A huge bug has been found in the Chinese community
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serralbest
38 Posts
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Vision0
16 Posts
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serralbest
38 Posts
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gingerfluffmuffnr2
67 Posts
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serralbest
38 Posts
The Baneling deal double damage to uphill units Some believe this is because of an update in January '23 | ||
serralbest
38 Posts
On February 21 2024 21:07 gingerfluffmuffnr2 wrote: Is there a source? Has someone in the community replicated it? I bet Mr Minerals is on the case, best posts ever. A video of the test has been posted on a Chinese website | ||
serralbest
38 Posts
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goldensail
132 Posts
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Mizenhauer
United States1734 Posts
On February 22 2024 01:49 goldensail wrote: This is BIG, and yet just one example of how bad a job the so-called balance team has been doing. A bug has nothing to deal with the balance team. | ||
Durnuu
13310 Posts
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Philippe
338 Posts
On February 22 2024 01:50 Mizenhauer wrote: A bug has nothing to deal with the balance team. You won't be able to prevent some users to throw that lazy shortcut, but if anything, blame Phil Spencer, not the Balance Team (conspiracy theorist hat, maybe he's a Terran hater ?) Exaggerating on purpose to underscore how funny these comments are. But there's wondering whether there's any test servers where they troubleshoot the patches before releasing them live ... | ||
youaremysin
119 Posts
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dysenterymd
1140 Posts
On February 22 2024 02:24 youaremysin wrote: Probably isn't game breaker since it seems to only affect the first unit cause the others will get the vision? nice find tho Baneling splash might kill multiple units at once. Also depending on how it interacts with burrow (if a bane unborrows on a ramp while there's no vision of the top does that deal double damage?) it could make baneling landmines a lot stronger. But yeah most of the time it probably doesn't matter much because Toss usually has oracles/obs and Terran usually has medivacs, though weird marine moveouts could be impacted. It's probably less impactful than +1 collosus range was, but needs to be patched out ASAP either way. | ||
serralbest
38 Posts
On February 22 2024 02:24 youaremysin wrote: Probably isn't game breaker since it seems to only affect the first unit cause the others will get the vision? nice find tho I'm not sure But Some people think it has nothing to do with vision,It has to do with where you are on the hill | ||
Zzzapper
1780 Posts
I guess it's especially significant against e.g. ghosts and zealots where it'll make banes trade efficiently even against small numbers. Or in ZvZ against the occasional roach/queen wall on a ramp (which already mostly happens against ling/bane all-ins...) Considering the recent history of the game, it will probably take ages to get fixed too | ||
Blargh
United States2088 Posts
On February 22 2024 01:50 Mizenhauer wrote: A bug has nothing to deal with the balance team. Well the intern for the balance team is also the intern for the bug team, d'uh. | ||
WombaT
Northern Ireland21958 Posts
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ZAWGURN
96 Posts
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Nakajin
Canada8923 Posts
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WombaT
Northern Ireland21958 Posts
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