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Please remember that while this thread is for QQ and venting about the game, racism is not tolerated here on LD. |
http://www.dotabuff.com/matches/1349125014
Just when I thought my teammates couldn't get any more dumb.
And before you say, "just get better scrub,"
I warded, warded, warded, sentry warded, took towers for gold, tried to save teammates but if they want to jump the aegis troll burn all their spells so they can die when the tidehunter who was clearly sitting behind him ravages the entire team and then feed 4 kills repeatedly over and over again, there really isn't much I can do.
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28090 Posts
Laning mid against a 6.4k player. He gets pooled 2 tangoes and a bottle 
gg
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I would greatly apprieciate being able to move when playing against Sniper.
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On March 26 2015 07:32 Belisarius wrote:Show nested quote +On March 25 2015 14:39 FHDH wrote: I simply invoke Waga to make a point. I could have used lots of players as an example. The point I'm making is still legitimate: the catechisms about everyone deserving their MMR are based on logic that holds up under no scrutiny.
Since you've invoked logic, let's look at it logically. Your hypothesis is that you are underrated by 500 MMR. The experimental data is your local winrate at a given rating, evidenced by a change in MMR. If you are genuinely underrated, your team gets a 500 MMR swing in its favour every single game, which translates to a statistical advantage and a net positive winrate. That is the simple result that follows logically from your assumption. If that perceived advantage does not result in enough wins that your MMR increases, then logic suggests you are not as underrated as you think. Nobody suggests that it is impossible for a player to be underrated. There are many factors which could put someone in that situation. However, if a test consistently gives a result contrary to the hypothesis, and the person performing the experiment repeatedly rejects that result and invents excuses, that person is not acting logically. Your winrate is dropping. To lose 3% of your career winrate means your local winrate is well below 50%. That is not consistent with your hypothesis that you are underrated. It may be that some excuse or other is valid, in which case your MMR will go back up over time, but to accuse anyone else of rejecting logic at this point is absurd. Personally, I think you're massively on tilt. The logical evidence for this is your repeated forays into mute/LPQ, your constant posts in this thread and your collapsing MMR. I think you will do far, far better if you stop raging at your teammates, stop making excuses, and focus on your own play. That is the advice, from multiple parties, that started this whole thing. Finally, you'll find that getting a smurf to ranked takes at least 200 games, so you're in for a grind regardless. Maybe you would find it less stressful to do that grind without a number for a while. 1) The 500 number was not my hypothesis, simply a number used.
2) I myself said my tilt triggered by my ~200 MMR streak perpetuated more MMR loss through factors I myself listed (among others, including deciding once I hit bottom to start experimenting instead of tryharding, with some unexpectedly disastrous results thanks to unexpectedly stupid teammates). No shit my local winrate is well below the mean. I said it my damn self.
3) There aren't remotely enough iterations in this time period for me to reject my hypothesis (ESPECIALLY when lurking variables have been identified). One of the hilariously common fallacies in this thread of conversation is the convenient invocation or dismissal of random distribution. Underrated players? Randomly distributed. Overrated players? Randomly distributed. Trolls? Randomly distributed. My winrate before this period was very consistent. What should I believe, that I belong where I am because my MMR has hurt over a short period, or I have had a combination of bad luck and lack of composure in response to it? Can I be underrated even if I go on tilt some times?
4) Should I stop getting angry at teammates if I want to improve my MMR more consistently? Wow, mind blown, I wonder if I basically said that myself.
5) Should I work on my own play and try to improve regardless of how infuriating my teammates are? I wonder if I already wrote a long post talking about this specific aspect of my Dota game that I'm not going to re-write or dig up for every motherfucker who thinks they are being original when they say I should work on my own play.
People can have a 50% winrate and have an MMR that underrates their skill by *thousands* of points. You can goose it significantly the other way also. We ALL know this in various ways. We ALL know that MMR is not a true representation of skill. You can fuck your own mmr (intentionally or unintentionally) or you can exploit the system to have an MMR that only represents your abilities in a narrow way.
Yet when someone comes here to vent - the SPECIFIC PURPOSE OF THIS THREAD - some sanctimonious fuck feels the need to disregard every thing we know about MMR to tell everyone that no, indeed, their MMR is what they deserve. If you have the fucking temerity to post about how you are getting uncarryable teammates, forget about the overwhelmingly likely scenario that over enough games a player will have an outlier streak of uneven distribution of teammate skill that goes against them. No, now the player is claiming that they are the only one in their bracket who is an outlier, when the fact is that players are perfectly distributed by skill over any given period. If some fool comes here to vent about how much better he is than his typical teammate the only conclusion to come to is that they do not work on their own improvement, they just lose games and go "WELP, I PLAYED PERFECT, TIME TO POST ON LIQUID DOTA ABOUT HOW EVERYONE IS BAD BUT ME."
It's a bunch of nonsense.
A person who plays consistently, has a narrow range of emotional reaction to games, a reasonably wide distribution of hero selection (allowing for a top-heavy but smoothly curved distribution with a long tail) and has thousands of ranked games played, almost exclusively seriously - that is a person whose MMR is truly representative of their skill.
Everyone else is subject to perverting factors. Not being able to play consistently not only exacerbates every factor but exacerbates the emotional toll of those factors when they are disfavorable.
You know what tells me we're going to win? When I go *PING PING PING* "Warded" and I get *any reaction at all* from my team. That's how goddamned low the bar is. That's me in my little elo hell. When I have time to grind again, yeah, I'll climb. No problem. It'll be slow but steady. A hell of a lot slower than recalibrating the same account would take. Oh well.
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On March 26 2015 08:59 TheEmulator wrote:Laning mid against a 6.4k player. He gets pooled 2 tangoes and a bottle  gg literally nothing more cancerous than laning vs a storm spirit who randomed. bottle, 3 branches from start.
first rune regen
WELL THIS WAS A FUN GAME Kappa
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United Kingdom31255 Posts
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On March 26 2015 10:08 FHDH wrote:Show nested quote +On March 26 2015 07:32 Belisarius wrote:On March 25 2015 14:39 FHDH wrote: I simply invoke Waga to make a point. I could have used lots of players as an example. The point I'm making is still legitimate: the catechisms about everyone deserving their MMR are based on logic that holds up under no scrutiny.
Since you've invoked logic, let's look at it logically. Your hypothesis is that you are underrated by 500 MMR. The experimental data is your local winrate at a given rating, evidenced by a change in MMR. If you are genuinely underrated, your team gets a 500 MMR swing in its favour every single game, which translates to a statistical advantage and a net positive winrate. That is the simple result that follows logically from your assumption. If that perceived advantage does not result in enough wins that your MMR increases, then logic suggests you are not as underrated as you think. Nobody suggests that it is impossible for a player to be underrated. There are many factors which could put someone in that situation. However, if a test consistently gives a result contrary to the hypothesis, and the person performing the experiment repeatedly rejects that result and invents excuses, that person is not acting logically. Your winrate is dropping. To lose 3% of your career winrate means your local winrate is well below 50%. That is not consistent with your hypothesis that you are underrated. It may be that some excuse or other is valid, in which case your MMR will go back up over time, but to accuse anyone else of rejecting logic at this point is absurd. Personally, I think you're massively on tilt. The logical evidence for this is your repeated forays into mute/LPQ, your constant posts in this thread and your collapsing MMR. I think you will do far, far better if you stop raging at your teammates, stop making excuses, and focus on your own play. That is the advice, from multiple parties, that started this whole thing. Finally, you'll find that getting a smurf to ranked takes at least 200 games, so you're in for a grind regardless. Maybe you would find it less stressful to do that grind without a number for a while. 1) The 500 number was not my hypothesis, simply a number used. 2) I myself said my tilt triggered by my ~200 MMR streak perpetuated more MMR loss through factors I myself listed (among others, including deciding once I hit bottom to start experimenting instead of tryharding, with some unexpectedly disastrous results thanks to unexpectedly stupid teammates). No shit my local winrate is well below the mean. I said it my damn self.
There is also the possibility that you are getting close to your "real" mmr or whatever and thus having a problem maintaining the high winrate you had before. To give you an example, like 3-4 months ago I decided that I wanted to try and raise my MMR because I was having the same feelings as you, that my MMR didn't reflect my skill level. So instead of flaming people in my games I started being nicer and more constructive (I was a douche before) and in general I tried alot harder to win. So for like 2 months I had a 65%+ winrate, in the process comming to the realization that before I actually did belong in the MMR I was at, because back then I didn't do what was nessecary to play at any higher rating. Anyway after those 2 months my winrate started going back to normal because I have reached my "limit", I've had some big lose streaks and some winstreaks since then, but I hover around 1k over my initial MMR. So now I guess I will just have to reinvent myself again to climb higher.
I just realized I rambled on for way to long, my point being that there could be a reason you are not winning as much anymore, that being getting close to your "real" MMR. Because as you said, before you had a really high winrate, at some point that will start to get closer to 50%. About the tilting, one big problem (at least when I start tilting and drop alot of MMR) is that since I feel I should be much better then the ones I play with when I got lower MMR, I Always pick a carry and try to carry 1v5. Since that rarely works when you are on a tilt (since when tilting you objectively play worse) you will just hit a downwards spiral since you can't carry these "scrubs". So my tip when tilting, just play some really easy heroes that can have a fairly good impact like Lich.
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On March 26 2015 18:45 BigO wrote: So my tip when tilting, just play some really easy heroes that can have a fairly good impact like Lich. I disagree on lich, I prefer picking some fun heroes when I'm on tilt, who can do some nice plays even with low farm. It feels good to land a 3 man fissure, to land a good hookshot and split their team with cogs and those heroes don't need their team to be ahead to make those plays. Lich is more like "oh they picked a jungler, I want free MMR, I go offlane with somebdoy" but it's not satisfying, it's just some free MMR.
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On March 26 2015 22:55 nojok wrote:Show nested quote +On March 26 2015 18:45 BigO wrote: So my tip when tilting, just play some really easy heroes that can have a fairly good impact like Lich. I disagree on lich, I prefer picking some fun heroes when I'm on tilt, who can do some nice plays even with low farm. It feels good to land a 3 man fissure, to land a good hookshot and split their team with cogs and those heroes don't need their team to be ahead to make those plays. Lich is more like "oh they picked a jungler, I want free MMR, I go offlane with somebdoy" but it's not satisfying, it's just some free MMR.
Well, I mean we all have our different ways to approach a tilt. For me I just want to remember what it feels like to win. After one (or a few) wins I usually try to follow it up with some fun heroes to keep the ball rolling.
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"What for i need bkb this game". Sniper in a game in which there is AA, Phoenix, Furion with Orchid and Shadow Fiend with Euls/Blink build. Yeah, what for. EDIT: 4700 party mmr support fetching brown boots on walking courier to pushed lane, i fucking give up.
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I tanked MMR and global winrate because I went on an infuriating losing streak and then went on tilt and did other things not conducive to laddering. It's most definitely not about me approaching my "true" MMR - I'm still ~400 below where I was when this stated and I was quite comfortable in those games. Better, even, as I started being able to count on my teammates.
When my MMR is raising faster than my skill level the approach will be smoother; also I will feel the effects of being mechanically outplayed more often as more of the bracket's skill band is above my level. Lately the only time I get out skilled mid is when I'm in some crazy lpq game.
Only 48 hours before I'm home. Barely even get cell reception right now. Life is hard.
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Lose 3 in a row.
FUCK THIS GAME IS SO STUPID BLAH BLAH BLAH QQ.
Exit Dota.
.....
Open Dota, queue up for ranked.
FUCK THIS GAME IS SO STUPID.
Etc.
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On March 27 2015 23:44 DinoMight wrote: Lose 3 in a row.
FUCK THIS GAME IS SO STUPID BLAH BLAH BLAH QQ.
Exit Dota.
.....
Open Dota, queue up for ranked.
FUCK THIS GAME IS SO STUPID.
Etc.
Dota is like an abusive spouse, it keeps hurting you and makes you feel like a sack of crap, but for some reason you keep coming back to it.
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On March 28 2015 00:37 PoulsenB wrote:Show nested quote +On March 27 2015 23:44 DinoMight wrote: Lose 3 in a row.
FUCK THIS GAME IS SO STUPID BLAH BLAH BLAH QQ.
Exit Dota.
.....
Open Dota, queue up for ranked.
FUCK THIS GAME IS SO STUPID.
Etc. Dota is like an abusive spouse, it keeps hurting you and makes you feel like a sack of crap, but for some reason you keep coming back to it.
I had a friend rage quit, uninstall dota, and reinstall it later that day.
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On March 28 2015 00:37 PoulsenB wrote:Show nested quote +On March 27 2015 23:44 DinoMight wrote: Lose 3 in a row.
FUCK THIS GAME IS SO STUPID BLAH BLAH BLAH QQ.
Exit Dota.
.....
Open Dota, queue up for ranked.
FUCK THIS GAME IS SO STUPID.
Etc. Dota is like an abusive spouse, it keeps hurting you and makes you feel like a sack of crap, but for some reason you keep coming back to it.
Id say its more like a drug who starts with C, sometimes its fun others its not. Sometimes its so fun that you stay up for 5 days straight thou.
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from 3900 to 3300 in about a week. Why do I even try
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I did not know if to post in QQ or good moments, so QQ and reverse QQ I guess.
Last pick techie on our side, he feeds firstblood, our offlane LD also gets killed 1 minute later and rages and goes AFK jungle. Good rotation mid from their earthshaker allows a kill on our mid lina. Top however their offlane weaver manages to feed me a kill as spectre with a support tubick (Wtf?!). Anyway, LD AFK a bit, his bear is at fountain and he's AFK in our woods for 2+ minutes. Rubick takes the offlane against PA lich + ES. I'm solo top as spectre against a weaver. This game is so fucking lost, LD is mad.
Lina hits 6, kills mid, then snowballing lina all game, ennemies keep walking into mines, lich spams her spell to steal farm to their PA (who goes bfury rush no boots, which already sucks when support is supporting), their weaver is garbage tier, how can you die to spectre + rubick (sneaky TPs with detection). Rubick keeps the map warded, get detection against weaver, ganks really well, is on point with his spellsteal (fissure, lich's ulti, shukuchi) I get some kills with the phase urn PMS wand build and get a decent 21 minutes radiance (was really not sure what to buy but gold kept flowing in).
I'm so afraid to queue right now, the ennemy team had an easy game with a nice start but did not manage the basic of detection (SB lina + techie, come on...) or even laning, lich + weaver as spectre I would have been so dead.
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please give us a fucking patch the game feels almost old
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Stacking with a friend with much lower MMR, ends up with 3 solo queuers(god I hate solo queuers) so they have about the average MMR of me and my friend. We lose midgame horribly, which is fine, I didn't expect perfection. You lose some, you win some. But it is at this point, where me as spectre is the only one on our team who can hold his head above the surface and the only reason we still have a chance to win this game, that I hate this stupid phenomenon. The phenomenon where everybody on my team suddenly knows exactly what I need to do in order for us to win, and tries to micromanage me every second for the rest of the game. Since they're all horribly underleveled and underfarmed they become frustrated by their own low impact so they feel that guiding you with the same decision making ability which put them in their sorry state is the only way to win.
On March 28 2015 19:58 CursedRich wrote: please give us a fucking patch the game feels almost old Yes please. I always draw a blank at the picking screen wondering why I even hit that search button.
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I feel like picking troll in this patch is like cheating, so everytime i lose against him i first pick him next game to cheat back my mmr
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