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Active: 11751 users

Lets make some Zerg units: - Page 5

Forum Index > SC2 General
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sc2_EXPERT
Profile Joined September 2007
29 Posts
September 26 2007 15:18 GMT
#81
imbalisk

Aerial melee unit. Like Zergling, but it flies.
urban_attack
Profile Blog Joined February 2006
Poland88 Posts
September 26 2007 16:01 GMT
#82
OT:Why Manifesto7's nick isn't red?
Bash
Profile Joined August 2007
Finland1533 Posts
September 26 2007 16:04 GMT
#83
Infested terran has become a staple unit. It's now called the Earthling.
I can't sing and I can't dance, but still I know how to clap my hands.
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
September 26 2007 16:10 GMT
#84
Zerg Metropolis - an upgrade of Zerg Hive where thousands of zerg are living peacefully and performing regular zerg duties. Increases the level of philosophy, scholarship and science for the zerg colony.
You want 20 good men, but you need a bad pussy.
kirbyman1
Profile Joined September 2007
United States29 Posts
September 26 2007 16:10 GMT
#85
i think bluzman just killed the topic.
god:damn kirby u beat me again....jesus:deja vu
Pape
Profile Blog Joined July 2007
Serbia419 Posts
September 26 2007 16:34 GMT
#86
Reading through another thread in this forum I imagined a totally awsome unit. We could call it Big Balls, Ball Sack or whatever but the name the name really doesn't matter as much as its abilities. This unit would be a zerg unit capable of mating with other zerg units on the battlefield to create new units right there.

I imagine it would have a big ball sack that it would have to drag around because it would have very high energy like 500 possible to mate with and each mate would take away 25 energy. So he could mate with like 20 different units on the field hydra, ling, ultras, maybe he could even pop up on a muta and reproduce. Whatever you find attractive and effective against your enemy. This would be awsome and it would make up for the terran drop pods and protoss warp gates!!
good luck have fun!
kirbyman1
Profile Joined September 2007
United States29 Posts
September 26 2007 20:48 GMT
#87
yeah but that Ao rating might hurt sales.
god:damn kirby u beat me again....jesus:deja vu
Brutalisk
Profile Joined February 2007
794 Posts
Last Edited: 2007-09-26 21:41:27
September 26 2007 21:34 GMT
#88
- Julylisk: a stronger and faster version of the mutalisk, the size of an overlord. Has an integrated Consume ability and needs to consume either 1 large unit, 2 medium units or 4 small units every 2 minutes, else it dies.

- Kim-Taek-Ling: permanently cloaked ling with integrated full upgrades

- YellOwlisk: a special hydralisk that's very strong in the first 10 minutes of the game, gets significantly weaker between the 10th and 15th minute, and is almost useless in late game (weaker than a Broodling)

- Oovling: would be the previously mentioned Splitling, a Zergling that splits itself every 30 seconds without additional (supply) cost

- Boxerlisk: this unit costs 150/100. When you build it, you have a 70% chance of getting a completely random unit (including broodling, drone and no unit at all), a 20% chance of getting 300 minerals and 300 gas and a 10% chance of getting an imbalanced ultralisk that's as strong as 20 Torrasques combined.

- Mah-Jae-Yurker: a lurker with integrated 25 cost dark swarm ability

- Irisk: a stronger version of an ultralisk. As soon as it hatches, it will immediately go attack the enemy on its own. You can't control it at all.

- Garimtolisk: a stronger version of a hydralisk. It will analyze your strategy and only accept your orders if it thinks that you're doing a smart or creative move. Otherwise, it will refuse your orders and do nothing.

- FBHlisk: a stronger version of a hydralisk. Will dance around the whole time.

- Nadaling: a special Zergling that's twice as fast as a crackling (movement and attack speed). If it has nothing to do it will walk around randomly. Furthermore, it will send fake game information so that it appears as if you had 600 APM.
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
September 26 2007 22:38 GMT
#89
The Rekrulisk - anytime a woman is mentioned this unit will explode with images of money, drinking and graphic pictures of genitals. But if used in a LAN game this special ability doesnt exist. In fact the unit seems "muted" and wont make a sound. Aside from the special ability the unit does incredible damage (60) against protoss and terran but versus zerg the unit actually has no damage quality aside from the chance of a woman being mentioned in online play for which its special ability is utilized.
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
September 26 2007 23:08 GMT
#90
On September 27 2007 07:38 {88}iNcontroL wrote:
The Rekrulisk - anytime a woman is mentioned this unit will explode with images of money, drinking and graphic pictures of genitals. But if used in a LAN game this special ability doesnt exist. In fact the unit seems "muted" and wont make a sound. Aside from the special ability the unit does incredible damage (60) against protoss and terran but versus zerg the unit actually has no damage quality aside from the chance of a woman being mentioned in online play for which its special ability is utilized.


I see what you did thare.
Tetsuho
Profile Joined September 2007
Canada17 Posts
September 26 2007 23:24 GMT
#91
Infested SCV and Infested probe - Gives you the possibility to create any building and units from the two other races, but with infested graphic. Each race gets its 200/200.

In the SC2 expansion, they'll get lasers and wings, but not before.

Basically, it's useless to create new units ourselves, the new ones from Blizzard are already AWESOME!
Kaneda! Do you hear me?!?
defenestrate
Profile Blog Joined March 2007
United States579 Posts
September 27 2007 00:18 GMT
#92
Space Invaders - requires 20 or more scourge. They fall into a fixed formation and patrol back and forth across the map.

David - a terran traitor. Functionally a marine with half the attack speed (slings suck compared to modern technology). Able to insta-kill Goliaths. Depressed because Goliaths only exist in the original Starcraft.

Xenomorph - a melee hydralisk upgrade, available at lair tech. Bleeds acid, damaging nearby hostile units when injured or killed. 75% chance of immunity to regular ghost nukes; must be nuked from orbit, as it's the only way to be sure. Despawns after three minutes to avoid copyright violations.
We believe that we invent symbols. The truth is that they invent us; we are their creatures, shaped by their hard, defining edges.
XythOs
Profile Blog Joined February 2005
Germany520 Posts
September 27 2007 00:36 GMT
#93
Pedolisk - lowers enemy population limit by five.
TheTyranid
Profile Blog Joined April 2007
Russian Federation4333 Posts
September 27 2007 04:43 GMT
#94
The Sporelisk - a Lair unit that morphs from a hydralisk and requires the evolution chamber.
Attacks both air and ground.

Cost - 75/125 1 supply for morph.

HP - 120

Damage - 15 mormal (with splash of a corsair)

Cooldown - 15 (hydra, marine)

Range - 7 (ghost, static defence)

Atk upgrade +2 per lvl.

Speed of an upgraded hydra.

Best combined with plague for a rapelicious slaughter!
InToTheWannaB
Profile Joined September 2002
United States4770 Posts
September 27 2007 05:43 GMT
#95
What about scourges with the a 150 or 200 mana ensare spell? I think we all know the queen is done, but i love that damn spell. I think if scourges could cast that spell they be pretty kick ass. Maybe to kick ass even?
When the spirit is not altogether slain, great loss teaches men and women to desire greatly, both for themselves and for others.
Latham
Profile Blog Joined May 2007
9582 Posts
September 27 2007 09:09 GMT
#96
Sentinel Drone- An upgrade to yeth old gathering drone! Have you ever cursed DT/sairs for killing off your overlords? Well we have a solution for you! When you upgrade a drone into a sentinel drone he gets a medium ranged AoE detection ! gets a +20HP and +3 armour then a normal drone. In order to use his AoE detection skillz he needs to be burrowed just like a lurker needs to be burrowed to attack.
Still very fragile in combat!
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
September 27 2007 13:49 GMT
#97
StayPuftMarshmellowlisk - Has the ability to climb, slowly, up terrain elevations. Can only be slain by two or more units with lasers by crossing their streams. Death animation spews temporary creep everywhere that (obviously) makes that particular area unbuildable until the creep recedes.
My psychiatrist says I have deep-seated Ragneuroses :(
Emiins
Profile Joined June 2007
Argentina35 Posts
September 27 2007 14:16 GMT
#98
ShangTsungLing: It can morph into any biological unit it has near but cant use its special abilities or weapons (in case).

T1000lisk: It can morph into metal, but it works like an hallucination. It cant fire or use casts.

LivingHive: an ultimate hacthchery upgrade. When a melee unit comes near the hive, a large tongue its it.
Ziel
Profile Blog Joined May 2007
Malaysia241 Posts
September 27 2007 14:39 GMT
#99
teamliquidisk - an upgraded version of the larva. it can transform into any units mentioned in this thread. everytime a new unit is created blizzard patches SC2 to accomodate.
TheLittleOne Fan Club! Best game to date -> TLI RO4 TLO v Naz http://www.youtube.com/watch?v=91XjX59O-VQ
Titanidis
Profile Joined April 2006
Greece132 Posts
September 27 2007 15:01 GMT
#100
[QUOTE]On September 27 2007 23:16 Emiins wrote:
ShangTsungLing: It can morph into any biological unit it has near but cant use its special abilities or weapons (in case).
QUOTE]

Upgrade: PeterPetreling : it can use the special abilities of every unit it is near
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