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Collection of cheese strategy - Page 3

Forum Index > StarCraft 2 Strategy
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blackodd
Profile Joined April 2010
Sweden451 Posts
August 11 2010 09:01 GMT
#41
Well I could use some more input on P and Z cheeses.. T is the cheesiest race so far it seems
For I am the Queen of Blades. And none shall ever dispute my rule, again...
purerythem
Profile Joined June 2009
United States245 Posts
August 11 2010 09:12 GMT
#42
ZvX - baneling timing attack

13 ext
13 pool
drone to 15
queen, ling speed
when ling speed is half way done drop baneling nest
push out to opp's base just before speed finishes.
speed + bling nest will pop almost simultaneously. you should have enough gas to make 8 blings, bust and rally lings.
EvaristeGalois
Profile Joined August 2010
United States58 Posts
August 11 2010 10:04 GMT
#43
Got anything cool PvT? Cannon rush doesn't work so often, and proxy 4 gating is so standard...
blackodd
Profile Joined April 2010
Sweden451 Posts
August 11 2010 11:23 GMT
#44
purerythem: I tried your build and it was very powerful!!
For I am the Queen of Blades. And none shall ever dispute my rule, again...
DeCoup
Profile Joined September 2006
Australia1933 Posts
August 11 2010 12:48 GMT
#45
The 4 pool is more fun is you specify that the 2 extractors are your opponents via double gas steal.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Inkarnate
Profile Blog Joined April 2010
Canada840 Posts
August 11 2010 14:34 GMT
#46
TvX BBS

10 Proxy Rax
11 Proxy Rax
11 Supply
Pump marines, use scvs to tank or build bunkers.
ChickenLips
Profile Blog Joined May 2010
2912 Posts
August 11 2010 14:56 GMT
#47
On August 11 2010 08:36 viraltouch wrote:
bump for +1 on worthy of being sticky'd if this is constantly maintained. im sorry but builds on liquidkipedia needs updating to be any useful.


Yeah like we need more cheese in ladder.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
aramadia
Profile Joined May 2010
Canada6 Posts
August 11 2010 15:14 GMT
#48
Just want to say you can convert most 2p proxy map cheeses for 4p maps by building your proxies in the middle. Then send you scv to scout A & B while rallying your forces to location C to minimize the average time it takes to find your opponent. (Obviously if you find the opp. at A and B, re rally your troops).

This gets denied by intelligent watchtower usage sometimes, but scouting defeats all cheeses anyways. On the other hand, players will scout you later on 4p maps and do less safe builds assuming that you wont attack so early.
CryMore
Profile Joined March 2010
United States497 Posts
August 11 2010 16:13 GMT
#49
I believe the following are correct. Go ahead and fix any mistakes I made, I haven't used these in awhile (Forge build time nerf from beta might have changed timings a little bit):

PvX Cannon Rush Variation 1
Fastest Cannon Rush
Send Intial Probe to Scout
Chrono 9th and 10th Probe (To make up for early scout)
10 Pylon in opponent base
10 Forge
10 Cannon, Cannon
Continue Probe Production and either move your cannon line up or build proxy gateways.

PvX Cannon Rush Variation 2
Slower Cannons but includes a proxy gateway
10 Pylon in Enemy Base
10 Gateway
11 Forge
12 Cannon, Cannon
Start Building Zealots

PvX Cannon Rush Variation 3
Forge in Base, allows some sort of transition should your rush fail. This cheese is not all-in since if you get scouted you only lose a pylon (possibly less if you cancel).
10 Pylon => Scout
11 Forge
12 Pylon in Opponent Base
13 Cannon, Cannon
This is a good way to punish Hatch first Zerg Builds. Wait for the Hatch to get to about...60-70% completition before dropping your cannons. This way the Zerg will not be able to cancel and be commited to breaking your cannons at significant losses, or sacrifice his expansion.
"What wins? 3-base Protoss or 2-base Zerg?" "1-base Terran"
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2010-08-12 15:39:34
August 11 2010 16:46 GMT
#50
--- Nuked ---
blackodd
Profile Joined April 2010
Sweden451 Posts
August 12 2010 12:07 GMT
#51
Thanks for the input
For I am the Queen of Blades. And none shall ever dispute my rule, again...
Jeffbelittle
Profile Joined August 2010
United States468 Posts
August 12 2010 16:28 GMT
#52
Can someone plleeease post some protoss cheese?

I haven't been able to V-Ray Cheese since I got out of practice matches due to the rocks being gone :V
StormRaven
Profile Joined August 2010
Canada3 Posts
August 12 2010 17:41 GMT
#53
ok Time to Ask a stupid question


Can some one explain how to read some of these like TvX Ultrafast banshee or TvX 3-rax cheese or TvP THOR IS HIER SUPERFAUST
blackodd
Profile Joined April 2010
Sweden451 Posts
August 13 2010 07:26 GMT
#54
On August 13 2010 02:41 StormRaven wrote:
ok Time to Ask a stupid question


Can some one explain how to read some of these like TvX Ultrafast banshee or TvX 3-rax cheese or TvP THOR IS HIER SUPERFAUST


The numbers represents how much food you have
And you build the thing it says as fast as you can
That's all there is to it
For I am the Queen of Blades. And none shall ever dispute my rule, again...
boboyo
Profile Joined August 2010
Australia63 Posts
August 13 2010 09:54 GMT
#55
Just want to refine the TvP planetary fortress rush on scrap station,

7 gas, 3 scvs on gas asap
11 eng bay
lift off with ~160 gas



you liftoff at the same time as the listed build because you're waiting for gas anyway but you have 4 more scvs which you can use to kill probes/repair/mine.
justin.tv/bobobop
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
Last Edited: 2010-08-13 10:30:09
August 13 2010 10:21 GMT
#56
Zv T,P Proxy Hatch

10 overlord -> extract trick (scout)
12 Send another Drone
14 Hatch in Opponent's base
16 Pool
15 Extractor
16 Overlord
@100 gas ling speed

Things to Note:
-With Your second drone, you attack something inconsequential to draw their attention. MOST players will not be able to tell the difference b/n the 2 drones unless they stick a probe on it, in which case you just play standard.
-Try and keep the 2nd drone alive, it'll make things alot easier. If neccessary steal their gas and cancel when nearly done.
-When Hatch finishes, get a queen and 1 pair of lings IF your second drone is still alive, if not get a drone. Make 2nd Drone morph into Spine Crawler. Pool should finish when Hatch finishes.
-When Queen finishes, IF you judge your creep not to reach their nexus, get a tumour, If they're light on Def, do Inject. If not, save energy for transfusion.
-Make Drones/Lings based on your judgement. You'll need about 3 spine crawlers to be effective. Make 1-2 lings to hit mineral line.
-All this time, you morph lings from home base and rally to opponents ramp, for chance of sneaking in/prevent counter.
-Get another queen in the proxy hatch when you can.
-Spine Crawlers has massive range, and deals + dmg to cannons, so it SHOULD be able to take down cannons. Spread creep tumour to prevent terran from building too many bunkers near your spine crawlers.
-If they do have bunker up, just reposition. But always have spine crawlers/lings covering each other (ie, don't uproot all).
-Don't 4get to morph lings from home base to prevent counter.

If some1 tell me how to post reps, i'll post some of the ones i've managed to pull off =]]
-Enjoy.

EDIT: The strong point of this build is, your not cutting drones or getting an early pool so opponent isn't gonna suspect anything. This works best against ppls with bad game sense to realise that your pool is going down VERY late (almost like your planting a hatch somewhere =P). But even then, most high-tiered players SHOULD just be assuming a hatch is being placed down, and go and check expo. If they do that, you'll have enough time to chuck down the pool on most maps. Then, they'll just think your just bad... Suprise is everything =]]
Cryosin
Profile Blog Joined July 2010
United States182 Posts
August 13 2010 10:33 GMT
#57
Not all of those are cheese but thanks for the build orders gave me an idea of where my own timings where at.
wxwx
Profile Joined May 2010
527 Posts
August 13 2010 14:12 GMT
#58
PvX proxy 2 gate! (b/o map dependent)

ZvX proxy hatch spinecrawler rush!

TvX Proxy rax+bunker rush
dompatones
Profile Joined August 2010
United States4 Posts
August 13 2010 15:11 GMT
#59
I win a lot of games doing this

works against T and P
one probe to enemy base
pylon at 10 inside his base. if he scouts just continue you can still pull it off
gateway at 10
forge at 10
chrono 2 probes
make pylons as necessary
make a cannon and chrono a zealot
if he is going to destroy your cannon cancel it keep making probes one at a time when you have minerals. continue to build in your base and get the economic advantage. Keep the pressure on him. make him forget to make workers and piss him off. I love when they call me names if feels so good
"XuPs"
EvaristeGalois
Profile Joined August 2010
United States58 Posts
Last Edited: 2010-08-14 00:12:32
August 14 2010 00:11 GMT
#60
Update the OP with Inkarnate's BBS please.

EDIT:
Also, could you update the OP with HuK's mothership rush build?
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