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On October 04 2012 09:04 Cyro wrote:Show nested quote +On October 04 2012 06:46 YouthSC wrote: To anyone who is saying "ZOMG STOP SAYING U GETTING OVER 9000FPS" This is actually true. With XSplit/DXTory I was getting 60-70 fps when streaming on low, 720p60. Now I'm maxing the FPS cap (100FPS) all game long, when using OBS Capture instead of DXTory.
I don't know what the fuck you've done, but it sure is brilliant sir.
My specs at i5 3750k 3.4GHz (non overclocked yet). 8GB RAM GTX 560 Ti
This is amazing. Thank you so much Jim! My point, which everybody seems to have missed, was at encoding performance. Sure, your GAME might be running faster, but very little can be done to make the encoded video any better. If you didnt have the CPU to encode @720p60 with Xsplit, you cant do it with OBS either. Game performance with screen capture is a whole other variable. People saying that they can suddenly encode at settings that they couldnt before need significant evidence for it to be considered anything but bullshit and/or placebo
I think it's rather that higher settings now became playable where as before if they'd stream on these settings obviously the pc wouldn't die but it would be too laggy choppy or slow to play on
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Thanks for this. Big thanks. I changed from this to xsplit and the difference is night and day. With xsplit my game would slow down, id get a black screen and it would lag. With OBS, it runs really smooth. Im running an amd athlon II x4 2.8ghz, 8gb of ddr3 and an nvidia gtx 570. Make the switch!
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How can I move the webcam to cover only a certain part of the screen (over the unit image in sc2 for example)?
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While previewing or streaming, turn on edit mode, select the web cam source, and just drag it where you want it to be.
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On October 05 2012 13:43 Kaladin wrote: How can I move the webcam to cover only a certain part of the screen (over the unit image in sc2 for example)? start preview edit screen then move/drag as you wish **note - I found it a little counter intuitive, but the layer priority works from the bottom up. Make sure your webcam source is listed under the sc2 source**
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On October 05 2012 13:52 y0su wrote:Show nested quote +On October 05 2012 13:43 Kaladin wrote: How can I move the webcam to cover only a certain part of the screen (over the unit image in sc2 for example)? start preview edit screen then move/drag as you wish **note - I found it a little counter intuitive, but the layer priority works from the bottom up. Make sure your webcam source is listed under the sc2 source**
sweet, got it. thanks :D
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Sorry that the listbox is sort of inverted. The listbox thing must be related to the reason I always play games with Y inverted. I'll fix that. (actually the reason is more because the listbox indexes are the same as the object indexes)
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I'm definitely wondering if I'm missing something here.
System Spec: 2600k 4.8Ghz 16GB DDR3 1600 GTX460 SLI Windows 64
Settings: Base Resolution: 1920 x 1080 Output Resolution: 3.0x Bitrate: 650kbit (slow internet at the moment, but the below results were only previewed not streamed with this bitrate) FPS: 30
Just got a chance to try this out with Saints Row 3. Streaming with software capture (Window or Full Monitor) yielded preview frame rates that seemed well below 30fps, ~15-20fps. Using DXTory as source, the output was steadily 30 fps. Now I expected DXtory to produce better results, but given the specs and stats others have shared I figured software capture source would have fared much better. Toggling bitrate and output resolution had minimal effect.
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United Kingdom20285 Posts
On October 05 2012 07:35 Medrea wrote:Show nested quote +On October 04 2012 09:04 Cyro wrote:On October 04 2012 06:46 YouthSC wrote: To anyone who is saying "ZOMG STOP SAYING U GETTING OVER 9000FPS" This is actually true. With XSplit/DXTory I was getting 60-70 fps when streaming on low, 720p60. Now I'm maxing the FPS cap (100FPS) all game long, when using OBS Capture instead of DXTory.
I don't know what the fuck you've done, but it sure is brilliant sir.
My specs at i5 3750k 3.4GHz (non overclocked yet). 8GB RAM GTX 560 Ti
This is amazing. Thank you so much Jim! My point, which everybody seems to have missed, was at encoding performance. Sure, your GAME might be running faster, but very little can be done to make the encoded video any better. If you didnt have the CPU to encode @720p60 with Xsplit, you cant do it with OBS either. Game performance with screen capture is a whole other variable. People saying that they can suddenly encode at settings that they couldnt before need significant evidence for it to be considered anything but bullshit and/or placebo If a streaming program lowers my FPS to below 60 FPS. I can't encode at 60 FPS. If a streaming program does not lower my FPS to below 60, I at least have a shot at streaming at 60 FPS. So if my game is running faster, chances are I have expanded possibilities for streaming. I can give you significant evidence since Xsplit was pretty much broken for me across 3 generations of GPU's, but since its only my system I suppose it could be written off as anecdotal.
Those problems seem pretty alien to me playing at anything but max settings, ive got like ~350fps early game with no capture, and xsplit/OBS screen cap leaves me way up in the 200's capturing at 30fps, and ~150-180fps early game when capping at 60. Of course it drops over time, but being unable to get 60fps just because you are capturing? It seems like a whole other issue to me (capture performance vs encode cpu usage) that should be addressed separately than CPU-A can't stream at X resolution and Y framerate with Z preset because there is not enough CPU power and it will max out in usage readings
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On October 05 2012 23:33 Cyro wrote:Show nested quote +On October 05 2012 07:35 Medrea wrote:On October 04 2012 09:04 Cyro wrote:On October 04 2012 06:46 YouthSC wrote: To anyone who is saying "ZOMG STOP SAYING U GETTING OVER 9000FPS" This is actually true. With XSplit/DXTory I was getting 60-70 fps when streaming on low, 720p60. Now I'm maxing the FPS cap (100FPS) all game long, when using OBS Capture instead of DXTory.
I don't know what the fuck you've done, but it sure is brilliant sir.
My specs at i5 3750k 3.4GHz (non overclocked yet). 8GB RAM GTX 560 Ti
This is amazing. Thank you so much Jim! My point, which everybody seems to have missed, was at encoding performance. Sure, your GAME might be running faster, but very little can be done to make the encoded video any better. If you didnt have the CPU to encode @720p60 with Xsplit, you cant do it with OBS either. Game performance with screen capture is a whole other variable. People saying that they can suddenly encode at settings that they couldnt before need significant evidence for it to be considered anything but bullshit and/or placebo If a streaming program lowers my FPS to below 60 FPS. I can't encode at 60 FPS. If a streaming program does not lower my FPS to below 60, I at least have a shot at streaming at 60 FPS. So if my game is running faster, chances are I have expanded possibilities for streaming. I can give you significant evidence since Xsplit was pretty much broken for me across 3 generations of GPU's, but since its only my system I suppose it could be written off as anecdotal. Those problems seem pretty alien to me playing at anything but max settings, ive got like ~350fps early game with no capture, and xsplit/OBS screen cap leaves me way up in the 200's capturing at 30fps, and ~150-180fps early game when capping at 60. Of course it drops over time, but being unable to get 60fps just because you are capturing? It seems like a whole other issue to me (capture performance vs encode cpu usage) that should be addressed separately than CPU-A can't stream at X resolution and Y framerate with Z preset because there is not enough CPU power and it will max out in usage readings
I really can't discuss any of that because:
I wasn't talking about just SC2, it was pretty much every game.
I don't even think about situations where Im just staring at a single floor texture or something. Like early game.
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Can anyone help me? My SC2 runs smooth (no lag, avg 60fps) and when I look at my stream it's lagging so bad. Any advice? Maybe something is wrong. Xsplit runs fine for me. Example with OBS http://www.twitch.tv/deagletv/b/334544708
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twoscomp - if using window capture, try it with aero enabled, and disabled as well to see which works better. if you're using monitor capture, make absolutely sure that aero is indeed off, as your FPS will be -horrible- with aero on.
Deagle - Wow, it looks like you're dropping frames bad. Are you getting Yellow/Red on the indicator? That means frames are being dropped. Red is real bad that it starts dropping important frames. I need to make this more clear in the application.. I'll be adjusting the UI a bit so that more information is presented and available to the broadcaster.
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It just looks like he is asking too much out of bandwidth.
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United Kingdom20285 Posts
On October 06 2012 06:42 Medrea wrote:Show nested quote +On October 05 2012 23:33 Cyro wrote:On October 05 2012 07:35 Medrea wrote:On October 04 2012 09:04 Cyro wrote:On October 04 2012 06:46 YouthSC wrote: To anyone who is saying "ZOMG STOP SAYING U GETTING OVER 9000FPS" This is actually true. With XSplit/DXTory I was getting 60-70 fps when streaming on low, 720p60. Now I'm maxing the FPS cap (100FPS) all game long, when using OBS Capture instead of DXTory.
I don't know what the fuck you've done, but it sure is brilliant sir.
My specs at i5 3750k 3.4GHz (non overclocked yet). 8GB RAM GTX 560 Ti
This is amazing. Thank you so much Jim! My point, which everybody seems to have missed, was at encoding performance. Sure, your GAME might be running faster, but very little can be done to make the encoded video any better. If you didnt have the CPU to encode @720p60 with Xsplit, you cant do it with OBS either. Game performance with screen capture is a whole other variable. People saying that they can suddenly encode at settings that they couldnt before need significant evidence for it to be considered anything but bullshit and/or placebo If a streaming program lowers my FPS to below 60 FPS. I can't encode at 60 FPS. If a streaming program does not lower my FPS to below 60, I at least have a shot at streaming at 60 FPS. So if my game is running faster, chances are I have expanded possibilities for streaming. I can give you significant evidence since Xsplit was pretty much broken for me across 3 generations of GPU's, but since its only my system I suppose it could be written off as anecdotal. Those problems seem pretty alien to me playing at anything but max settings, ive got like ~350fps early game with no capture, and xsplit/OBS screen cap leaves me way up in the 200's capturing at 30fps, and ~150-180fps early game when capping at 60. Of course it drops over time, but being unable to get 60fps just because you are capturing? It seems like a whole other issue to me (capture performance vs encode cpu usage) that should be addressed separately than CPU-A can't stream at X resolution and Y framerate with Z preset because there is not enough CPU power and it will max out in usage readings I really can't discuss any of that because: I wasn't talking about just SC2, it was pretty much every game. I don't even think about situations where Im just staring at a single floor texture or something. Like early game.
Fair enough, but i was meaning to say, the issue of getting the game above 60fps and getting the video encoding up to 60fps are completely different factors, the encoding is dependant on the game running at 60+fps, but otherwise an isolated variable
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On October 06 2012 07:20 obs.Jim wrote: twoscomp - if using window capture, try it with aero enabled, and disabled as well to see which works better. if you're using monitor capture, make absolutely sure that aero is indeed off, as your FPS will be -horrible- with aero on.
Deagle - Wow, it looks like you're dropping frames bad. Are you getting Yellow/Red on the indicator? That means frames are being dropped. Red is real bad that it starts dropping important frames. I need to make this more clear in the application.. I'll be adjusting the UI a bit so that more information is presented and available to the broadcaster. I'll check now. Also I'll try to reduce max buffer size. 
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One of the biggest advantages of OBS is the start up time. WIth XSplit I have to wait for at least 1 minute to be ready for streaming (with the ads and everything else) and with OBS I literally have to wait 2 SECONDS to be ready for streaming. Great work!
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Mine starts up in half a second, xsplit takes like a minute.. it's crazy.
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Just tried this - good program, good guide. Looks like it don't have to buy xsplit after all
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Am I crazy or is Twitch's San Francisco server not listed in the OBS Broadcast Settings?
(Amazing program by the way! My first test with OBS was flawless and looked better than anything I've ever managed with XSplit, and at double the FPS!)
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Still streaming is choppy for me, but with FFSplit it's pretty good. I don't know what I'm doing wrong :/
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