• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:40
CEST 13:40
KST 20:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away SC4ALL II: SC2 Player Announcement 6/8 - Maru GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
Replay Review Process - What do you do? Pros React To: First 'Fastest' Map in ASL History BW General Discussion [Personal Project Share] Terran Defense v0.60 ASL22 General Discussion
Tourneys
Brood War in Budapest ! WORTEX 2026 BW Finals [ASL22] Ro24 Group C Small VOD Thread 2.0 Toronto invitational lan 22 august
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5647 users

[G] Picking resolution/FPS/bitrate for streaming

Forum Index > Tech Support
Post a Reply
ZeroTalent
Profile Joined December 2010
United States297 Posts
Last Edited: 2012-09-05 17:20:05
August 24 2012 21:38 GMT
#1
Cross-posted from XSplit forums, but I think it will be useful here, especially since I used SC2 as the reference footage.

Based on helping out on the XSplit forums for a couple of weeks now, setting stage resolution and bitrate is very difficult. A common error for first-time streamers is to pick a resolution that is too taxing for their CPU, or pick a bitrate that is too low for their resolution (resulting in reduced quality and increased stuttering on stream) or too high for their bitrate (resulting in increased CPU to encode finer details and push bits around). There is a much longer guide devoted to getting started with XSplit that talks a little about these settings, but it doesn't seem to be sinking in. So I put together a quick guide on how to pick your resolution and bitrate.

Click for full-sized image
[image loading]

Google Doc link: Streaming Resolution, FPS, & Bitrate lookup

All you need to do is find your CPU and Speedtest upload speed on this table to get your max resolution & FPS, and then use the smaller bitrate table to get the bitrate for that resolution/FPS pair. Be sure to use this to set your Stage Resolution (View->Resolution), and then set your channel to "Default Stage Resolution", to minimize resizing

EXAMPLE 1: I have an i5-2500K and a 2.5mbps upload, I should set my stage resolution to 720p and the framerate to 30 FPS. But, I don't upload speed have enough to use a high bitrate stream. I should start by setting my VBV maxrate to 2000 Kbps.

EXAMPLE 2: I have a super high end i7 3960, but only 2.0 Mbps up. Even though my CPU is capable of streaming 1080p@60fps, my internet connection is so slow that all I can stream in is 480p at 30fps, and choose a VBV maxrate of 1500 Kbps. Hmmm ... maybe I should get a better internet connection so I can stream in higher quality.

EXAMPLE 3: I have an old quad-core Athlon II that plays games like LoL and SC2 just fine, but a super awesome 10mbps upload speed from my ISP. Even though my connection could suppoert 1080p@60fps, my computer is probably only powerful enough to handle 360p@25fps. Perhaps it's time to buy a new PC?

EXAMPLE 4: I have an i7 3770K and an 8.0 mbps upload speed. I can afford to stream at 1080p@45 FPS and use the low bitrate of 4200 Kbps. However, the 1080p@30 high bitrate of 6000 Kbps is also available. My viewers might actually like that stream better than 1080p@45 low bitrate.

As always, these are estimates at best. Be sure to experiment with your specific setup. But I hope people find it helpful and easy to use! Also, If you have a CPU that's not listed, please add a comment with the bitrate & resolution you stream at and I will be more than happy to add it.

And now, some FAQ answers:
How did you pick these bitrates?

I took a replay that included a 30-second segment containing both a large army battle and multiple camera changes (managing drops/harass) and recorded it using fraps. This is meant to simulate a "high complexity" scene that is difficult to encode. I then transcoded it at several resolutions and framerates using ffmpeg , which uses the same encoder as XSplit, at settings equivalent to what XSplit uses except bitrate constraints. This gave me an average bitrate for high complexity footage without constraint. This is not an exact science, but it is at least based on real data and should be a decent starting point.

Why are the "High quality" bitrate recommendations so much higher than I see when I look at other guides?

There are several reasons for this:
  • Higher bitrates are more CPU intensive in streaming scenarios -- makes gaming harder
  • Very few viewers have connections consistently > 6Mbps, especially if they are doing other things while watching a stream. So it's only available to people who can stream in multiple bitrates, at which point you have to have a > 10mbps upload which is not even available in home/small business markets.
  • The higher bitrates are used only during complex scenes, which is a small fraction of the time spent streaming (though arguably the most important time!)


What about other settings (quality, preset, etc.)?

The right starting point is almost always to set quality to 10 and the preset to either "veryfast" or "XSplit default". If the game feels to slow at that point, try, in order:
  • Dropping from 30 fps to 25 fps and reducing VBV max bitrate by 10% Kbps
  • Dropping the VBV max bitrate again by another 10-20% (experiment here)
  • Lowering the quality until you think the stream is too ugly
  • Dropping you XSplit stage resolution (View->Resolution)


If the game is still feels like it's running fine, you can try two thinks crank up the quality
  • Set quality to "not set", and set your preset to "veryfast&ex:crf:24" or "XSplit default&ex:crf:24". If things are still running fine, and you are using a bitrate from the High Quality or Extreme Quality bitrate, keep decreasing the number after crf until you can't play the game. Stop when you get to 18 21.
  • increase the bit rate.
Broadly speaking, increasing the quality will have some impact at all times but only a small impact in complex scenes, while increasing the bitrate will have a big impact during large battles or other complex scenes.

I will be running some experiments to analyse the impact of various preset & quality changes. Stay tuned ...
Can we get an official definition of "all-in"? Please?
NexCa
Profile Joined March 2011
Germany954 Posts
September 05 2012 03:08 GMT
#2
Thanks 4 sharing, now my stream run way smoother
Best Protoss Player 4 ever - Bisu[Shield] || http://www.teamliquid.net/forum/viewmessage.php?topic_id=326242 || THIS IS WHERE WE STAND, THIS IS WHERE THEY FALL, GIVE THEM NOTHING, BUT TAKE FROM THEM EVERYTHING ! || SKT FIGHTIIING
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
September 05 2012 03:50 GMT
#3
This guide looks like it was well researched, but unfortunately seems not to be very realistic. Those recommended bitrate numbers seem needlessly high. By not using a VBV max bitrate when testing for bitrate you're essentially telling x264 to stream at an unconstrained constant rate factor, which doesn't allocate bits fairly for a VBV situation. Such high bitrates should never be needed with a VBV.

As an example, check out the TSL4 stream - we do 1080p30 at 3mbps and it's incredibly high quality. Going higher starts to cause a lot of issues with viewers being unable to watch your stream due to their own Internet or ISP not being able to sustain such a bitrate, as well as the risk of CPU / GPU decoding not being able to keep up (Flash player is pretty terrible at decoding)

Also lowering the bitrate or quality will not help with game slowdown as they are just rate control options. FPS, resolution and preset are the most important factor for CPU. Recommending a CRF below 25 is also pretty much pointless, the bitrate will balloon to the point where the generated frames just aren't usable. As an example, CRF of 24 at 1080p30 in SC2 easily generates 10+mbps frame sizes which are well above most peoples bitrates.

In terms of raw quality, bitrate has the most impact on quality regardless of anything else. You should optimize for bitrate first based on upload, then select the appropriate resolution, preset and FPS for the CPU.
AdministratorTwitter: @R1CH_TL
TL+ Member
ZeroTalent
Profile Joined December 2010
United States297 Posts
Last Edited: 2012-09-05 13:29:22
September 05 2012 05:28 GMT
#4
On September 05 2012 12:50 R1CH wrote:
This guide looks like it was well researched, but unfortunately seems not to be very realistic. Those recommended bitrate numbers seem needlessly high.

...

In terms of raw quality, bitrate has the most impact on quality regardless of anything else. You should optimize for bitrate first based on upload, then select the appropriate resolution, preset and FPS for the CPU.


I tested CRFs all the way down to 18. It's true that when using a VBV constraint for streaming*, going below the 20-22 range doesn't improve quality much during any battle of meaningful size. During significant battles (say, when both players are above 100 supply) going below CRF 25 helps very little. However during less complex moments of gameplay, which is the vast majority of the time, increasing CRF while using a bitrate somewhat higher than other recommendations will result in a big boost in quality. I tested this and observed minimal impact on game framerates until I got down to CRF <= 20. Conveniently, the marginal gain in quality in going from CRF 21 to CRF 18 is much smaller than the gain from CRF 24 to CRF 21, so I think CRF 21 is probably a good stopping point for "best viable streaming quality".

I realize that the High/Extreme bitrate recommendations are unrealistically high for 1080p streams. I'm considering deleting them especially if there's feedback that many viewers can't watch streams at those bitrates. But there may stil be an audience for them. Based on my "extremely scientific" poll in the SC2 General Forum, 70% of stream viewers have > 3 Mbps connections, and 60% have > 6Mbps. I do think that anyone whose Best quality stream has a bitrate above, say, 4500 Kbps should provide a second low rez/bitrate/quality stream for lower-bandwidth users so that everyone can watch, and the current guide says that.

I'm a little surprised that 3000 Kbps is considered enough for the TSL high quality stream, unless it's encoded using medium or slow preset (an overclocked 3930 used as a dedicated streaming PC can encode 720p source at slow preset in real time!). Obviously a popular site like Team Liquid is going to have to provide a good experience for the largest number of users, but it might be worth it to consider providing a "extreme quality" stream for high bandwidth users. Based on my eyeballing of Task Manager a few weeks ago, the MLG Ultimate stream used 4500-5000 Kbps (and even it was unable to keep up with large battles, but I don't know what the rest of their encoding settings looked like).

I'm not so sure it's correct to "optimize for bitrate first based on upload". If you have a pre-Sandy bridge i3 and a 10 Mbps upload connection there's no point using 7500 Kbps to stream in 480p just because it's there. Divorcing the bitrate from your resolution/fps/CPU power entirely will lead to weird results like this. Also, increasing bitrate does seem to result in increased CPU and/or decreased encoding FPS, though my numbers for encoding FPS were for offline tests rather than streaming. CPU and bitrate end up going go hand-in-hand, at least a little.

* If someone let me be king for a day, I'd decree that we all constrain the bitrate with --bitrate and proper rate tolerance rather than fiddle around with CRFs, a ratetol that's an arbitrary unit of measurement, VBV-bufsize, rc-lookahead, etc., but, that's a whole 'nother kettle of fish.
Can we get an official definition of "all-in"? Please?
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #143
ByuN vs herOLIVE!
ByuN351
CranKy Ducklings190
CranKy Ducklings SOOP9
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 351
PiGStarcraft313
ProTech122
Rex 43
StarCraft: Brood War
Calm 11484
Leta 6246
Bisu 2257
Shuttle 1948
Hyuk 1100
Horang2 937
Pusan 687
actioN 344
Mini 315
Light 301
[ Show more ]
Soulkey 273
EffOrt 232
Zeus 175
Stork 169
Last 157
Mind 143
Killer 86
PianO 71
Yoon 60
ZerO 57
ToSsGirL 48
Sea.KH 43
Sharp 42
Liquid`Ret 35
Bale 26
Aegong 25
Hm[arnc] 24
zelot 21
sorry 20
IntoTheRainbow 17
Noble 17
Sacsri 13
HiyA 13
SilentControl 12
Dota 2
The International195181
Gorgc11769
singsing3644
LuMiX0
Counter-Strike
fl0m1693
shoxiejesuss1030
x6flipin398
olofmeister197
Super Smash Bros
Mew2King67
Other Games
B2W.Neo872
DeMusliM206
Hui .120
ToD71
ZerO(Twitch)4
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 82
• LUISG 37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV308
• Noizen71
League of Legends
• Jankos1364
Upcoming Events
PiG Sty Festival
20m
Solar vs Reynor
Serral vs Maru
OSC
4h 20m
Afreeca Starleague
22h 20m
hero vs ggaemo
Larva vs Mong
The Patches Monday
1d 4h
Afreeca Starleague
1d 22h
Soulkey vs PianO
JyJ vs sSak
GSL
1d 23h
PiGosaur Cup
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Mini vs Calm
Queen vs EffOrt
Replay Cast
3 days
[ Show More ]
The PondCast
3 days
IntoTheTV X SOOP
4 days
GSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S3: W8
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.