• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:47
CEST 06:47
KST 13:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Team TLMC #5 - Submission extension1Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles7[BSL20] Non-Korean Championship 4x BSL + 4x China11
StarCraft 2
General
TL Team Map Contest #5: Presented by Monster Energy Team TLMC #5 - Submission extension RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings Weekly Cups (June 30 - July 6): Classic Doubles
Tourneys
$5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $8000 live event
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
A cwal.gg Extension - Easily keep track of anyone Flash Announces Hiatus From ASL [Guide] MyStarcraft BW General Discussion [ASL19] Finals Recap: Standing Tall
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China [Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Summer Games Done Quick 2025! Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Accidental Video Game Porn Archive
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 593 users

How important is it for StarCraft II to get a new balance…

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 8 9 10 Next All
QOGQOG
Profile Joined July 2019
834 Posts
September 07 2021 22:27 GMT
#21
On September 08 2021 06:41 91matt wrote:
Show nested quote +
On September 08 2021 06:23 freelifeffs wrote:
this is gonna be an unpopular opinion but zerg suffers. zerg is just getting rekt unless its serral, reynor, dark or rogue. pick any random spot in gm or even master if you want and chances are very high that this guy has by far the best winrate against zerg. just humor yourself and try it. it took me 11 random profile openings until i found someone for whom it wasnt the case. doesnt matter if terran or protoss btw. last time i checked rankedftw (why is it down btw?) zerg percentage in gm and master was around 20%. dont think any race has ever been this low. pretty much every tournament zerg gets rekt before the ro8. so yes i believe we need a balance patch. not only because of balance because sure, the top zergs are still winning stuff sometimes, but more because of fun. playing sc2 is not fun atm when you are zerg. its a miserable experience. legit miserable. i was consistently at 5400k mmr for the past 3 years. since that patch some seasons ago i struggle to reach 4900. its painful.

now go ahead and flame me. i probably deserve it lol


zvt is really hard on this map pool/patch, overall its a good matchup but very hard.

zvp protoss players are basically playing single player at this point, they don't have to scout/worry about much except queen walks, and if you're not a top player its very hard to not just get rolled over by air units. It honestly looks pathetic when someone tries an early game all in on a protoss, how easy it is to hold it.

playing zerg is absolute misery you're 100% right, there won't be many z players left if they don't patch something

Zerg being too weak is an.. interesting take. I will say that of all the races, Zerg is the one that most needs a fundamental redesign. Too bad it will never get one.
Vintage98XX
Profile Joined September 2021
3 Posts
September 07 2021 22:44 GMT
#22
The game is basically fine for 99.99% of us. For maybe 10 people in the world it needs a balance patch.

I'd be happy with just more regular maps.
freelifeffs
Profile Joined April 2018
97 Posts
September 07 2021 22:54 GMT
#23
On September 08 2021 07:44 Vintage98XX wrote:
The game is basically fine for 99.99% of us. For maybe 10 people in the world it needs a balance patch.

I'd be happy with just more regular maps.



it is exactly the other way round. game is fine for 10 people, for 99% its cancer.
Ciaus_Dronu
Profile Joined June 2017
South Africa1848 Posts
September 07 2021 23:12 GMT
#24
On September 08 2021 07:27 QOGQOG wrote:
Show nested quote +
On September 08 2021 06:41 91matt wrote:
On September 08 2021 06:23 freelifeffs wrote:
this is gonna be an unpopular opinion but zerg suffers. zerg is just getting rekt unless its serral, reynor, dark or rogue. pick any random spot in gm or even master if you want and chances are very high that this guy has by far the best winrate against zerg. just humor yourself and try it. it took me 11 random profile openings until i found someone for whom it wasnt the case. doesnt matter if terran or protoss btw. last time i checked rankedftw (why is it down btw?) zerg percentage in gm and master was around 20%. dont think any race has ever been this low. pretty much every tournament zerg gets rekt before the ro8. so yes i believe we need a balance patch. not only because of balance because sure, the top zergs are still winning stuff sometimes, but more because of fun. playing sc2 is not fun atm when you are zerg. its a miserable experience. legit miserable. i was consistently at 5400k mmr for the past 3 years. since that patch some seasons ago i struggle to reach 4900. its painful.

now go ahead and flame me. i probably deserve it lol


zvt is really hard on this map pool/patch, overall its a good matchup but very hard.

zvp protoss players are basically playing single player at this point, they don't have to scout/worry about much except queen walks, and if you're not a top player its very hard to not just get rolled over by air units. It honestly looks pathetic when someone tries an early game all in on a protoss, how easy it is to hold it.

playing zerg is absolute misery you're 100% right, there won't be many z players left if they don't patch something

Zerg being too weak is an.. interesting take. I will say that of all the races, Zerg is the one that most needs a fundamental redesign. Too bad it will never get one.


Protoss is an eldritch concoction of whole army teleports, battery overcharges, a-move deathballs and 1-hit game ending disruptors. Zerg has major over-reliance on the queen and poor AA otherwise, but other than that their design in this phase of LotV is pretty solid IMO. And Terran has always been at least decent design wise.

Protoss is a mess.
And currently, it's a mess that's just way too effective compared to T and Z for much of the playerbase, including a fair bit of the pro scene.
So we get the unenviable position of watching mostly games with the race that wins through proxy voidrays and teleporting carrier armies.
Ben...
Profile Joined January 2011
Canada3485 Posts
September 08 2021 00:41 GMT
#25
A new patch is essential for the game to continue on. Something has to be done about void ray/battery, mass queen-oriented builds (queen walks, etc.), lurkers, and protoss air. All of these things are being heavily exploited on the ladder and in pro games, and it's sucking all of the fun out of the game.

PvZ in general just needs a massive amount of help. It's the worst it's been in a long time.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Beelzebub1
Profile Joined May 2015
1004 Posts
September 08 2021 02:54 GMT
#26
Uh yes, very much so in fact, ZvP is going through a very big metagame drought where Lurkers are so strong that they make Protoss ground armies obsolete, with the Viper exasperating the situation big time. This is making Protoss play very defensively and turtle to a big air army, which then becomes so strong that it requires extremely precise playing on the Zergs end to counter an army that essentially uses 100 apm to control and the Zerg can die even if completely prepared for it.

It's bad, there needs to be a patch, or at least community feedback on the issue.

But for there to be community feedback there needs to be a balance team who cares/has a vision for the game, and honestly I doubt there is anyone even in charge of SC2 balance anymore, it's considered a classic and there will almost certainly be zero changes unless it is like an absolutely game breaking problem.

Blizzards current stance on Lurkers in ZvP is probably along the lines of, "Well Carriers are really cool units, why is everyone complaining that they are the go to?" Or some other Blizzard logic.
Snakestyle11
Profile Joined December 2018
191 Posts
September 08 2021 03:22 GMT
#27
On September 08 2021 11:54 Beelzebub1 wrote:
Uh yes, very much so in fact, ZvP is going through a very big metagame drought where Lurkers are so strong that they make Protoss ground armies obsolete, with the Viper exasperating the situation big time. This is making Protoss play very defensively and turtle to a big air army, which then becomes so strong that it requires extremely precise playing on the Zergs end to counter an army that essentially uses 100 apm to control and the Zerg can die even if completely prepared for it.

It's bad, there needs to be a patch, or at least community feedback on the issue.

But for there to be community feedback there needs to be a balance team who cares/has a vision for the game, and honestly I doubt there is anyone even in charge of SC2 balance anymore, it's considered a classic and there will almost certainly be zero changes unless it is like an absolutely game breaking problem.

Blizzards current stance on Lurkers in ZvP is probably along the lines of, "Well Carriers are really cool units, why is everyone complaining that they are the go to?" Or some other Blizzard logic.


There is no Blizzard, at least not for StarCraft. Absolutely noone left at blizzard can even come close to know anything about the meta game or balance of starcraft2. Our only chance is ESL talking to pros and personalities and coming in with a list of changes for blizzard, then they will assign some random dev that knows nothing about this game the task of implementing the changes and releasing it to prod.

QOGQOG
Profile Joined July 2019
834 Posts
September 08 2021 05:15 GMT
#28
On September 08 2021 08:12 Ciaus_Dronu wrote:
Show nested quote +
On September 08 2021 07:27 QOGQOG wrote:
On September 08 2021 06:41 91matt wrote:
On September 08 2021 06:23 freelifeffs wrote:
this is gonna be an unpopular opinion but zerg suffers. zerg is just getting rekt unless its serral, reynor, dark or rogue. pick any random spot in gm or even master if you want and chances are very high that this guy has by far the best winrate against zerg. just humor yourself and try it. it took me 11 random profile openings until i found someone for whom it wasnt the case. doesnt matter if terran or protoss btw. last time i checked rankedftw (why is it down btw?) zerg percentage in gm and master was around 20%. dont think any race has ever been this low. pretty much every tournament zerg gets rekt before the ro8. so yes i believe we need a balance patch. not only because of balance because sure, the top zergs are still winning stuff sometimes, but more because of fun. playing sc2 is not fun atm when you are zerg. its a miserable experience. legit miserable. i was consistently at 5400k mmr for the past 3 years. since that patch some seasons ago i struggle to reach 4900. its painful.

now go ahead and flame me. i probably deserve it lol


zvt is really hard on this map pool/patch, overall its a good matchup but very hard.

zvp protoss players are basically playing single player at this point, they don't have to scout/worry about much except queen walks, and if you're not a top player its very hard to not just get rolled over by air units. It honestly looks pathetic when someone tries an early game all in on a protoss, how easy it is to hold it.

playing zerg is absolute misery you're 100% right, there won't be many z players left if they don't patch something

Zerg being too weak is an.. interesting take. I will say that of all the races, Zerg is the one that most needs a fundamental redesign. Too bad it will never get one.


Protoss is an eldritch concoction of whole army teleports, battery overcharges, a-move deathballs and 1-hit game ending disruptors. Zerg has major over-reliance on the queen and poor AA otherwise, but other than that their design in this phase of LotV is pretty solid IMO. And Terran has always been at least decent design wise.

Protoss is a mess.
And currently, it's a mess that's just way too effective compared to T and Z for much of the playerbase, including a fair bit of the pro scene.
So we get the unenviable position of watching mostly games with the race that wins through proxy voidrays and teleporting carrier armies.

I'd love Protoss to get a redesign as well, I just don't think it needs one as much. Just something to nerf proxied batteries would fix most legitimate complaints. Moving warp gate later in the tech tree and giving Protoss an actual tier 3 spellcaster would be nice, and would admittedly require big changes, but I don't think those are as necessary.

What you're posting is a combination of balance whine (Zerg has rapid repositioning with creep speed and nydus, Terran with stim and medivac boost, so I'm not sure why recall is so unspeakably horrible) and fundamental design issues not specific to Protoss (the 'horrible horrible damage" of disruptors is not fun, but widow mines and banes end the game in faster and even less interesting ways).

Whereas Zerg can't readily be fixed. Getting rid of or redesigning the queen requires changing not just multiple units but a lot of basic mechanics. And even doing that wouldn't address the fundamental weirdness of a race that seems to be about out expanding your opponent and therefore being able to wear them down through inefficient trades then switching over the mid to lategame into having the most cost efficient units in the game. I mean, I get that they need something to break turtled positions, but the best spellcasters in the game + ways of generating infinite free units + lurkers? Feels like at least one of those should be trimmed.
xelnaga_empire
Profile Joined March 2012
627 Posts
Last Edited: 2021-09-08 09:19:50
September 08 2021 09:18 GMT
#29
PvsT is horribly balanced now, in favor of Protoss. We are seeing voidray + shield battery rush over and over again in PvsT because the matchup favors Protoss and cheaper voidrays. And EU GM is overrun by Protoss. SMH.
Charoisaur
Profile Joined August 2014
Germany15920 Posts
September 08 2021 10:07 GMT
#30
I think the current state of balance is the best it has ever been so I think it was a good time to stop patching the game.
Balancing should be done via maps
Many of the coolest moments in sc2 happen due to worker harassment
MockHamill
Profile Joined March 2010
Sweden1798 Posts
September 08 2021 10:12 GMT
#31
Increase the cost of shield batteries to 150 minerals and I think the game is in a decent spot.

And we need to have map rotation again, playing on the same maps gets stale.
MJG
Profile Joined May 2018
United Kingdom941 Posts
Last Edited: 2021-09-08 10:19:33
September 08 2021 10:19 GMT
#32
If the game isn't balanced for pro-level play then pro-level play becomes a farce, so any suggestion that we should make balance changes based on statistics outside of pro-level play isn't one that I would support. Pro-level statistics don't currently suggest that there is a balance problem, so I don't think any changes need to be made for balance purposes alone.

That doesn't mean the game couldn't do with some changes to shake up the meta. For example, it is becoming pretty tiresome seeing Zerg players try to use Queen walks to end ZvP games before the Protoss can get to Skytoss, whilst also knowing that the Protoss has no option but to go Skytoss because of how badly Protoss ground armies compete with Lurker/Viper. This would require a dedicated team to properly assess the changes and their impact, however, and I don't believe Blizzard is willing to dedicate those kinds of resources to a legacy game.
"You have to play for yourself, you have to play to get better; you can't play to make other people happy, that's not gonna ever sustain you." - NonY
her0craft
Profile Joined June 2019
11 Posts
September 08 2021 10:50 GMT
#33
the game is in the best state it has ever been in terms of diversity of strategies. as a protoss player however, more uses for the Tempests would be welcome.
Luolis
Profile Blog Joined May 2012
Finland7104 Posts
September 08 2021 12:28 GMT
#34
On September 08 2021 19:50 her0craft wrote:
the game is in the best state it has ever been in terms of diversity of strategies.

Hahahahahaha.

It's funny when you can recognize that someone's only ever played Lotv ever so clearly from one post alone.
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Syn Harvest
Profile Joined July 2012
United States191 Posts
September 08 2021 12:32 GMT
#35
Under 6500 Protoss have it far easier than the other races. They have extremely abusive, easy to execute all ins that are very difficult to defend. You also can't punish them because of the defensive power of batteries in general let alone the addition of the super battery. If they don't all in the power of the batteries allow them to turtle extremely easy. They get up to a maxxed out army and they essentially A move and throw out some storms. The army T and Z need to use to counter this A move is complex and extremely difficult to control. For this reason Protoss players have flooded the ladder between 4000-6500 MMR and the ladder in NA is essentially cancer.

This being said at the very upper echelon of pro play this is irrelevant. The T and Z players can hold off the all ins with relative ease normally. Also they can control the late game armies well enough to pick the protoss apart. Or their multi tasking is so god like they can pull the Toss apart before he gets to that level. The game is broken on a fundamental level that can't be fixed. Under the upper echelon of pro players Protoss is simply easier to play and that is a fact. At the pro level Protoss can't quite compete with Terran and Zerg without a high level of trickery involved. This is a fundamental game design flaw and at this point can't be fixed.

Blizzard has abandoned the game so no balance patch is coming. For RTS fans we now sit and wait for Frost Giant to hopefully finish their game and it be awesome. For Starcraft fans I am sorry.
Open your heart and embrace the darkness
Beelzebub1
Profile Joined May 2015
1004 Posts
September 08 2021 13:41 GMT
#36
^ What he said, we'll just have to wait until a real development team to design a better RTS and have a better relationship with the community.

By the way, I don't think a game having a legacy title necessarily means thats the reason for no balance patch. HOTS is a legacy game and get's monthly or bi monthly patches, the last one of which really shook up the meta game and was great for overall balance.

SC2 needs the same treatment, people still play and watch this game.
WombaT
Profile Blog Joined May 2010
Northern Ireland25076 Posts
September 08 2021 14:33 GMT
#37
Actually getting a new balance patch, right now I’m not sure.

The ability to get new balance patches, as an option to tweak something broken, or merely to freshen things up is absolutely critical.

Especially as the mechanism to balance around maps doesn’t quite work the same as it does in BW
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Vision_
Profile Joined September 2018
861 Posts
Last Edited: 2021-09-08 15:26:14
September 08 2021 15:22 GMT
#38
Looking at second match Special against Bunny in DH, we could get an awesome balance if vikings wouldn t get a +8 bonus againt mechanical, adressed especially to fight Gold armada. This is the kind of adjustement (Patch 3.8.0 [2] - Assault mode auto-attack now deals bonus (+8 vs mechanical) damage.) that have an unexcepected issue, and if not patched, could reveal another part of strategy in TvT.

Special tried to counter a classic push from a Terran (bio/tanks/vikings/1 or 2 ravens) with banshee turning around Bunny's army, it was really interesting and Special do really well in this game even if at the end, he loses it.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
September 08 2021 15:23 GMT
#39
New patches are important moreso for fresh gameplay than balance itself most of the time. Even if the balance was 'perfect', the game would get stale the longer the meta gets developed. New maps help, but sc2 has so much mobility that it's not as viable to truly create new experiences as it would be otherwise (though what we get as new maps is also incredibly conservative so there is that).
Look at any other popular game and new patches will regularly shake things up to give players new tools to play with. That's just how game development works these days, bring in variety through new content.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
zalem95
Profile Joined January 2011
Peru184 Posts
September 08 2021 15:30 GMT
#40
well IDK if it's important or not what I'm sure though is that blizzard pretty much-abandoned anything and everything related to SC2 and SCR and RTS in general for that matter.

Even if we could discuss interesting points about balance they wouldn't change anything.
nothing special
Prev 1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 251
StarCraft: Brood War
Leta 275
EffOrt 237
PianO 161
Mind 55
Noble 25
Bale 12
Icarus 6
Dota 2
monkeys_forever677
League of Legends
JimRising 951
Counter-Strike
Stewie2K1094
Super Smash Bros
hungrybox805
Heroes of the Storm
Khaldor81
Other Games
summit1g16167
shahzam863
WinterStarcraft490
ViBE213
NeuroSwarm85
RuFF_SC275
ROOTCatZ42
Organizations
Other Games
gamesdonequick5036
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH334
• gosughost_ 43
• davetesta35
• practicex 23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush2422
Upcoming Events
Wardi Open
6h 14m
Replay Cast
1d 5h
WardiTV European League
1d 11h
ShoWTimE vs sebesdes
Percival vs NightPhoenix
Shameless vs Nicoract
Krystianer vs Scarlett
ByuN vs uThermal
Harstem vs HeRoMaRinE
PiGosaur Monday
1d 19h
uThermal 2v2 Circuit
2 days
Replay Cast
2 days
The PondCast
3 days
Replay Cast
3 days
Epic.LAN
4 days
CranKy Ducklings
5 days
[ Show More ]
Epic.LAN
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
6 days
Online Event
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Liquipedia Results

Completed

2025 ACS Season 2: Qualifier
RSL Revival: Season 1
Murky Cup #2

Ongoing

JPL Season 2
BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.