Ask TL Staff Anything - Page 216
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Please, if you are not staff, don't answer questions in this thread, even if you think you know the answer. Also, please take complains about bans, question about TL as a site, etc to the Website Feedback Forum. | ||
majava
Finland248 Posts
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KwarK
United States42685 Posts
On September 16 2012 21:24 majava wrote: I remember seeing a thread where TL-staff were telling stories about e-sports companies, and their attempts to buy TL. Is that thread somewhere to be found, since I wasted half an hour searching it? http://www.teamliquid.net/forum/viewmessage.php?topic_id=88478 took me 15 seconds with a simple search for the word manifestocrusher | ||
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zatic
Zurich15328 Posts
On September 16 2012 13:12 CyDe wrote: What's your guys' favorite and/or least favorite subforum on TeamLiquid and maybe a short explanation as to why? Favorite is TLHF. Least favorite. Hmm of the ones I actually frequent probably SC2 General. | ||
gumshoe
Canada3602 Posts
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PassiveAce
United States18076 Posts
On September 17 2012 02:01 gumshoe wrote: If you were a boss in a zelda game how would you design your dungeon?(as in what would the themes puzzles architecture and enemies be like.) wow amazing question O_o | ||
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flamewheel
FREEAGLELAND26781 Posts
On September 17 2012 02:01 gumshoe wrote: If you were a boss in a zelda game how would you design your dungeon?(as in what would the themes puzzles architecture and enemies be like.) My dungeon would instantly kill any entrepreneurial wannabe heroes as soon as they entered the first room through the door/entrance/stairs/whatever because they wouldn't be expecting anything. And then I'd just come out and one-shot any survivors. But realistically, something from Escher would be awesome. ![]() | ||
gumshoe
Canada3602 Posts
On September 17 2012 02:10 flamewheel wrote: My dungeon would instantly kill any entrepreneurial wannabe heroes as soon as they entered the first room through the door/entrance/stairs/whatever because they wouldn't be expecting anything. And then I'd just come out and one-shot any survivors. But realistically, something from Escher would be awesome. ![]() How is paradoxical architecture the realistic option? | ||
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tofucake
Hyrule19054 Posts
On September 17 2012 02:32 gumshoe wrote: How is paradoxical architecture the realistic option? Did you not play OoT? | ||
janak
5 Posts
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MCDayC
United Kingdom14464 Posts
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Noam
Israel2209 Posts
And zere answered that question in this post: http://www.teamliquid.net/forum/viewpost.php?post_id=15900894 | ||
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salle
Sweden5554 Posts
On September 17 2012 02:01 gumshoe wrote: If you were a boss in a zelda game how would you design your dungeon?(as in what would the themes puzzles architecture and enemies be like.) I don't think I would actually do any puzzles or something like that... It'd be more like a really long boss battle (think Yazamat in FF XII) where you learn a lot of stuff about the boss you're fighting, built it up so you start to empathize with him/her/it, oh and it should be really cute (think perhaps something along the lines of Fury from the same game), and when the boss gets down into low health s/he/it yields, begging you to spare his/her/its life, but if you do so, he will (try to) back stab you... 0:D | ||
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tofucake
Hyrule19054 Posts
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zere
Germany1287 Posts
On September 18 2012 16:57 MCDayC wrote: Why is WCS not included in the TLPD, except for some random exceptions? I already sold September's winrate graphs to a Zerg who wants his race to look weak, so I have to hold back for now. | ||
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salle
Sweden5554 Posts
On September 18 2012 21:17 tofucake wrote: fuck you I've been fighting yazmat for 6 years jesus I killed yazmat ... but I didn't finish the game :D ...... (yet).... | ||
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tofucake
Hyrule19054 Posts
BLEH | ||
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salle
Sweden5554 Posts
On September 18 2012 22:56 tofucake wrote: I'm the other way around. I only need to beat Yazmat and Omega (and find a Yagyu, I think) and I have 100%. BLEH The story was so boring for XII =( | ||
Aveng3r
United States2411 Posts
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TheKefka
Croatia11752 Posts
On September 18 2012 21:17 tofucake wrote: fuck you I've been fighting yazmat for 6 years jesus The proper way to kill yazmat is to set up a decent macro,spread your characters around him optimally,put your game pad down,watch your favorite TV show and check every once in a while if he got a lucky combo off once he dips below 50% lol. | ||
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tofucake
Hyrule19054 Posts
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