• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:41
CEST 08:41
KST 15:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End3Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!41Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
WardiTV Mondays PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
[ASL22] Ro24 Preview: Summer's End Rush's Odyssey Controversy BW General Discussion StarCraft 64 is coming to Philly at SC4ALL II Best Games Kespa era
Tourneys
CSLAN 4 is Coming! [ASL22] Ro24 Group A ASL Season 22 LIVESTREAM with English Commentary [Megathread] Daily Proleagues
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9893 users

The Logic of MBS: As I See It. - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 All
UmmTheHobo
Profile Blog Joined April 2008
United States650 Posts
May 01 2008 23:43 GMT
#221

Disagreeing. You're basically trying to trade intensity for complexity, which are two totally different things.[/QUOTE]

Ah, I see. Time to think of a way to keep MBS and intensity.
...
ImgGartok
Profile Joined August 2007
United States216 Posts
May 05 2008 01:55 GMT
#222
If MBS was what made SC great then maybe it's not a great game. Is it a core element to the feel and rhythm of SC? Sure, but SC2 will most likely have its own rhythm. If you really want to be doing the same thing you've been doing for 10 years but in 3D, good for you but some of us would rather embrace a new game.
G5
Profile Blog Joined August 2005
United States2921 Posts
May 05 2008 02:15 GMT
#223
On May 01 2008 16:03 Centric wrote:
I thought it was agreed upon that all arguments have been gone through many, many times, very thoroughly, and that all MBS discussion at this point is moot since we don't have a beta?

None of you are saying anything that hasn't been mentioned before.


true but if I can say MBS sucks and get 1 more person to change there mind to hating MBS I will do it.
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
May 05 2008 02:38 GMT
#224
On May 05 2008 11:15 G5 wrote:
Show nested quote +
On May 01 2008 16:03 Centric wrote:
I thought it was agreed upon that all arguments have been gone through many, many times, very thoroughly, and that all MBS discussion at this point is moot since we don't have a beta?

None of you are saying anything that hasn't been mentioned before.


true but if I can say MBS sucks and get 1 more person to change there mind to hating MBS I will do it.


Word
Shorts down shorts up, BOOM, just like that.
KoveN-
Profile Joined October 2004
Australia504 Posts
May 05 2008 04:23 GMT
#225
Any more MBS discussion past the 2 official MBS threads is simply mental masturbation. It's analytical nerds with nothing better to do arging with each other, for the sake of arguing. Until we get a beta most of this is pointless
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
May 06 2008 03:34 GMT
#226
On May 02 2008 08:40 maybenexttime wrote:
Show nested quote +
On May 02 2008 08:02 UmmTheHobo wrote:
On May 02 2008 07:50 maybenexttime wrote:
On May 02 2008 06:47 UmmTheHobo wrote:
I know how to keep MBS in while making all the anti-MBS people happy. Add something new to macro! More upgrades. Upgrades for only one type of unit. Economy upgrades (1 more mineral per trip). Awesome upgrades that fill in the macro that MBS takes out. Argument: The upgrades will be overpowered. I am Pro-MBS, I think it is stupid that you have to select one building at a time too make multiple marines. I also see how MBS could detract from the macro aspect of the game. The simplest solution is ADD MORE MACRO!!! Its a new game, new strategies, new units, why not new upgrades. It doesn't even have to be limited to upgrades, something new, Blizzard is one of the best video game companies ever.


complexity =! intensity...


Sorry Im sort of confused. Are you agreeing with me? Are you being sarcastic?


Disagreeing. You're basically trying to trade intensity for complexity, which are two totally different things.
But they ARE already adding more macro complexity. And also more multitasking complexity to SC2 to make up. But instead of upgrades like UmmTheHobo suggested they are adding more fun creative elements to multi tasking in general.

- P is getting warp in/phase prism. Do I have to point out all the new multi-tasking opportunity it will open up? + colossi + mothership + better hallucination (all good harass/multi-task tools)
- T gets reactor/salvage. May potentially have to macro base lifts/lands/salvages for optimum efficiency. + nomad + reapers + medivac (harass/multi-task)
- Z gets this huge second worker to build base defenses, that can port around bases to defend it. Queen will add lots of clicks lot to managing base defense. + invisible harassers (infestors) + invisible drops (nydus worm) + baneling

You see, everyone is getting new macro and/or multi-task tools. Blizzard is clearly aware that they need to create new tools to make up for loss in MBS. And they're working on it already.
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Prev 1 10 11 12 All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #20
Liquipedia
IPSL
16:00
CSLAN Day 2
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft690
NeuroSwarm 167
StarCraft: Brood War
PianO 871
Mind 147
ZergMaN 63
Noble 40
yabsab 32
Icarus 10
Britney 0
League of Legends
JimRising 694
Super Smash Bros
Mew2King105
Other Games
summit1g6876
ceh9260
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH333
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2336
League of Legends
• Rush1478
• Stunt433
• HappyZerGling130
Upcoming Events
Afreeca Starleague
3h 19m
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
4h 19m
The Patches Monday
9h 19m
Afreeca Starleague
1d 3h
Sharp vs Shinee
Action vs Shine
GSL
1d 4h
PiGosaur Cup
1d 17h
Replay Cast
2 days
Afreeca Starleague
2 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
2 days
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
3 days
PiG Sty Festival
4 days
CranKy Ducklings
5 days
PiG Sty Festival
5 days
Sparkling Tuna Cup
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.