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Ask TL Staff Anything - Page 216

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Please, if you are not staff, don't answer questions in this thread, even if you think you know the answer.

Also, please take complains about bans, question about TL as a site, etc to the Website Feedback Forum.
majava
Profile Joined May 2012
Finland248 Posts
September 16 2012 12:24 GMT
#4301
I remember seeing a thread where TL-staff were telling stories about e-sports companies, and their attempts to buy TL. Is that thread somewhere to be found, since I wasted half an hour searching it?
KwarK
Profile Blog Joined July 2006
United States42685 Posts
September 16 2012 12:38 GMT
#4302
On September 16 2012 21:24 majava wrote:
I remember seeing a thread where TL-staff were telling stories about e-sports companies, and their attempts to buy TL. Is that thread somewhere to be found, since I wasted half an hour searching it?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=88478
took me 15 seconds with a simple search for the word manifestocrusher
ModeratorThe angels have the phone box
zatic
Profile Blog Joined September 2007
Zurich15328 Posts
September 16 2012 16:34 GMT
#4303
On September 16 2012 13:12 CyDe wrote:
What's your guys' favorite and/or least favorite subforum on TeamLiquid and maybe a short explanation as to why?

Favorite is TLHF.

Least favorite. Hmm of the ones I actually frequent probably SC2 General.
ModeratorI know Teamliquid is known as a massive building
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
September 16 2012 17:01 GMT
#4304
If you were a boss in a zelda game how would you design your dungeon?(as in what would the themes puzzles architecture and enemies be like.)
gumshoe bullshitting at 120%~~Prplz
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
September 16 2012 17:03 GMT
#4305
On September 17 2012 02:01 gumshoe wrote:
If you were a boss in a zelda game how would you design your dungeon?(as in what would the themes puzzles architecture and enemies be like.)

wow amazing question O_o
Call me Marge Simpson cuz I love you homie
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
September 16 2012 17:10 GMT
#4306
On September 17 2012 02:01 gumshoe wrote:
If you were a boss in a zelda game how would you design your dungeon?(as in what would the themes puzzles architecture and enemies be like.)

My dungeon would instantly kill any entrepreneurial wannabe heroes as soon as they entered the first room through the door/entrance/stairs/whatever because they wouldn't be expecting anything. And then I'd just come out and one-shot any survivors.

But realistically, something from Escher would be awesome.

[image loading]
Writerdamn, i was two days from retirement
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
September 16 2012 17:32 GMT
#4307
On September 17 2012 02:10 flamewheel wrote:
Show nested quote +
On September 17 2012 02:01 gumshoe wrote:
If you were a boss in a zelda game how would you design your dungeon?(as in what would the themes puzzles architecture and enemies be like.)

My dungeon would instantly kill any entrepreneurial wannabe heroes as soon as they entered the first room through the door/entrance/stairs/whatever because they wouldn't be expecting anything. And then I'd just come out and one-shot any survivors.

But realistically, something from Escher would be awesome.

[image loading]


How is paradoxical architecture the realistic option?
gumshoe bullshitting at 120%~~Prplz
tofucake
Profile Blog Joined October 2009
Hyrule19054 Posts
September 16 2012 17:38 GMT
#4308
On September 17 2012 02:32 gumshoe wrote:
Show nested quote +
On September 17 2012 02:10 flamewheel wrote:
On September 17 2012 02:01 gumshoe wrote:
If you were a boss in a zelda game how would you design your dungeon?(as in what would the themes puzzles architecture and enemies be like.)

My dungeon would instantly kill any entrepreneurial wannabe heroes as soon as they entered the first room through the door/entrance/stairs/whatever because they wouldn't be expecting anything. And then I'd just come out and one-shot any survivors.

But realistically, something from Escher would be awesome.

[image loading]


How is paradoxical architecture the realistic option?

Did you not play OoT?
Liquipediaasante sana squash banana
janak
Profile Joined September 2012
5 Posts
September 17 2012 16:09 GMT
#4309
where are results of http://www.teamliquid.net/forum/viewmessage.php?topic_id=367856 ??????
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
September 18 2012 07:57 GMT
#4310
Why is WCS not included in the TLPD, except for some random exceptions?
VERY FRAGILE, LIKE A BABY PANDA EGG
Noam
Profile Joined September 2010
Israel2209 Posts
September 18 2012 08:05 GMT
#4311
TLPD has a feedback thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=57090

And zere answered that question in this post: http://www.teamliquid.net/forum/viewpost.php?post_id=15900894
Liquipedia
salle
Profile Blog Joined August 2010
Sweden5554 Posts
Last Edited: 2012-09-18 13:38:14
September 18 2012 11:05 GMT
#4312
On September 17 2012 02:01 gumshoe wrote:
If you were a boss in a zelda game how would you design your dungeon?(as in what would the themes puzzles architecture and enemies be like.)

I don't think I would actually do any puzzles or something like that... It'd be more like a really long boss battle (think Yazamat in FF XII) where you learn a lot of stuff about the boss you're fighting, built it up so you start to empathize with him/her/it, oh and it should be really cute (think perhaps something along the lines of Fury from the same game), and when the boss gets down into low health s/he/it yields, begging you to spare his/her/its life, but if you do so, he will (try to) back stab you... 0:D
Administrator"Ambitious but rubbish!" - Jeremy Clarkson
tofucake
Profile Blog Joined October 2009
Hyrule19054 Posts
September 18 2012 12:17 GMT
#4313
fuck you I've been fighting yazmat for 6 years jesus
Liquipediaasante sana squash banana
zere
Profile Blog Joined October 2010
Germany1287 Posts
September 18 2012 12:54 GMT
#4314
On September 18 2012 16:57 MCDayC wrote:
Why is WCS not included in the TLPD, except for some random exceptions?


I already sold September's winrate graphs to a Zerg who wants his race to look weak, so I have to hold back for now.
ModeratorWenn ich einmal traurig bin, dann trink' ich einen Korn. Wenn ich dann noch traurig bin, dann trink' ich noch 'nen Korn. Und wenn ich dann noch traurig bin, dann fang' ich an von vorn!
salle
Profile Blog Joined August 2010
Sweden5554 Posts
September 18 2012 13:37 GMT
#4315
On September 18 2012 21:17 tofucake wrote:
fuck you I've been fighting yazmat for 6 years jesus

I killed yazmat ... but I didn't finish the game :D ...... (yet)....
Administrator"Ambitious but rubbish!" - Jeremy Clarkson
tofucake
Profile Blog Joined October 2009
Hyrule19054 Posts
September 18 2012 13:56 GMT
#4316
I'm the other way around. I only need to beat Yazmat and Omega (and find a Yagyu, I think) and I have 100%.

BLEH
Liquipediaasante sana squash banana
salle
Profile Blog Joined August 2010
Sweden5554 Posts
September 18 2012 14:06 GMT
#4317
On September 18 2012 22:56 tofucake wrote:
I'm the other way around. I only need to beat Yazmat and Omega (and find a Yagyu, I think) and I have 100%.

BLEH

The story was so boring for XII =(
Administrator"Ambitious but rubbish!" - Jeremy Clarkson
Aveng3r
Profile Joined February 2012
United States2411 Posts
September 18 2012 18:14 GMT
#4318
favorite super smash brothers character?
I carve marble busts of assassinated world leaders - PM for a quote
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-09-18 18:46:24
September 18 2012 18:46 GMT
#4319
On September 18 2012 21:17 tofucake wrote:
fuck you I've been fighting yazmat for 6 years jesus

The proper way to kill yazmat is to set up a decent macro,spread your characters around him optimally,put your game pad down,watch your favorite TV show and check every once in a while if he got a lucky combo off once he dips below 50% lol.
Cackle™
tofucake
Profile Blog Joined October 2009
Hyrule19054 Posts
September 18 2012 18:49 GMT
#4320
It's only got 6m HP left I think but that means every 12 seconds is rapeoclock and I quickly run out of all my ethers and remedies :\
Liquipediaasante sana squash banana
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