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Is this tempest so-called BUG-FIX or QoL update?

Forum Index > SC2 General
Post a Reply
__Coin_Ciden_Ce__
Profile Joined September 2022
11 Posts
March 30 2024 07:40 GMT
#1
Quote: Tempest Tectonic Destabilizers upgrade now also applies to attacks targeting flying buildings.

I really doubt whether the devs have an correct understanding what the BUGs and balance data are.
Plus, man, what are the gas footprints for? Is there any slighest reason to make such a weird shape for unbuilt gas resources? For years nobody touched them. Not even the big changes like LotV introduction.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10332 Posts
March 30 2024 07:57 GMT
#2
Sounds more like a bug fix. Wow, did it never apply to floating buildings?
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
WombaT
Profile Blog Joined May 2010
Northern Ireland25133 Posts
March 30 2024 08:18 GMT
#3
On March 30 2024 16:57 Yoshi Kirishima wrote:
Sounds more like a bug fix. Wow, did it never apply to floating buildings?

I wonder if someone, somewhere ever actually lost a game due to this oversight
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
AmericanUmlaut
Profile Blog Joined November 2010
Germany2577 Posts
March 30 2024 08:46 GMT
#4
Man, my strategy of using mass lifted barracks to tank late-game Tempest pushes is ruined. I'll never win another game.
The frumious Bandersnatch
Vindicare605
Profile Blog Joined August 2011
United States16056 Posts
Last Edited: 2024-03-30 09:22:27
March 30 2024 09:21 GMT
#5
On March 30 2024 16:57 Yoshi Kirishima wrote:
Sounds more like a bug fix. Wow, did it never apply to floating buildings?


It wasn't designed to target floating buildings. Look at the name of the ability. The ability is supposed to be there to counter defensive structures like Planetaries, Turrets and especially Spore Crawlers. It wasn't designed for base race scenarios with Terrans floating structures away.

This isn't a bug fix, it's a change.
aka: KTVindicare the Geeky Bartender
Garnet
Profile Blog Joined February 2006
Vietnam9016 Posts
March 30 2024 09:25 GMT
#6
On March 30 2024 18:21 Vindicare605 wrote:
Show nested quote +
On March 30 2024 16:57 Yoshi Kirishima wrote:
Sounds more like a bug fix. Wow, did it never apply to floating buildings?


It wasn't designed to target floating buildings. Look at the name of the ability. The ability is supposed to be there to counter defensive structures like Planetaries, Turrets and especially Spore Crawlers. It wasn't designed for base race scenarios with Terrans floating structures away.

This isn't a bug fix, it's a change.


Yeah the name doesn't make sense now.
ejozl
Profile Joined October 2010
Denmark3372 Posts
Last Edited: 2024-03-30 11:02:22
March 30 2024 10:58 GMT
#7
I noticed this in one of my games. I shot at a Factory and the Factory lifted as my shot was in the air. The damage was changed because of this and it definitely surprised me. I think it is because, when you have the upgrade it changes the colour of the shot, and so you'd expect that when it shoots it would do + damage. Anyways, I think changing that interaction could be a bug fix, but this is definitely a change.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
March 30 2024 18:32 GMT
#8
On March 30 2024 17:18 WombaT wrote:
Show nested quote +
On March 30 2024 16:57 Yoshi Kirishima wrote:
Sounds more like a bug fix. Wow, did it never apply to floating buildings?

I wonder if someone, somewhere ever actually lost a game due to this oversight



I've actually been uising Tempest daily in all my ladders games when I get to mid/late because the building attack is super underrated.

I wouldn't say I have lost games ebecause of this, but some CC definitely have been saved because SCV can't outrepair the damage done by tempest when the CC is on the ground, but as soon as it floats the bonus damage vs vbuilding is lost and they can now repair it.


So this will very slightly increase my winrate vs terran
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
yubo56
Profile Joined May 2014
687 Posts
March 31 2024 00:44 GMT
#9
On March 30 2024 16:40 __Coin_Ciden_Ce__ wrote:
Quote: Tempest Tectonic Destabilizers upgrade now also applies to attacks targeting flying buildings.

I really doubt whether the devs have an correct understanding what the BUGs and balance data are.
Plus, man, what are the gas footprints for? Is there any slighest reason to make such a weird shape for unbuilt gas resources? For years nobody touched them. Not even the big changes like LotV introduction.

Think the gas size change is because workers are smaller now, so they don’t block the gas geysers quite the same way that they did pre-patch, so the gas buildings had their sizes changed to match? Can anybody confirm the details
Jung Yoon Jong fighting, even after retirement! Feel better soon.
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