversible Jacket style and make it solid against everything. A lot of the changes were things that a good player would figure out on their own from playing Reversible Jacket a lot, but this build has everything optimized so you don't have to figure it out yourself.

Some of the changes include:

Z+S poke to scout 111 vs early pressure vs gasless FE
Optimized reaction vs 111
3rd gate instead of forge vs early pressure
Slower robo and no dark shrine if standard play
Stronger mid-game army in a direct fight, more direct pressure instead of harass pressure
Well-defined 4th gas timing
Planned out colossus transition

The builds are similar, but this is a "Strong vs Everything" build whereas Reversible Jacket is a "I want to have some fun and watch Terran crumble under multi-tasking pressure" build.
kcdc
Profile Blog Joined April 2010
United States2311 Posts
March 10 2012 18:43 GMT
#42
On March 11 2012 00:28 Xanatoss wrote:
Show nested quote +
On March 11 2012 00:06 kcdc wrote:
Crap after checking, I still got it wrong. 3 on probes, 3 on WG 1 on zealot is right. You have 7 to use.but 4 on WG makes it finish too fast. Better to save the last chronological for forge. And yes. I botch my chronological a lot cuz the poke the nexus and the infrastructure buildings all seem to happen at the same time and my mechanics suck. 2 tax is a joke vs this build even with botched chrono tho.


Yes because Terrans equally suck executing it.


With the third gate at 5:20, I think there's 10 seconds to spare with the timings to still defend 2 rax comfortably. With the robo or forge instead of the third gate, you need to hit the timings more crisply to defend well. It's not impossible to hold with 2 gates, but it's too thin to be practical if you want the highest possible win percentage.

Have you tried scouting and reacting with a third gate at 5:20?
Tyler73123
Profile Joined July 2011
67 Posts
March 11 2012 05:15 GMT
#43
I hope you can check out this replay, I basically lost to a 2rax marine scv all in, http://drop.sc/129519 , on metal, do you think this is also too small of a map 1gate fe on? I notice you said that shattered was too small to 1gate fe on. What do you normally do on these maps instead?
kcdc
Profile Blog Joined April 2010
United States2311 Posts
March 11 2012 05:43 GMT
#44
On March 11 2012 14:15 Tyler73123 wrote:
I hope you can check out this replay, I basically lost to a 2rax marine scv all in, http://drop.sc/129519 , on metal, do you think this is also too small of a map 1gate fe on? I notice you said that shattered was too small to 1gate fe on. What do you normally do on these maps instead?


(1) Close positions Metal is kind of cutting it. I found Shattered to be just a few seconds too close in rush distance, so Metal is a borderline case. You might do MC's 1 gate expo instead.

(2) That said, 2 rax marine-SCV is not one of the rushes that gives this build trouble in close positions. In terms of build order, you were more or less okay--you just didn't react quickly enough. Here's what you should do next time:

-Build a pylon touching your ramp and overlooking your natural. This is something you should do every game since it's on high ground so it's safe, it proves power for low-ground warp-ins, and it allows you to wall the top of your ramp with 300 minerals (2 gates). If you watch my replays, my first pylon is always in the middle of my base, my 2nd pylon goes on an edge of my base where I want to spot for drops, and my third pylon goes at the top of the ramp. I actually don't always get it touching the ramp, but I do always make sure it can power a full wall-off. If it's not touching, it costs 400 to wall off which is still doable, but not quite as good.

-Cancel your nexus right away and with the 300 minerals, build 2 gates to wall off. If you can get your stalker back in first, that's a plus, but it's not necessary.

-Chronoboost out stalkers and kill as much as you can before the wall dies

-Micro stalkers vs marines

If you practice it a couple times, you'll be able to win 100%.

Also, in your rep, you made the nexus 1 probe too late--you lost your scout probe, so the nexus comes on 26 supply.

ant885
Profile Joined July 2011
United States52 Posts
March 27 2012 19:42 GMT
#45
cool build gets you out of the midgame real nicely!

question though, do you take your fourth assimilator after the TC or templar archives? in the guide i says TC but in the replays iw atched you take it after templar archives. unless i am misunderstanding

thanks :D
kcdc
Profile Blog Joined April 2010
United States2311 Posts
Last Edited: 2012-03-27 20:23:13
March 27 2012 20:20 GMT
#46
On March 28 2012 04:42 ant885 wrote:
cool build gets you out of the midgame real nicely!

question though, do you take your fourth assimilator after the TC or templar archives? in the guide i says TC but in the replays iw atched you take it after templar archives. unless i am misunderstanding

thanks :D


I think the best time to take it is after starting the templar archives. I think you have enough minerals to get the 4th gas before starting charge, but that may change game-to-game depending on how well you chronoboosted and kept up your zealot production. Before or after starting charge is only like a 15 second difference.

But if the guide says after TC and before archives, that's not what I usually do, so I'll fix it.
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
March 29 2012 23:25 GMT
#47
Is the response to 1 rax Gasless FE the same as how you would respond to a confirmed CC first?
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
Fitzy1
Profile Joined August 2011
United Kingdom3 Posts
April 03 2012 01:26 GMT
#48
This build usually works for me vs marine and marauder pressure at the start but have played a few games where he builds marines and hellions early which i cant hold :/ any advice ?
kcdc
Profile Blog Joined April 2010
United States2311 Posts
April 03 2012 03:14 GMT
#49
On April 03 2012 10:26 Fitzy1 wrote:
This build usually works for me vs marine and marauder pressure at the start but have played a few games where he builds marines and hellions early which i cant hold :/ any advice ?


Replay?

There are a lot of ways to use marines and hellions, and it's tough to say how to respond without knowing the style you're having trouble with.
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
Last Edited: 2012-04-03 03:50:37
April 03 2012 03:49 GMT
#50
Um quick question. You may of not see this in ladder but how do u deal with sky terran? (mass banshee raven mariens). This is after a 1/1/1 expo
ShamTao
Profile Joined September 2010
United States419 Posts
Last Edited: 2012-04-04 15:57:21
April 04 2012 15:57 GMT
#51
This is great, thanks for this!

Edit: Perchance you have a replay where you hold the 1-1-1?
In the game of drones, you win or you die!
Th1rdEye
Profile Blog Joined December 2006
United States1074 Posts
April 04 2012 16:00 GMT
#52
Great quality content, and another great guide

+1
from the days of: TheMarine [NC]...YellOw [H.O.T.]-Forever99 OgOgO [_MuMyung_] ChRh PlayGrrrr.... SlayerS_`BoxeR` [Oops]Reach [ReD]NaDa [DF]zergboy..!! Pusan[S.G] Nal_rA GARIMTO SSamJJang ChoJJa JinSu Silent_Control iloveoov H_PauL_WII JulyZerg [DaK]JoYo
kcdc
Profile Blog Joined April 2010
United States2311 Posts
April 04 2012 16:17 GMT
#53
Tabbris:

You should think of playing against sky terran or mech terran as a normal macro game. Templar are very strong against banshees and zealot-archon-immortal is very strong against mech. Those styles aren't as strong which is why you don't see them as much, but the surprise and inexperience factors make up for the vulnerabilities. Just focus on playing a solid macro game.

ShamTao:

Sorry, I don't have a replay vs 1-1-1 handy. I do a normal 1-1-1 defense after 1 gate FE tho. The only difference between what I do and what is standard is that my 1 gate FE gets a couple extra probes and I go 2 gates into robo rather than 3 gates into robo.

You should check out Qtip's 1-1-1 guide and MC's 1-gate FE guide, but I'm not sure either thread has a replay with colossi. Often T pushes before you'd get colossi, so you cancel the bay and do what Qtip does.
Sakray
Profile Blog Joined December 2008
France2198 Posts
April 04 2012 16:36 GMT
#54
Nice build, I'm having a hell lot of fun with it (my 3 Gates Agressive Expo was kinda old nowadays).
But isn't it better to scout after GW (maybe on 9, depends of the map), to sneak a probe in your opponent's base and see if he's taking gaz or not ? (I assume that Terran who make a gaz opening build their assi while rax is building)
Ryndika
Profile Blog Joined August 2010
1489 Posts
Last Edited: 2012-04-06 11:11:26
April 06 2012 10:45 GMT
#55
Do you get only one immortal? I've been using style with later colo (I popped 10:55 using your build, but it wasnt perfect.) and I get 4immortals for oneshotting tanks and then many zealot.
I also get blocked always at 92, wtf, tips?

I seem to get only 2phoenix out before 112 hits, is this normal?
as useful as teasalt
kcdc
Profile Blog Joined April 2010
United States2311 Posts
April 06 2012 13:56 GMT
#56
On April 06 2012 19:45 Ryndika wrote:
Do you get only one immortal? I've been using style with later colo (I popped 10:55 using your build, but it wasnt perfect.) and I get 4immortals for oneshotting tanks and then many zealot.
I also get blocked always at 92, wtf, tips?

I seem to get only 2phoenix out before 112 hits, is this normal?


You can get more immortals if that works for you. I think I get 2 before I start making colossi, and then after 2 colossi, I'll go back to immortals if the game isn't over already.

~2 phoenixes sounds about right. You could probably skip the stargate if you really wanted. It's primarily there to prevent T from getting a ton of banshees and circumventing the cannons to harass your main.
Sakray
Profile Blog Joined December 2008
France2198 Posts
April 10 2012 20:17 GMT
#57
I just played a game on a 2p map (Korhal), where my opponent made a 6 rax all-in (4 at each corner of his base, 2 made at a random location), I poked at sth like 6min maybe at his nat and saw only marines, so I assumed a gasless expand, but a moment later he came and rolled over me. What can I do to prevent/defend this ?
kcdc
Profile Blog Joined April 2010
United States2311 Posts
April 10 2012 20:36 GMT
#58
On April 11 2012 05:17 Sakray wrote:
I just played a game on a 2p map (Korhal), where my opponent made a 6 rax all-in (4 at each corner of his base, 2 made at a random location), I poked at sth like 6min maybe at his nat and saw only marines, so I assumed a gasless expand, but a moment later he came and rolled over me. What can I do to prevent/defend this ?


(1) Count marines. I believe 1-rax expo should have 4 marines when you poke. If there's 5+, something is up. I could be wrong on that number tho--I haven't played in a couple weeks.

(2) Hold a tower. If you think tech is likely, use a probe to hold the tower and bring the stalker back to defend your base. Otherwise, keep the stalker at a tower.

When you see the push coming, you need to make a decision about whether you can hold your expansion. If there are a ton of SCV pulled, cancel the nexus and wall off the top of your ramp (you should always plant your 3rd pylon so it powers your ramp and the low ground beneath your ramp). Against 6 rax marine, the push hits after your nexus finishes, and you might have to sacrifice the natural on some maps. You'll still be way ahead tho since you're both on 1 base and you have tech.
ObliviousNA
Profile Joined March 2011
United States535 Posts
April 11 2012 00:21 GMT
#59
I'm glad someone dug this up while I was settling down to work this morning, it made for a great read. It sounds very similar to the build I use (I'm mbe 60% WR vs low-mid masters) but yours is much more refined and my 3rd timing always clashed with the 2-4 medivac push.

Will definitely try this style, thanks man-
Theory is when you know everything but nothing works. Practice is when everything works but no one knows why. In our lab, theory and practice are combined: nothing works and no one knows why.
fezvez
Profile Blog Joined January 2011
France3021 Posts
April 11 2012 01:06 GMT
#60
I believe the second pylon is missing from the BO.... At 16?
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
20:00
2026 Week 27
IntoTheiNu 282
WardiTV107
RotterdaM34
SteadfastSC29
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko329
RotterdaM 62
SteadfastSC 32
TKL 0
StarCraft: Brood War
Rain 2377
Shuttle 1778
FanTaSy 543
BeSt 529
Horang2 506
Mini 251
Soma 199
EffOrt 174
Light 124
Last 111
[ Show more ]
Hyun 102
Snow 91
ZerO 88
sorry 88
Larva 87
PianO 65
Pusan 59
ToSsGirL 46
Sharp 36
sSak 34
NaDa 34
Bishop 31
NotJumperer 31
hero 22
Sacsri 21
Creator 21
yabsab 11
Dota 2
Gorgc872
resolut1ontv 221
Dendi95
League of Legends
JimRising 362
Counter-Strike
olofmeister1340
shoxiejesuss588
Other Games
singsing2163
B2W.Neo609
crisheroes269
Pyrionflax252
byalli172
KnowMe79
BEARDiaguz8
ZerO(Twitch)6
DeMusliM2
Organizations
Other Games
gamesdonequick573
StarCraft: Brood War
UltimateBattle 20
lovetv 8
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt496
Other Games
• WagamamaTV196
Upcoming Events
The PondCast
22h 51m
WardiTV Qualifier
23h 51m
Online Event
1d 23h
Korean StarCraft League
2 days
Afreeca Starleague
2 days
Rush vs Soulkey
CranKy Ducklings
2 days
BSL Open Qualifier
3 days
Sparkling Tuna Cup
3 days
IPSL
4 days
BSL Open Qualifier
4 days
[ Show More ]
WardiTV Weekly
4 days
IntoTheTV X SOOP
5 days
PiGosaur Cup
6 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-13
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.