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On February 04 2012 04:01 R3DT1D3 wrote: Most don't care about custom maps or analyzing at all.
If you had focused more on the social features I would agree but pretending there's this huge group of players that cares about custom maps and analyzing their play is way off base.
There's this thing called Dota. It's pretty popular and it was originally a War3 custom map.
Edit: The fact that the custom map scene for SC2 is small is not because people don't want it, it's because SC2 custom map system is crap.
On February 04 2012 04:53 arterian wrote: Blizzard has no incentive to do any of this. Nobody is not buying or leaving the game because of these features.
People in this thread has said they have or would. Especially the crowd that plays custom games.
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On February 04 2012 04:53 arterian wrote: Blizzard has no incentive to do any of this. Nobody is not buying or leaving the game because of these features.
Probably won't be buying HotS myself.
I was on the fence with WoL but I thought Blizzard would make at least some progress with B.net so I picked it up. Still disappointed two years later. With DotA2 on the horizon and Valve not being idiots about it, I think I'll just migrate to that.
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I personally plan to boycot Diablo 3 until these issues are addressed, as well as separate ladder ratings for each race + random race. Blizzard won't fix it until it affects their bottom line.
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Team fortress 2 had over a hundred major updates before it went free to play. These updates were free and had no basic financial gain up-front. What it did do, was create a thriving community and continuously high sales figures, and when it went F2P with a brilliant, hard-tested microtransaction system that people were free to completely ignore or even circumvent (a-la crafting) and as a result, TF2 is a milestone in successful business modeling. Blizzard has been drug down by activision/vivendi, who are corporate whores in the nicest sense of the word. Corporations have shifted from "ethical responsibility" to "short term, stockholder gain" and that's why valve will get my dollar, every single time. Gabe himself responds to every email sent (I have several from him)
The valve method has always been "happy players make repeat customers, and good service is likely to draw in new customers." Steam was similar to bnet 2.0 at first. Very bumpy. But they began beavering away at updates NONSTOP and it's now easily one of my favorite services of all time.
Blizzard has been poisoned by vivendi's method of "maximize profits" while valve has done "maximize player retention" and it's worked fabulously for them. NOBODY really complains about steam anymore. The most commotion people make is about the insane sales they have all the freaking time.. I've probably given valve more of my money than I have to blizzard in six years of WoW, SCBW, D2, and SC2 combined.
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Came here to express my support. Blizzards business model is a rigid, self-confirming, top heavy model that is incapable of harvesting the power of the online communities it generates.
When their ship goes down in flames to a young upstart studio we'll know some future game developer was reading this thread.
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On February 04 2012 05:39 SugarBear wrote: I personally plan to boycot Diablo 3 until these issues are addressed, as well as separate ladder ratings for each race + random race. Blizzard won't fix it until it affects their bottom line. seperate ladders for different races will never happen, looks like you won't be playing diablo 3 forever
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On February 04 2012 06:58 Boblhead wrote:Show nested quote +On February 04 2012 05:39 SugarBear wrote: I personally plan to boycot Diablo 3 until these issues are addressed, as well as separate ladder ratings for each race + random race. Blizzard won't fix it until it affects their bottom line. seperate ladders for different races will never happen, looks like you won't be playing diablo 3 forever At least give us the option to make multiple accounts on one copy of Starcraft II like in Broodwar. The fact that we can't makes smurfing impossible unless you want to spend a lot of money, and I'm sure that irritates pros.
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On February 03 2012 04:56 Shockk wrote: Personally, the game's UI discourages me from playing on a daily basis. When the new battle.net was developed, we were promised that we'd "never want to be offline again". But every single time I log on, I feel utterly alone, maybe play a game or two, and then leave again. Both in SC/BW and WC3, I'd idle around forever, hang out in channels or waste time in custom games.
Nailed it. Battle.net 2.0 is so lonely and desolate. WC3 felt connected, so many people playing games, with endless possibilities.
The stillbirth of the custom game scene is the worst. What a waste of potential. The thing that drives me nuts is that when they are asked about it, their answers suggest they just do NOT get the problem. Adding new lists to show 'up and coming' gamed is not a fix!
If I host the LEAST popular custom game on the entire server then other people need to be able to find and join it easily. If battle.net doesn't do that it doesn't solve the problem! A tab that shows 'open lobbies' with a list of the most recently started games looking for players would be a great start and it seems to simple. When I'm looking for a new game, it's the difference between being able to browse and select ANY game at all vs only considering something in the top 20.
The current Battle.net sucks the fun of discovering new customs -- why browse deep into the custom list or if you'll never find any players for the game? There was so much joy in browsing the lobby in WC3 and seeing tons of brand new games just waiting for you to join in. Every night you never knew what you might find! And on the creation side, it is so difficult for map makers to try out new maps that people just don't bother.
In terms of the lonely feeling in battle.net -- a constantly updating of newly created games goes a long way too!
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I completely agree. 1998 battle.net had better chat capabilities than battle.net 2.0 does 14 years later, and it doesn't make sense.
The lack of normal custom game making capabilities, and online replay hosting is also ridiculous. Also, the fact that there is still no way to moderate a channel is stupid. If you have a clan channel and can't even control it it's pretty silly.
Why isn't there a permanent toggle option like the check-box in bw to switch between "chat-to-all" and "chat-to-allies." I don't want to have to hit shift or ctrl every time if I'm not on the right mode.
Luckily, I haven't played sc2 in over a month so w/e.
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I agree with the OP, especially concerning the custom games system. That's the biggest fuck up of them all.
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doesn't really matter about the casuals, if they had a better custom game search, then the casuals would play customs more like in BW. Thats all I ever did in BW was turret defense, all the custom games are crap in sc2 because they get no spotlight. We need to get other custom games spotlight maybe they can be marketed like Dota.
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Blizzard won't let gamers have what they want. Like Lan, Chat, coop Replay viewing, cross server, seeing losses and not only the things blizzard wants to see us. Instead they say: this is what you get, take it or leave it.
In a monopoly, like SC2 now kinda is for RTS, they can do that. But sooner or later there will be a company that makes an SC2 clone strategy game that gives gamers those things and improves where blizzard didn't.
Think it won't happen? Maybe not, but it is possible. Look at Lol, Hon and Dota2
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I believe the custom game system is the way it is 'cause blizzard has grand plans for a pay to play type system... Unfortunately, until the system is improved there won't be any reason to buy maps.
It really is mind boggling how much better previous versions of b.net were...
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On February 04 2012 07:07 Alltomata wrote:Show nested quote +On February 04 2012 06:58 Boblhead wrote:On February 04 2012 05:39 SugarBear wrote: I personally plan to boycot Diablo 3 until these issues are addressed, as well as separate ladder ratings for each race + random race. Blizzard won't fix it until it affects their bottom line. seperate ladders for different races will never happen, looks like you won't be playing diablo 3 forever At least give us the option to make multiple accounts on one copy of Starcraft II like in Broodwar. The fact that we can't makes smurfing impossible unless you want to spend a lot of money, and I'm sure that irritates pros.
You do know that smurfing is BAD for matchmaking, right? The entire point of the matchmaking system is to have you matched against someone your level, and giving people infinite smurfing accounts would ruin this.
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On February 04 2012 08:52 thundrio wrote:Show nested quote +On February 04 2012 07:07 Alltomata wrote:On February 04 2012 06:58 Boblhead wrote:On February 04 2012 05:39 SugarBear wrote: I personally plan to boycot Diablo 3 until these issues are addressed, as well as separate ladder ratings for each race + random race. Blizzard won't fix it until it affects their bottom line. seperate ladders for different races will never happen, looks like you won't be playing diablo 3 forever At least give us the option to make multiple accounts on one copy of Starcraft II like in Broodwar. The fact that we can't makes smurfing impossible unless you want to spend a lot of money, and I'm sure that irritates pros. You do know that smurfing is BAD for matchmaking, right? The entire point of the matchmaking system is to have you matched against someone your level, and giving people infinite smurfing accounts would ruin this. Smurfing is about resale value (where you can't make a new account in order to reset your old rating and name) and property ownership (tying your game into a game account designed for use by only one player). "Smurfing" as long-time real-time strategy players know it has been replaced with players who intentionally reset their rating by losing lots of games, something that's now even easier to do, since your account only displays your wins, so long as you don't make it into Master or Grandmaster League. Blizzard now refers to that act of lossbotting as "smurfing", because they are assholes. By their own self-admission, the problem of smurfing has not gone away. If you actually take Blizzard Entertainment at face value and accept their claim that "one name per account was designed to stop smurfing" (which it was not), then all they did was create a system where the consumer got a worse product and the developer failed anyway.
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Another Reddit user posted this image in a second, similar thread:
![[image loading]](http://i.imgur.com/jEzkT.png)
It's a great compilation of all the issues. I added it to the OP, feel free to link and spread it as well.
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It has been said probably a thousand times and it cannot be overstated:
We want a better UI. Blizzard get to work, please.
@Shockk:
This image is brilliant and sad at the same time. How could it come this far? The 2.0 suggests it´s better and yet like four steps into the stone age. I´m a sad sc2 space panda.
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On February 04 2012 08:52 thundrio wrote:Show nested quote +On February 04 2012 07:07 Alltomata wrote:On February 04 2012 06:58 Boblhead wrote:On February 04 2012 05:39 SugarBear wrote: I personally plan to boycot Diablo 3 until these issues are addressed, as well as separate ladder ratings for each race + random race. Blizzard won't fix it until it affects their bottom line. seperate ladders for different races will never happen, looks like you won't be playing diablo 3 forever At least give us the option to make multiple accounts on one copy of Starcraft II like in Broodwar. The fact that we can't makes smurfing impossible unless you want to spend a lot of money, and I'm sure that irritates pros. You do know that smurfing is BAD for matchmaking, right? The entire point of the matchmaking system is to have you matched against someone your level, and giving people infinite smurfing accounts would ruin this.
I see Blizzard's propaganda and misinformation about what smurfing really is worked. Now we have people thinking smurfing implies playing lower ranked people for fun or for portraits.
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I completely agree that battlenet is nowhere near as good as it was in WC3, and even lacks features from starcraft, which was released a decade ago. There's no excuse for the lack of effort on blizzard's part to fix battlenet.
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On February 04 2012 09:24 Djeez wrote:Show nested quote +On February 04 2012 08:52 thundrio wrote:On February 04 2012 07:07 Alltomata wrote:On February 04 2012 06:58 Boblhead wrote:On February 04 2012 05:39 SugarBear wrote: I personally plan to boycot Diablo 3 until these issues are addressed, as well as separate ladder ratings for each race + random race. Blizzard won't fix it until it affects their bottom line. seperate ladders for different races will never happen, looks like you won't be playing diablo 3 forever At least give us the option to make multiple accounts on one copy of Starcraft II like in Broodwar. The fact that we can't makes smurfing impossible unless you want to spend a lot of money, and I'm sure that irritates pros. You do know that smurfing is BAD for matchmaking, right? The entire point of the matchmaking system is to have you matched against someone your level, and giving people infinite smurfing accounts would ruin this. I see Blizzard's propaganda and misinformation about what smurfing really is worked. Now we have people thinking smurfing implies playing lower ranked people for fun or for portraits.
... it's pretty much the same thing. In WC3 every time you made a new account you played noobs for the first several games. In SC2 you have to lower your rating voluntarily to play noobs. I remember Blizzard saying that the WC3 system was bad because genuinely new (or bad) players were routinely owned by higher level people making new accounts, whether for the purposes of trolling or just because they wanted a new name.
The current system fails to prevent this new kind of "smurfing," (yeah, it's technically not the right term, but whatever) because there are plenty of people willing to trash their account to troll bronzies. So, their stated objective having failed, they should just relent and add in different matchmaking based on each race's MMR.
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