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Questions about starting EVE

Forum Index > TL Eve
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Arisen
Profile Blog Joined October 2010
United States2382 Posts
June 30 2013 04:32 GMT
#1
Hey guys. Sorry first off if this isn't in the greatest format. I'm stuck at a party I don't particularly want to be at so I'm posting this on my phone.

So I'm interested in starting playing eve in my spare time. I've never played before, and know next to nothing about it, so I'm asking you guys for some tips/ tricks (not strategies and in game stuff per se) to get the most out of my experience.

I've never played eve but I have played other mmos and I know it can be rough to a beginner. What are some major pitfalls I can avoid right off the bat when starting an account? I know eve like a lot of games has a free trial system. However in a lot of games they're missing a big part of what makes the game fun in the trial (auction houses, etc). I was going to try out the trial, but if its going to be a barebones experience that will not really show what the game is I'd rather just skip it and buy my account .

Another thing that mmos have messed with in my experience is servers. In a game like wow if you start playing the game and finally get leveled etc, you might have to pay real money to transfer servers if you chose poorly when you first started because this server didnt have the dedicated people to raiding or pvp, or whatever.

Another concern is any kind of class system. To go back to wow once again if you chose the wrong class (especially in vanilla) if you chose the wrong class you were fucked after you put a lot of time into it because really you were only useful for one thing (innervate, lol) or there were a million of your class and only a few spots in a given raid for you to fill ( paladins, haha).

Besides those issues, I guess my other questions would be: are there any community sites or tools that a beginner should be aware of (for instance teamliquid and sc2gears for sc2?)

Thanks for the help.
"If you're not angry, you're not paying attention"
TritaN
Profile Joined December 2010
United States406 Posts
Last Edited: 2013-06-30 08:01:27
June 30 2013 07:49 GMT
#2
Well first of all, you want to get someone to give you a referral link. When you get this, you can make a new account using the link. That will be your main account.

After that, you'll need to identify what you want to do in the game. There is a ton to do in EVE, much of which is boring in one way or another, but also interesting and rewarding at the same time.

Once you figure out what you want to do in EVE (after talking to someone who knows the game and asking them questions), you need to download a program called evemon. This is what you will use to plan out the skills you will be training.

There are no "classes", and there is only one massive server. Every pilot can train every skill in the game. You won't be fucked if you choose the wrong thing. Worst case scenario is that you wasted a few days training the wrong thing. There is no skill point cap, so the only thing you need to worry about when training skills is the time involved.

This game is not like any other MMO. Period. People who hate it call it "spreadsheets in space" or "interactive screen-saver". People who love it call it the deepest, richest, most "alive" virtual universe ever made. This game has existed for 10 years, and it will probably exist for 10 more years - constantly being updated and improved by a deeply committed team of developers (CCP) who don't always get things right. Everything (almost) is player-created and player-run. You can blow up anyone you choose, with consequences. You can scam people, steal people's shit, rob entire corporations of all their ships & money, and it is perfectly legal. The largest PvP battles that have ever been fought in MMO history were fought in EVE Online.

But the game can also be very, very boring. It all depends on what you do and who you play with.
Omigawa
Profile Blog Joined August 2010
United States1556 Posts
July 01 2013 01:58 GMT
#3
You will get more/better answers in the official EVE corp thread, but to answer your question:

  • Free trial - Free trials are either 14 days, 21 days if someone who plays EVE invites you, or special/limited (I think? I've never used one myself) 30 day trials. During that amount of time you can realistically experience 95% of what EVE is all about, though I will say that you will have to find/already know people who know how to generate their own content and don't mind bringing a new guy along (whether that content is from PVP or mission running or mining or what have you). Additionally, the website I linked has multiple "starter packs" on sale for $4.99 that allow you to upgrade a trial account to a full, paying account on the cheap. So basically, if you do the 30 day trial and purchase a starter pack you can effectively buy 60 days worth of gametime for $4.99. The limitations placed on trial accounts are that they cannot train certain skills (advanced, tier 2 ship classes) and some random stuff like you can't create or accept contracts.
  • Server - EVE is a single shard server, meaning the entire population of EVE plays on the same, persistent server at all times. No transfer fees.
  • Classes - Classes have basically devolved into a roleplaying thing. You pick a race, a lineage or "bloodline", and a background type. What race/bloodline/background you select has absolutely zero influence on what you will be able to train or fly. For instance, Caldari as a race are known for flying shield tanking missile boats. But a Caldari character can just as easily train to fly an armor tanking laser ship that the Amarr race specializes in. More specifically, KwarK's main PVP character is Wrathful Penguins. You can tell by the look of his character that his race is Minmatar, and his bloodline is Sebiestor. But he more or less exclusively flies Amarr hulls that use lasers, instead of traditional Minmatar hulls that use projectile weapons. The way that he has fit his ship is a great example of the complexity of EVE; like I was saying prevviously, Amarr ships are known to armor tank, but he has fit a shield tank so he can maximize damage, damage projection, and agility.


EVE is an incredibly complex, multifaceted, and unforgiving game. It will not hold your hand. It will not guide you. It will force you or the the group you are/become a part of to entertain yourself. It is a sandbox, meaning that the developers have implemented certain rules but beyond that the entire universe is shaped by the players. It is completely unlike any MMO you have ever played. Abusers, griefers, and psycopaths abound, each vying to prey on the weak as quickly as possible. You can (with consequences) attack anyone, anywhere, anytime.

If you like to solve problems, can entertain yourself, and are bored of the traditional grind to max level → raid until you have the best gear → rinse/repeat style MMO, I would highly suggest EVE. If none of those apply to you I will still recommend going to the website I linked and getting both the extended 30 day trial and starter pack and trying EVE for yourself. That will give you the most amount of time for the least amount of money to familiarize yourself with the game and decide if it is or isn't for you.

In the meantime here are some websites that might be able to answer any other questions you have about EVE.

http://wiki.eveonline.com/en/wiki/Main_Page
http://www.eve-wiki.net/index.php?title=Main_Page
http://wiki.eveuniversity.org/Main_Page
https://wiki.goonfleet.com/Main_Page

If you do purchase the 60 days of game time using the method I suggested, I would also recommend joining EVE University. They have a lot of members so there will always be people willing to assist you whenever you might be on and they would also be able to help generate content, which will make the game fun instead of turning into skill queue online as most people who have gotten burned out would describe EVE.

Addendum: speaking of "skill queue online", EVE is unlike traditional MMO's in the sense that you don't "grind" skills up to max level through specific, repetitive actions. The only thing you "farm" in EVE is money (ISK). You purchase skill books with money, and then train them automatically. You can set up a skill queue for 24 hours at a time (longer actually but you can only change the order of the skills trained for 24 hours at a time, it's hard for me to explain but you will understand once you play the game) and the game automatically tracks your progress and "levels" you. Some skills are harder, and thus longer, to train than others. The characters in EVE that have been around the longest have upwards of 150,000,000 skill points, which assuming they're training their skills at a rate of 2,500 skill points/hour equates to 60,000 hours of training skills, or roughly 2500 days.
Omigawa
Profile Blog Joined August 2010
United States1556 Posts
July 01 2013 02:05 GMT
#4
Also, the official EVE thread covers a lot of what I posted in greater depth in the first post. The TeamLiquid presence in EVE is highly scattered at the moment so while joining in game chat channels and asking questions about the game would definitely be beneficial, no one will really be there to sit down and teach you how everything works like they would have in the past. With that being said, EVE University, while not being the smartest or best EVE players, are definitely known for being more than willing to assist newbies and alot of "graduates" have gone on to join other, more well regarded corporations (guilds) within the game using the knowledge that the Uni provided them. Plus they have a wiki, a forum, and a plethora of chat channels in the game dedicated to just answering new player questions.
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