• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:50
CET 17:50
KST 01:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0218LiuLi Cup: 2025 Grand Finals (Feb 10-16)25Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker10PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)13
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Revival: Season 4 Korea Qualifier (Feb 14) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Which units you wish saw more use in the game? StarCraft player reflex TE scores [ASL21] Potential Map Candidates Gypsy to Korea ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Nintendo Switch Thread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Ask and answer stupid questions here! European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1907 users

ESL Open Cup #158: RagnaroK, HeroMarine, Cure win

Forum Index > SC2 General
4 CommentsPost a Reply
TL.net ESPORTS
Profile Joined July 2011
4 Posts
Last Edited: 2023-01-19 20:25:15
January 19 2023 18:48 GMT
#1
[image loading]
2022-23 ESL Pro Tour - Open Cups: Week #158 (January 15-16)

by Steadfast

The ESL Open Cups continued to play out on the new maps and balance patch in Week #158. A familiar yet new name won the Korean server cup, as (Wiki)RagnaroK won his first cup in over a year (last winning Week #94 in October of 2021). It was business as usual on the other two servers, with (Wiki)HeroMarine toppling MaxPax to win in Europe, while (Wiki)Cure beat out ByuN to take the American server cup.

The biggest balance-patch adaptation of the week came from HeroMarine, who used the reworked Cyclones to beat Reynor with battlemech (more below).


Korean Cup

[image loading]


As usual, the Korean server cup was a low turnout, extremely high skill affair with players like Cure, GuMiho, Oliveira, Ragnarok, Solar, Dark, herO, Creator, and Astrea all showing up to play.

In the bracket itself, Cure took down both Oliveira and the otherwise dominant herO in a solid showing, only to get taken down by Ragnarok who would make his way into the finals. GuMiho, meanwhile, defeated Nice and then ran a gauntlet of top Korean Zergs, defeating Dark and then Solar with masterful positional play to make his way to the finals to clash with Ragnarok.

Game 1 of the finals (VOD) kicked off with a Ragnarok doing significant damage to GuMiho with a relatively high-eco, Roach-Ravager-Ling push which GuMiho took way more damage from than he should have. However, as GuMiho opted for mech, he was able to stabilize and managed to survive Ragnarok’s continued follow-up attacks, eventually maxing out on an ultimate 3-3 Tank, Thor, Hellbat army and taking the win. Unfortunately for GuMiho, that was the only win he would get as RagnaroK took the next three maps straight.

Game 2 saw a proxy 3-rax from GuMiho fall 30 HP short of killing the natural Hatchery which put the Terran extremely far behind. GuMiho eventually went for a 2-base all-in, but was unable to find any purchase. GuMiho once again went for a proxy 3-rax in game 3, but was scouted by Ragnarok and the Zerg was able to hold the build cleanly. GuMiho continued to build Marines, so when Ragnarok’s ling speed finished, he easily surrounded and killed the Marines to force a quick GG.

Game 4 saw GuMiho go for a big Marauder-Hellbat push that ran into a large Roach opening from Ragnarok. The build did damage, but not enough to do more than equalize the game. Ragnarok went into 1-1 Roach-Ravager while simultaneously teching into Mutalisks. The Mutas killed a significant number of workers, but GuMiho was able to hold the Roach-Ravager aggression quite impressively. GuMiho finally went for a big, last chance push with a large, bio-Tank-Thor push that had game ending potential, but when he doom dropped the main, he left 4 Siege Tanks on the low ground. If he had brought them into the main, it’s likely that he would have won the game and forced game 5. Unfortunately for him, Ragnarok was able to clean up the army and win the game from there.

Balance patch notes: The most notable thing to me in regard to effects of the balance patch is that despite the massive improvement to workers in terms of their effectiveness in combat ("No longer need to wait for full deceleration before beginning to attack"), dedicated all-ins like proxy 3-Barracks can still be very effective (VOD). While I can’t speak definitively about the viability of less drastic builds such as proxy 2-Barracks, there could be a volatile feeling-out period in these early days of the patch. It's entirely possible that we'll see some Zergs confidently pull workers, only to take more damage than expected. As with many of these balance considerations, time will tell.

*****

European Cup (partial bracket shown)

[image loading]


Moving onto the European cup, it featured this week's most exciting and jaw-dropping changes in terms of strategy and meta.

As for the competitors themselves, strong players such as Reynor, MaxPax, ShoWTimE, SKillous, Clem, HeroMarine, and Kelazhur, and Spirit all competed. HeroMarine did what HeroMarine often does on a Monday and stormed his way to the finals, taking down fellow Terran Spirit 2-1 before defeating the indomitable Reynor 2-1 in the semis. On the other side of the bracket, MaxPax ran a PvP gauntlet where he defeated MindelVK, trigger, and MaNa (a recent stumbling block for him) before outmuscling Clem 2-0 to make the finals. In the finals themselves, Big Gabe showed us that his TvP is still something to marvel at, dismantling MaxPax in three straight games.

Balance patch notes: With apologies to MaxPax, the more interesting match-up for HeroMarine was actually his aforementioned bout against Reynor in the semifinals. Game 1 was rather unremarkable from a strategy perspective, although utterly dazzling in terms of gameplay as Reynor muscled back from an early deficit and defeated HeroMarine in a bio-Mine vs. Ling-Bane-Hydra slugfest.

The truly exciting and head-turning events came in game’s 2 and 3 where HeroMarine came out with a dazzling new blue-flame Hellion, speed Banshee opening into battlemech that looked truly powerful. Initial community reactions to the Terran changes were that they were underwhelming and uninteresting. However, with the Cyclone’s rework to Mag-Field Accelerator—Mag-Field Accelerator damage bonus changed from +20 vs armored to +10 vs all—and the latest mini-patch of an extra 0.5 lock-on range, the unit is now much stronger as a catch-all unit vs. Zerg. Initially after game 2, I wondered if it was just a situation where Reynor had been caught off-guard. Even though the new Cyclone’s looked much, much stronger vs. Reynor's Queens (video clip), Swarm Hosts may not have been the correct response (they've generally been hit or miss in the past). That’s why I was so excited when, in game 3, HeroMarine busted out the same style again and found success once again. He even got himself into a winning position with the battlemech play, only to get caught transitioning into heavy mech and nearly being overrun. However, a transition back into heavy Cyclone play allowed him to reassert his position and win the game.

Now, as exciting as the potential of this is, we have to take things with a grain of salt. Firstly, it’s a new opening, so Reynor, as well as the other great Zergs, have not yet had a chance to dissect the opener and find any potential weaknesses. Additionally, Reynor isn't up to his full IEM Katowice form, so there’s no telling if it would beat him when he is really dialed in. HeroMarine noted himself on stream that he feared a Roach-into-Swarm Host blind counter, and was playing the build two games in a row for testing purposes.

With all of that aside, it's interesting to imagine the best-case scenario for Terran where it completely revamps the ZvT match-up. If mech, even battle mech, is more viable, this changes the way that Zerg players will have to play in order to deal with this composition. Right out of the gate, fast 1-1 openings for Zerg will be more of a risk, as the carapace upgrades for Zerg are almost useless against mech play. Secondly, Zerg players will need to be much more attentive to their scouting in order to avoid being caught off-guard. Additionally, now Terran players would have the ability to play more mind games in order to fool their potential opponents. Once again, this isn’t necessarily a revolution, but the potential is there.

*****

American Cup (partial bracket shown)

[image loading]


Once again, the North American server was a battleground for European and Korean players set out to win the weekly cup. Dark, PiG, Rattata, ByuN, Cure, HeroMarine, Astrea, SKillous, and Creator were among the notable participants. Astrea did his best to defend the region’s honor, but was felled in a hard fought semifinals with Cure after beating Jason and Rattata in the earlier rounds. ByuN, meanwhile battled his way through a feisty Ashbringer and then HeroMarine, who seemed ready for bed based on his build order choices (quick all-ins in both games). After besting Dark in an exciting TvZ series in the semifinals, ByuN was ready to face Cure in the grand finals VOD).

Cure and ByuN fought an entertaining series that came down to game 5 and featured some great counterattack play from Cure to clutch out the series.

Balance patch notes: Cure and ByuN is the first look I've gotten at the new TvT between two Korean pros. In many ways, the match-up is still very similar, but ByuN made some strategic choices that were possibly due to the drastic Auto Turret changes (reduced duration and durability).

After building 1 or 2 Ravens, ByuN went for very fast transitions into heavy Marine play and quick 1/1 upgrades on his bio. This may not seem too remarkable, but for as long as TvT has existed on the current live patch, nearly every player would go for quick Viking production after building their Ravens in order to control space and keep their own Ravens safe while threatening those of their opponent. And with the change to the Viking's damage point (a change to make them more responsive), my expectation was that this would only be further reinforced.

ByuN, however, may have decided to try and exploit the fact that the Auto Turret is much more fragile by transitioning into Marines much more quickly. This allowed him to take some engagements against Cure's pushes with Ravens, Tanks, and unstimmed Marine that would never have been possible with the previous Turret durability.

To highlight the severity of this Turret change, the current patch version with 150 HP and 1 armor takes 30 unupgraded Marine shots to kill. In contrast, the proposed Auto Turret, with 100 HP and 0 armor, takes 17 shots to kill from an unupgraded Marine. In many cases, the auto turret is getting obliterated before it adds any value to a fight, which will completely shift the power dynamics of early-game TvT.

This may end up having far-reaching complications for the match-up as a whole. As it stands in the current patch, two base pushes are out of favor. However, if the Raven can no longer provide so much utility and security in the early game, it is entirely possible that 2-base pushes become a strong tool in TvT once again.
Facebook Twitter Reddit
TL+ Member
Capitanoano
Profile Joined July 2019
Italy48 Posts
January 19 2023 19:49 GMT
#2
Thank you so much, Steadfast, for the in depht review of what happened! Very interesting monday cup
Rob-Zero
Profile Joined January 2011
Germany460 Posts
January 19 2023 23:36 GMT
#3
Interesting read, thanks Steadfast. Now i wished i could watch that Gabe vs Reynor Match as a vod somewhere..
Dark Age of Camelot - I miss you
Waxangel
Profile Blog Joined September 2002
United States33553 Posts
Last Edited: 2023-01-20 01:14:38
January 19 2023 23:52 GMT
#4
On January 20 2023 08:36 Rob-Zero wrote:
Interesting read, thanks Steadfast. Now i wished i could watch that Gabe vs Reynor Match as a vod somewhere..


If you check the clip linked in the recap, you can go to the entire video. Also not hard to find on Gabe's channel if you wanna dig a little.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Rob-Zero
Profile Joined January 2011
Germany460 Posts
January 20 2023 01:30 GMT
#5
I'm at work so I could not check the link, but I will when i am at Home. Thanks
Dark Age of Camelot - I miss you
Please log in or register to reply.
Live Events Refresh
Next event in 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 582
BRAT_OK 14
StarCraft: Brood War
Britney 41134
Calm 2340
Hyuk 860
Flash 841
Jaedong 828
firebathero 505
Soulkey 171
Rush 97
Hm[arnc] 46
Movie 38
[ Show more ]
Aegong 35
Yoon 35
Shinee 34
Rock 33
soO 30
HiyA 28
Free 23
910 19
IntoTheRainbow 19
yabsab 18
JulyZerg 12
Shine 9
ivOry 4
Dota 2
Gorgc8148
singsing3874
Fuzer 183
febbydoto11
Counter-Strike
fl0m4947
shoxiejesuss3195
byalli629
Super Smash Bros
Mew2King115
Heroes of the Storm
Khaldor696
Liquid`Hasu507
Trikslyr63
MindelVK49
Other Games
gofns17444
FrodaN1849
Grubby1200
Mlord603
crisheroes470
Hui .162
KnowMe143
Organizations
Counter-Strike
PGL42216
Other Games
EGCTV1179
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 90
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix15
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Shiphtur260
Upcoming Events
PSISTORM Gaming Misc
5m
RSL Revival
1h 10m
AI Arena Tournament
3h 10m
Replay Cast
7h 10m
Sparkling Tuna Cup
17h 10m
LiuLi Cup
18h 10m
Maru vs Reynor
Serral vs Rogue
Ladder Legends
1d 1h
Replay Cast
1d 7h
Replay Cast
1d 16h
Wardi Open
1d 19h
[ Show More ]
Monday Night Weeklies
2 days
OSC
2 days
WardiTV Winter Champion…
2 days
Replay Cast
3 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
PiG Sty Festival
5 days
Epic.LAN
5 days
Replay Cast
6 days
PiG Sty Festival
6 days
CranKy Ducklings
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Escore Tournament S1: W8
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.