• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:26
CEST 09:26
KST 16:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation5$25,000 Streamerzone StarCraft Pro Series announced4Weekly Cups (June 30 - July 6): Classic Doubles6[BSL20] Non-Korean Championship 4x BSL + 4x China9Flash Announces Hiatus From ASL66
StarCraft 2
General
Weekly Cups (June 30 - July 6): Classic Doubles The SCII GOAT: A statistical Evaluation The GOAT ranking of GOAT rankings Firefly given lifetime ban by ESIC following match-fixing investigation Jim claims he and Firefly were involved in match-fixing
Tourneys
$25,000 Streamerzone StarCraft Pro Series announced FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
i aint gon lie to u bruh... ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ [ASL19] Finals Recap: Standing Tall SC uni coach streams logging into betting site
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China [BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Earn Rewards for Every Prediction in the Game Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Summer Games Done Quick 2025! Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
momentary artworks from des…
tankgirl
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 647 users

Map balancible Macro Mechanics: mineral distrib - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 All
Fontong
Profile Blog Joined December 2007
United States6454 Posts
Last Edited: 2009-01-14 00:58:37
January 14 2009 00:56 GMT
#41
On January 13 2009 16:55 BanZu wrote:
Show nested quote +
On January 13 2009 08:43 Fontong wrote:
On January 12 2009 22:42 Archerofaiur wrote:
On January 12 2009 21:15 zimz wrote:
why dont we we just go and add frogger on the mineral patches so he can jump mineral to mineral patch and then u keep him jumping on these mineral patches or u wont get extra frog power stats on ur units.
Frogger idea has potential but would be imbalanced for terran who already have hopping units like viking and reapers.

I can't believe you actually took him seriously.

You never know, you just might be Romanian

He says the exact same thing for every single mechanic..

"Your idea has potential..."

Edit: but yes I have been caught being Romanian on occasion.
[SECRET FONT] "Dragoon bunker"
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2009-01-14 01:14:38
January 14 2009 01:10 GMT
#42
On January 14 2009 09:56 Fontong wrote:

He says the exact same thing for every single mechanic..

"Your idea has potential..."



You know why?

Because I think the SC2 community has the potential to change SC2 for the better. I believe we can create incredible macro. And even if they are not good enough for the final version they are at least good enough to point the developers in the right direction.

Plus I am not into the whole 'tearing apart this guys macro suggestion' that everyone else so enjoys. I would rather encourage people to improve their creative ideas.

P.S. There have been allot I have read that did not have potential and therefore I did not tell them they did.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Lamentations
Profile Blog Joined October 2008
Australia211 Posts
January 14 2009 08:41 GMT
#43
It would look ugly with this geological mardi-gras cluttering up the already too-colourful screen :/
Bogus is like "nerdy cute", whereas Lomo is like "I would make him wear a dress and rape him" cute -Turbovolver
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
January 14 2009 08:44 GMT
#44
--- Nuked ---
dcttr66
Profile Joined October 2003
United States555 Posts
January 14 2009 15:54 GMT
#45
well technically they didn't have this in tft but they did have it where you could have the units themselves mine at different rates. since starcraft 2 is going to have a special rate for the mineral...it stands to reason that you can make a custom map in starcraft 2 that has many different kind of minerals which give different mining rates. so even though warcraft only had rates on the units' abilities themselves, starcraft will have the rates on the minerals and possibly even in the abilities...it'll be slightly more complicated to change unit abilities for that but it won't be a problem. that's my guess.
bendover340
Profile Joined October 2008
United States4 Posts
January 14 2009 18:17 GMT
#46
On January 12 2009 10:19 SWPIGWANG wrote:

2. Mining timing:
Minerals can be used to block other minerals to create timings in mining. For example, you can have three brown mineral patches (at 100 minerals each) blocking the path to 6 blue minerals at a expo. This way, you have to start with 6~9 peons at the expo to mine out the blocking patches first, before timing to move from the main to mine the blue.


Wouldn't this give a large advantage to Terran, who could build a Command Center to mine the brown minerals then Lift off to mine the blue?

SWPIGWANG
Profile Joined June 2008
Canada482 Posts
Last Edited: 2009-01-14 22:57:54
January 14 2009 22:25 GMT
#47
On January 15 2009 03:17 bendover340 wrote:
Wouldn't this give a large advantage to Terran, who could build a Command Center to mine the brown minerals then Lift off to mine the blue?


The CC can't land everywhere. Just add a doodad or unbuildiable terrain or something, than the Terran would be stuck with a CC position that is like everyone else.
Equaoh
Profile Joined October 2008
Canada427 Posts
January 14 2009 23:23 GMT
#48
sc2 already uses gold minerals and once you got enough workers it wouldn't matter anyway.
bendover340
Profile Joined October 2008
United States4 Posts
January 16 2009 21:50 GMT
#49
On January 15 2009 07:25 SWPIGWANG wrote:
Show nested quote +
On January 15 2009 03:17 bendover340 wrote:
Wouldn't this give a large advantage to Terran, who could build a Command Center to mine the brown minerals then Lift off to mine the blue?


The CC can't land everywhere. Just add a doodad or unbuildiable terrain or something, than the Terran would be stuck with a CC position that is like everyone else.

Yes, but won't that ruin manner pylons and other similar annoyances?
SWPIGWANG
Profile Joined June 2008
Canada482 Posts
January 23 2009 22:58 GMT
#50
Well, sort a bump now that the SC:L ideas are posted. How does they compare to this one?

It would be nice if there are a list of elected threads (doesn't have to be this one) thats stickied on top to prevent repeats.

On January 17 2009 06:50 bendover340 wrote:
Yes, but won't that ruin manner pylons and other similar annoyances?

Manner pylons are smaller and have different placement limits....besides I don't think the game is broke if there are no more manner pylons.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
January 23 2009 23:06 GMT
#51
On January 24 2009 07:58 SWPIGWANG wrote:
Well, sort a bump now


At least hes honest.



SWPIGWANG, I would move on to race specific macro mechanics. Its the direction Blizzard is going in and plus they are really fun to theorycraft.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
SWPIGWANG
Profile Joined June 2008
Canada482 Posts
January 23 2009 23:18 GMT
#52
Race or no race, looking at the proposals, there are a few category of stuff being proposed:

1. Mining modes
2. Regen res/Res Degradation
3. Timed Resourcing special ability
4. Resource Trading (Min <-> Gas)

Frankly, I don't see anything coming out of them outside of APM sink or Build Orders....and nothing that generates a new dynamic.

In other words, I'm kinda bored (idea wise) by them.... Maybe I'll try the dodge the nuke proposal again.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JimRising 616
StarCraft: Brood War
TY 536
actioN 322
Leta 189
PianO 188
Zeus 111
Larva 97
Noble 70
sSak 46
Sacsri 13
yabsab 11
[ Show more ]
Nal_rA 4
Dota 2
XaKoH 468
ODPixel243
XcaliburYe129
Fuzer 86
Counter-Strike
Stewie2K525
Other Games
summit1g7380
shahzam1270
monkeys_forever244
Organizations
Other Games
gamesdonequick35020
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH370
• Hupsaiya 68
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• sooper7s
• Migwel
• IndyKCrew
StarCraft: Brood War
• tankgirl 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota2118
League of Legends
• Lourlo1619
• Stunt481
• HappyZerGling99
Upcoming Events
The PondCast
2h 35m
uThermal 2v2 Circuit
8h 35m
WardiTV European League
8h 35m
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
Replay Cast
16h 35m
RSL Revival
1d 2h
ByuN vs SHIN
Clem vs Reynor
OSC
1d 5h
Replay Cast
1d 16h
RSL Revival
2 days
Classic vs Cure
FEL
2 days
OSC
2 days
[ Show More ]
RSL Revival
3 days
FEL
3 days
FEL
3 days
CSO Cup
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
4 days
RSL Revival
4 days
FEL
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-07-07
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.