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On March 20 2009 08:05 FrozenArbiter wrote:Ok now we can agree with eachother - people that do that are complete idiots. A fine way to solve it would be to allow, say, 3 IDs per master account (one per race  !). If you want to create a new one after your 3rd, you have to delete an old one.
That wouldn't solve anything, if you can just delete an account to make a new one then theres no purpose in having a limit at all.
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Sweden33719 Posts
Sigh then make it so you can delete it after X time has passed.
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FUCKKKKKKKKKKKKKKKKKKKKKKKK
I wish I was you so bad. Oh my god.
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In addition to that, I'm sitting on my blizzcon 08 beta key. What to do with my extra key?
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I would pretty much do anything for a beta key right about now, but if I had a extra key I'd just sell it on ebay/give it to a friend
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do I have to merge the games, fuck that shit my friends keys and mine are all mixed up.
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Oh my god, I am so pumped. Now all I can do is hope that I get a Beta key
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On March 20 2009 09:01 rOlEx wrote: In addition to that, I'm sitting on my blizzcon 08 beta key. What to do with my extra key? give it to your good friend anotak ^_^ ! ! ! ! ! !
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T_T
Registered all fine. Now I have a problem of not knowing where my CD's/Keys are Haven't used them in years... And I have every single legit Blizzard game out there (including WoW).
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Well I've had a Blizzard account for some time, which got upgraded to the Battle.net account. I'm pretty sure (and have had someone else agree) that the beta opt-in was always available to the Blizzard account, so let's not expect the beta to start next week or anything! I'm saying May though.
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United States12235 Posts
On March 20 2009 08:16 Daniri wrote:Show nested quote +On March 20 2009 07:24 Excalibur_Z wrote:
I can tell you why. They tried a beta test of the unified account system (which were called Blizzard Accounts) during the F&F alpha of WotLK. It was an abysmal and utter failure, with the account creation system constantly being down, people getting stuck because they created an account but didn't get a password emailed to them, passwords not being saved by the system, etc. It was horrible and required a lot of intervention by Blizzard customer service reps and account managers. Technical problems with an alpha system in a alpha is making you uncomfortable?
I understand that they were just beginning to implement the features and account system, but those same problems are already popping up in the here and now, particularly with regards to server stability. Anytime Blizzard releases a new online feature or system, it's going to get hammered by millions of people and the load will be unsustainable. We're just seeing even more of that now =] And because I personally experienced some of those problems, I can sympathize completely.
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fuck, no beta for my 2 accounts...
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Apparently the jpegs floating around of the beta invitations are fake. A relatively poor photoshop job if you look closely. http://forums.battle.net/thread.html?topicId=15864296405&sid=3000
Besides, where would that link go? If someone really wanted to prove it, they'd show the page that the link leads to with blanked out information.
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It better be fake, no invite for me.
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Awesome stuff it's really nice to have all my games and cdkey linked to one account and I love the fact that I can download the games straight from Blizzard if I happen to lose my CD's or they get damaged.
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It's fake. The picture looks like a poor photoshop job and Blizzard would have announced if invites were going out.
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On March 20 2009 05:31 Meth wrote: I signed up, I hope I'm a lucky one who will receive a Beta Key before you guys!
I wouldn't get your hopes up 
They've had that beta opt-in option in the blizzard account profile options forever... I've had it enabled in my account for a long time...
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Hopefully they will make it so that your master account decides your AMM rating and then you can change your visible ID at any time or add new IDs with the same rating. That way you can smurf but do it at around your own level. Another thing they could do is that they have "levels" so that when you reach a certain level on one of your IDs your new IDs gets upgraded to that level. As an example an A+ player might get AMM rating set to the level of a B player on his new IDs. He would then be able to smurf against a lower level player but still not ruin the gameplay for a totally new player.
The problem with starcraft 1 is that new players are discouraged to play the game and improve because the noobstomping mentality is so big and people actively play opponents that are lower level just to win and because they can. They create "noob games" even though they are not noobs themselves and thus new players have no way to play vs each other. Granted these scrubs are most likely bordering D in terms of skill but they are still easily able to stomp totally new players. I've tried to get friends to play starcraft 1 with me but the way the game works right now it's not possible for them to improve unless I actively coach them and they have an urge to become better.
The thinking behind the AMM system adresses this problem and anyone that argues against it should really take a break from starcraft and check out some modern games. Matchmaking and different levels of play are worked out well in many new games and there's no reason for believing that blizzard will fail to make a system that works well for both competetive and casual players.
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