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[D] Auto-Mining? - Page 13

Forum Index > SC2 General
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GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
March 05 2008 21:27 GMT
#241
Spending time with your workers is a great concept that should make its way back into Starcraft II. However, there has to be something better than simply the repetitive task of sending them to mine over and over again.
¯\_(ツ)_/¯
Unentschieden
Profile Joined August 2007
Germany1471 Posts
March 06 2008 00:34 GMT
#242
Reasonable. Peons would need more uses imho, scvs are quite promising right now. Repair is always good and with salvaging we might see more Bunkers over the map. Oh and of course the Thor. All that´s missing is a ranged weapon upgrade (not damage) so they don´t rush into their doom. Or a no attack AI setting.

Probes could transfer their shieldpoints to allies (translates to energy, not shieldpoints!)

Drones could keep the mutationg abilitiy from the lavres, no refund but that shurely would be usefull.
GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
March 06 2008 00:38 GMT
#243
I really meant an economic time consuming activity involving microing workers
¯\_(ツ)_/¯
EscPlan9
Profile Blog Joined December 2006
United States2777 Posts
March 06 2008 01:42 GMT
#244
I can't believe you guys are still arguing about this...
Undefeated TL Tecmo Super Bowl League Champion
GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
March 06 2008 04:30 GMT
#245
On March 06 2008 10:42 EscPlan9 wrote:
I can't believe you guys are still arguing about this...


It beats doing homework
¯\_(ツ)_/¯
caution.slip
Profile Blog Joined June 2007
United States775 Posts
Last Edited: 2008-03-06 05:41:08
March 06 2008 05:39 GMT
#246
On March 06 2008 09:34 Unentschieden wrote:
Reasonable. Peons would need more uses imho, scvs are quite promising right now. Repair is always good and with salvaging we might see more Bunkers over the map. Oh and of course the Thor. All that´s missing is a ranged weapon upgrade (not damage) so they don´t rush into their doom. Or a no attack AI setting.

Probes could transfer their shieldpoints to allies (translates to energy, not shieldpoints!)

Drones could keep the mutationg abilitiy from the lavres, no refund but that shurely would be usefull.



drones that could mutate could lead for some interesting all-ins, but it seems hard to balance
Live, laugh, love
FakeWings
Profile Joined February 2008
Afghanistan27 Posts
Last Edited: 2008-03-06 16:41:47
March 06 2008 16:40 GMT
#247
I do believe this "auto-mining technic" can be planted into Games ,i mean as a upgard or a reserch in some building cost 100 mines /100 gases
Patrio
Profile Joined September 2007
Norway706 Posts
Last Edited: 2008-03-06 17:02:21
March 06 2008 17:01 GMT
#248
On March 07 2008 01:40 FakeWings wrote:
I do believe this "auto-mining technic" can be planted into Games ,i mean as a upgard or a reserch in some building cost 100 mines /100 gases


wow, I think this is a bad idea

However I think if Starcraft HAVE to have auto mining, it should be a drawback in using it. Like if u set your cc to rally workers to a mineral patch all the workers will have that as their standard mineral. So they will go to their assaigned mineral patch, se it is taken, go to the nerest avileble patch and start mining. When it returns to his cc, he will then go back to his rallied mineral patch as with all the other SCVs. This will reduse the mineral income, due to longer traveld distances. This will still have "automining" but will reword players who gives the SCV their own miner patch
Zerg Bunker
suresh0t
Profile Blog Joined May 2006
United States295 Posts
Last Edited: 2008-03-06 17:16:54
March 06 2008 17:15 GMT
#249
You would think it it was that big of a deal, they could just make a gameplay option before games begin to disable or enable Automining and Multi Build Selection. It would basically be an option for newbs much like the $$$FASTESTMAPS$$$ etc etc. I don't pretend to be a game designer but it seems like something that can be done. Probably would take a bit of work, but for something that really seems to piss off the major SC gaming community, you'd think they would do some extra work.
Bub
Profile Blog Joined June 2006
United States3518 Posts
March 06 2008 17:15 GMT
#250
If auto-mine and MBS will be involved I'm not buying this game. I gave away WC3 a week after I brought it
XK ßubonic
Unentschieden
Profile Joined August 2007
Germany1471 Posts
March 06 2008 20:48 GMT
#251
On March 07 2008 02:15 suresh0t wrote:
You would think it it was that big of a deal, they could just make a gameplay option before games begin to disable or enable Automining and Multi Build Selection. It would basically be an option for newbs much like the $$$FASTESTMAPS$$$ etc etc. I don't pretend to be a game designer but it seems like something that can be done. Probably would take a bit of work, but for something that really seems to piss off the major SC gaming community, you'd think they would do some extra work.


It can be done but Blizzard wants to avoid spreading the community thin. There won´t be a option, either it is in or it isn´t.
Just as Stan pointed out, having to tell your peons the obvious is a poor form of keeping the player busy. But giving them more economic depht is quite hard without changing the basis for economy itself. What could we add? Taxes? Upkeep? More resources? Limited storage? Only around the CC available where the resource was delivered to unless traded in a convoy?

Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 06 2008 20:51 GMT
#252
On March 07 2008 02:15 Bub wrote:
If auto-mine and MBS will be involved I'm not buying this game. I gave away WC3 a week after I brought it

Meh, I'm willing to bet serious money that the SC2 single player ALONE will be worth 40-50$ or whatever it retails for.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
FeArTeHsCoUrGe
Profile Joined March 2008
United States58 Posts
March 10 2008 23:45 GMT
#253
On March 07 2008 05:51 FrozenArbiter wrote:
Show nested quote +
On March 07 2008 02:15 Bub wrote:
If auto-mine and MBS will be involved I'm not buying this game. I gave away WC3 a week after I brought it

Meh, I'm willing to bet serious money that the SC2 single player ALONE will be worth 40-50$ or whatever it retails for.


Indeed. I'm tired of anonymous haters on forums crying about MBS, as Starcraft as a game is based upon not having that feature. Get over yourselves.
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